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/**
* @file llteleportflags.h
* @brief Teleport flags
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLTELEPORTFLAGS_H
#define LL_LLTELEPORTFLAGS_H
const U32 TELEPORT_FLAGS_DEFAULT = 0;
const U32 TELEPORT_FLAGS_SET_HOME_TO_TARGET = 1 << 0; // newbie leaving prelude
const U32 TELEPORT_FLAGS_SET_LAST_TO_TARGET = 1 << 1;
const U32 TELEPORT_FLAGS_VIA_LURE = 1 << 2;
const U32 TELEPORT_FLAGS_VIA_LANDMARK = 1 << 3;
const U32 TELEPORT_FLAGS_VIA_LOCATION = 1 << 4;
const U32 TELEPORT_FLAGS_VIA_HOME = 1 << 5;
const U32 TELEPORT_FLAGS_VIA_TELEHUB = 1 << 6;
const U32 TELEPORT_FLAGS_VIA_LOGIN = 1 << 7;
const U32 TELEPORT_FLAGS_VIA_GODLIKE_LURE = 1 << 8;
const U32 TELEPORT_FLAGS_GODLIKE = 1 << 9;
const U32 TELEPORT_FLAGS_911 = 1 << 10;
const U32 TELEPORT_FLAGS_DISABLE_CANCEL = 1 << 11; // Used for llTeleportAgentHome()
const U32 TELEPORT_FLAGS_VIA_REGION_ID = 1 << 12;
const U32 TELEPORT_FLAGS_IS_FLYING = 1 << 13;
const U32 TELEPORT_FLAGS_SHOW_RESET_HOME = 1 << 14;
const U32 TELEPORT_FLAGS_FORCE_REDIRECT = 1 << 15; // used to force a redirect to some random location - used when kicking someone from land.
const U32 TELEPORT_FLAGS_MASK_VIA = TELEPORT_FLAGS_VIA_LURE
| TELEPORT_FLAGS_VIA_LANDMARK
| TELEPORT_FLAGS_VIA_LOCATION
| TELEPORT_FLAGS_VIA_HOME
| TELEPORT_FLAGS_VIA_TELEHUB
| TELEPORT_FLAGS_VIA_LOGIN
| TELEPORT_FLAGS_VIA_REGION_ID;
const U32 LURE_FLAG_NORMAL_LURE = 1 << 0;
const U32 LURE_FLAG_GODLIKE_LURE = 1 << 1;
const U32 LURE_FLAG_GODLIKE_PURSUIT = 1 << 2;
#endif
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