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/**
* @file xform.h
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_XFORM_H
#define LL_XFORM_H
#include "v3math.h"
#include "m4math.h"
#include "llquaternion.h"
const F32 MAX_OBJECT_Z = 4096.f; // should match REGION_HEIGHT_METERS, Pre-havok4: 768.f
const F32 MIN_OBJECT_Z = -256.f;
//const F32 DEFAULT_MAX_PRIM_SCALE = 10.f; set in llmanipscale.cpp now
const F32 MIN_PRIM_SCALE = 0.01f;
const F32 MAX_PRIM_SCALE = 65536.f; // something very high but not near FLT_MAX
class LLXform
{
protected:
LLVector3 mPosition;
LLQuaternion mRotation;
LLVector3 mScale;
//RN: TODO: move these world transform members to LLXformMatrix
// as they are *never* updated or accessed in the base class
LLVector3 mWorldPosition;
LLQuaternion mWorldRotation;
LLXform* mParent;
U32 mChanged;
BOOL mScaleChildOffset;
public:
typedef enum e_changed_flags
{
UNCHANGED = 0x00,
TRANSLATED = 0x01,
ROTATED = 0x02,
SCALED = 0x04,
SHIFTED = 0x08,
GEOMETRY = 0x10,
TEXTURE = 0x20,
MOVED = TRANSLATED|ROTATED|SCALED,
SILHOUETTE = 0x40,
ALL_CHANGED = 0x7f
}EChangedFlags;
void init()
{
mParent = NULL;
mChanged = UNCHANGED;
mPosition.setVec(0,0,0);
mRotation.loadIdentity();
mScale. setVec(1,1,1);
mWorldPosition.clearVec();
mWorldRotation.loadIdentity();
mScaleChildOffset = FALSE;
}
LLXform();
virtual ~LLXform();
void getLocalMat4(LLMatrix4 &mat) const { mat.initAll(mScale, mRotation, mPosition); }
inline BOOL setParent(LLXform *parent);
inline void setPosition(const LLVector3& pos);
inline void setPosition(const F32 x, const F32 y, const F32 z);
inline void setPositionX(const F32 x);
inline void setPositionY(const F32 y);
inline void setPositionZ(const F32 z);
inline void addPosition(const LLVector3& pos);
inline void setScale(const LLVector3& scale);
inline void setScale(const F32 x, const F32 y, const F32 z);
inline void setRotation(const LLQuaternion& rot);
inline void setRotation(const F32 x, const F32 y, const F32 z);
inline void setRotation(const F32 x, const F32 y, const F32 z, const F32 s);
void setChanged(const U32 bits) { mChanged |= bits; }
BOOL isChanged() const { return mChanged; }
BOOL isChanged(const U32 bits) const { return mChanged & bits; }
void clearChanged() { mChanged = 0; }
void clearChanged(U32 bits) { mChanged &= ~bits; }
void setScaleChildOffset(BOOL scale) { mScaleChildOffset = scale; }
BOOL getScaleChildOffset() { return mScaleChildOffset; }
LLXform* getParent() const { return mParent; }
LLXform* getRoot() const;
virtual BOOL isRoot() const;
virtual BOOL isRootEdit() const;
const LLVector3& getPosition() const { return mPosition; }
const LLVector3& getScale() const { return mScale; }
const LLQuaternion& getRotation() const { return mRotation; }
const LLVector3& getPositionW() const { return mWorldPosition; }
const LLQuaternion& getWorldRotation() const { return mWorldRotation; }
const LLVector3& getWorldPosition() const { return mWorldPosition; }
};
class LLXformMatrix : public LLXform
{
public:
LLXformMatrix() : LLXform() {};
virtual ~LLXformMatrix();
const LLMatrix4& getWorldMatrix() const { return mWorldMatrix; }
void setWorldMatrix (const LLMatrix4& mat) { mWorldMatrix = mat; }
void init()
{
mWorldMatrix.setIdentity();
