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|
/**
* @file llstat.cpp
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llstat.h"
#include "lllivefile.h"
#include "llerrorcontrol.h"
#include "llframetimer.h"
#include "timing.h"
#include "llsd.h"
#include "llsdserialize.h"
#include "llstl.h"
#include "u64.h"
// statics
BOOL LLPerfBlock::sStatsEnabled = FALSE; // Flag for detailed information
LLPerfBlock::stat_map_t LLPerfBlock::sStatMap; // Map full path string to LLStatTime objects, tracks all active objects
std::string LLPerfBlock::sCurrentStatPath = ""; // Something like "/total_time/physics/physics step"
//------------------------------------------------------------------------
// Live config file to trigger stats logging
static const char STATS_CONFIG_FILE_NAME[] = "/dev/shm/simperf/simperf_proc_config.llsd";
static const F32 STATS_CONFIG_REFRESH_RATE = 5.0; // seconds
class LLStatsConfigFile : public LLLiveFile
{
public:
LLStatsConfigFile()
: LLLiveFile(filename(), STATS_CONFIG_REFRESH_RATE),
mChanged(false), mStatsp(NULL) { }
static std::string filename();
protected:
/* virtual */ void loadFile();
public:
void init(LLPerfStats* statsp);
static LLStatsConfigFile& instance();
// return the singleton stats config file
bool mChanged;
protected:
LLPerfStats* mStatsp;
};
std::string LLStatsConfigFile::filename()
{
return STATS_CONFIG_FILE_NAME;
}
void LLStatsConfigFile::init(LLPerfStats* statsp)
{
mStatsp = statsp;
}
LLStatsConfigFile& LLStatsConfigFile::instance()
{
static LLStatsConfigFile the_file;
return the_file;
}
/* virtual */
// Load and parse the stats configuration file
void LLStatsConfigFile::loadFile()
{
if (!mStatsp)
{
llwarns << "Tries to load performance configure file without initializing LPerfStats" << llendl;
return;
}
mChanged = true;
LLSD stats_config;
{
llifstream file(filename().c_str());
if (file.is_open())
{
LLSDSerialize::fromXML(stats_config, file);
if (stats_config.isUndefined())
{
llinfos << "Performance statistics configuration file ill-formed, not recording statistics" << llendl;
mStatsp->setReportPerformanceDuration( 0.f );
return;
}
}
else
{ // File went away, turn off stats if it was on
if ( mStatsp->frameStatsIsRunning() )
{
llinfos << "Performance statistics configuration file deleted, not recording statistics" << llendl;
mStatsp->setReportPerformanceDuration( 0.f );
}
return;
}
}
F32 duration = 0.f;
F32 interval = 0.f;
const char * w = "duration";
if (stats_config.has(w))
{
duration = (F32)stats_config[w].asReal();
}
w = "interval";
if (stats_config.has(w))
{
interval = (F32)stats_config[w].asReal();
}
mStatsp->setReportPerformanceDuration( duration );
mStatsp->setReportPerformanceInterval( interval );
if ( duration > 0 )
{
if ( interval == 0.f )
{
llinfos << "Recording performance stats every frame for " << duration << " sec" << llendl;
}
else
{
llinfos << "Recording performance stats every " << interval << " seconds for " << duration << " seconds" << llendl;
}
}
else
{
llinfos << "Performance stats recording turned off" << llendl;
}
}
//------------------------------------------------------------------------
LLPerfStats::LLPerfStats(const std::string& process_name, S32 process_pid) :
mFrameStatsFileFailure(FALSE),
mSkipFirstFrameStats(FALSE),
mProcessName(process_name),
mProcessPID(process_pid),
mReportPerformanceStatInterval(1.f),
mReportPerformanceStatEnd(0.0)
{ }
LLPerfStats::~LLPerfStats()
{
LLPerfBlock::clearDynamicStats();
mFrameStatsFile.close();
}
void LLPerfStats::init()
{
// Initialize the stats config file instance.
