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/**
* @file lltreenode.h
*
* Copyright (c) 2005-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef LL_LLTREENODE_H
#define LL_LLTREENODE_H
#include "stdtypes.h"
#include "xform.h"
#include <vector>
template <class T> class LLTreeNode;
template <class T> class LLTreeTraveler;
template <class T> class LLTreeListener;
template <class T>
class LLTreeState
{
public:
LLTreeState(LLTreeNode<T>* node) { setNode(node); }
virtual ~LLTreeState() { };
virtual bool insert(T* data) = 0;
virtual bool remove(T* data) = 0;
virtual void setNode(LLTreeNode<T>* node);
virtual const LLTreeNode<T>* getNode() const { return mNode; }
virtual LLTreeNode<T>* getNode() { return mNode; }
virtual void accept(LLTreeTraveler<T>* traveler) const = 0;
virtual LLTreeListener<T>* getListener(U32 index) const;
private:
LLTreeNode<T>* mNode;
};
template <class T>
class LLTreeListener: public LLRefCount
{
public:
virtual ~LLTreeListener() { };
virtual void handleInsertion(const LLTreeNode<T>* node, T* data) = 0;
virtual void handleRemoval(const LLTreeNode<T>* node, T* data) = 0;
virtual void handleDestruction(const LLTreeNode<T>* node) = 0;
virtual void handleStateChange(const LLTreeNode<T>* node) = 0;
};
template <class T>
class LLTreeNode
{
public:
LLTreeNode(LLTreeState<T>* state) { setState(state); }
virtual ~LLTreeNode();
virtual LLTreeState<T>* getState() { return mState; }
virtual const LLTreeState<T>* getState() const { return mState; }
virtual void setState(LLTreeState<T>* state);
virtual void insert(T* data);
virtual bool remove(T* data);
virtual void notifyRemoval(T* data);
virtual U32 getListenerCount() { return mListeners.size(); }
virtual LLTreeListener<T>* getListener(U32 index) const { return mListeners[index]; }
virtual void addListener(LLTreeListener<T>* listener) { mListeners.push_back(listener); }
virtual void removeListener(U32 index) { mListeners.erase(mListeners.begin()+index); }
protected:
void destroyListeners()
{
for (U32 i = 0; i < mListeners.size(); i++)
{
mListeners[i]->handleDestruction(this);
}
mListeners.clear();
}
LLTreeState<T>* mState;
public:
std::vector<LLPointer<LLTreeListener<T> > > mListeners;
};
template <class T>
class LLTreeTraveler
{
public:
virtual ~LLTreeTraveler() { };
virtual void traverse(const LLTreeNode<T>* node) = 0;
virtual void visit(const LLTreeState<T>* state) = 0;
};
template <class T>
LLTreeNode<T>::~LLTreeNode()
{
destroyListeners();
};
template <class T>
void LLTreeNode<T>::insert(T* data)
{
if (mState->insert(data))
{
for (U32 i = 0; i < mListeners.size(); i++)
{
mListeners[i]->handleInsertion(this, data);
}
}
};
template <class T>
bool LLTreeNode<T>::remove(T* data)
{
if (mState->remove(data))
{
return true;
}
return false;
};
template <class T>
void LLTreeNode<T>::notifyRemoval(T* data)
{
for (U32 i = 0; i < mListeners.size(); i++)
{
mListeners[i]->handleRemoval(this, data);
}
}
template <class T>
void LLTreeNode<T>::setState(LLTreeState<T>* state)
{
mState = state;
if (state)
{
if (state->getNode() != this)
{
state->setNode(this);
}
for (U32 i = 0; i < mListeners.size(); i++)
{
mListeners[i]->handleStateChange(this);
}
}
};
template <class T>
void LLTreeState<T>::setNode(LLTreeNode<T>* node)
{
mNode = node;
if (node && node->getState() != this)
{
node->setState(this);
}
};
template <class T>
LLTreeListener<T>* LLTreeState<T>::getListener(U32 index) const
{
return mNode->getListener(index);
}
#endif
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