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<llsd>
<map>
<key>blurMultiplier</key>
<real>0.01100000087171793</real>
<key>fresnelOffset</key>
<real>0.39999997615814209</real>
<key>fresnelScale</key>
<real>0.55000001192092896</real>
<key>normScale</key>
<array>
<real>10</real>
<real>10</real>
<real>10</real>
</array>
<key>normalMap</key>
<uuid>0db3718c-49e9-ad61-b6c4-4e5b84d9e589</uuid>
<key>scaleAbove</key>
<real>0.15999999642372131</real>
<key>scaleBelow</key>
<real>0.34999999403953552</real>
<key>waterFogColor</key>
<array>
<real>0.5</real>
<real>0.5</real>
<real>0.5</real>
<real>1</real>
</array>
<key>waterFogDensity</key>
<real>16</real>
<key>wave1Dir</key>
<array>
<real>-0.16000008583068848</real>
<real>-0.21000008285045624</real>
</array>
<key>wave2Dir</key>
<array>
<real>-0.32000008225440979</real>
<real>-0.32000008225440979</real>
</array>
</map>
</llsd>
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