1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
|
/**
* @file llanimationstates.h
* @brief Implementation of animation state support.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLANIMATIONSTATES_H
#define LL_LLANIMATIONSTATES_H
#include <map>
#include "string_table.h"
#include "lluuid.h"
//-----------------------------------------------------------------------------
// These bit flags are generally used to track the animation state
// of characters. The simulator and viewer share these flags to interpret
// the Animation name/value attribute on agents.
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Agent Animation State
//-----------------------------------------------------------------------------
const S32 MAX_CONCURRENT_ANIMS = 16;
const LLUUID ANIM_AGENT_AFRAID = LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca");
const LLUUID ANIM_AGENT_AIM_BAZOOKA_R = LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef");
const LLUUID ANIM_AGENT_AIM_BOW_L = LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506");
const LLUUID ANIM_AGENT_AIM_HANDGUN_R = LLUUID("3147d815-6338-b932-f011-16b56d9ac18b");
const LLUUID ANIM_AGENT_AIM_RIFLE_R = LLUUID("ea633413-8006-180a-c3ba-96dd1d756720");
const LLUUID ANIM_AGENT_ANGRY = LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e");
const LLUUID ANIM_AGENT_AWAY = LLUUID("fd037134-85d4-f241-72c6-4f42164fedee");
const LLUUID ANIM_AGENT_BACKFLIP = LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304");
const LLUUID ANIM_AGENT_BELLY_LAUGH = LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515");
const LLUUID ANIM_AGENT_BLOW_KISS = LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624");
const LLUUID ANIM_AGENT_BORED = LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510");
const LLUUID ANIM_AGENT_BOW = LLUUID("82e99230-c906-1403-4d9c-3889dd98daba");
const LLUUID ANIM_AGENT_BRUSH = LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01");
const LLUUID ANIM_AGENT_BUSY = LLUUID("efcf670c-2d18-8128-973a-034ebc806b67");
const LLUUID ANIM_AGENT_CLAP = LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668");
const LLUUID ANIM_AGENT_COURTBOW = LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50");
const LLUUID ANIM_AGENT_CROUCH = LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c");
const LLUUID ANIM_AGENT_CROUCHWALK = LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022");
const LLUUID ANIM_AGENT_CRY = LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed");
const LLUUID ANIM_AGENT_CUSTOMIZE = LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53");
const LLUUID ANIM_AGENT_CUSTOMIZE_DONE = LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c");
const LLUUID ANIM_AGENT_DANCE1 = LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d");
const LLUUID ANIM_AGENT_DANCE2 = LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818");
const LLUUID ANIM_AGENT_DANCE3 = LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114");
const LLUUID ANIM_AGENT_DANCE4 = LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7");
const LLUUID ANIM_AGENT_DANCE5 = LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155");
const LLUUID ANIM_AGENT_DANCE6 = LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12");
const LLUUID ANIM_AGENT_DANCE7 = LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6");
const LLUUID ANIM_AGENT_DANCE8 = LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc");
const LLUUID ANIM_AGENT_DEAD = LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276");
const LLUUID ANIM_AGENT_DRINK = LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f");
const LLUUID ANIM_AGENT_EMBARRASSED = LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6");
const LLUUID ANIM_AGENT_EXPRESS_AFRAID = LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e");
const LLUUID ANIM_AGENT_EXPRESS_ANGER = LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de");
const LLUUID ANIM_AGENT_EXPRESS_BORED = LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d");
const LLUUID ANIM_AGENT_EXPRESS_CRY = LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33");
const LLUUID ANIM_AGENT_EXPRESS_DISDAIN = LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1");
const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED = LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424");
const LLUUID ANIM_AGENT_EXPRESS_FROWN = LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001");
const LLUUID ANIM_AGENT_EXPRESS_KISS = LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14");
const LLUUID ANIM_AGENT_EXPRESS_LAUGH = LLUUID("62570842-0950-96f8-341c-809e65110823");
