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|
/**
* @file linked_lists.h
* @brief LLLinkedList class header amd implementation file.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LINKED_LISTS_H
#define LL_LINKED_LISTS_H
/**
* Provides a standard doubly linked list for fun and profit
* Utilizes a neat trick off of Flipcode where the back pointer is a
* pointer to a pointer, allowing easier transfer of nodes between lists, &c
* And a template class, of course
*/
#include "llerror.h"
template <class DATA_TYPE> class LLLinkedList
{
public:
friend class LLLinkNode;
// External interface
// basic constructor
LLLinkedList() : mHead(NULL), mCurrentp(NULL), mInsertBefore(NULL)
{
mCurrentp = mHead.mNextp;
mCurrentOperatingp = mHead.mNextp;
mCount = 0;
}
// basic constructor
LLLinkedList(BOOL (*insert_before)(DATA_TYPE *data_new, DATA_TYPE *data_tested)) : mHead(NULL), mCurrentp(NULL), mInsertBefore(insert_before)
{
mCurrentp = mHead.mNextp;
mCurrentOperatingp = mHead.mNextp;
mCount = 0;
}
// destructor destroys list and nodes, but not data in nodes
~LLLinkedList()
{
removeAllNodes();
}
// set mInsertBefore
void setInsertBefore(BOOL (*insert_before)(DATA_TYPE *data_new, DATA_TYPE *data_tested))
{
mInsertBefore = insert_before;
}
//
// WARNING!!!!!!!
// addData and addDataSorted are NOT O(1) operations, but O(n) because they check
// for existence of the data in the linked list first. Why, I don't know - djs
// If you don't care about dupes, use addDataNoCheck
//
// put data into a node and stick it at the front of the list
inline BOOL addData(DATA_TYPE *data);
// put data into a node and sort into list by mInsertBefore()
// calls normal add if mInsertBefore isn't set
inline BOOL addDataSorted(DATA_TYPE *data);
inline BOOL addDataNoCheck(DATA_TYPE *data);
// bubbleSortList
// does an improved bubble sort of the list . . . works best with almost sorted data
// does nothing if mInsertBefore isn't set
// Nota Bene: Swaps are accomplished by swapping data pointers
inline void bubbleSortList();
// put data into a node and stick it at the end of the list
inline BOOL addDataAtEnd(DATA_TYPE *data);
// returns number of items in the list
inline S32 getLength() const;
inline BOOL isEmpty();
// search the list starting at mHead.mNextp and remove the link with mDatap == data
// leave mCurrentp and mCurrentOperatingp on the next entry
// return TRUE if found, FALSE if not found
inline BOOL removeData(DATA_TYPE *data);
// search the list starting at mHead.mNextp and delete the link with mDatap == data
// leave mCurrentp and mCurrentOperatingp on the next entry
// return TRUE if found, FALSE if not found
inline BOOL deleteData(DATA_TYPE *data);
// remove all nodes from the list and delete the associated data
inline void deleteAllData();
// remove all nodes from the list but do not delete data
inline void removeAllNodes();
// check to see if data is in list
// if TRUE then mCurrentp and mCurrentOperatingp point to data
inline BOOL checkData(DATA_TYPE *data);
// place mCurrentp on first node
inline void resetList();
// return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
inline DATA_TYPE *getCurrentData();
// same as getCurrentData() but a more intuitive name for the operation
inline DATA_TYPE *getNextData();
// reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
inline DATA_TYPE *getFirstData();
// reset the list and return the data at position n, set mCurentOperatingp to that node and bump mCurrentp
// Note: n is zero-based
inline DATA_TYPE *getNthData( U32 n);
// reset the list and return the last data in it, set mCurentOperatingp to that node and bump mCurrentp
inline DATA_TYPE *getLastData();
// remove the Node at mCurentOperatingp
// leave mCurrentp and mCurentOperatingp on the next entry