(void) LLStatsConfigFile::instance().init(this);
(void) LLStatsConfigFile::instance().checkAndReload();
}
// Open file for statistics
void LLPerfStats::openPerfStatsFile()
{
if ( !mFrameStatsFile
&& !mFrameStatsFileFailure )
{
std::string stats_file = llformat("/dev/shm/simperf/%s_proc.%d.llsd", mProcessName.c_str(), mProcessPID);
mFrameStatsFile.close();
mFrameStatsFile.clear();
mFrameStatsFile.open(stats_file, llofstream::out);
if ( mFrameStatsFile.fail() )
{
llinfos << "Error opening statistics log file " << stats_file << llendl;
mFrameStatsFileFailure = TRUE;
}
else
{
LLSD process_info = LLSD::emptyMap();
process_info["name"] = mProcessName;
process_info["pid"] = (LLSD::Integer) mProcessPID;
process_info["stat_rate"] = (LLSD::Integer) mReportPerformanceStatInterval;
// Add process-specific info.
addProcessHeaderInfo(process_info);
mFrameStatsFile << LLSDNotationStreamer(process_info) << std::endl;
}
}
}
// Dump out performance metrics over some time interval
void LLPerfStats::dumpIntervalPerformanceStats()
{
// Ensure output file is OK
openPerfStatsFile();
if ( mFrameStatsFile )
{
LLSD stats = LLSD::emptyMap();
LLStatAccum::TimeScale scale;
if ( getReportPerformanceInterval() == 0.f )
{
scale = LLStatAccum::SCALE_PER_FRAME;
}
else if ( getReportPerformanceInterval() < 0.5f )
{
scale = LLStatAccum::SCALE_100MS;
}
else
{
scale = LLStatAccum::SCALE_SECOND;
}
// Write LLSD into log
stats["utc_time"] = (LLSD::String) LLError::utcTime();
stats["timestamp"] = U64_to_str((totalTime() / 1000) + (gUTCOffset * 1000)); // milliseconds since epoch
stats["frame_number"] = (LLSD::Integer) LLFrameTimer::getFrameCount();
// Add process-specific frame info.
addProcessFrameInfo(stats, scale);
LLPerfBlock::addStatsToLLSDandReset( stats, scale );
mFrameStatsFile << LLSDNotationStreamer(stats) << std::endl;
}
}
// Set length of performance stat recording
void LLPerfStats::setReportPerformanceDuration( F32 seconds )
{
if ( seconds <= 0.f )
{
mReportPerformanceStatEnd = 0.0;
LLPerfBlock::setStatsEnabled( FALSE );
mFrameStatsFile.close();
LLPerfBlock::clearDynamicStats();
}
else
{
mReportPerformanceStatEnd = LLFrameTimer::getElapsedSeconds() + ((F64) seconds);
// Clear failure flag to try and create the log file once
mFrameStatsFileFailure = FALSE;
LLPerfBlock::setStatsEnabled( TRUE );
mSkipFirstFrameStats = TRUE; // Skip the first report (at the end of this frame)
}
}
void LLPerfStats::updatePerFrameStats()
{
(void) LLStatsConfigFile::instance().checkAndReload();
static LLFrameTimer performance_stats_timer;
if ( frameStatsIsRunning() )
{
if ( mReportPerformanceStatInterval == 0 )
{ // Record info every frame
if ( mSkipFirstFrameStats )
{ // Skip the first time - was started this frame
mSkipFirstFrameStats = FALSE;
}
else
{
dumpIntervalPerformanceStats();
}
}
else
{
performance_stats_timer.setTimerExpirySec( getReportPerformanceInterval() );
if (performance_stats_timer.checkExpirationAndReset( mReportPerformanceStatInterval ))
{
dumpIntervalPerformanceStats();
}
}
if ( LLFrameTimer::getElapsedSeconds() > mReportPerformanceStatEnd )
{ // Reached end of time, clear it to stop reporting
setReportPerformanceDuration(0.f); // Don't set mReportPerformanceStatEnd directly
llinfos << "Recording performance stats completed" << llendl;
}
}
}
//------------------------------------------------------------------------
U64 LLStatAccum::sScaleTimes[NUM_SCALES] =
{
USEC_PER_SEC / 10, // 100 millisec
USEC_PER_SEC * 1, // seconds
USEC_PER_SEC * 60, // minutes
#if ENABLE_LONG_TIME_STATS
// enable these when more time scales are desired
USEC_PER_SEC * 60*60, // hours
USEC_PER_SEC * 24*60*60, // days
USEC_PER_SEC * 7*24*60*60, // weeks
#endif
};
LLStatAccum::LLStatAccum(bool useFrameTimer)
: mUseFrameTimer(useFrameTimer),
mRunning(FALSE),
mLastSampleValue(0.0),
mLastSampleValid(FALSE)
{
}
LLStatAccum::~LLStatAccum()
{
}
void LLStatAccum::reset(U64 when)
{
mRunning = TRUE;
mLastTime = when;
for (int i = 0; i < NUM_SCALES; ++i)
{
mBuckets[i].accum = 0.0;
mBuckets[i].endTime = when + sScaleTimes[i];
mBuckets[i].lastValid = FALSE;
}
}
void LLStatAccum::sum(F64 value)
{
sum(value, getCurrentUsecs());
}
void LLStatAccum::sum(F64 value, U64 when)
{
if (!mRunning)
{
reset(when);
return;
}
if (when < mLastTime)
{
// This happens a LOT on some dual core systems.
