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/*
* floaterlogin.h (floatergridmanager.h pls)
* This is Meerkats grid manager, and I accidentally finished it with the wrong name :)
* -Patrick Sapinski (Monday, August 17, 2009)
*/
#ifndef PL_floaterlogin_H
#define PL_floaterlogin_H
#define LOGIN_OPTION_CONNECT 0
#define LOGIN_OPTION_QUIT 1
#include "llfloater.h"
class LoginController;
class AuthenticationModel;
class LoginFloater : public LLFloater
{
public:
LoginFloater();
virtual ~LoginFloater();
virtual BOOL postBuild();
static void refresh_grids();
void apply();
void setDefault();
void cancel();
// new-style login methods
static void newShow(const std::string &grid, bool initialLogin);
virtual std::string& getPassword();
virtual void setPassword(std::string &password);
virtual bool isSamePassword(std::string &password);
static void getFields(std::string &loginname, std::string &password,
BOOL &remember);
static void setFields(const std::string &loginname, const std::string &password,
BOOL remember);
// LLLoginPanel compatibility
//TODO: Make this not suck
static void show(const LLRect &rect, BOOL show_server,
void (*callback)(S32 option, void *user_data),
void *callback_data);
static void close();
static void setAlwaysRefresh(bool refresh);
static void refreshLocation(bool force_visible);
virtual void setFocus(BOOL b);
static void giveFocus();
static void getLocation(std::string &location);
static BOOL isGridComboDirty();
static void addServer(const std::string& server, S32 domain_name);
static void cancel_old();
static void hashPassword(const std::string& password, std::string& hashedPassword);
protected:
static bool sIsInitialLogin;
static std::string sGrid;
private:
enum State { NORMAL, ADD_NEW, ADD_COPY };
State mState;
std::string mCurGrid;
std::string mIncomingPassword;
std::string mMungedPassword;
void applyChanges();
bool createNewGrid();
void update();
void retrieveGridInfo();
static void onSelectGrid(LLUICtrl *ctrl, void *data);
static void onClickDelete(void *data);
static void onClickAdd(void *data);
static void onClickCopy(void *data);
static void onClickOk(void *data);
static void onClickApply(void *data);
static void onClickDefault(void *data);
static void onClickGridInfo(void *data);
static void onClickCancel(void *data);
static LoginFloater *sInstance;
static LoginController *sController;
static AuthenticationModel *sModel;
void (*mCallback)(S32 option, void *userdata);
void *mCallbackData;
};
#endif // PL_floaterlogin_H
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