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/**
* @file llprogressbar.h
* @brief LLProgressBar class definition
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLPROGRESSBAR_H
#define LL_LLPROGRESSBAR_H
#include "llview.h"
#include "llframetimer.h"
class LLProgressBar
: public LLView
{
public:
LLProgressBar(const std::string& name, const LLRect &rect);
virtual ~LLProgressBar();
void setPercent(const F32 percent);
void setImageBar(const std::string &bar_name);
void setImageShadow(const std::string &shadow_name);
void setColorBar(const LLColor4 &c);
void setColorBar2(const LLColor4 &c);
void setColorShadow(const LLColor4 &c);
void setColorBackground(const LLColor4 &c);
virtual LLXMLNodePtr getXML(bool save_children = true) const;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
/*virtual*/ void draw();
protected:
F32 mPercentDone;
LLPointer<LLImageGL> mImageBar;
//LLUUID mImageBarID;
//LLString mImageBarName;
LLColor4 mColorBar;
LLColor4 mColorBar2;
LLPointer<LLImageGL> mImageShadow;
//LLUUID mImageShadowID;
//LLString mImageShadowName;
LLColor4 mColorShadow;
LLColor4 mColorBackground;
};
#endif // LL_LLPROGRESSBAR_H
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