aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/linden/indra/llplugin/llpluginprocesschild.cpp
blob: 168236e2afe018d86719deece898e4958ce35684 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
/** 
 * @file llpluginprocesschild.cpp
 * @brief LLPluginProcessChild handles the child side of the external-process plugin API. 
 *
 * @cond
 * $LicenseInfo:firstyear=2008&license=viewergpl$
 * 
 * Copyright (c) 2008-2010, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlife.com/developers/opensource/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlife.com/developers/opensource/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 * 
 * @endcond
 */

/// IMPRUDENCE: this is part of the SLPlugin

#include "linden_common.h"

#include "llpluginprocesschild.h"
#include "llplugininstance.h"
#include "llpluginmessagepipe.h"
#include "llpluginmessageclasses.h"

#if LL_WINDOWS
#include <windows.h>
#include <fcntl.h>
#include <io.h>
#include <iostream>
#include <fstream>
#endif

static const F32 HEARTBEAT_SECONDS = 1.0f;
static const F32 PLUGIN_IDLE_SECONDS = 1.0f / 100.0f;  // Each call to idle will give the plugin this much time.

LLPluginProcessChild::LLPluginProcessChild()
{
	mState = STATE_UNINITIALIZED;
	mInstance = NULL;
	mSocket = LLSocket::create(LLSocket::STREAM_TCP);
	mSleepTime = PLUGIN_IDLE_SECONDS;	// default: send idle messages at 100Hz
	mCPUElapsed = 0.0f;
	mBlockingRequest = false;
	mBlockingResponseReceived = false;
}

LLPluginProcessChild::~LLPluginProcessChild()
{
	if(mInstance != NULL)
	{
		sendMessageToPlugin(LLPluginMessage("base", "cleanup"));

		// IMPORTANT: under some (unknown) circumstances the apr_dso_unload() triggered when mInstance is deleted 
		// appears to fail and lock up which means that a given instance of the slplugin process never exits. 
		// This is bad, especially when users try to update their version of SL - it fails because the slplugin 
		// process as well as a bunch of plugin specific files are locked and cannot be overwritten.
		exit( 0 );
		//delete mInstance;
		//mInstance = NULL;
	}
}

void LLPluginProcessChild::killSockets(void)
{
	killMessagePipe();
	mSocket.reset();
}

void LLPluginProcessChild::init(U32 launcher_port)
{
	mLauncherHost = LLHost("127.0.0.1", launcher_port);
	setState(STATE_INITIALIZED);
}

void LLPluginProcessChild::idle(void)
{
	bool idle_again;
	do
	{
		if(APR_STATUS_IS_EOF(mSocketError))
		{
			// Plugin socket was closed.  This covers both normal plugin termination and host crashes.
			setState(STATE_ERROR);
		}
		else if(mSocketError != APR_SUCCESS)
		{
			LL_INFOS("PluginChild") << "message pipe is in error state (" << mSocketError << "), moving to STATE_ERROR"<< LL_ENDL;
			setState(STATE_ERROR);
		}

		if((mState > STATE_INITIALIZED) && (mMessagePipe == NULL))
		{
			// The pipe has been closed -- we're done.
			// TODO: This could be slightly more subtle, but I'm not sure it needs to be.
			LL_INFOS("PluginChild") << "message pipe went away, moving to STATE_ERROR"<< LL_ENDL;
			setState(STATE_ERROR);
		}

		// If a state needs to go directly to another state (as a performance enhancement), it can set idle_again to true after calling setState().
		// USE THIS CAREFULLY, since it can starve other code.  Specifically make sure there's no way to get into a closed cycle and never return.
		// When in doubt, don't do it.
		idle_again = false;
		
		if(mInstance != NULL)
		{
			// Provide some time to the plugin
			mInstance->idle();
		}
		
		switch(mState)
		{
			case STATE_UNINITIALIZED:
			break;

			case STATE_INITIALIZED:
				if(mSocket->blockingConnect(mLauncherHost))
				{
					// This automatically sets mMessagePipe
					new LLPluginMessagePipe(this, mSocket);
					
					setState(STATE_CONNECTED);
				}
				else
				{
					// connect failed
					setState(STATE_ERROR);
				}
			break;
			
