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|
/**
* @file llchatbar.cpp
* @brief LLChatBar class implementation
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llchatbar.h"
#include "imageids.h"
#include "llfontgl.h"
#include "llrect.h"
#include "llerror.h"
#include "llparcel.h"
#include "llstring.h"
#include "message.h"
#include "llfocusmgr.h"
#include "llagent.h"
#include "llbutton.h"
#include "llcombobox.h"
#include "llcommandhandler.h" // secondlife:///app/chat/ support
#include "llviewercontrol.h"
#include "llfloaterchat.h"
#include "llfloatergesture.h"
#include "llgesturemgr.h"
#include "llkeyboard.h"
#include "lllineeditor.h"
#include "llstatusbar.h"
#include "llspinctrl.h"
#include "lltextbox.h"
#include "lluiconstants.h"
#include "llviewergesture.h" // for triggering gestures
#include "llviewermenu.h" // for deleting object with DEL key
#include "llviewerstats.h"
#include "llviewerwindow.h"
#include "llframetimer.h"
#include "llresmgr.h"
#include "llworld.h"
#include "llinventorymodel.h"
#include "llmultigesture.h"
#include "llui.h"
#include "lluictrlfactory.h"
#include "llvoavatar.h"
#include "chatbar_as_cmdline.h"
#include "boost/regex.hpp"
//
// Globals
//
const F32 AGENT_TYPING_TIMEOUT = 5.f; // seconds
LLChatBar *gChatBar = NULL;
// legacy calllback glue
void toggleChatHistory(void* user_data);
//void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel);
// [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.0.0d) | Modified: RLVa-0.2.2a
void send_chat_from_viewer(std::string utf8_out_text, EChatType type, S32 channel);
// [/RLVa:KB]
class LLChatBarGestureObserver : public LLGestureManagerObserver
{
public:
LLChatBarGestureObserver(LLChatBar* chat_barp) : mChatBar(chat_barp){}
virtual ~LLChatBarGestureObserver() {}
virtual void changed() { mChatBar->refreshGestures(); }
private:
LLChatBar* mChatBar;
};
//
// Functions
//
LLChatBar::LLChatBar()
: LLPanel(LLStringUtil::null, LLRect(), BORDER_NO),
mChanCtrlEnabled(FALSE),
mInputEditor(NULL),
mGestureLabelTimer(),
mLastSpecialChatChannel(0),
mIsBuilt(FALSE),
mGestureCombo(NULL),
mObserver(NULL)
{
setIsChrome(TRUE);
mCompletionHolder.current_index = 0;
mCompletionHolder.last_match = "";
mCompletionHolder.last_txt = "";
#if !LL_RELEASE_FOR_DOWNLOAD
childDisplayNotFound();
#endif
}
LLChatBar::~LLChatBar()
{
gGestureManager.removeObserver(mObserver);
delete mObserver;
mObserver = NULL;
// LLView destructor cleans up children
}
BOOL LLChatBar::postBuild()
{
childSetAction("History", toggleChatHistory, this);
childSetCommitCallback("Say", onClickSay, this);
// attempt to bind to an existing combo box named gesture
setGestureCombo(getChild<LLComboBox>( "Gesture"));
LLButton * sayp = getChild<LLButton>("Say");
if(sayp)
{
setDefaultBtn(sayp);
}
mInputEditor = getChild<LLLineEditor>("Chat Editor");
if (mInputEditor)
{
mInputEditor->setCallbackUserData(this);
mInputEditor->setKeystrokeCallback(&onInputEditorKeystroke);
mInputEditor->setFocusLostCallback(&onInputEditorFocusLost, this);
mInputEditor->setFocusReceivedCallback( &onInputEditorGainFocus, this );
