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path: root/linden/indra/newview/app_settings/shaders/class2/deferred/postDeferredV.glsl
blob: 9819232fd5d0f1788e88500d8a1a6fca9f1423ed (plain)
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/** 
 * @file postDeferredV.glsl
 *
 * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
 * $License$
 */

varying vec2 vary_fragcoord;
uniform vec2 screen_res;

void main()
{
	//transform vertex
	gl_Position = ftransform(); 
	vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;
	vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
}