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/**
* @file llskiplist.h
* @brief skip list implementation
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLSKIPLIST_H
#define LL_LLSKIPLIST_H
#include "llrand.h"
#include "llrand.h"
// NOTA BENE: Insert first needs to be < NOT <=
// Binary depth must be >= 2
template <class DATA_TYPE, S32 BINARY_DEPTH = 10>
class LLSkipList
{
public:
typedef BOOL (*compare)(const DATA_TYPE& first, const DATA_TYPE& second);
typedef compare insert_func;
typedef compare equals_func;
void init();
// basic constructor
LLSkipList();
// basic constructor including sorter
LLSkipList(insert_func insert_first, equals_func equals);
~LLSkipList();
inline void setInsertFirst(insert_func insert_first);
inline void setEquals(equals_func equals);
inline BOOL addData(const DATA_TYPE& data);
inline BOOL checkData(const DATA_TYPE& data);
// returns number of items in the list
inline S32 getLength() const; // NOT a constant time operation, traverses entire list!
inline BOOL moveData(const DATA_TYPE& data, LLSkipList *newlist);
inline BOOL removeData(const DATA_TYPE& data);
// remove all nodes from the list but do not delete data
inline void removeAllNodes();
// place mCurrentp on first node
inline void resetList();
// return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
inline DATA_TYPE getCurrentData();
// same as getCurrentData() but a more intuitive name for the operation
inline DATA_TYPE getNextData();
// remove the Node at mCurentOperatingp
// leave mCurrentp and mCurentOperatingp on the next entry
inline void removeCurrentData();
// reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
inline DATA_TYPE getFirstData();
class LLSkipNode
{
public:
LLSkipNode()
: mData(0)
{
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mForward[i] = NULL;
}
}
LLSkipNode(DATA_TYPE data)
: mData(data)
{
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mForward[i] = NULL;
}
}
~LLSkipNode()
{
}
DATA_TYPE mData;
LLSkipNode *mForward[BINARY_DEPTH];
private:
// Disallow copying of LLSkipNodes by not implementing these methods.
LLSkipNode(const LLSkipNode &);
LLSkipNode &operator=(const LLSkipNode &);
};
static BOOL defaultEquals(const DATA_TYPE& first, const DATA_TYPE& second)
{
return first == second;
}
private:
LLSkipNode mHead;
LLSkipNode *mUpdate[BINARY_DEPTH];
LLSkipNode *mCurrentp;
LLSkipNode *mCurrentOperatingp;
S32 mLevel;
insert_func mInsertFirst;
equals_func mEquals;
private:
// Disallow copying of LLSkipNodes by not implementing these methods.
LLSkipList(const LLSkipList &);
LLSkipList &operator=(const LLSkipList &);
};
///////////////////////
//
// Implementation
//
// Binary depth must be >= 2
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLSkipList<DATA_TYPE, BINARY_DEPTH>::init()
{
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mHead.mForward[i] = NULL;
mUpdate[i] = NULL;
}
mLevel = 1;
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
}
// basic constructor
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline LLSkipList<DATA_TYPE, BINARY_DEPTH>::LLSkipList()
: mInsertFirst(NULL),
mEquals(defaultEquals)
{
init();
}
// basic constructor including sorter
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline LLSkipList<DATA_TYPE, BINARY_DEPTH>::LLSkipList(insert_func insert,
equals_func equals)
: mInsertFirst(insert),
mEquals(equals)
{
init();
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline LLSkipList<DATA_TYPE, BINARY_DEPTH>::~LLSkipList()
{
removeAllNodes();
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLSkipList<DATA_TYPE, BINARY_DEPTH>::setInsertFirst(insert_func insert_first)
{
mInsertFirst = insert_first;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLSkipList<DATA_TYPE, BINARY_DEPTH>::setEquals(equals_func equals)
{
mEquals = equals;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLSkipList<DATA_TYPE, BINARY_DEPTH>::addData(const DATA_TYPE& data)
{
S32 level;
LLSkipNode *current = &mHead;
LLSkipNode *temp;
// find the pointer one in front of the one we want
if (mInsertFirst)
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(mInsertFirst(temp->mData, data)))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
else
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(temp->mData < data))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
// we're now just in front of where we want to be . . . take one step forward
current = *current->mForward;
// now add the new node
S32 newlevel;
for (newlevel = 1; newlevel <= mLevel && newlevel < BINARY_DEPTH; newlevel++)
{
if (ll_frand() < 0.5f)
break;
}
LLSkipNode *snode = new LLSkipNode(data);
if (newlevel > mLevel)
{
mHead.mForward[mLevel] = NULL;
mUpdate[mLevel] = &mHead;
mLevel = newlevel;
}
for (level = 0; level < newlevel; level++)
{
snode->mForward[level] = mUpdate[level]->mForward[level];
mUpdate[level]->mForward[level] = snode;
}