			case STATE_CONNECTED:
				sendMessageToParent(LLPluginMessage(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "hello"));
				setState(STATE_PLUGIN_LOADING);
			break;
						
			case STATE_PLUGIN_LOADING:
				if(!mPluginFile.empty())
				{
					mInstance = new LLPluginInstance(this);
					if(mInstance->load(mPluginFile) == 0)
					{
						mHeartbeat.start();
						mHeartbeat.setTimerExpirySec(HEARTBEAT_SECONDS);
						mCPUElapsed = 0.0f;
						setState(STATE_PLUGIN_LOADED);
					}
					else
					{
						setState(STATE_ERROR);
					}
				}
			break;
			
			case STATE_PLUGIN_LOADED:
				{
					setState(STATE_PLUGIN_INITIALIZING);
					LLPluginMessage message("base", "init");
					sendMessageToPlugin(message);
				}
			break;
			
			case STATE_PLUGIN_INITIALIZING:
				// waiting for init_response...
			break;
			
			case STATE_RUNNING:
				if(mInstance != NULL)
				{
					// Provide some time to the plugin
					LLPluginMessage message("base", "idle");
					message.setValueReal("time", PLUGIN_IDLE_SECONDS);
					sendMessageToPlugin(message);
					
					mInstance->idle();
					
					if(mHeartbeat.hasExpired())
					{
						
						// This just proves that we're not stuck down inside the plugin code.
						LLPluginMessage heartbeat(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "heartbeat");
						
						// Calculate the approximage CPU usage fraction (floating point value between 0 and 1) used by the plugin this heartbeat cycle.
						// Note that this will not take into account any threads or additional processes the plugin spawns, but it's a first approximation.
						// If we could write OS-specific functions to query the actual CPU usage of this process, that would be a better approximation.
						heartbeat.setValueReal("cpu_usage", mCPUElapsed / mHeartbeat.getElapsedTimeF64());
						
						sendMessageToParent(heartbeat);

						mHeartbeat.reset();
						mHeartbeat.setTimerExpirySec(HEARTBEAT_SECONDS);
						mCPUElapsed = 0.0f;
					}
				}
				// receivePluginMessage will transition to STATE_UNLOADING
			break;

			case STATE_UNLOADING:
				if(mInstance != NULL)
				{
					sendMessageToPlugin(LLPluginMessage("base", "cleanup"));
					delete mInstance;
					mInstance = NULL;
				}
				setState(STATE_UNLOADED);
			break;
			
			case STATE_UNLOADED:
				killSockets();
				setState(STATE_DONE);
			break;

			case STATE_ERROR:
				// Close the socket to the launcher
				killSockets();				
				// TODO: Where do we go from here?  Just exit()?
				setState(STATE_DONE);
			break;
			
			case STATE_DONE:
				// just sit here.
			break;
		}
	
	} while (idle_again);
}

void LLPluginProcessChild::sleep(F64 seconds)
{
	deliverQueuedMessages();
	if(mMessagePipe)
	{
		mMessagePipe->pump(seconds);
	}
	else
	{
		ms_sleep((int)(seconds * 1000.0f));
	}
}

void LLPluginProcessChild::pump(void)
{
	deliverQueuedMessages();
	if(mMessagePipe)
	{
		mMessagePipe->pump(0.0f);
	}
	else
	{
		// Should we warn here?
	}
}


bool LLPluginProcessChild::isRunning(void)
{
	bool result = false;
	
	if(mState == STATE_RUNNING)
		result = true;
		
	return result;
}

bool LLPluginProcessChild::isDone(void)
{
	bool result = false;
	
	switch(mState)
	{
		case STATE_DONE:
		result = true;
		break;
		default:
		break;
	}
		
	return result;
}

void LLPluginProcessChild::sendMessageToPlugin(const LLPluginMessage &message)
{
	if (mInstance)
	{
		std::string buffer = message.generate();

		LL_DEBUGS("PluginChild") << "Sending to plugin: " << buffer << LL_ENDL;
		LLTimer elapsed;

		mInstance->sendMessage(buffer);
		
		mCPUElapsed += elapsed.getElapsedTimeF64();
	}
	else
	{
		LL_WARNS("PluginChild") << "mInstance == NULL" << LL_ENDL;
	}
}

void LLPluginProcessChild::sendMessageToParent(const LLPluginMessage &message)
{
	std::string buffer = message.generate();

