1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
|
/**
* @file llresmgr.cpp
* @brief Localized resource manager
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
// NOTE: this is a MINIMAL implementation. The interface will remain, but the implementation will
// (when the time is right) become dynamic and probably use external files.
#include "linden_common.h"
#include "llresmgr.h"
#include "llfontgl.h"
#include "llerror.h"
#include "llstring.h"
// Global singleton
LLResMgr* gResMgr = NULL;
LLResMgr::LLResMgr()
{
U32 i;
// Init values for each locale.
// Note: This is only the most bare-bones version. In the future, load these dynamically, on demand.
//////////////////////////////////////////////////////////////////////////////
// USA
// USA Fonts
for( i=0; i<LLFONT_COUNT; i++ )
{
mUSAFonts[i] = NULL;
}
mUSAFonts[ LLFONT_OCRA ] = LLFontGL::sMonospace;
mUSAFonts[ LLFONT_SANSSERIF ] = LLFontGL::sSansSerif;
mUSAFonts[ LLFONT_SANSSERIF_SMALL ] = LLFontGL::sSansSerifSmall;
mUSAFonts[ LLFONT_SANSSERIF_BIG ] = LLFontGL::sSansSerifBig;
mUSAFonts[ LLFONT_SMALL ] = LLFontGL::sMonospace;
/*
// USA Strings
for( i=0; i<LLSTR_COUNT; i++ )
{
mUSAStrings[i] = "";
}
mUSAStrings[ LLSTR_HELLO ] = "hello";
mUSAStrings[ LLSTR_GOODBYE ] = "goodbye";
mUSAStrings[ LLSTR_CHAT_LABEL ] = "Chat";
mUSAStrings[ LLSTR_STATUS_LABEL ] = "Properties";
mUSAStrings[ LLSTR_X ] = "X";
mUSAStrings[ LLSTR_Y ] = "Y";
mUSAStrings[ LLSTR_Z ] = "Z";
mUSAStrings[ LLSTR_POSITION ] = "Position (meters)";
mUSAStrings[ LLSTR_SCALE ] = "Size (meters)";
mUSAStrings[ LLSTR_ROTATION ] = "Rotation (degrees)";
mUSAStrings[ LLSTR_HAS_PHYSICS ] = "Has Physics";
mUSAStrings[ LLSTR_SCRIPT ] = "Script";
mUSAStrings[ LLSTR_HELP ] = "Help";
mUSAStrings[ LLSTR_REMOVE ] = "Remove";
mUSAStrings[ LLSTR_CLEAR ] = "Clear";
mUSAStrings[ LLSTR_APPLY ] = "Apply";
mUSAStrings[ LLSTR_CANCEL ] = "Cancel";
mUSAStrings[ LLSTR_MATERIAL ] = "Material";
mUSAStrings[ LLSTR_FACE ] = "Face";
mUSAStrings[ LLSTR_TEXTURE ] = "Texture";
mUSAStrings[ LLSTR_TEXTURE_SIZE ] = "Repeats per Face";
mUSAStrings[ LLSTR_TEXTURE_OFFSET ] = "Offset";
mUSAStrings[ LLSTR_TEXTURE_ROTATION ] = "Rotation (degrees)";
mUSAStrings[ LLSTR_U ] = "U";
mUSAStrings[ LLSTR_V ] = "V";
mUSAStrings[ LLSTR_OWNERSHIP ] = "Ownership";
mUSAStrings[ LLSTR_PUBLIC ] = "Public";
mUSAStrings[ LLSTR_PRIVATE ] = "Private";
mUSAStrings[ LLSTR_REVERT ] = "Revert";
mUSAStrings[ LLSTR_INSERT_SAMPLE ] = "Insert Sample";
mUSAStrings[ LLSTR_SET_TEXTURE ] = "Set Texture";
mUSAStrings[ LLSTR_EDIT_SCRIPT ] = "Edit Script...";
mUSAStrings[ LLSTR_MOUSELOOK_INSTRUCTIONS ] = "Press ESC to leave Mouselook.";
mUSAStrings[ LLSTR_EDIT_FACE_INSTRUCTIONS ] = "Click on face to select part. Click and hold on a picture to look more like that. Press ESC to leave Face Edit Mode.";
mUSAStrings[ LLSTR_CLOSE ] = "Close";
mUSAStrings[ LLSTR_MOVE ] = "Move";
mUSAStrings[ LLSTR_ROTATE ] = "Rotate";
mUSAStrings[ LLSTR_RESIZE ] = "Resize";
mUSAStrings[ LLSTR_PLACE_BOX ] = "Place Box";
mUSAStrings[ LLSTR_PLACE_PRISM ] = "Place Prism";
mUSAStrings[ LLSTR_PLACE_PYRAMID ] = "Place Pyramid";
mUSAStrings[ LLSTR_PLACE_TETRAHEDRON ] = "Place Tetrahedron";
mUSAStrings[ LLSTR_PLACE_CYLINDER ] = "Place Cylinder";
mUSAStrings[ LLSTR_PLACE_HALF_CYLINDER ] = "Place Half-Cylinder";
mUSAStrings[ LLSTR_PLACE_CONE ] = "Place Cone";
mUSAStrings[ LLSTR_PLACE_HALF_CONE ] = "Place Half-Cone";
mUSAStrings[ LLSTR_PLACE_SPHERE ] = "Place Sphere";
mUSAStrings[ LLSTR_PLACE_HALF_SPHERE ] = "Place Half-Sphere";
mUSAStrings[ LLSTR_PLACE_BIRD ] = "Place Bird";
mUSAStrings[ LLSTR_PLACE_SNAKE ] = "Place Silly Snake";
mUSAStrings[ LLSTR_PLACE_ROCK ] = "Place Rock";
mUSAStrings[ LLSTR_PLACE_TREE ] = "Place Tree";
mUSAStrings[ LLSTR_PLACE_GRASS ] = "Place Grass";
mUSAStrings[ LLSTR_MODIFY_LAND ] = "Modify Land";
*/
//////////////////////////////////////////////////////////////////////////////
// UK
// The Brits are a lot like us Americans, so initially assume we're the same and only code the exceptions.
