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/**
* @file llcurrencyuimanager.h
* @brief LLCurrencyUIManager class definition
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
*
* Copyright (c) 2006-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLCURRENCYUIMANAGER_H
#define LL_LLCURRENCYUIMANAGER_H
class LLPanel;
class LLCurrencyUIManager
// manages the currency purchase portion of any dialog
// takes control of, and assumes repsonsibility for several
// fields:
// 'currency_action' - the text "Buy L$" before the entry field
// 'currency_amt' - the line editor for the entry amount
// 'currency_est' - the estimated cost from the web site
{
public:
LLCurrencyUIManager(LLPanel& parent);
virtual ~LLCurrencyUIManager();
void setAmount(int, bool noEstimate = false);
int getAmount();
// the amount in L$ to purchase
// setting it overwrites the user's entry
// if noEstimate is true, than no web request is made
void setZeroMessage(const std::string& message);
// sets the gray message to show when zero
void setEstimate(int);
int getEstimate();
// the amount in US$ * 100 (in otherwords, in cents)
// use set when you get this information from elsewhere
void prepare();
// call once after dialog is built, from postBuild()
void updateUI(bool show = true);
// update all UI elements, if show is false, they are all set not visible
// normally, this is done automatically, but you can force it
// the show/hidden state is remembered
bool process();
// call periodically, for example, from draw()
// returns true if the UI needs to be updated
void buy(const std::string& buy_msg);
// call to initiate the purchase
bool inProcess(); // is a transaction in process
bool canCancel(); // can we cancel it (by destructing this object)
bool canBuy(); // can the user choose to buy now?
bool buying(); // are we in the process of buying?
bool bought(); // did the buy() transaction complete successfully
bool hasError();
std::string errorMessage();
std::string errorURI();
// error information for the user, the URI may be blank
// the technical error details will have already been logged
private:
class Impl;
Impl& impl;
};
#endif
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