	LL_DEBUGS("PluginChild") << "Sending to parent: " << buffer << LL_ENDL;

	writeMessageRaw(buffer);
}

void LLPluginProcessChild::receiveMessageRaw(const std::string &message)
{
	// Incoming message from the TCP Socket

	LL_DEBUGS("PluginChild") << "Received from parent: " << message << LL_ENDL;

	// Decode this message
	LLPluginMessage parsed;
	parsed.parse(message);

	if(mBlockingRequest)
	{
		// We're blocking the plugin waiting for a response.

		if(parsed.hasValue("blocking_response"))
		{
			// This is the message we've been waiting for -- fall through and send it immediately. 
			mBlockingResponseReceived = true;
		}
		else
		{
			// Still waiting.  Queue this message and don't process it yet.
			mMessageQueue.push(message);
			return;
		}
	}
	
	bool passMessage = true;
	
	// FIXME: how should we handle queueing here?
	
	{
		std::string message_class = parsed.getClass();
		if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL)
		{
			passMessage = false;
			
			std::string message_name = parsed.getName();
			if(message_name == "load_plugin")
			{
				mPluginFile = parsed.getValue("file");
			}
			else if(message_name == "shm_add")
			{
				std::string name = parsed.getValue("name");
				size_t size = (size_t)parsed.getValueS32("size");
				
				sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
				if(iter != mSharedMemoryRegions.end())
				{
					// Need to remove the old region first
					LL_WARNS("PluginChild") << "Adding a duplicate shared memory segment!" << LL_ENDL;
				}
				else
				{
					// This is a new region
					LLPluginSharedMemory *region = new LLPluginSharedMemory;
					if(region->attach(name, size))
					{
						mSharedMemoryRegions.insert(sharedMemoryRegionsType::value_type(name, region));
						
						std::stringstream addr;
						addr << region->getMappedAddress();
						
						// Send the add notification to the plugin
						LLPluginMessage message("base", "shm_added");
						message.setValue("name", name);
						message.setValueS32("size", (S32)size);
						message.setValuePointer("address", region->getMappedAddress());
						sendMessageToPlugin(message);
						
						// and send the response to the parent
						message.setMessage(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_add_response");
						message.setValue("name", name);
						sendMessageToParent(message);
					}
					else
					{
						LL_WARNS("PluginChild") << "Couldn't create a shared memory segment!" << LL_ENDL;
						delete region;
					}
				}
				
			}
			else if(message_name == "shm_remove")
			{
				std::string name = parsed.getValue("name");
				sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
				if(iter != mSharedMemoryRegions.end())
				{
					// forward the remove request to the plugin -- its response will trigger us to detach the segment.
					LLPluginMessage message("base", "shm_remove");
					message.setValue("name", name);
					sendMessageToPlugin(message);
				}
				else
				{
					LL_WARNS("PluginChild") << "shm_remove for unknown memory segment!" << LL_ENDL;
				}
			}
			else if(message_name == "sleep_time")
			{
				mSleepTime = parsed.getValueReal("time");
			}
     		#if LL_WINDOWS
			else if(message_name == "show_console")
			{
				createConsole();
			}
			#endif
			else if(message_name == "crash")
			{
				// Crash the plugin
				LL_ERRS("PluginChild") << "Plugin crash requested." << LL_ENDL;
			}
			else if(message_name == "hang")
			{
				// Hang the plugin
				LL_WARNS("PluginChild") << "Plugin hang requested." << LL_ENDL;
				while(1)
				{
					// wheeeeeeeee......
				}
			}
			else
			{
				LL_WARNS("PluginChild") << "Unknown internal message from parent: " << message_name << LL_ENDL;
			}
		}
	}
	
	if(passMessage && mInstance != NULL)
	{
		LLTimer elapsed;

		mInstance->sendMessage(message);

		mCPUElapsed += elapsed.getElapsedTimeF64();
	}
}

/* virtual */
void LLPluginProcessChild::receivePluginMessage(const std::string &message)
{
	LL_DEBUGS("PluginChild") << "Received from plugin: " << message << LL_ENDL;

	if(mBlockingRequest)
	{
		//
		LL_ERRS("PluginChild") << "Can't send a message while already waiting on a blocking request -- aborting!" << LL_ENDL;
	}

	// Incoming message from the plugin instance
	bool passMessage = true;

	// FIXME: how should we handle queueing here?
	