// UK Fonts
for( i=0; i<LLFONT_COUNT; i++ )
{
mUKFonts[i] = mUSAFonts[i];
}
/*
// UK Strings
for( i=0; i<LLSTR_COUNT; i++ )
{
mUKStrings[i] = mUSAStrings[i];
}
mUKStrings[ LLSTR_HELLO ] = "hullo";
mUKStrings[ LLSTR_GOODBYE ] = "cheerio";
*/
//////////////////////////////////////////////////////////////////////////////
// Set default
setLocale( LLLOCALE_USA );
}
void LLResMgr::setLocale( LLLOCALE_ID locale_id )
{
mLocale = locale_id;
//RN: for now, use normal 'C' locale for everything but specific UI input/output routines
switch( locale_id )
{
case LLLOCALE_USA:
//#if LL_WINDOWS
// // Windows doesn't use ISO country codes.
// llinfos << "Setting locale to " << setlocale( LC_ALL, "english-usa" ) << llendl;
//#else
// // posix version should work everywhere else.
// llinfos << "Setting locale to " << setlocale( LC_ALL, "en_US" ) << llendl;
//#endif
// mStrings = mUSAStrings;
mFonts = mUSAFonts;
break;
case LLLOCALE_UK:
//#if LL_WINDOWS
// // Windows doesn't use ISO country codes.
// llinfos << "Setting locale to " << setlocale( LC_ALL, "english-uk" ) << llendl;
//#else
// // posix version should work everywhere else.
// llinfos << "Setting locale to " << setlocale( LC_ALL, "en_GB" ) << llendl;
//#endif
// mStrings = mUKStrings;
mFonts = mUKFonts;
break;
default:
llassert(0);
setLocale(LLLOCALE_USA);
break;
}
}
char LLResMgr::getDecimalPoint() const
{
char decimal = localeconv()->decimal_point[0];
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
if(decimal == 0)
{
decimal = '.';
}
#endif
return decimal;
}
char LLResMgr::getThousandsSeparator() const
{
char separator = localeconv()->thousands_sep[0];
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
if(separator == 0)
{
separator = ',';
}
#endif
return separator;
}
char LLResMgr::getMonetaryDecimalPoint() const
{
char decimal = localeconv()->mon_decimal_point[0];
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
if(decimal == 0)
{
decimal = '.';
}
#endif
return decimal;
}
char LLResMgr::getMonetaryThousandsSeparator() const
{
char separator = localeconv()->mon_thousands_sep[0];
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
if(separator == 0)
{
separator = ',';
}
#endif
return separator;
}
// Sets output to a string of integers with monetary separators inserted according to the locale.
void LLResMgr::getMonetaryString( LLString& output, S32 input ) const
{
LLLocale locale(LLLocale::USER_LOCALE);
struct lconv *conv = localeconv();
#if LL_DARWIN
// On the Mac, locale support is broken before 10.4, which causes things to go all pear-shaped.
// Fake up a conv structure with some reasonable values for the fields this function uses.
struct lconv fakeconv;
if(conv->negative_sign[0] == 0) // Real locales all seem to have something here...
{
fakeconv = *conv; // start with what's there.
switch(mLocale)
{
default: // Unknown -- use the US defaults.
case LLLOCALE_USA:
case LLLOCALE_UK: // UK ends up being the same as US for the items used here.
fakeconv.negative_sign = "-";
fakeconv.mon_grouping = "\x03\x03\x00"; // commas every 3 digits
fakeconv.n_sign_posn = 1; // negative sign before the string
break;
}
conv = &fakeconv;
}
#endif
char* negative_sign = conv->negative_sign;
char separator = getMonetaryThousandsSeparator();
char* grouping = conv->mon_grouping;
// Note on mon_grouping:
// Specifies a string that defines the size of each group of digits in formatted monetary quantities.
// The operand for the mon_grouping keyword consists of a sequence of semicolon-separated integers.