mInputEditor->setCommitOnFocusLost( FALSE );
mInputEditor->setRevertOnEsc( FALSE );
mInputEditor->setIgnoreTab(TRUE);
mInputEditor->setPassDelete(TRUE);
mInputEditor->setReplaceNewlinesWithSpaces(FALSE);
mInputEditor->setMaxTextLength(DB_CHAT_MSG_STR_LEN);
mInputEditor->setEnableLineHistory(TRUE);
}
mChannelControl = getChild<LLSpinCtrl>("channel_control");
toggleChannelControl();
mIsBuilt = TRUE;
return TRUE;
}
//-----------------------------------------------------------------------
// Overrides
//-----------------------------------------------------------------------
// virtual
BOOL LLChatBar::handleKeyHere( KEY key, MASK mask )
{
BOOL handled = FALSE;
// ALT-RETURN is reserved for windowed/fullscreen toggle
if( KEY_RETURN == key )
{
if (mask == MASK_CONTROL)
{
// shout
sendChat(CHAT_TYPE_SHOUT);
handled = TRUE;
}
else if (mask == MASK_SHIFT)
{
// whisper
sendChat( CHAT_TYPE_WHISPER );
handled = TRUE;
}
else if (mask == MASK_NONE)
{
// say
sendChat( CHAT_TYPE_NORMAL );
handled = TRUE;
}
}
// only do this in main chatbar
else if (KEY_ESCAPE == key && mask == MASK_NONE && gChatBar == this)
{
stopChat();
handled = TRUE;
}
else if (key == KEY_TAB)
{
if (mInputEditor)
{
std::string txt(mInputEditor->getText());
std::vector<LLUUID> avatar_ids;
std::vector<LLVector3d> positions;
LLWorld::getInstance()->getAvatars(&avatar_ids, &positions);
if (!avatar_ids.empty() && !txt.empty())
{
mInputEditor->deleteSelection(); // Clean up prev completion before attempting a new one
S32 cursorPos = mInputEditor->getCursor();
if (mCompletionHolder.last_txt != mInputEditor->getText())
{
mCompletionHolder.last_txt = std::string(mInputEditor->getText());
if (cursorPos < (S32)txt.length())
{
mCompletionHolder.right = txt.substr(cursorPos);
mCompletionHolder.left = txt.substr(0, cursorPos);
mCompletionHolder.match = std::string(mCompletionHolder.left);
}
else
{
mCompletionHolder.right = "";
mCompletionHolder.match = std::string(txt);
mCompletionHolder.left = txt;
}
std::string pattern_s = "(^|.*[_=&\\|\\<\\>#@\\[\\]\\-\\+\"',\\.\\?!:;\\*\\(\\)\\s]+)([a-z0-9]+)$";
boost::match_results<std::string::const_iterator> what;
boost::regex expression(pattern_s, boost::regex::icase);
if (boost::regex_search(mCompletionHolder.match, what, expression, boost::match_extra))
{
mCompletionHolder.match = what[2];
if (mCompletionHolder.match.length() < 1)
return handled;
}
else
return handled;
}
mCompletionHolder.names.clear();
for (U32 i=0; i<avatar_ids.size(); i++)
{
if (avatar_ids[i] == gAgent.getID() || avatar_ids[i].isNull())
continue;
/*
// Grab the pos again from the objects-in-view cache... LLWorld doesn't work above 1024 meters as usual :(
LLVector3d real_pos = positions[i];
if (real_pos[2] == 0.0f)
{
LLViewerObject *av_obj = gObjectList.findObject(avatar_ids[i]);
if (av_obj != NULL && av_obj->isAvatar())
{
LLVOAvatar* avatarp = (LLVOAvatar*)av_obj;
if (avatarp != NULL)
real_pos = avatarp->getPositionGlobal();
}
}
F32 dist = F32(dist_vec(positions[i], gAgent.getPositionGlobal()));
if (dist > CHAT_SHOUT_RADIUS)
continue;
*/
std::string agent_name = " ";