const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH = LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7");
const LLUUID ANIM_AGENT_EXPRESS_REPULSED = LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1");
const LLUUID ANIM_AGENT_EXPRESS_SAD = LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7");
const LLUUID ANIM_AGENT_EXPRESS_SHRUG = LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef");
const LLUUID ANIM_AGENT_EXPRESS_SMILE = LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312");
const LLUUID ANIM_AGENT_EXPRESS_SURPRISE = LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24");
const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT = LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf");
const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE = LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e");
const LLUUID ANIM_AGENT_EXPRESS_WINK = LLUUID("da020525-4d94-59d6-23d7-81fdebf33148");
const LLUUID ANIM_AGENT_EXPRESS_WORRY = LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950");
const LLUUID ANIM_AGENT_FALLDOWN = LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094");
const LLUUID ANIM_AGENT_FEMALE_WALK = LLUUID("f5fc7433-043d-e819-8298-f519a119b688");
const LLUUID ANIM_AGENT_FINGER_WAG = LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f");
const LLUUID ANIM_AGENT_FIST_PUMP = LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a");
const LLUUID ANIM_AGENT_FLY = LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf");
const LLUUID ANIM_AGENT_FLYSLOW = LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6");
const LLUUID ANIM_AGENT_HELLO = LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9");
const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R = LLUUID("ef62d355-c815-4816-2474-b1acc21094a6");
const LLUUID ANIM_AGENT_HOLD_BOW_L = LLUUID("8b102617-bcba-037b-86c1-b76219f90c88");
const LLUUID ANIM_AGENT_HOLD_HANDGUN_R = LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2");
const LLUUID ANIM_AGENT_HOLD_RIFLE_R = LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33");
const LLUUID ANIM_AGENT_HOLD_THROW_R = LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6");
const LLUUID ANIM_AGENT_HOVER = LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d");
const LLUUID ANIM_AGENT_HOVER_DOWN = LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e");
const LLUUID ANIM_AGENT_HOVER_UP = LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864");
const LLUUID ANIM_AGENT_IMPATIENT = LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3");
const LLUUID ANIM_AGENT_JUMP = LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e");
const LLUUID ANIM_AGENT_JUMP_FOR_JOY = LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa");
const LLUUID ANIM_AGENT_KISS_MY_BUTT = LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51");
const LLUUID ANIM_AGENT_LAND = LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f");
const LLUUID ANIM_AGENT_LAUGH_SHORT = LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f");
const LLUUID ANIM_AGENT_MEDIUM_LAND = LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57");
const LLUUID ANIM_AGENT_MOTORCYCLE_SIT = LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29");
const LLUUID ANIM_AGENT_MUSCLE_BEACH = LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b");
const LLUUID ANIM_AGENT_NO = LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74");
const LLUUID ANIM_AGENT_NO_UNHAPPY = LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4");
const LLUUID ANIM_AGENT_NYAH_NYAH = LLUUID("f061723d-0a18-754f-66ee-29a44795a32f");
const LLUUID ANIM_AGENT_ONETWO_PUNCH = LLUUID("eefc79be-daae-a239-8c04-890f5d23654a");
const LLUUID ANIM_AGENT_PEACE = LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9");
const LLUUID ANIM_AGENT_POINT_ME = LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752");
const LLUUID ANIM_AGENT_POINT_YOU = LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de");
const LLUUID ANIM_AGENT_PRE_JUMP = LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244");
const LLUUID ANIM_AGENT_PUNCH_LEFT = LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0");
const LLUUID ANIM_AGENT_PUNCH_RIGHT = LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656");
const LLUUID ANIM_AGENT_REPULSED = LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf");
const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK = LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda");
const LLUUID ANIM_AGENT_RPS_COUNTDOWN = LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f");
