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/*
* floatergridmanager.h
* This is Meerkats grid manager.
* -Patrick Sapinski (Monday, August 17, 2009)
*
* Modified by McCabe Maxsted for Imprudence
*/
#ifndef PL_floaterlogin_H
#define PL_floaterlogin_H
#define LOGIN_OPTION_CONNECT 0
#define LOGIN_OPTION_QUIT 1
#include "llfloater.h"
class LoginController;
class AuthenticationModel;
class FloaterGridManager : public LLFloater, public LLFloaterSingleton<FloaterGridManager>
{
public:
FloaterGridManager(const LLSD& key);
virtual ~FloaterGridManager();
/*virtual*/ BOOL postBuild();
static void refreshGrids();
void apply();
//void setDefault();
void cancel();
void clearInfo();
virtual void draw();
void refresh();
// new-style login methods
virtual std::string& getPassword();
virtual void setPassword(std::string &password);
virtual bool isSamePassword(std::string &password);
static void getFields(std::string &loginname, std::string &password,
BOOL &remember);
static void setFields(const std::string &loginname, const std::string &password,
BOOL remember);
// LLLoginPanel compatibility
/*static void setAlwaysRefresh(bool refresh);
static void refreshLocation(bool force_visible);
virtual void setFocus(BOOL b);
static void giveFocus();*/
static void getLocation(std::string &location);
static BOOL isGridComboDirty();
//static void addServer(const std::string& server, S32 domain_name);
static void hashPassword(const std::string& password, std::string& hashedPassword);
protected:
static bool sIsInitialLogin;
static std::string sGrid;
private:
enum State
{
NORMAL,
ADD_NEW,
ADD_COPY
};
State mState;
void setState(const State& state) { mState = state; }
State getState() { return mState; }
std::string mCurGrid;
void setCurGrid(const std::string& grid) { mCurGrid = grid; }
std::string getCurGrid() { return mCurGrid; }
std::string mIncomingPassword;
std::string mMungedPassword;
void applyChanges();
bool createNewGrid();
void update();
void retrieveGridInfo();
static void onSelectGrid(LLUICtrl* ctrl, void* data);
static void onClickDelete(void* data);
static void onClickAdd(void* data);
static void onClickCopy(void* data);
static void onClickOk(void* data);
static void onClickApply(void* data);
static void onClickDefault(void* data);
static void onClickGridInfo(void* data);
static void onClickCancel(void* data);
static void onClickClear(void* data);
static LoginController* sController;
static AuthenticationModel* sModel;
};
#endif // PL_floaterlogin_H
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