inline void removeCurrentData();
// remove the Node at mCurentOperatingp and add it to newlist
// leave mCurrentp and mCurentOperatingp on the next entry
void moveCurrentData(LLLinkedList *newlist, BOOL b_sort);
BOOL moveData(DATA_TYPE *data, LLLinkedList *newlist, BOOL b_sort);
// delete the Node at mCurentOperatingp
// leave mCurrentp anf mCurentOperatingp on the next entry
void deleteCurrentData();
private:
// node that actually contains the data
class LLLinkNode
{
public:
// assign the mDatap pointer
LLLinkNode(DATA_TYPE *data) : mDatap(data), mNextp(NULL), mPrevpp(NULL)
{
}
// destructor does not, by default, destroy associated data
// however, the mDatap must be NULL to ensure that we aren't causing memory leaks
~LLLinkNode()
{
if (mDatap)
{
llerror("Attempting to call LLLinkNode destructor with a non-null mDatap!", 1);
}
}
// delete associated data and NULL out pointer
void deleteData()
{
delete mDatap;
mDatap = NULL;
}
// NULL out pointer
void removeData()
{
mDatap = NULL;
}
DATA_TYPE *mDatap;
LLLinkNode *mNextp;
LLLinkNode **mPrevpp;
};
// add a node at the front of the list
void addData(LLLinkNode *node)
{
// don't allow NULL to be passed to addData
if (!node)
{
llerror("NULL pointer passed to LLLinkedList::addData", 0);
}
// add the node to the front of the list
node->mPrevpp = &mHead.mNextp;
node->mNextp = mHead.mNextp;
// if there's something in the list, fix its back pointer
if (node->mNextp)
{
node->mNextp->mPrevpp = &node->mNextp;
}
mHead.mNextp = node;
}
LLLinkNode mHead; // fake head node. . . makes pointer operations faster and easier
LLLinkNode *mCurrentp; // mCurrentp is the Node that getCurrentData returns
LLLinkNode *mCurrentOperatingp; // this is the node that the various mumbleCurrentData functions act on
BOOL (*mInsertBefore)(DATA_TYPE *data_new, DATA_TYPE *data_tested); // user function set to allow sorted lists
U32 mCount;
};
template <class DATA_TYPE>
BOOL LLLinkedList<DATA_TYPE>::addData(DATA_TYPE *data)
{
// don't allow NULL to be passed to addData
if (!data)
{
llerror("NULL pointer passed to LLLinkedList::addData", 0);
}
LLLinkNode *tcurr = mCurrentp;
LLLinkNode *tcurrop = mCurrentOperatingp;
if ( checkData(data))
{
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
return FALSE;
}
// make the new node
LLLinkNode *temp = new LLLinkNode(data);
// add the node to the front of the list
temp->mPrevpp = &mHead.mNextp;
temp->mNextp = mHead.mNextp;
// if there's something in the list, fix its back pointer
if (temp->mNextp)
{
temp->mNextp->mPrevpp = &temp->mNextp;
}
mHead.mNextp = temp;
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
mCount++;
return TRUE;
}
template <class DATA_TYPE>
BOOL LLLinkedList<DATA_TYPE>::addDataNoCheck(DATA_TYPE *data)
{
// don't allow NULL to be passed to addData
if (!data)
{
llerror("NULL pointer passed to LLLinkedList::addData", 0);
}
LLLinkNode *tcurr = mCurrentp;
LLLinkNode *tcurrop = mCurrentOperatingp;
// make the new node
LLLinkNode *temp = new LLLinkNode(data);
// add the node to the front of the list
temp->mPrevpp = &mHead.mNextp;
temp->mNextp = mHead.mNextp;
// if there's something in the list, fix its back pointer
if (temp->mNextp)
{
temp->mNextp->mPrevpp = &temp->mNextp;
}
mHead.mNextp = temp;
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
mCount++;
return TRUE;
}
template <class DATA_TYPE>
BOOL LLLinkedList<DATA_TYPE>::addDataSorted(DATA_TYPE *data)
{
LLLinkNode *tcurr = mCurrentp;
LLLinkNode *tcurrop = mCurrentOperatingp;
// don't allow NULL to be passed to addData
if (!data)
{
llerror("NULL pointer passed to LLLinkedList::addDataSorted", 0);
}
if (checkData(data))
{
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
return FALSE;
}
// mInsertBefore not set?