lldebugs << "LLStatAccum::sum clock has gone backwards from "
<< mLastTime << " to " << when << ", resetting" << llendl;
reset(when);
return;
}
// how long is this value for
U64 timeSpan = when - mLastTime;
for (int i = 0; i < NUM_SCALES; ++i)
{
Bucket& bucket = mBuckets[i];
if (when < bucket.endTime)
{
bucket.accum += value;
}
else
{
U64 timeScale = sScaleTimes[i];
U64 timeLeft = when - bucket.endTime;
// how much time is left after filling this bucket
if (timeLeft < timeScale)
{
F64 valueLeft = value * timeLeft / timeSpan;
bucket.lastValid = TRUE;
bucket.lastAccum = bucket.accum + (value - valueLeft);
bucket.accum = valueLeft;
bucket.endTime += timeScale;
}
else
{
U64 timeTail = timeLeft % timeScale;
bucket.lastValid = TRUE;
bucket.lastAccum = value * timeScale / timeSpan;
bucket.accum = value * timeTail / timeSpan;
bucket.endTime += (timeLeft - timeTail) + timeScale;
}
}
}
mLastTime = when;
}
F32 LLStatAccum::meanValue(TimeScale scale) const
{
if (!mRunning)
{
return 0.0;
}
if ( scale == SCALE_PER_FRAME )
{ // Per-frame not supported here
scale = SCALE_100MS;
}
if (scale < 0 || scale >= NUM_SCALES)
{
llwarns << "llStatAccum::meanValue called for unsupported scale: "
<< scale << llendl;
return 0.0;
}
const Bucket& bucket = mBuckets[scale];
F64 value = bucket.accum;
U64 timeLeft = bucket.endTime - mLastTime;
U64 scaleTime = sScaleTimes[scale];
if (bucket.lastValid)
{
value += bucket.lastAccum * timeLeft / scaleTime;
}
else if (timeLeft < scaleTime)
{
value *= scaleTime / (scaleTime - timeLeft);
}
else
{
value = 0.0;
}
return (F32)(value / scaleTime);
}
U64 LLStatAccum::getCurrentUsecs() const
{
if (mUseFrameTimer)
{
return LLFrameTimer::getTotalTime();
}
else
{
return totalTime();
}
}
// ------------------------------------------------------------------------
LLStatRate::LLStatRate(bool use_frame_timer)
: LLStatAccum(use_frame_timer)
{
}
void LLStatRate::count(U32 value)
{
sum((F64)value * sScaleTimes[SCALE_SECOND]);
}
void LLStatRate::mark()
{
// Effectively the same as count(1), but sets mLastSampleValue
U64 when = getCurrentUsecs();
if ( mRunning
&& (when > mLastTime) )
{ // Set mLastSampleValue to the time from the last mark()
F64 duration = ((F64)(when - mLastTime)) / sScaleTimes[SCALE_SECOND];
if ( duration > 0.0 )
{
mLastSampleValue = 1.0 / duration;
}
else
{
mLastSampleValue = 0.0;
}
}
sum( (F64) sScaleTimes[SCALE_SECOND], when);
}
// ------------------------------------------------------------------------
LLStatMeasure::LLStatMeasure(bool use_frame_timer)
