1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
|
/**
* @file llframetimer.cpp
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "u64.h"
#include "llframetimer.h"
// Static members
//LLTimer LLFrameTimer::sInternalTimer;
U64 LLFrameTimer::sStartTotalTime = totalTime();
F64 LLFrameTimer::sFrameTime = 0.0;
U64 LLFrameTimer::sTotalTime = 0;
F64 LLFrameTimer::sTotalSeconds = 0.0;
S32 LLFrameTimer::sFrameCount = 0;
U64 LLFrameTimer::sFrameDeltaTime = 0;
const F64 USEC_PER_SECOND = 1000000.0;
const F64 USEC_TO_SEC_F64 = 0.000001;
// static
void LLFrameTimer::updateFrameTime()
{
U64 total_time = totalTime();
sFrameDeltaTime = total_time - sTotalTime;
sTotalTime = total_time;
sTotalSeconds = U64_to_F64(sTotalTime) * USEC_TO_SEC_F64;
sFrameTime = U64_to_F64(sTotalTime - sStartTotalTime) * USEC_TO_SEC_F64;
sFrameCount++;
}
void LLFrameTimer::start()
{
reset();
mStarted = TRUE;
}
void LLFrameTimer::stop()
{
mStarted = FALSE;
}
void LLFrameTimer::reset()
{
mStartTime = sFrameTime;
mExpiry = sFrameTime;
}
void LLFrameTimer::resetWithExpiry(F32 expiration)
{
reset();
setTimerExpirySec(expiration);
}
// Don't combine pause/unpause with start/stop
// Useage:
// LLFrameTime foo; // starts automatically
// foo.unpause(); // noop but safe
// foo.pause(); // pauses timer
// foo.unpause() // unpauses
// F32 elapsed = foo.getElapsedTimeF32() // does not include time between pause() and unpause()
// Note: elapsed would also be valid with no unpause() call (= time run until pause() called)
void LLFrameTimer::pause()
{
if (mStarted)
mStartTime = sFrameTime - mStartTime; // save dtime
mStarted = FALSE;
}
void LLFrameTimer::unpause()
{
if (!mStarted)
mStartTime = sFrameTime - mStartTime; // restore dtime
mStarted = TRUE;
}
void LLFrameTimer::setTimerExpirySec(F32 expiration)
{
mExpiry = expiration + mStartTime;
}
void LLFrameTimer::setExpiryAt(F64 seconds_since_epoch)
{
mStartTime = sFrameTime;
mExpiry = seconds_since_epoch - (USEC_TO_SEC_F64 * sStartTotalTime);
}
F64 LLFrameTimer::expiresAt() const
{
F64 expires_at = U64_to_F64(sStartTotalTime) * USEC_TO_SEC_F64;
expires_at += mExpiry;
return expires_at;
}
BOOL LLFrameTimer::checkExpirationAndReset(F32 expiration)
{
//llinfos << "LLFrameTimer::checkExpirationAndReset()" << llendl;
//llinfos << " mStartTime:" << mStartTime << llendl;
//llinfos << " sFrameTime:" << sFrameTime << llendl;
//llinfos << " mExpiry: " << mExpiry << llendl;
if(hasExpired())
{
reset();
setTimerExpirySec(expiration);
return TRUE;
}
return FALSE;
}
// static
F32 LLFrameTimer::getFrameDeltaTimeF32()
{
return (F32)(U64_to_F64(sFrameDeltaTime) * USEC_TO_SEC_F64);
}
// static
// Return seconds since the current frame started
F32 LLFrameTimer::getCurrentFrameTime()
{
U64 frame_time = totalTime() - sTotalTime;
return (F32)(U64_to_F64(frame_time) * USEC_TO_SEC_F64);
}
// Glue code to avoid full class .h file #includes
F32 getCurrentFrameTime()
{
return (F32)(LLFrameTimer::getCurrentFrameTime());
}
|