mMin.clearVec();
mMax.clearVec();
LLXform::init();
}
void update();
void updateMatrix(BOOL update_bounds = TRUE);
void getMinMax(LLVector3& min,LLVector3& max) const;
protected:
LLMatrix4 mWorldMatrix;
LLVector3 mMin;
LLVector3 mMax;
};
BOOL LLXform::setParent(LLXform* parent)
{
// Validate and make sure we're not creating a loop
if (parent == mParent)
{
return TRUE;
}
if (parent)
{
LLXform *cur_par = parent->mParent;
while (cur_par)
{
if (cur_par == this)
{
llwarns << "LLXform::setParent Creating loop when setting parent!" << llendl;
return FALSE;
}
cur_par = cur_par->mParent;
}
}
mParent = parent;
return TRUE;
}
void LLXform::setPosition(const LLVector3& pos)
{
setChanged(TRANSLATED);
if (pos.isFinite())
mPosition = pos;
else
{
mPosition.clearVec();
llwarns << "Non Finite in LLXform::setPosition(LLVector3)" << llendl;
}
}
void LLXform::setPosition(const F32 x, const F32 y, const F32 z)
{
setChanged(TRANSLATED);
if (llfinite(x) && llfinite(y) && llfinite(z))
mPosition.setVec(x,y,z);
else
{
mPosition.clearVec();
llwarns << "Non Finite in LLXform::setPosition(F32,F32,F32)" << llendl;
}
}
void LLXform::setPositionX(const F32 x)
{
setChanged(TRANSLATED);
if (llfinite(x))
mPosition.mV[VX] = x;
else
{
mPosition.mV[VX] = 0.f;
llwarns << "Non Finite in LLXform::setPositionX" << llendl;
}
}
void LLXform::setPositionY(const F32 y)
{
setChanged(TRANSLATED);
if (llfinite(y))
mPosition.mV[VY] = y;
else
{
mPosition.mV[VY] = 0.f;
llwarns << "Non Finite in LLXform::setPositionY" << llendl;
}
}
void LLXform::setPositionZ(const F32 z)
{
setChanged(TRANSLATED);
if (llfinite(z))
mPosition.mV[VZ] = z;
else
{
mPosition.mV[VZ] = 0.f;
llwarns << "Non Finite in LLXform::setPositionZ" << llendl;
}
}
void LLXform::addPosition(const LLVector3& pos)
{
setChanged(TRANSLATED);
if (pos.isFinite())
mPosition += pos;
else
llwarns << "Non Finite in LLXform::addPosition" << llendl;
}
void LLXform::setScale(const LLVector3& scale)
{
setChanged(SCALED);
if (scale.isFinite())
mScale = scale;
else
{
mScale.setVec(1.f, 1.f, 1.f);
llwarns << "Non Finite in LLXform::setScale" << llendl;
}
}
void LLXform::setScale(const F32 x, const F32 y, const F32 z)
{
setChanged(SCALED);
if (llfinite(x) && llfinite(y) && llfinite(z))
mScale.setVec(x,y,z);
else
{
mScale.setVec(1.f, 1.f, 1.f);
llwarns << "Non Finite in LLXform::setScale" << llendl;
}
}
void LLXform::setRotation(const LLQuaternion& rot)
{
setChanged(ROTATED);
if (rot.isFinite())
mRotation = rot;
else
{
mRotation.loadIdentity();
llwarns << "Non Finite in LLXform::setRotation" << llendl;
}
}
void LLXform::setRotation(const F32 x, const F32 y, const F32 z)
{
setChanged(ROTATED);
if (llfinite(x) && llfinite(y) && llfinite(z))
{
mRotation.setQuat(x,y,z);
}
else
{
mRotation.loadIdentity();
llwarns << "Non Finite in LLXform::setRotation" << llendl;
}
}
void LLXform::setRotation(const F32 x, const F32 y, const F32 z, const F32 s)
{
setChanged(ROTATED);
if (llfinite(x) && llfinite(y) && llfinite(z) && llfinite(s))
{
mRotation.mQ[VX] = x; mRotation.mQ[VY] = y; mRotation.mQ[VZ] = z; mRotation.mQ[VS] = s;
}
else
{
mRotation.loadIdentity();
llwarns << "Non Finite in LLXform::setRotation" << llendl;
}
}
#endif
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