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/**
* @file floaterbusy.h
* @brief Custom busy mode settings for Imprudence
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2010, McCabe Maxsted
*
* Imprudence Viewer Source Code
* The source code in this file ("Source Code") is provided to you
* under the terms of the GNU General Public License, version 2.0
* ("GPL"). Terms of the GPL can be found in doc/GPL-license.txt in
* this distribution, or online at
* http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL SOURCE CODE IS PROVIDED "AS IS." THE AUTHOR MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef FLOATERBUSY_H
#define FLOATERBUSY_H
#include "llfloater.h"
class LLViewerInventoryItem;
////////begin drop utility/////////////
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class InvDropTarget
//
// This handy class is a simple way to drop something on another
// view. It handles drop events, always setting itself to the size of
// its parent.
//
// altered to support a callback so i can slap it in things and it just return the item to a func of my choice
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class InvDropTarget : public LLView
{
public:
InvDropTarget(const std::string& name, const LLRect& rect, void (*callback)(LLViewerInventoryItem*));
~InvDropTarget();
void doDrop(EDragAndDropType cargo_type, void* cargo_data);
//
// LLView functionality
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg);
protected:
void (*mDownCallback)(LLViewerInventoryItem*);
};
////////end drop utility///////////////
class FloaterBusy : public LLFloater, public LLFloaterSingleton<FloaterBusy>
{
public:
FloaterBusy(const LLSD& seed);
virtual ~FloaterBusy();
BOOL postBuild();
void apply();
void cancel();
private:
static InvDropTarget* mObjectDropTarget;
static void onClickOK(void* userdata);
static void onClickCancel(void* userdata);
static void IMAutoResponseItemDrop(LLViewerInventoryItem* item);
};
#endif // FLOATERBUSY_H
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