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###############################################
###############################################
##
## IMPRUDENCE AO TEMPLATE
##
###############################################
##
## INSTRUCTIONS:
##
## 1. Detach any AO you are currently wearing or it will interfere.
##
## 2. Place all of the animations you want to use into a folder in your inventory.
##
## 3. Place the notecard for the AO in the *SAME* folder.
##
## 4. Find the line that matches the animation you're changing.
## For example, if you're adding a walk animation,
## find the line that starts with [ Walking ]
##
## If the notecard already has walking animations, the line will look something like this:
## [ Walking ]SexyWalk1|SexyWalk2
##
## 5. Type the name of the new animation at the end of this line.
## If the line already contains some animations, type '|' before
## typing the animation name. Once you're done, the line should look like this:
## [ Walking ]NewWalkAnim
## or
## [ Walking ]SexyWalk1|SexyWalk2|NewWalkAnim
##
## 6. Once you're done, save the notecard.
##
## 7. Open the client AO window (CTRL-SHIFT-O) then drag the notecard onto the indicated spot.
##
## 8. Press the "Reload" button in the AO.
##
###############################################
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##
## LIST YOUR ANIMATIONS HERE
##
###############################################
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[ Standing ]
[ Walking ]
[ Sitting ]
[ Sitting On Ground ]
[ Crouching ]
[ Crouch Walking ]
[ Landing ]
[ Standing Up ]
[ Falling ]
[ Flying Down ]
[ Flying Up ]
[ Flying ]
[ Flying Slow ]
[ Hovering ]
[ Jumping ]
[ Pre Jumping ]
[ Running ]
###############################################
###############################################
##
## FOR ADVANCED USERS ONLY
##
###############################################
##
## Lines starting with a # are treated as comments and ignored. Blank lines are ignored. Valid lines look like this:
##
## [ Walking ]SexyWalk1|SexyWalk2|SexyWalk3
##
## The token (in this case, [ Walking ] - note the spaces inside the [ ]) identifies the animation to be overridden. The rest is a list of
## animations, separated by the '|' (pipe) character. You can specify multiple animations for Stands, Walks, Sits, and GroundSits.
## Multiple animations on any other line are invalid. You can list as many animations as you want.
##
## You can repeat tokens, so you can split the Stands up across multiple lines. Use the [ Standing ] token in each line, and
## the viewer will add the animation lists together.
##
## Each 'animation name' can be a comma-separated list of animations, which will be played together. For example:
## [ Walking ]SexyWalk1UpperBody,SexyWalk1LowerBody|SexyWalk2|SexyWalk3
##
## Note the ',' between SexyWalk1UpperBody and SexyWalk1LowerBody - this tells AO to treat these as a single
## 'animation' and play them together. The '|' between this 'animation' and SexyWalk2 tells AO to treat SexyWalk2 and
## SexyWalk3 as separate walk animations. You can use this to layer animations on top of each other.
##
## Do not add any spaces around animation names!!!
##
## If you have read and understood these instructions, feel free to delete these lines.
##
## Imprudence's AO notecard system is based on the ZHAO-II HUD by Second Life resident Ziggy Puff.
##
###############################################
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