std::string agent_surname = " ";
if(!gCacheName->getName(avatar_ids[i], agent_name, agent_surname) && (agent_name == " " || agent_surname == " "))
continue;
std::string test_name(agent_name);
std::transform(test_name.begin(), test_name.end(), test_name.begin(), tolower);
std::transform(mCompletionHolder.match.begin(), mCompletionHolder.match.end(), mCompletionHolder.match.begin(), tolower);
if (test_name.find(mCompletionHolder.match) == 0)
mCompletionHolder.names.push_back(agent_name);
}
if (mCompletionHolder.current_index >= (S32)mCompletionHolder.names.size() || mCompletionHolder.match != mCompletionHolder.last_match)
{
mCompletionHolder.current_index = 0;
mCompletionHolder.last_match = mCompletionHolder.match;
}
if (mCompletionHolder.names.size() > 0)
{
std::string current_name = mCompletionHolder.names[mCompletionHolder.current_index];
mInputEditor->setText(mCompletionHolder.left.substr(0, mCompletionHolder.left.length() - mCompletionHolder.match.length()) + current_name + mCompletionHolder.right);
mInputEditor->setSelection(cursorPos, cursorPos + (current_name.length() - mCompletionHolder.match.length()));
mCompletionHolder.current_index++;
return TRUE;
}
}
}
}
return handled;
}
void LLChatBar::refresh()
{
// HACK: Leave the name of the gesture in place for a few seconds.
const F32 SHOW_GESTURE_NAME_TIME = 2.f;
if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME)
{
LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL;
if (gestures) gestures->selectFirstItem();
mGestureLabelTimer.stop();
}
if ((gAgent.getTypingTime() > AGENT_TYPING_TIMEOUT) && (gAgent.getRenderState() & AGENT_STATE_TYPING))
{
gAgent.stopTyping();
}
childSetValue("History", LLFloaterChat::instanceVisible(LLSD()));
//childSetValue("channel_control",( 1.f * ((S32)(mChannelControl->get()))) );
childSetEnabled("Say", mInputEditor->getText().size() > 0);
childSetEnabled("Shout", mInputEditor->getText().size() > 0);
}
void LLChatBar::refreshGestures()
{
if (mGestureCombo)
{
//store current selection so we can maintain it
std::string cur_gesture = mGestureCombo->getValue().asString();
mGestureCombo->selectFirstItem();
std::string label = mGestureCombo->getValue().asString();;
// clear
mGestureCombo->clearRows();
// collect list of unique gestures
std::map <std::string, BOOL> unique;
LLGestureManager::item_map_t::iterator it;
for (it = gGestureManager.mActive.begin(); it != gGestureManager.mActive.end(); ++it)
{
LLMultiGesture* gesture = (*it).second;
if (gesture)
{
if (!gesture->mTrigger.empty())
{
unique[gesture->mTrigger] = TRUE;
}
}
}
// add unique gestures
std::map <std::string, BOOL>::iterator it2;
for (it2 = unique.begin(); it2 != unique.end(); ++it2)
{
mGestureCombo->addSimpleElement((*it2).first);
}
mGestureCombo->sortByName();
// Insert label after sorting, at top, with separator below it
mGestureCombo->addSeparator(ADD_TOP);
mGestureCombo->addSimpleElement(getString("gesture_label"), ADD_TOP);
if (!cur_gesture.empty())
{
mGestureCombo->selectByValue(LLSD(cur_gesture));
}
else
{
mGestureCombo->selectFirstItem();
}
}
}
// Move the cursor to the correct input field.