if (!mInsertBefore)
{
addData(data);
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
return FALSE;
}
// empty list?
if (!mHead.mNextp)
{
addData(data);
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
return TRUE;
}
// make the new node
LLLinkNode *temp = new LLLinkNode(data);
// walk the list until mInsertBefore returns true
mCurrentp = mHead.mNextp;
while (mCurrentp->mNextp)
{
if (mInsertBefore(data, mCurrentp->mDatap))
{
// insert before the current one
temp->mPrevpp = mCurrentp->mPrevpp;
temp->mNextp = mCurrentp;
*(temp->mPrevpp) = temp;
mCurrentp->mPrevpp = &temp->mNextp;
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
mCount++;
return TRUE;
}
else
{
mCurrentp = mCurrentp->mNextp;
}
}
// on the last element, add before?
if (mInsertBefore(data, mCurrentp->mDatap))
{
// insert before the current one
temp->mPrevpp = mCurrentp->mPrevpp;
temp->mNextp = mCurrentp;
*(temp->mPrevpp) = temp;
mCurrentp->mPrevpp = &temp->mNextp;
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
}
else // insert after
{
temp->mPrevpp = &mCurrentp->mNextp;
temp->mNextp = NULL;
mCurrentp->mNextp = temp;
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
}
mCount++;
return TRUE;
}
template <class DATA_TYPE>
void LLLinkedList<DATA_TYPE>::bubbleSortList()
{
// mInsertBefore not set
if (!mInsertBefore)
{
return;
}
LLLinkNode *tcurr = mCurrentp;
LLLinkNode *tcurrop = mCurrentOperatingp;
BOOL b_swapped = FALSE;
DATA_TYPE *temp;
// Nota Bene: This will break if more than 0x7FFFFFFF members in list!
S32 length = 0x7FFFFFFF;
S32 count = 0;
do
{
b_swapped = FALSE;
mCurrentp = mHead.mNextp;
count = 0;
while ( (count + 1 < length)
&&(mCurrentp))
{
if (mCurrentp->mNextp)
{
if (!mInsertBefore(mCurrentp->mDatap, mCurrentp->mNextp->mDatap))
{
// swap data pointers!
temp = mCurrentp->mDatap;
mCurrentp->mDatap = mCurrentp->mNextp->mDatap;
mCurrentp->mNextp->mDatap = temp;
b_swapped = TRUE;
}
}
else
{
break;
}
count++;
mCurrentp = mCurrentp->mNextp;
}
length = count;
} while (b_swapped);
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
}
template <class DATA_TYPE>
BOOL LLLinkedList<DATA_TYPE>::addDataAtEnd(DATA_TYPE *data)
{
LLLinkNode *tcurr = mCurrentp;
LLLinkNode *tcurrop = mCurrentOperatingp;
// don't allow NULL to be passed to addData
if (!data)
{
llerror("NULL pointer passed to LLLinkedList::addData", 0);
}
if (checkData(data))
{
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
return FALSE;
}
// make the new node
LLLinkNode *temp = new LLLinkNode(data);
// add the node to the end of the list
// if empty, add to the front and be done with it
if (!mHead.mNextp)
{
temp->mPrevpp = &mHead.mNextp;
temp->mNextp = NULL;
mHead.mNextp = temp;
}
else
{
// otherwise, walk to the end of the list
mCurrentp = mHead.mNextp;
while (mCurrentp->mNextp)
{
mCurrentp = mCurrentp->mNextp;
}
temp->mPrevpp = &mCurrentp->mNextp;
temp->mNextp = NULL;
mCurrentp->mNextp = temp;
}
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
mCount++;
return TRUE;
}
// returns number of items in the list
template <class DATA_TYPE>
S32 LLLinkedList<DATA_TYPE>::getLength() const
{
// S32 length = 0;
// for (LLLinkNode* temp = mHead.mNextp; temp != NULL; temp = temp->mNextp)
// {