: LLStatAccum(use_frame_timer)
{
}
void LLStatMeasure::sample(F64 value)
{
U64 when = getCurrentUsecs();
if (mLastSampleValid)
{
F64 avgValue = (value + mLastSampleValue) / 2.0;
F64 interval = (F64)(when - mLastTime);
sum(avgValue * interval, when);
}
else
{
reset(when);
}
mLastSampleValid = TRUE;
mLastSampleValue = value;
}
// ------------------------------------------------------------------------
LLStatTime::LLStatTime(const std::string & key)
: LLStatAccum(false),
mFrameNumber(LLFrameTimer::getFrameCount()),
mTotalTimeInFrame(0),
mKey(key)
#if LL_DEBUG
, mRunning(FALSE)
#endif
{
}
void LLStatTime::start()
{
// Reset frame accumluation if the frame number has changed
U32 frame_number = LLFrameTimer::getFrameCount();
if ( frame_number != mFrameNumber )
{
mFrameNumber = frame_number;
mTotalTimeInFrame = 0;
}
sum(0.0);
#if LL_DEBUG
// Shouldn't be running already
llassert( !mRunning );
mRunning = TRUE;
#endif
}
void LLStatTime::stop()
{
U64 end_time = getCurrentUsecs();
U64 duration = end_time - mLastTime;
sum(F64(duration), end_time);
//llinfos << "mTotalTimeInFrame incremented from " << mTotalTimeInFrame << " to " << (mTotalTimeInFrame + duration) << llendl;
mTotalTimeInFrame += duration;
#if LL_DEBUG
mRunning = FALSE;
#endif
}
/* virtual */ F32 LLStatTime::meanValue(TimeScale scale) const
{
if ( LLStatAccum::SCALE_PER_FRAME == scale )
{
return mTotalTimeInFrame;
}
else
{
return LLStatAccum::meanValue(scale);
}
}
// ------------------------------------------------------------------------
// Use this constructor for pre-defined LLStatTime objects
LLPerfBlock::LLPerfBlock(LLStatTime* stat ) : mPredefinedStat(stat), mDynamicStat(NULL)
{
if (mPredefinedStat)
{
// If dynamic stats are turned on, this will create a separate entry in the stat map.
initDynamicStat(mPredefinedStat->mKey);
// Start predefined stats. These stats are not part of the stat map.
mPredefinedStat->start();
}
}
// Use this constructor for dynamically created LLStatTime objects (not pre-defined) with a multi-part key.
// These are also turned on or off via the switch passed in
LLPerfBlock::LLPerfBlock( const char* key1, const char* key2 ) : mPredefinedStat(NULL), mDynamicStat(NULL)
{
if (!sStatsEnabled) return;
if (NULL == key2 || strlen(key2) == 0)
{
initDynamicStat(key1);
}
else
{
std::ostringstream key;
key << key1 << "_" << key2;
initDynamicStat(key.str());
}
}
void LLPerfBlock::initDynamicStat(const std::string& key)
{
// Early exit if dynamic stats aren't enabled.