void LLChatBar::setKeyboardFocus(BOOL focus)
{
if (focus)
{
if (mInputEditor)
{
mInputEditor->setFocus(TRUE);
mInputEditor->selectAll();
}
}
else if (gFocusMgr.childHasKeyboardFocus(this))
{
if (mInputEditor)
{
mInputEditor->deselect();
}
setFocus(FALSE);
}
}
// Ignore arrow keys in chat bar
void LLChatBar::setIgnoreArrowKeys(BOOL b)
{
if (mInputEditor)
{
mInputEditor->setIgnoreArrowKeys(b);
}
}
BOOL LLChatBar::inputEditorHasFocus()
{
return mInputEditor && mInputEditor->hasFocus();
}
std::string LLChatBar::getCurrentChat()
{
return mInputEditor ? mInputEditor->getText() : LLStringUtil::null;
}
void LLChatBar::setGestureCombo(LLComboBox* combo)
{
mGestureCombo = combo;
if (mGestureCombo)
{
mGestureCombo->setCommitCallback(onCommitGesture);
mGestureCombo->setCallbackUserData(this);
// now register observer since we have a place to put the results
mObserver = new LLChatBarGestureObserver(this);
gGestureManager.addObserver(mObserver);
// refresh list from current active gestures
refreshGestures();
}
}
//-----------------------------------------------------------------------
// Internal functions
//-----------------------------------------------------------------------
// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20.
// Otherwise returns input and channel 0.
LLWString LLChatBar::stripChannelNumber(const LLWString &mesg, S32* channel)
{
if (mesg[0] == '/'
&& mesg[1] == '/')
{
// This is a "repeat channel send"
*channel = mLastSpecialChatChannel;
return mesg.substr(2, mesg.length() - 2);
}
else if (mesg[0] == '/'
&& mesg[1]
&& LLStringOps::isDigit(mesg[1]))
{
// This a special "/20" speak on a channel
S32 pos = 0;
// Copy the channel number into a string
LLWString channel_string;
llwchar c;
do
{
c = mesg[pos+1];
channel_string.push_back(c);
pos++;
}
while(c && pos < 64 && LLStringOps::isDigit(c));
// Move the pointer forward to the first non-whitespace char
// Check isspace before looping, so we can handle "/33foo"
// as well as "/33 foo"
while(c && iswspace(c))
{
c = mesg[pos+1];
pos++;
}
mLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10);
*channel = mLastSpecialChatChannel;
return mesg.substr(pos, mesg.length() - pos);
}
else
{
if (!mChanCtrlEnabled)
{
// This is normal chat.
*channel = 0;
}
return mesg;
}
}
void LLChatBar::sendChat( EChatType type )
{
if (mInputEditor)
{
LLWString text = mInputEditor->getConvertedText();
if (!text.empty())
{
// store sent line in history, duplicates will get filtered
if (mInputEditor) mInputEditor->updateHistory();
// Check if this is destined for another channel
S32 channel = mChanCtrlEnabled ? (S32)(mChannelControl->get()) : 0;
stripChannelNumber(text, &channel);
std::string utf8text = wstring_to_utf8str(text);
// Try to trigger a gesture, if not chat to a script.
std::string utf8_revised_text;
if (0 == channel)
{
if (gSavedSettings.getBOOL("AutoCloseOOC"))
{
// Try to find any unclosed OOC chat (i.e. an opening
// double parenthesis without a matching closing double
// parenthesis.
if (utf8text.find("((") != -1 && utf8text.find("))") == -1)
{
if (utf8text.at(utf8text.length() - 1) == ')')
{
// cosmetic: add a space first to avoid a closing triple parenthesis
utf8text += " ";
}
// add the missing closing double parenthesis.
utf8text += "))";
}
}
// Convert MU*s style poses into IRC emotes here.
if (gSavedSettings.getBOOL("AllowMUpose") && utf8text.find(":") == 0 && utf8text.length() > 3)
{
if (utf8text.find(":'") == 0)
{
utf8text.replace(0, 1, "/me");
}
else if (isalpha(utf8text.at(1))) // Do not prevent smileys and such.