	// Intercept certain base messages (responses to ones sent by this class)
	{
		// Decode this message
		LLPluginMessage parsed;
		parsed.parse(message);
		
		if(parsed.hasValue("blocking_request"))
		{
			mBlockingRequest = true;
		}

		std::string message_class = parsed.getClass();
		if(message_class == "base")
		{
			std::string message_name = parsed.getName();
			if(message_name == "init_response")
			{
				// The plugin has finished initializing.
				setState(STATE_RUNNING);

				// Don't pass this message up to the parent
				passMessage = false;
				
				LLPluginMessage new_message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "load_plugin_response");
				LLSD versions = parsed.getValueLLSD("versions");
				new_message.setValueLLSD("versions", versions);
				
				if(parsed.hasValue("plugin_version"))
				{
					std::string plugin_version = parsed.getValue("plugin_version");
					new_message.setValueLLSD("plugin_version", plugin_version);
				}

				// Let the parent know it's loaded and initialized.
				sendMessageToParent(new_message);
			}
			else if(message_name == "shm_remove_response")
			{
				// Don't pass this message up to the parent
				passMessage = false;

				std::string name = parsed.getValue("name");
				sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);				
				if(iter != mSharedMemoryRegions.end())
				{
					// detach the shared memory region
					iter->second->detach();
					
					// and remove it from our map
					mSharedMemoryRegions.erase(iter);
					
					// Finally, send the response to the parent.
					LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_remove_response");
					message.setValue("name", name);
					sendMessageToParent(message);
				}
				else
				{
					LL_WARNS("PluginChild") << "shm_remove_response for unknown memory segment!" << LL_ENDL;
				}
			}
		}
	}

	if(passMessage)
	{
		LL_DEBUGS("PluginChild") << "Passing through to parent: " << message << LL_ENDL;
		writeMessageRaw(message);
	}

	while(mBlockingRequest)
	{
		// The plugin wants to block and wait for a response to this message.
		sleep(mSleepTime);	// this will pump the message pipe and process messages

		if(mBlockingResponseReceived || mSocketError != APR_SUCCESS || (mMessagePipe == NULL))
		{
			// Response has been received, or we've hit an error state.  Stop waiting.
			mBlockingRequest = false;
			mBlockingResponseReceived = false;
		}
	}
}


void LLPluginProcessChild::setState(EState state)
{
	LL_DEBUGS("PluginChild") << "setting state to " << state << LL_ENDL;
	mState = state;
};

void LLPluginProcessChild::deliverQueuedMessages()
{
	if(!mBlockingRequest)
	{
		while(!mMessageQueue.empty())
		{
			receiveMessageRaw(mMessageQueue.front());
			mMessageQueue.pop();
		}
	}
}

#if LL_WINDOWS
void LLPluginProcessChild::createConsole()
{
	const S32 MAX_CONSOLE_LINES = 500;

	int h_con_handle;
	long l_std_handle;

	CONSOLE_SCREEN_BUFFER_INFO coninfo;
	FILE *fp;

	// allocate a console for this app
	AllocConsole();

	// set the screen buffer to be big enough to let us scroll text
	GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
	coninfo.dwSize.Y = MAX_CONSOLE_LINES;
	SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);

	// redirect unbuffered STDOUT to the console
	l_std_handle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
	h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT);
	fp = _fdopen( h_con_handle, "w" );
	*stdout = *fp;
	setvbuf( stdout, NULL, _IONBF, 0 );

	// redirect unbuffered STDIN to the console
	l_std_handle = (long)GetStdHandle(STD_INPUT_HANDLE);
	h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT);
	fp = _fdopen( h_con_handle, "r" );
	*stdin = *fp;
	setvbuf( stdin, NULL, _IONBF, 0 );

	// redirect unbuffered STDERR to the console
	l_std_handle = (long)GetStdHandle(STD_ERROR_HANDLE);
	h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT);
	fp = _fdopen( h_con_handle, "w" );
	*stderr = *fp;
	setvbuf( stderr, NULL, _IOFBF, 1024 );  //Assigning a buffer improves speed a LOT, esp on vista/win7
                      //_IOLBF is borked.
}
#endif