if (!sStatsEnabled) return;
mLastPath = sCurrentStatPath; // Save and restore current path
sCurrentStatPath += "/" + key; // Add key to current path
// See if the LLStatTime object already exists
stat_map_t::iterator iter = sStatMap.find(sCurrentStatPath);
if ( iter == sStatMap.end() )
{
// StatEntry object doesn't exist, so create it
mDynamicStat = new StatEntry( key );
sStatMap[ sCurrentStatPath ] = mDynamicStat; // Set the entry for this path
}
else
{
// Found this path in the map, use the object there
mDynamicStat = (*iter).second; // Get StatEntry for the current path
}
if (mDynamicStat)
{
mDynamicStat->mStat.start();
mDynamicStat->mCount++;
}
else
{
llwarns << "Initialized NULL dynamic stat at '" << sCurrentStatPath << "'" << llendl;
sCurrentStatPath = mLastPath;
}
}
// Destructor does the time accounting
LLPerfBlock::~LLPerfBlock()
{
if (mPredefinedStat) mPredefinedStat->stop();
if (mDynamicStat)
{
mDynamicStat->mStat.stop();
sCurrentStatPath = mLastPath; // Restore the path in case sStatsEnabled changed during this block
}
}
// Clear the map of any dynamic stats. Static routine
void LLPerfBlock::clearDynamicStats()
{
std::for_each(sStatMap.begin(), sStatMap.end(), DeletePairedPointer());
sStatMap.clear();
}
// static - Extract the stat info into LLSD
void LLPerfBlock::addStatsToLLSDandReset( LLSD & stats,
LLStatAccum::TimeScale scale )
{
// If we aren't in per-frame scale, we need to go from second to microsecond.
U32 scale_adjustment = 1;
if (LLStatAccum::SCALE_PER_FRAME != scale)
{
scale_adjustment = USEC_PER_SEC;
}
stat_map_t::iterator iter = sStatMap.begin();
for ( ; iter != sStatMap.end(); ++iter )
{ // Put the entry into LLSD "/full/path/to/stat/" = microsecond total time
const std::string & stats_full_path = (*iter).first;
StatEntry * stat = (*iter).second;
if (stat)
{
if (stat->mCount > 0)
{
stats[stats_full_path] = LLSD::emptyMap();
stats[stats_full_path]["us"] = (LLSD::Integer) (scale_adjustment * stat->mStat.meanValue(scale));
if (stat->mCount > 1)
{
stats[stats_full_path]["count"] = (LLSD::Integer) stat->mCount;
}
stat->mCount = 0;
}
}
else
{ // WTF? Shouldn't have a NULL pointer in the map.
llwarns << "Unexpected NULL dynamic stat at '" << stats_full_path << "'" << llendl;
}
}
}
// ------------------------------------------------------------------------
LLTimer LLStat::sTimer;
LLFrameTimer LLStat::sFrameTimer;
LLStat::LLStat(const U32 num_bins, const BOOL use_frame_timer)
{
llassert(num_bins > 0);
U32 i;
mUseFrameTimer = use_frame_timer;
mNumValues = 0;
mLastValue = 0.f;
mLastTime = 0.f;
mNumBins = num_bins;
mCurBin = (mNumBins-1);
mNextBin = 0;
mBins = new F32[mNumBins];
mBeginTime = new F64[mNumBins];
mTime = new F64[mNumBins];
mDT = new F32[mNumBins];
for (i = 0; i < mNumBins; i++)
{
mBins[i] = 0.f;
mBeginTime[i] = 0.0;
mTime[i] = 0.0;
mDT[i] = 0.f;
}
}
LLStat::~LLStat()
{
delete[] mBins;
delete[] mBeginTime;
delete[] mTime;
delete[] mDT;
}
void LLStat::reset()
{
U32 i;
mNumValues = 0;
mLastValue = 0.f;
mCurBin = (mNumBins-1);
delete[] mBins;
delete[] mBeginTime;
delete[] mTime;
delete[] mDT;
mBins = new F32[mNumBins];
mBeginTime = new F64[mNumBins];
mTime = new F64[mNumBins];
mDT = new F32[mNumBins];
for (i = 0; i < mNumBins; i++)
{
mBins[i] = 0.f;
mBeginTime[i] = 0.0;
mTime[i] = 0.0;
mDT[i] = 0.f;
}
}
void LLStat::setBeginTime(const F64 time)
{
mBeginTime[mNextBin] = time;
}
void LLStat::addValueTime(const F64 time, const F32 value)
{
if (mNumValues < mNumBins)
{
mNumValues++;
}
// Increment the bin counters.
mCurBin++;
if ((U32)mCurBin == mNumBins)
{
mCurBin = 0;
}
mNextBin++;
if ((U32)mNextBin == mNumBins)
{
mNextBin = 0;
}
mBins[mCurBin] = value;
mTime[mCurBin] = time;
mDT[mCurBin] = (F32)(mTime[mCurBin] - mBeginTime[mCurBin]);
//this value is used to prime the min/max calls
mLastTime = mTime[mCurBin];
mLastValue = value;
// Set the begin time for the next stat segment.