{
utf8text.replace(0, 1, "/me ");
}
}
// discard returned "found" boolean
gGestureManager.triggerAndReviseString(utf8text, &utf8_revised_text);
}
else
{
utf8_revised_text = utf8text;
}
utf8_revised_text = utf8str_trim(utf8_revised_text);
if (!utf8_revised_text.empty())
if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, type))
{
// Chat with animation
sendChatFromViewer(utf8_revised_text, type, TRUE);
}
}
}
childSetValue("Chat Editor", LLStringUtil::null);
gAgent.stopTyping();
// If the user wants to stop chatting on hitting return, lose focus
// and go out of chat mode.
if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn"))
{
stopChat();
}
}
void LLChatBar::toggleChannelControl()
{
LLRect input_rect = mInputEditor->getRect();
S32 chan_width = mChannelControl->getRect().getWidth();
BOOL visible = gSavedSettings.getBOOL("ChatChannelSelect");
BOOL control = mChannelControl->getVisible();
if (visible && !control)
{
input_rect.setLeftTopAndSize(input_rect.mLeft+chan_width, input_rect.mTop,
input_rect.getWidth()-chan_width, input_rect.getHeight());
}
else if (!visible && control)
{
input_rect.setLeftTopAndSize(input_rect.mLeft-chan_width, input_rect.mTop,
input_rect.getWidth()+chan_width, input_rect.getHeight());
}
mInputEditor->setRect(input_rect);
childSetVisible("channel_control", visible);
childSetEnabled("channel_control", visible);
mChanCtrlEnabled = visible;
}
//-----------------------------------------------------------------------
// Static functions
//-----------------------------------------------------------------------
// static
void LLChatBar::startChat(const char* line)
{
gChatBar->setVisible(TRUE);
gChatBar->setKeyboardFocus(TRUE);
gSavedSettings.setBOOL("ChatVisible", TRUE);
if (line && gChatBar->mInputEditor)
{
std::string line_string(line);
gChatBar->mInputEditor->setText(line_string);
}
// always move cursor to end so users don't obliterate chat when accidentally hitting WASD
gChatBar->mInputEditor->setCursorToEnd();
}
// Exit "chat mode" and do the appropriate focus changes
// static
void LLChatBar::stopChat()
{
// In simple UI mode, we never release focus from the chat bar
gChatBar->setKeyboardFocus(FALSE);
// If we typed a movement key and pressed return during the
// same frame, the keyboard handlers will see the key as having
// gone down this frame and try to move the avatar.
gKeyboard->resetKeys();
gKeyboard->resetMaskKeys();
// stop typing animation
gAgent.stopTyping();
// hide chat bar so it doesn't grab focus back
gChatBar->setVisible(FALSE);
gSavedSettings.setBOOL("ChatVisible", FALSE);
}
// static
void LLChatBar::onInputEditorKeystroke( LLLineEditor* caller, void* userdata )
{
LLChatBar* self = (LLChatBar *)userdata;
LLWString raw_text;
if (self->mInputEditor) raw_text = self->mInputEditor->getWText();
// Can't trim the end, because that will cause autocompletion
// to eat trailing spaces that might be part of a gesture.
LLWStringUtil::trimHead(raw_text);
S32 length = raw_text.length();
if( (length > 0) && (raw_text[0] != '/') ) // forward slash is used for escape (eg. emote) sequences
{
if (self->mChanCtrlEnabled && (S32)(self->mChannelControl->get()) != 0)
{
gAgent.stopTyping();
}
// else
// [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.0.0d)
else if (!gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT))
// [/RLVa:KB]
{
gAgent.startTyping();
}
}
else
{
gAgent.stopTyping();
}
/* Doesn't work -- can't tell the difference between a backspace
that killed the selection vs. backspace at the end of line.
if (length > 1
&& text[0] == '/'
&& key == KEY_BACKSPACE)
{
// the selection will already be deleted, but we need to trim
// off the character before
std::string new_text = raw_text.substr(0, length-1);
self->mInputEditor->setText( new_text );
self->mInputEditor->setCursorToEnd();
length = length - 1;
}
*/
KEY key = gKeyboard->currentKey();
// Ignore "special" keys, like backspace, arrows, etc.