return TRUE;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLSkipList<DATA_TYPE, BINARY_DEPTH>::checkData(const DATA_TYPE& data)
{
S32 level;
LLSkipNode *current = &mHead;
LLSkipNode *temp;
// find the pointer one in front of the one we want
if (mInsertFirst)
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(mInsertFirst(temp->mData, data)))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
else
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(temp->mData < data))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
// we're now just in front of where we want to be . . . take one step forward
current = *current->mForward;
if (current)
{
return mEquals(current->mData, data);
}
return FALSE;
}
// returns number of items in the list
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline S32 LLSkipList<DATA_TYPE, BINARY_DEPTH>::getLength() const
{
U32 length = 0;
for (LLSkipNode* temp = *(mHead.mForward); temp != NULL; temp = temp->mForward[0])
{
length++;
}
return length;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLSkipList<DATA_TYPE, BINARY_DEPTH>::moveData(const DATA_TYPE& data, LLSkipList *newlist)
{
BOOL removed = removeData(data);
BOOL added = newlist->addData(data);
return removed && added;
}
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline BOOL LLSkipList<DATA_TYPE, BINARY_DEPTH>::removeData(const DATA_TYPE& data)
{
S32 level;
LLSkipNode *current = &mHead;
LLSkipNode *temp;
// find the pointer one in front of the one we want
if (mInsertFirst)
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(mInsertFirst(temp->mData, data)))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
else
{
for (level = mLevel - 1; level >= 0; level--)
{
temp = *(current->mForward + level);
while ( (temp)
&&(temp->mData < data))
{
current = temp;
temp = *(current->mForward + level);
}
*(mUpdate + level) = current;
}
}
// we're now just in front of where we want to be . . . take one step forward
current = *current->mForward;
if (!current)
{
// empty list or beyond the end!
return FALSE;
}
// is this the one we want?
if (!mEquals(current->mData, data))
{
// nope!
return FALSE;
}
else
{
// do we need to fix current or currentop?
if (current == mCurrentp)
{
mCurrentp = current->mForward[0];
}
if (current == mCurrentOperatingp)
{
mCurrentOperatingp = current->mForward[0];
}
// yes it is! change pointers as required
for (level = 0; level < mLevel; level++)
{
if (mUpdate[level]->mForward[level] != current)
{
// cool, we've fixed all the pointers!
break;
}
mUpdate[level]->mForward[level] = current->mForward[level];
}
// clean up cuurent
delete current;
// clean up mHead
while ( (mLevel > 1)
&&(!mHead.mForward[mLevel - 1]))
{
mLevel--;
}
}
return TRUE;
}
// remove all nodes from the list but do not delete data
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLSkipList<DATA_TYPE, BINARY_DEPTH>::removeAllNodes()
{
LLSkipNode *temp;
// reset mCurrentp
mCurrentp = *(mHead.mForward);
while (mCurrentp)
{
temp = mCurrentp->mForward[0];
delete mCurrentp;
mCurrentp = temp;
}
S32 i;
for (i = 0; i < BINARY_DEPTH; i++)
{
mHead.mForward[i] = NULL;
mUpdate[i] = NULL;
}
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
}
// place mCurrentp on first node
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLSkipList<DATA_TYPE, BINARY_DEPTH>::resetList()
{
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
}
// return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline DATA_TYPE LLSkipList<DATA_TYPE, BINARY_DEPTH>::getCurrentData()
{
if (mCurrentp)
{
mCurrentOperatingp = mCurrentp;
mCurrentp = mCurrentp->mForward[0];
return mCurrentOperatingp->mData;
}
else
{
//return NULL; // causes compile warning
return (DATA_TYPE)0; // equivalent, but no warning
}
}
// same as getCurrentData() but a more intuitive name for the operation
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline DATA_TYPE LLSkipList<DATA_TYPE, BINARY_DEPTH>::getNextData()
{
if (mCurrentp)
{
mCurrentOperatingp = mCurrentp;
mCurrentp = mCurrentp->mForward[0];
return mCurrentOperatingp->mData;
}
else
{
//return NULL; // causes compile warning
return (DATA_TYPE)0; // equivalent, but no warning
}
}
// remove the Node at mCurentOperatingp
// leave mCurrentp and mCurentOperatingp on the next entry
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline void LLSkipList<DATA_TYPE, BINARY_DEPTH>::removeCurrentData()
{
if (mCurrentOperatingp)
{
removeData(mCurrentOperatingp->mData);
}
}
// reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
template <class DATA_TYPE, S32 BINARY_DEPTH>
inline DATA_TYPE LLSkipList<DATA_TYPE, BINARY_DEPTH>::getFirstData()
{
mCurrentp = *(mHead.mForward);
mCurrentOperatingp = *(mHead.mForward);
if (mCurrentp)
{
mCurrentOperatingp = mCurrentp;
mCurrentp = mCurrentp->mForward[0];
return mCurrentOperatingp->mData;
}
else
{
//return NULL; // causes compile warning
return (DATA_TYPE)0; // equivalent, but no warning
}
}
#endif
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