// Each integer specifies the number of digits in a group. The initial integer defines the size of
// the group immediately to the left of the decimal delimiter. The following integers define succeeding
// groups to the left of the previous group. If the last integer is not -1, the size of the previous
// group (if any) is repeatedly used for the remainder of the digits. If the last integer is -1, no
// further grouping is performed.
// Note: we assume here that the currency symbol goes on the left. (Hey, it's Lindens! We can just decide.)
BOOL negative = (input < 0 );
BOOL negative_before = negative && (conv->n_sign_posn != 2);
BOOL negative_after = negative && (conv->n_sign_posn == 2);
LLString digits = llformat("%u", abs(input));
if( !grouping || !grouping[0] )
{
output.assign("L$");
if( negative_before )
{
output.append( negative_sign );
}
output.append( digits );
if( negative_after )
{
output.append( negative_sign );
}
return;
}
S32 groupings[10] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
S32 cur_group;
for( cur_group = 0; grouping[ cur_group ]; cur_group++ )
{
if( grouping[ cur_group ] != ';' )
{
groupings[cur_group] = grouping[ cur_group ];
}
cur_group++;
if( groupings[cur_group] < 0 )
{
break;
}
}
S32 group_count = cur_group;
char reversed_output[20] = ""; /* Flawfinder: ignore */
char forward_output[20] = ""; /* Flawfinder: ignore */
S32 output_pos = 0;
cur_group = 0;
S32 pos = digits.size()-1;
S32 count_within_group = 0;
while( (pos >= 0) && (groupings[cur_group] >= 0) )
{
count_within_group++;
if( count_within_group > groupings[cur_group] )
{
count_within_group = 1;
reversed_output[ output_pos++ ] = separator;
if( (cur_group + 1) >= group_count )
{
break;
}
else
if( groupings[cur_group + 1] > 0 )
{
cur_group++;
}
}
reversed_output[ output_pos++ ] = digits[pos--];
}
while( pos >= 0 )
{
reversed_output[ output_pos++ ] = digits[pos--];
}
reversed_output[ output_pos ] = '\0';
forward_output[ output_pos ] = '\0';
for( S32 i = 0; i < output_pos; i++ )
{
forward_output[ output_pos - 1 - i ] = reversed_output[ i ];
}
output.assign("L$");
if( negative_before )
{
output.append( negative_sign );
}
output.append( forward_output );
if( negative_after )
{
output.append( negative_sign );
}
}
void LLResMgr::getIntegerString( LLString& output, S32 input ) const
{
S32 fraction = 0;
LLString fraction_string;
S32 remaining_count = input;
while(remaining_count > 0)
{
fraction = (remaining_count) % 1000;
if (!output.empty())
{
if (fraction == remaining_count)
{
fraction_string = llformat("%d%c", fraction, getThousandsSeparator());
}
else
{
fraction_string = llformat("%3.3d%c", fraction, getThousandsSeparator());
}
output = fraction_string + output;
}
else
{
if (fraction == remaining_count)
{
fraction_string = llformat("%d", fraction);
}
else
{
fraction_string = llformat("%3.3d", fraction);
}
output = fraction_string;
}
remaining_count /= 1000;
}
}
const LLString LLFONT_ID_NAMES[] =
{
LLString("OCRA"),
LLString("SANSSERIF"),
LLString("SANSSERIF_SMALL"),
LLString("SANSSERIF_BIG"),
LLString("SMALL"),
};
const LLFontGL* LLResMgr::getRes( LLString font_id ) const
{
for (S32 i=0; i<LLFONT_COUNT; ++i)
{
if (LLFONT_ID_NAMES[i] == font_id)
{
return getRes((LLFONT_ID)i);
}
}
return NULL;
}
#if LL_WINDOWS
const LLString LLLocale::USER_LOCALE("English_United States.1252");// = LLString::null;
const LLString LLLocale::SYSTEM_LOCALE("English_United States.1252");
#elif LL_DARWIN
const LLString LLLocale::USER_LOCALE("en_US.iso8859-1");// = LLString::null;
const LLString LLLocale::SYSTEM_LOCALE("en_US.iso8859-1");
#elif LL_SOLARIS
const LLString LLLocale::USER_LOCALE("en_US.ISO8859-1");
const LLString LLLocale::SYSTEM_LOCALE("C");
#else // LL_LINUX likes this
const LLString LLLocale::USER_LOCALE("en_US.utf8");
const LLString LLLocale::SYSTEM_LOCALE("C");
#endif
LLLocale::LLLocale(const LLString& locale_string)
{
mPrevLocaleString = setlocale( LC_ALL, NULL );
char* new_locale_string = setlocale( LC_ALL, locale_string.c_str());
if ( new_locale_string == NULL)
{
llwarns << "Failed to set locale " << locale_string << llendl;
setlocale(LC_ALL, SYSTEM_LOCALE.c_str());
}
//else
//{
// llinfos << "Set locale to " << new_locale_string << llendl;
//}
}
LLLocale::~LLLocale()
{
setlocale( LC_ALL, mPrevLocaleString.c_str() );
}
|