if (length > 1 && raw_text[0] == '/' && key < KEY_SPECIAL)
{
// we're starting a gesture, attempt to autocomplete
std::string utf8_trigger = wstring_to_utf8str(raw_text);
std::string utf8_out_str(utf8_trigger);
if (gGestureManager.matchPrefix(utf8_trigger, &utf8_out_str))
{
if (self->mInputEditor)
{
std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
self->mInputEditor->setText(utf8_trigger + rest_of_match); // keep original capitalization for user-entered part
S32 outlength = self->mInputEditor->getLength(); // in characters
// Select to end of line, starting from the character
// after the last one the user typed.
self->mInputEditor->setSelection(length, outlength);
}
}
//llinfos << "GESTUREDEBUG " << trigger
// << " len " << length
// << " outlen " << out_str.getLength()
// << llendl;
}
}
// static
void LLChatBar::onInputEditorFocusLost( LLFocusableElement* caller, void* userdata)
{
// stop typing animation
gAgent.stopTyping();
}
// static
void LLChatBar::onInputEditorGainFocus( LLFocusableElement* caller, void* userdata )
{
LLFloaterChat::setHistoryCursorAndScrollToEnd();
}
// static
void LLChatBar::onClickSay( LLUICtrl* ctrl, void* userdata )
{
e_chat_type chat_type = CHAT_TYPE_NORMAL;
if (ctrl->getValue().asString() == "shout")
{
chat_type = CHAT_TYPE_SHOUT;
}
else if (ctrl->getValue().asString() == "whisper")
{
chat_type = CHAT_TYPE_WHISPER;
}
LLChatBar* self = (LLChatBar*) userdata;
self->sendChat(chat_type);
}
void LLChatBar::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate)
{
sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate);
}
void LLChatBar::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate)
{
// Look for "/20 foo" channel chats.
S32 channel = mChanCtrlEnabled ? (S32)(mChannelControl->get()) : 0;
LLWString out_text = stripChannelNumber(wtext, &channel);
std::string utf8_out_text = wstring_to_utf8str(out_text);
if (!utf8_out_text.empty())
{
utf8_out_text = utf8str_truncate(utf8_out_text, MAX_MSG_STR_LEN);
}
std::string utf8_text = wstring_to_utf8str(wtext);
utf8_text = utf8str_trim(utf8_text);
if (!utf8_text.empty())
{
utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1);
}
// [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.0.0d) | Modified: RLVa-0.2.0b
if ( (0 == channel) && (rlv_handler_t::isEnabled()) )
{
// Adjust the (public) chat "volume" on chat and gestures (also takes care of playing the proper animation)
if ( ((CHAT_TYPE_SHOUT == type) || (CHAT_TYPE_NORMAL == type)) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATNORMAL)) )
type = CHAT_TYPE_WHISPER;
else if ( (CHAT_TYPE_SHOUT == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATSHOUT)) )
type = CHAT_TYPE_NORMAL;
else if ( (CHAT_TYPE_WHISPER == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATWHISPER)) )
type = CHAT_TYPE_NORMAL;
animate &= !gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT);
}
// [/RLVa:KB]
// Don't animate for chats people can't hear (chat to scripts)
if (animate && (channel == 0))
{
if (type == CHAT_TYPE_WHISPER)
{
lldebugs << "You whisper " << utf8_text << llendl;
gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START);
}
else if (type == CHAT_TYPE_NORMAL)
{
lldebugs << "You say " << utf8_text << llendl;
gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START);
}
else if (type == CHAT_TYPE_SHOUT)
{
lldebugs << "You shout " << utf8_text << llendl;
gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START);
}
else
{
llinfos << "send_chat_from_viewer() - invalid volume" << llendl;
return;
}
}
else
{
if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP)
{
lldebugs << "Channel chat: " << utf8_text << llendl;
}
}
send_chat_from_viewer(utf8_out_text, type, channel);
}
// void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel)
// [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.0.0d) | Modified: RLVa-0.2.2a