mBeginTime[mNextBin] = mTime[mCurBin];
mTime[mNextBin] = mTime[mCurBin];
mDT[mNextBin] = 0.f;
}
void LLStat::start()
{
if (mUseFrameTimer)
{
mBeginTime[mNextBin] = sFrameTimer.getElapsedSeconds();
}
else
{
mBeginTime[mNextBin] = sTimer.getElapsedTimeF64();
}
}
void LLStat::addValue(const F32 value)
{
if (mNumValues < mNumBins)
{
mNumValues++;
}
// Increment the bin counters.
mCurBin++;
if ((U32)mCurBin == mNumBins)
{
mCurBin = 0;
}
mNextBin++;
if ((U32)mNextBin == mNumBins)
{
mNextBin = 0;
}
mBins[mCurBin] = value;
if (mUseFrameTimer)
{
mTime[mCurBin] = sFrameTimer.getElapsedSeconds();
}
else
{
mTime[mCurBin] = sTimer.getElapsedTimeF64();
}
mDT[mCurBin] = (F32)(mTime[mCurBin] - mBeginTime[mCurBin]);
//this value is used to prime the min/max calls
mLastTime = mTime[mCurBin];
mLastValue = value;
// Set the begin time for the next stat segment.
mBeginTime[mNextBin] = mTime[mCurBin];
mTime[mNextBin] = mTime[mCurBin];
mDT[mNextBin] = 0.f;
}
F32 LLStat::getMax() const
{
U32 i;
F32 current_max = mLastValue;
if (mNumBins == 0)
{
current_max = 0.f;
}
else
{
for (i = 0; (i < mNumBins) && (i < mNumValues); i++)
{
// Skip the bin we're currently filling.
if (i == (U32)mNextBin)
{
continue;
}
if (mBins[i] > current_max)
{
current_max = mBins[i];
}
}
}
return current_max;
}
F32 LLStat::getMean() const
{
U32 i;
F32 current_mean = 0.f;
U32 samples = 0;
for (i = 0; (i < mNumBins) && (i < mNumValues); i++)
{
// Skip the bin we're currently filling.
if (i == (U32)mNextBin)
{
continue;
}
current_mean += mBins[i];
samples++;
}
// There will be a wrap error at 2^32. :)
if (samples != 0)
{
current_mean /= samples;
}
else
{
current_mean = 0.f;
}
return current_mean;
}
F32 LLStat::getMin() const
{
U32 i;
F32 current_min = mLastValue;
if (mNumBins == 0)
{
current_min = 0.f;
}
else
{
for (i = 0; (i < mNumBins) && (i < mNumValues); i++)
{
// Skip the bin we're currently filling.
if (i == (U32)mNextBin)
{
continue;
}
if (mBins[i] < current_min)
{
current_min = mBins[i];
}
}
}
return current_min;
}
F32 LLStat::getSum() const
{
U32 i;
F32 sum = 0.f;
for (i = 0; (i < mNumBins) && (i < mNumValues); i++)
{
// Skip the bin we're currently filling.
if (i == (U32)mNextBin)
{
continue;
}
sum += mBins[i];
}
return sum;
}
F32 LLStat::getSumDuration() const
{
U32 i;
F32 sum = 0.f;
for (i = 0; (i < mNumBins) && (i < mNumValues); i++)
{
// Skip the bin we're currently filling.
if (i == (U32)mNextBin)
{
continue;
}
sum += mDT[i];
}
return sum;
}
F32 LLStat::getPrev(S32 age) const
{
S32 bin;
bin = mCurBin - age;
while (bin < 0)
{
bin += mNumBins;
}
if (bin == mNextBin)
{
// Bogus for bin we're currently working on.
return 0.f;
}
return mBins[bin];
}
F32 LLStat::getPrevPerSec(S32 age) const
{
S32 bin;
bin = mCurBin - age;
while (bin < 0)
{
bin += mNumBins;
}
if (bin == mNextBin)
{
// Bogus for bin we're currently working on.
