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/**
* @file floatervoicelicense.cpp
* @brief prompts user to agree to the Vivox license in order to enable voice
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2010, McCabe Maxsted
*
* Imprudence Viewer Source Code
* The source code in this file ("Source Code") is provided to you
* under the terms of the GNU General Public License, version 2.0
* ("GPL"). Terms of the GPL can be found in doc/GPL-license.txt in
* this distribution, or online at
* http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL SOURCE CODE IS PROVIDED "AS IS." THE AUTHOR MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "floatervoicelicense.h"
// viewer includes
#include "llagent.h"
#include "llappviewer.h"
#include "llstartup.h"
#include "llviewercontrol.h"
#include "llviewerstats.h"
#include "llviewertexteditor.h"
#include "llviewerwindow.h"
// viewer library includes
#include "llbutton.h"
#include "llhttpclient.h"
#include "llhttpstatuscodes.h" // for HTTP_FOUND
#include "llradiogroup.h"
#include "lltextbox.h"
#include "llui.h"
#include "lluictrlfactory.h"
#include "llvfile.h"
#include "message.h"
FloaterVoiceLicense::FloaterVoiceLicense(const LLSD& key)
: LLModalDialog( std::string(" "), 100, 100 ),
mWebBrowserWindowId( 0 ),
mLoadCompleteCount( 0 )
{
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_voice_license.xml");
}
// helper class that trys to download a URL from a web site and calls a method
// on parent class indicating if the web server is working or not
class LLIamHereVoice : public LLHTTPClient::Responder
{
private:
LLIamHereVoice( FloaterVoiceLicense* parent ) :
mParent( parent )
{}
FloaterVoiceLicense* mParent;
public:
static boost::intrusive_ptr< LLIamHereVoice > build( FloaterVoiceLicense* parent )
{
return boost::intrusive_ptr< LLIamHereVoice >( new LLIamHereVoice( parent ) );
};
virtual void setParent( FloaterVoiceLicense* parentIn )
{
mParent = parentIn;
};
virtual void result( const LLSD& content )
{
if ( mParent )
mParent->setSiteIsAlive( true );
};
virtual void error( U32 status, const std::string& reason )
{
if ( mParent )
{
// *HACK: For purposes of this alive check, 302 Found
// (aka Moved Temporarily) is considered alive. The web site
// redirects this link to a "cache busting" temporary URL. JC
bool alive = (status == HTTP_FOUND);
mParent->setSiteIsAlive( alive );
}
};
};
// this is global and not a class member to keep crud out of the header file
namespace {
boost::intrusive_ptr< LLIamHereVoice > gResponsePtr = 0;
};
BOOL FloaterVoiceLicense::postBuild()
{
childSetAction("Continue", onContinue, this);
childSetAction("Cancel", onCancel, this);
childSetCommitCallback("agree_chk", updateAgree, this);
// disable Agree to License radio button until the page has fully loaded
LLCheckBoxCtrl* license_agreement = getChild<LLCheckBoxCtrl>("agree_chk");
license_agreement->setEnabled( false );
// hide the SL text widget if we're displaying license with using a browser widget.
LLTextEditor *editor = getChild<LLTextEditor>("license_text");
editor->setVisible( FALSE );
LLMediaCtrl* web_browser = getChild<LLMediaCtrl>("license_html");
if ( web_browser )
{
// start to observe it so we see navigate complete events
web_browser->addObserver( this );
std::string url = getString( "real_url" );
if (url.substr(0,4) == "http")
{
gResponsePtr = LLIamHereVoice::build( this );
LLHTTPClient::get( url, gResponsePtr );
}
else
{
setSiteIsAlive(false);
}
}
return TRUE;
}
void FloaterVoiceLicense::setSiteIsAlive( bool alive )
{
LLMediaCtrl* web_browser = getChild<LLMediaCtrl>("license_html");
// if the contents of the site was retrieved
if ( alive )
{
if ( web_browser )
{
// navigate to the "real" page
web_browser->navigateTo( getString( "real_url" ) );
}
}
else
{
// normally this is set when navigation to license page completes (so you can't accept before it loads)
// but if the page is unavailable, we need to do this now
LLCheckBoxCtrl* license_agreement = getChild<LLCheckBoxCtrl>("agree_chk");
license_agreement->setEnabled( true );
}
}
FloaterVoiceLicense::~FloaterVoiceLicense()
{
// tell the responder we're not here anymore
if ( gResponsePtr )
{
gResponsePtr->setParent( 0 );
}
}
// virtual
void FloaterVoiceLicense::draw()
{
// draw children
LLModalDialog::draw();
}
// static
void FloaterVoiceLicense::updateAgree(LLUICtrl*, void* userdata )
{
FloaterVoiceLicense* self = (FloaterVoiceLicense*) userdata;
bool agree = self->childGetValue("agree_chk").asBoolean();
self->childSetEnabled("Continue", agree);
}
// static
void FloaterVoiceLicense::onContinue( void* userdata )
{
FloaterVoiceLicense* self = (FloaterVoiceLicense*) userdata;
llinfos << "User agreed to the Vivox personal license" << llendl;
// enabling voice by default here seems like the best behavior
gSavedSettings.setBOOL("EnableVoiceChat", TRUE);
gSavedSettings.setBOOL("VivoxLicenseAccepted", TRUE);
// save these settings in case something bad happens later
gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
if (LLStartUp::getStartupState() == STATE_LOGIN_VOICE_LICENSE)
{
LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT ); // Go back and finish authentication
}
self->close(); // destroys this object
}
// static
void FloaterVoiceLicense::onCancel( void* userdata )
{
FloaterVoiceLicense* self = (FloaterVoiceLicense*) userdata;
llinfos << "User disagreed with the vivox personal license" << llendl;
gSavedSettings.setBOOL("EnableVoiceChat", FALSE);
gSavedSettings.setBOOL("VivoxLicenseAccepted", FALSE);
if (LLStartUp::getStartupState() == STATE_LOGIN_VOICE_LICENSE)
{
LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT ); // Go back and finish authentication
}
self->mLoadCompleteCount = 0; // reset counter for next time we come here
self->close(); // destroys this object
}
//virtual
void FloaterVoiceLicense::handleMediaEvent(LLPluginClassMedia* /*self*/, EMediaEvent event)
{
if(event == MEDIA_EVENT_NAVIGATE_COMPLETE)
{
// skip past the loading screen navigate complete
if ( ++mLoadCompleteCount == 2 )
{
llinfos << "NAVIGATE COMPLETE" << llendl;
// enable Agree to License radio button now that page has loaded
LLCheckBoxCtrl * license_agreement = getChild<LLCheckBoxCtrl>("agree_chk");
license_agreement->setEnabled( true );
}
}
}
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