// length++;
// }
return mCount;
}
template <class DATA_TYPE>
BOOL LLLinkedList<DATA_TYPE>::isEmpty()
{
return (mCount == 0);
}
// search the list starting at mHead.mNextp and remove the link with mDatap == data
// leave mCurrentp and mCurrentOperatingp on the next entry
// return TRUE if found, FALSE if not found
template <class DATA_TYPE>
BOOL LLLinkedList<DATA_TYPE>::removeData(DATA_TYPE *data)
{
BOOL b_found = FALSE;
// don't allow NULL to be passed to addData
if (!data)
{
llerror("NULL pointer passed to LLLinkedList::removeData", 0);
}
LLLinkNode *tcurr = mCurrentp;
LLLinkNode *tcurrop = mCurrentOperatingp;
mCurrentp = mHead.mNextp;
mCurrentOperatingp = mHead.mNextp;
while (mCurrentOperatingp)
{
if (mCurrentOperatingp->mDatap == data)
{
b_found = TRUE;
// remove the node
// if there is a next one, fix it
if (mCurrentOperatingp->mNextp)
{
mCurrentOperatingp->mNextp->mPrevpp = mCurrentOperatingp->mPrevpp;
}
*(mCurrentOperatingp->mPrevpp) = mCurrentOperatingp->mNextp;
// remove the LLLinkNode
// if we were on the one we want to delete, bump the cached copies
if (mCurrentOperatingp == tcurrop)
{
tcurrop = tcurr = mCurrentOperatingp->mNextp;
}
else if (mCurrentOperatingp == tcurr)
{
tcurrop = tcurr = mCurrentOperatingp->mNextp;
}
mCurrentp = mCurrentOperatingp->mNextp;
mCurrentOperatingp->removeData();
delete mCurrentOperatingp;
mCurrentOperatingp = mCurrentp;
mCount--;
break;
}
mCurrentOperatingp = mCurrentOperatingp->mNextp;
}
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
return b_found;
}
// search the list starting at mHead.mNextp and delete the link with mDatap == data
// leave mCurrentp and mCurrentOperatingp on the next entry
// return TRUE if found, FALSE if not found
template <class DATA_TYPE>
BOOL LLLinkedList<DATA_TYPE>::deleteData(DATA_TYPE *data)
{
BOOL b_found = FALSE;
// don't allow NULL to be passed to addData
if (!data)
{
llerror("NULL pointer passed to LLLinkedList::removeData", 0);
}
LLLinkNode *tcurr = mCurrentp;
LLLinkNode *tcurrop = mCurrentOperatingp;
mCurrentp = mHead.mNextp;
mCurrentOperatingp = mHead.mNextp;
while (mCurrentOperatingp)
{
if (mCurrentOperatingp->mDatap == data)
{
b_found = TRUE;
// remove the node
// if there is a next one, fix it
if (mCurrentOperatingp->mNextp)
{
mCurrentOperatingp->mNextp->mPrevpp = mCurrentOperatingp->mPrevpp;
}
*(mCurrentOperatingp->mPrevpp) = mCurrentOperatingp->mNextp;
// delete the LLLinkNode
// if we were on the one we want to delete, bump the cached copies
if (mCurrentOperatingp == tcurrop)
{
tcurrop = tcurr = mCurrentOperatingp->mNextp;
}
// and delete the associated data
llassert(mCurrentOperatingp);
mCurrentp = mCurrentOperatingp->mNextp;
mCurrentOperatingp->deleteData();
delete mCurrentOperatingp;
mCurrentOperatingp = mCurrentp;
mCount--;
break;
}
mCurrentOperatingp = mCurrentOperatingp->mNextp;
}
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
return b_found;
}
// remove all nodes from the list and delete the associated data
template <class DATA_TYPE>
void LLLinkedList<DATA_TYPE>::deleteAllData()
{
LLLinkNode *temp;
// reset mCurrentp
mCurrentp = mHead.mNextp;
while (mCurrentp)
{
temp = mCurrentp->mNextp;
mCurrentp->deleteData();
delete mCurrentp;