return 0.f;
}
return mBins[bin] / mDT[bin];
}
F64 LLStat::getPrevBeginTime(S32 age) const
{
S32 bin;
bin = mCurBin - age;
while (bin < 0)
{
bin += mNumBins;
}
if (bin == mNextBin)
{
// Bogus for bin we're currently working on.
return 0.f;
}
return mBeginTime[bin];
}
F64 LLStat::getPrevTime(S32 age) const
{
S32 bin;
bin = mCurBin - age;
while (bin < 0)
{
bin += mNumBins;
}
if (bin == mNextBin)
{
// Bogus for bin we're currently working on.
return 0.f;
}
return mTime[bin];
}
F32 LLStat::getBin(S32 bin) const
{
return mBins[bin];
}
F32 LLStat::getBinPerSec(S32 bin) const
{
return mBins[bin] / mDT[bin];
}
F64 LLStat::getBinBeginTime(S32 bin) const
{
return mBeginTime[bin];
}
F64 LLStat::getBinTime(S32 bin) const
{
return mTime[bin];
}
F32 LLStat::getCurrent() const
{
return mBins[mCurBin];
}
F32 LLStat::getCurrentPerSec() const
{
return mBins[mCurBin] / mDT[mCurBin];
}
F64 LLStat::getCurrentBeginTime() const
{
return mBeginTime[mCurBin];
}
F64 LLStat::getCurrentTime() const
{
return mTime[mCurBin];
}
F32 LLStat::getCurrentDuration() const
{
return mDT[mCurBin];
}
F32 LLStat::getMeanPerSec() const
{
U32 i;
F32 value = 0.f;
F32 dt = 0.f;
for (i = 0; (i < mNumBins) && (i < mNumValues); i++)
{
// Skip the bin we're currently filling.
if (i == (U32)mNextBin)
{
continue;
}
value += mBins[i];
dt += mDT[i];
}
if (dt > 0.f)
{
return value/dt;
}
else
{
return 0.f;
}
}
F32 LLStat::getMeanDuration() const
{
F32 dur = 0.0f;
U32 count = 0;
for (U32 i=0; (i < mNumBins) && (i < mNumValues); i++)
{
if (i == (U32)mNextBin)
{
continue;
}
dur += mDT[i];
count++;
}
if (count > 0)
{
dur /= F32(count);
return dur;
}
else
{
return 0.f;
}
}
F32 LLStat::getMaxPerSec() const
{
U32 i;
F32 value;
if (mNextBin != 0)
{
value = mBins[0]/mDT[0];
}
else if (mNumValues > 0)
{
value = mBins[1]/mDT[1];
}
else
{
value = 0.f;
}
for (i = 0; (i < mNumBins) && (i < mNumValues); i++)
{
// Skip the bin we're currently filling.
if (i == (U32)mNextBin)
{
continue;
}
value = llmax(value, mBins[i]/mDT[i]);
}
return value;
}
F32 LLStat::getMinPerSec() const
{
U32 i;
F32 value;
if (mNextBin != 0)
{
value = mBins[0]/mDT[0];
}
else if (mNumValues > 0)
{
value = mBins[1]/mDT[1];
}
else
{
value = 0.f;
}
for (i = 0; (i < mNumBins) && (i < mNumValues); i++)
{
// Skip the bin we're currently filling.
if (i == (U32)mNextBin)
{
continue;
}
value = llmin(value, mBins[i]/mDT[i]);
}
return value;
}
F32 LLStat::getMinDuration() const
{
F32 dur = 0.0f;
for (U32 i=0; (i < mNumBins) && (i < mNumValues); i++)
{
dur = llmin(dur, mDT[i]);
}
return dur;
}
U32 LLStat::getNumValues() const
{
return mNumValues;
}
S32 LLStat::getNumBins() const
{
return mNumBins;
}
S32 LLStat::getCurBin() const
{
return mCurBin;
}
S32 LLStat::getNextBin() const
{
return mNextBin;
}
F64 LLStat::getLastTime() const
{
return mLastTime;
}
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