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<llsd>
<map>
<key>blurMultiplier</key>
<real>0.040000002831220627</real>
<key>fresnelOffset</key>
<real>1</real>
<key>fresnelScale</key>
<real>1</real>
<key>normScale</key>
<array>
<real>10</real>
<real>5</real>
<real>2.5</real>
</array>
<key>normalMap</key>
<uuid>22229d16-3871-7dee-2042-dbfa25cd8bce</uuid>
<key>scaleAbove</key>
<real>0.039999999105930328</real>
<key>scaleBelow</key>
<real>0.039999999105930328</real>
<key>waterFogColor</key>
<array>
<real>0.5</real>
<real>0.5</real>
<real>1</real>
<real>1</real>
</array>
<key>waterFogDensity</key>
<real>0.26794338226318359</real>
<key>wave1Dir</key>
<array>
<real>3.9999997615814209</real>
<real>-8.9406967163085938e-008</real>
</array>
<key>wave2Dir</key>
<array>
<real>-4</real>
<real>-8.9406967163085938e-008</real>
</array>
</map>
</llsd>
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