mCurrentp = temp;
}
// reset mHead and mCurrentp
mHead.mNextp = NULL;
mCurrentp = mHead.mNextp;
mCurrentOperatingp = mHead.mNextp;
mCount = 0;
}
// remove all nodes from the list but do not delete data
template <class DATA_TYPE>
void LLLinkedList<DATA_TYPE>::removeAllNodes()
{
LLLinkNode *temp;
// reset mCurrentp
mCurrentp = mHead.mNextp;
while (mCurrentp)
{
temp = mCurrentp->mNextp;
mCurrentp->removeData();
delete mCurrentp;
mCurrentp = temp;
}
// reset mHead and mCurrentp
mHead.mNextp = NULL;
mCurrentp = mHead.mNextp;
mCurrentOperatingp = mHead.mNextp;
mCount = 0;
}
// check to see if data is in list
// if TRUE then mCurrentp and mCurrentOperatingp point to data
template <class DATA_TYPE>
BOOL LLLinkedList<DATA_TYPE>::checkData(DATA_TYPE *data)
{
// reset mCurrentp
mCurrentp = mHead.mNextp;
while (mCurrentp)
{
if (mCurrentp->mDatap == data)
{
mCurrentOperatingp = mCurrentp;
return TRUE;
}
mCurrentp = mCurrentp->mNextp;
}
mCurrentOperatingp = mCurrentp;
return FALSE;
}
// place mCurrentp on first node
template <class DATA_TYPE>
void LLLinkedList<DATA_TYPE>::resetList()
{
mCurrentp = mHead.mNextp;
mCurrentOperatingp = mHead.mNextp;
}
// return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
template <class DATA_TYPE>
DATA_TYPE *LLLinkedList<DATA_TYPE>::getCurrentData()
{
if (mCurrentp)
{
mCurrentOperatingp = mCurrentp;
mCurrentp = mCurrentp->mNextp;
return mCurrentOperatingp->mDatap;
}
else
{
return NULL;
}
}
// same as getCurrentData() but a more intuitive name for the operation
template <class DATA_TYPE>
DATA_TYPE *LLLinkedList<DATA_TYPE>::getNextData()
{
if (mCurrentp)
{
mCurrentOperatingp = mCurrentp;
mCurrentp = mCurrentp->mNextp;
return mCurrentOperatingp->mDatap;
}
else
{
return NULL;
}
}
// reset the list and return the data currently pointed to, set mCurentOperatingp to that node and bump mCurrentp
template <class DATA_TYPE>
DATA_TYPE *LLLinkedList<DATA_TYPE>::getFirstData()
{
mCurrentp = mHead.mNextp;
mCurrentOperatingp = mHead.mNextp;
if (mCurrentp)
{
mCurrentOperatingp = mCurrentp;
mCurrentp = mCurrentp->mNextp;
return mCurrentOperatingp->mDatap;
}
else
{
return NULL;
}
}
// Note: n is zero-based
template <class DATA_TYPE>
DATA_TYPE *LLLinkedList<DATA_TYPE>::getNthData( U32 n )
{
mCurrentOperatingp = mHead.mNextp;
// if empty, return NULL
if (!mCurrentOperatingp)
{
return NULL;
}
for( U32 i = 0; i < n; i++ )
{
mCurrentOperatingp = mCurrentOperatingp->mNextp;
if( !mCurrentOperatingp )
{
return NULL;
}
}
mCurrentp = mCurrentOperatingp->mNextp;
return mCurrentOperatingp->mDatap;
}
// reset the list and return the last data in it, set mCurentOperatingp to that node and bump mCurrentp
template <class DATA_TYPE>
DATA_TYPE *LLLinkedList<DATA_TYPE>::getLastData()
{
mCurrentOperatingp = mHead.mNextp;
// if empty, return NULL
if (!mCurrentOperatingp)
return NULL;
// walk until we're pointing at the last entry
while (mCurrentOperatingp->mNextp)
{
mCurrentOperatingp = mCurrentOperatingp->mNextp;
}
mCurrentp = mCurrentOperatingp->mNextp;
return mCurrentOperatingp->mDatap;
}
// remove the Node at mCurentOperatingp
// leave mCurrentp and mCurentOperatingp on the next entry
// return TRUE if found, FALSE if not found
template <class DATA_TYPE>
