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/**
* @file lldebugview.cpp
* @brief A view containing UI elements only visible in build mode.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lldebugview.h"
// library includes
#include "llframestatview.h"
#include "llfasttimerview.h"
#include "llmemoryview.h"
#include "llconsole.h"
#include "lltextureview.h"
#include "llresmgr.h"
#include "imageids.h"
#include "llvelocitybar.h"
#include "llviewerwindow.h"
#include "llfloaterstats.h"
//
// Globals
//
LLDebugView* gDebugView = NULL;
//
// Methods
//
LLDebugView::LLDebugView(const std::string& name, const LLRect &rect)
: LLView(name, rect, FALSE)
{
LLRect r;
r.set(10, rect.getHeight() - 100, rect.getWidth()/2, 100);
mDebugConsolep = new LLConsole("debug console", 20, r, -1, 0.f );
mDebugConsolep->setFollowsBottom();
mDebugConsolep->setFollowsLeft();
mDebugConsolep->setVisible( FALSE );
addChild(mDebugConsolep);
r.set(150 - 25, rect.getHeight() - 50, rect.getWidth()/2 - 25, rect.getHeight() - 450);
mFrameStatView = new LLFrameStatView("frame stat", r);
mFrameStatView->setFollowsTop();
mFrameStatView->setFollowsLeft();
mFrameStatView->setVisible(FALSE); // start invisible
addChild(mFrameStatView);
r.set(25, rect.getHeight() - 50, (S32) (gViewerWindow->getVirtualWindowRect().getWidth() * 0.75f),
(S32) (gViewerWindow->getVirtualWindowRect().getHeight() * 0.75f));
mFastTimerView = new LLFastTimerView("fast timers", r);
mFastTimerView->setFollowsTop();
mFastTimerView->setFollowsLeft();
mFastTimerView->setVisible(FALSE); // start invisible
addChild(mFastTimerView);
r.set(25, rect.getHeight() - 50, rect.getWidth()/2, rect.getHeight() - 450);
mMemoryView = new LLMemoryView("memory", r);
mMemoryView->setFollowsTop();
mMemoryView->setFollowsLeft();
mMemoryView->setVisible(FALSE); // start invisible
addChild(mMemoryView);
r.set(150, rect.getHeight() - 50, 820, 100);
gTextureView = new LLTextureView("gTextureView", r);
gTextureView->setRect(r);
gTextureView->setFollowsBottom();
gTextureView->setFollowsLeft();
addChild(gTextureView);
//gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE);
//
// Debug statistics
//
r.set(rect.getWidth() - 250,
rect.getHeight() - 50,
rect.getWidth(),
rect.getHeight() - 450);
mFloaterStatsp = new LLFloaterStats(r);
mFloaterStatsp->setFollowsTop();
mFloaterStatsp->setFollowsRight();
// since this is a floater, it belongs to LLFloaterView
//addChild(mFloaterStatsp);
const S32 VELOCITY_LEFT = 10; // 370;
const S32 VELOCITY_WIDTH = 500;
const S32 VELOCITY_TOP = 140;
const S32 VELOCITY_HEIGHT = 45;
r.setLeftTopAndSize( VELOCITY_LEFT, VELOCITY_TOP, VELOCITY_WIDTH, VELOCITY_HEIGHT );
gVelocityBar = new LLVelocityBar("Velocity Bar", r);
gVelocityBar->setFollowsBottom();
gVelocityBar->setFollowsLeft();
addChild(gVelocityBar);
}
LLDebugView::~LLDebugView()
{
// These have already been deleted. Fix the globals appropriately.
gDebugView = NULL;
gTextureView = NULL;
}
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