void send_chat_from_viewer(std::string utf8_out_text, EChatType type, S32 channel)
// [/RLVa:KB]
{
// [RLVa:KB] - Checked: 2009-08-05 (RLVa-1.0.1e) | Modified: RLVa-1.0.1e
// Only process chat messages (ie not CHAT_TYPE_START, CHAT_TYPE_STOP, etc)
if ( (rlv_handler_t::isEnabled()) && ( (CHAT_TYPE_WHISPER == type) || (CHAT_TYPE_NORMAL == type) || (CHAT_TYPE_SHOUT == type) ) )
{
if (0 == channel)
{
// (We already did this before, but LLChatHandler::handle() calls this directly)
if ( ((CHAT_TYPE_SHOUT == type) || (CHAT_TYPE_NORMAL == type)) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATNORMAL)) )
type = CHAT_TYPE_WHISPER;
else if ( (CHAT_TYPE_SHOUT == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATSHOUT)) )
type = CHAT_TYPE_NORMAL;
else if ( (CHAT_TYPE_WHISPER == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATWHISPER)) )
type = CHAT_TYPE_NORMAL;
// Redirect chat if needed
if ( ( (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT) || (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE)) ) &&
(gRlvHandler.redirectChatOrEmote(utf8_out_text)) ) )
{
return;
}
// Filter public chat if sendchat restricted (and filter anything that redirchat didn't redirect)
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT)) || (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT)) )
gRlvHandler.filterChat(utf8_out_text, true);
}
else
{
// Don't allow chat on a non-public channel if sendchannel restricted (unless the channel is an exception)
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHANNEL)) && (!gRlvHandler.isException(RLV_BHVR_SENDCHANNEL, channel)) )
return;
// Don't allow chat on debug channel if @sendchat, @redirchat or @rediremote restricted (shows as public chat on viewers)
if (channel >= CHAT_CHANNEL_DEBUG)
{
bool fIsEmote = rlvIsEmote(utf8_out_text);
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT)) ||
((!fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT))) ||
((fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE))) )
{
return;
}
}
}
}
// [/RLVa:KB]
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, utf8_out_text);
msg->addU8Fast(_PREHASH_Type, type);
msg->addS32("Channel", channel);
gAgent.sendReliableMessage();
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CHAT_COUNT);
}
// static
void LLChatBar::onCommitGesture(LLUICtrl* ctrl, void* data)
{
LLChatBar* self = (LLChatBar*)data;
LLCtrlListInterface* gestures = self->mGestureCombo ? self->mGestureCombo->getListInterface() : NULL;
if (gestures)
{
S32 index = gestures->getFirstSelectedIndex();
if (index <= 0)
{
LLFloaterGesture::toggleVisibility();
return;
}
const std::string& trigger = gestures->getSelectedValue().asString();
// pretend the user chatted the trigger string, to invoke
// substitution and logging.
std::string text(trigger);
std::string revised_text;
gGestureManager.triggerAndReviseString(text, &revised_text);
revised_text = utf8str_trim(revised_text);
if (!revised_text.empty())
{
// Don't play nodding animation
self->sendChatFromViewer(revised_text, CHAT_TYPE_NORMAL, FALSE);
}
}
self->mGestureLabelTimer.start();
if (self->mGestureCombo != NULL)
{
// free focus back to chat bar
self->mGestureCombo->setFocus(FALSE);
}
}
void toggleChatHistory(void* user_data)
{
LLFloaterChat::toggleInstance(LLSD());
}
class LLChatHandler : public LLCommandHandler
{
public:
// not allowed from outside the app
LLChatHandler() : LLCommandHandler("chat", true) { }
// Your code here
bool handle(const LLSD& tokens, const LLSD& query_map,
LLWebBrowserCtrl* web)
{
if (tokens.size() < 2) return false;
S32 channel = tokens[0].asInteger();
std::string mesg = tokens[1].asString();
send_chat_from_viewer(mesg, CHAT_TYPE_NORMAL, channel);
return true;
}
};
// Creating the object registers with the dispatcher.
LLChatHandler gChatHandler;
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