void LLLinkedList<DATA_TYPE>::removeCurrentData()
{
if (mCurrentOperatingp)
{
// remove the node
// if there is a next one, fix it
if (mCurrentOperatingp->mNextp)
{
mCurrentOperatingp->mNextp->mPrevpp = mCurrentOperatingp->mPrevpp;
}
*(mCurrentOperatingp->mPrevpp) = mCurrentOperatingp->mNextp;
// remove the LLLinkNode
mCurrentp = mCurrentOperatingp->mNextp;
mCurrentOperatingp->removeData();
delete mCurrentOperatingp;
mCount--;
mCurrentOperatingp = mCurrentp;
}
}
// remove the Node at mCurentOperatingp and add it to newlist
// leave mCurrentp and mCurentOperatingp on the next entry
// return TRUE if found, FALSE if not found
template <class DATA_TYPE>
void LLLinkedList<DATA_TYPE>::moveCurrentData(LLLinkedList *newlist, BOOL b_sort)
{
if (mCurrentOperatingp)
{
// remove the node
// if there is a next one, fix it
if (mCurrentOperatingp->mNextp)
{
mCurrentOperatingp->mNextp->mPrevpp = mCurrentOperatingp->mPrevpp;
}
*(mCurrentOperatingp->mPrevpp) = mCurrentOperatingp->mNextp;
// remove the LLLinkNode
mCurrentp = mCurrentOperatingp->mNextp;
// move the node to the new list
newlist->addData(mCurrentOperatingp);
if (b_sort)
bubbleSortList();
mCurrentOperatingp = mCurrentp;
}
}
template <class DATA_TYPE>
BOOL LLLinkedList<DATA_TYPE>::moveData(DATA_TYPE *data, LLLinkedList *newlist, BOOL b_sort)
{
BOOL b_found = FALSE;
// don't allow NULL to be passed to addData
if (!data)
{
llerror("NULL pointer passed to LLLinkedList::removeData", 0);
}
LLLinkNode *tcurr = mCurrentp;
LLLinkNode *tcurrop = mCurrentOperatingp;
mCurrentp = mHead.mNextp;
mCurrentOperatingp = mHead.mNextp;
while (mCurrentOperatingp)
{
if (mCurrentOperatingp->mDatap == data)
{
b_found = TRUE;
// remove the node
// if there is a next one, fix it
if (mCurrentOperatingp->mNextp)
{
mCurrentOperatingp->mNextp->mPrevpp = mCurrentOperatingp->mPrevpp;
}
*(mCurrentOperatingp->mPrevpp) = mCurrentOperatingp->mNextp;
// if we were on the one we want to delete, bump the cached copies
if ( (mCurrentOperatingp == tcurrop)
||(mCurrentOperatingp == tcurr))
{
tcurrop = tcurr = mCurrentOperatingp->mNextp;
}
// remove the LLLinkNode
mCurrentp = mCurrentOperatingp->mNextp;
// move the node to the new list
newlist->addData(mCurrentOperatingp);
if (b_sort)
newlist->bubbleSortList();
mCurrentOperatingp = mCurrentp;
break;
}
mCurrentOperatingp = mCurrentOperatingp->mNextp;
}
// restore
mCurrentp = tcurr;
mCurrentOperatingp = tcurrop;
return b_found;
}
// delete the Node at mCurentOperatingp
// leave mCurrentp anf mCurentOperatingp on the next entry
// return TRUE if found, FALSE if not found
template <class DATA_TYPE>
void LLLinkedList<DATA_TYPE>::deleteCurrentData()
{
if (mCurrentOperatingp)
{
// remove the node
// if there is a next one, fix it
if (mCurrentOperatingp->mNextp)
{
mCurrentOperatingp->mNextp->mPrevpp = mCurrentOperatingp->mPrevpp;
}
*(mCurrentOperatingp->mPrevpp) = mCurrentOperatingp->mNextp;
// remove the LLLinkNode
mCurrentp = mCurrentOperatingp->mNextp;
mCurrentOperatingp->deleteData();
if (mCurrentOperatingp->mDatap)
llerror("This is impossible!", 0);
delete mCurrentOperatingp;
mCurrentOperatingp = mCurrentp;
mCount--;
}
}
#endif
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