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/**
* @file llnamevalue.h
* @brief class for defining name value pairs.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNAMEVALUE_H
#define LL_LLNAMEVALUE_H
// As of January 2008, I believe we only use the following name-value
// pairs. This is hard to prove because they are initialized from
// strings. JC
//
// FirstName STRING
// LastName STRING
// AttachPt U32
// AttachmentItemId STRING
// Title STRING
// AttachmentOffset VEC3
// AttachmentOrientation VEC3
// SitObject STRING
// SitPosition VEC3
#include "string_table.h"
#include "llmath.h"
#include "v3math.h"
#include "lldbstrings.h"
class LLNameValue;
class LLStringTable;
typedef enum e_name_value_types
{
NVT_NULL,
NVT_STRING,
NVT_F32,
NVT_S32,
NVT_VEC3,
NVT_U32,
NVT_CAMERA, // Deprecated, but leaving in case removing this will cause problems
NVT_ASSET,
NVT_U64,
NVT_EOF
} ENameValueType;
typedef enum e_name_value_class
{
NVC_NULL,
NVC_READ_ONLY,
NVC_READ_WRITE,
NVC_EOF
} ENameValueClass;
typedef enum e_name_value_sento
{
NVS_NULL,
NVS_SIM,
NVS_DATA_SIM,
NVS_SIM_VIEWER,
NVS_DATA_SIM_VIEWER,
NVS_EOF
} ENameValueSendto;
// NameValues can always be "printed" into a buffer of this length.
const U32 NAME_VALUE_BUF_SIZE = 1024;
const U32 NAME_VALUE_TYPE_STRING_LENGTH = 8;
const U32 NAME_VALUE_CLASS_STRING_LENGTH = 16;
const U32 NAME_VALUE_SENDTO_STRING_LENGTH = 18;
const U32 NAME_VALUE_DATA_SIZE =
NAME_VALUE_BUF_SIZE -
( DB_NV_NAME_BUF_SIZE +
NAME_VALUE_TYPE_STRING_LENGTH +
NAME_VALUE_CLASS_STRING_LENGTH +
NAME_VALUE_SENDTO_STRING_LENGTH );
extern char NameValueTypeStrings[NVT_EOF][NAME_VALUE_TYPE_STRING_LENGTH]; /* Flawfinder: Ignore */
extern char NameValueClassStrings[NVC_EOF][NAME_VALUE_CLASS_STRING_LENGTH]; /* Flawfinder: Ignore */
extern char NameValueSendtoStrings[NVS_EOF][NAME_VALUE_SENDTO_STRING_LENGTH]; /* Flawfinder: Ignore */
typedef union u_name_value_reference
{
char *string;
F32 *f32;
S32 *s32;
LLVector3 *vec3;
U32 *u32;
U64 *u64;
} UNameValueReference;
class LLNameValue
{
public:
void baseInit();
void init(const char *name, const char *data, const char *type, const char *nvclass, const char *nvsendto );
LLNameValue();
LLNameValue(const char *data);
LLNameValue(const char *name, const char *type, const char *nvclass );
LLNameValue(const char *name, const char *data, const char *type, const char *nvclass );
LLNameValue(const char *name, const char *data, const char *type, const char *nvclass, const char *nvsendto );
~LLNameValue();
char *getString();
const char *getAsset() const;
F32 *getF32();
S32 *getS32();
void getVec3(LLVector3 &vec);
LLVector3 *getVec3();
U32 *getU32();
U64 *getU64();
const char *getType() const { return mStringType; }
const char *getClass() const { return mStringClass; }
const char *getSendto() const { return mStringSendto; }
BOOL sendToData() const;
BOOL sendToViewer() const;
void callCallback();
std::string printNameValue();
std::string printData();
ENameValueType getTypeEnum() const { return mType; }
ENameValueClass getClassEnum() const { return mClass; }
ENameValueSendto getSendtoEnum() const { return mSendto; }
LLNameValue &operator=(const LLNameValue &a);
void setString(const char *a);
void setAsset(const char *a);
void setF32(const F32 a);
void setS32(const S32 a);
void setVec3(const LLVector3 &a);
void setU32(const U32 a);
friend std::ostream& operator<<(std::ostream& s, const LLNameValue &a);
private:
void printNameValue(std::ostream& s);
public:
char *mName;
char *mStringType;
ENameValueType mType;
char *mStringClass;
ENameValueClass mClass;
char *mStringSendto;
ENameValueSendto mSendto;
UNameValueReference mNameValueReference;
LLStringTable *mNVNameTable;
};
extern LLStringTable gNVNameTable;
#endif
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