const LLUUID ANIM_AGENT_RPS_PAPER = LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a");
const LLUUID ANIM_AGENT_RPS_ROCK = LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f");
const LLUUID ANIM_AGENT_RPS_SCISSORS = LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325");
const LLUUID ANIM_AGENT_RUN = LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445");
const LLUUID ANIM_AGENT_SAD = LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a");
const LLUUID ANIM_AGENT_SALUTE = LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104");
const LLUUID ANIM_AGENT_SHOOT_BOW_L = LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8");
const LLUUID ANIM_AGENT_SHOUT = LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42");
const LLUUID ANIM_AGENT_SHRUG = LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5");
const LLUUID ANIM_AGENT_SIT = LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568");
const LLUUID ANIM_AGENT_SIT_FEMALE = LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782");
const LLUUID ANIM_AGENT_SIT_GENERIC = LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7");
const LLUUID ANIM_AGENT_SIT_GROUND = LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86");
const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED = LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e");
const LLUUID ANIM_AGENT_SIT_TO_STAND = LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e");
const LLUUID ANIM_AGENT_SLEEP = LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40");
const LLUUID ANIM_AGENT_SMOKE_IDLE = LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a");
const LLUUID ANIM_AGENT_SMOKE_INHALE = LLUUID("6802d553-49da-0778-9f85-1599a2266526");
const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN = LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6");
const LLUUID ANIM_AGENT_SNAPSHOT = LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c");
const LLUUID ANIM_AGENT_STAND = LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f");
const LLUUID ANIM_AGENT_STANDUP = LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422");
const LLUUID ANIM_AGENT_STAND_1 = LLUUID("15468e00-3400-bb66-cecc-646d7c14458e");
const LLUUID ANIM_AGENT_STAND_2 = LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c");
const LLUUID ANIM_AGENT_STAND_3 = LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b");
const LLUUID ANIM_AGENT_STAND_4 = LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f");
const LLUUID ANIM_AGENT_STRETCH = LLUUID("80700431-74ec-a008-14f8-77575e73693f");
const LLUUID ANIM_AGENT_STRIDE = LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595");
const LLUUID ANIM_AGENT_SURF = LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69");
const LLUUID ANIM_AGENT_SURPRISE = LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224");
const LLUUID ANIM_AGENT_SWORD_STRIKE = LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd");
const LLUUID ANIM_AGENT_TALK = LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1");
const LLUUID ANIM_AGENT_TANTRUM = LLUUID("11000694-3f41-adc2-606b-eee1d66f3724");
const LLUUID ANIM_AGENT_THROW_R = LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca");
const LLUUID ANIM_AGENT_TRYON_SHIRT = LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1");
const LLUUID ANIM_AGENT_TURNLEFT = LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135");
const LLUUID ANIM_AGENT_TURNRIGHT = LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30");
const LLUUID ANIM_AGENT_TYPE = LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9");
const LLUUID ANIM_AGENT_WALK = LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0");
const LLUUID ANIM_AGENT_WHISPER = LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f");
const LLUUID ANIM_AGENT_WHISTLE = LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0");
const LLUUID ANIM_AGENT_WINK = LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e");
const LLUUID ANIM_AGENT_WINK_HOLLYWOOD = LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c");
const LLUUID ANIM_AGENT_WORRY = LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c");
const LLUUID ANIM_AGENT_YES = LLUUID("15dd911d-be82-2856-26db-27659b142875");
const LLUUID ANIM_AGENT_YES_HAPPY = LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d");
const LLUUID ANIM_AGENT_YOGA_FLOAT = LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb");
extern LLUUID AGENT_WALK_ANIMS[];
extern S32 NUM_AGENT_WALK_ANIMS;
extern LLUUID AGENT_GUN_HOLD_ANIMS[];
extern S32 NUM_AGENT_GUN_HOLD_ANIMS;
extern LLUUID AGENT_GUN_AIM_ANIMS[];
extern S32 NUM_AGENT_GUN_AIM_ANIMS;
extern LLUUID AGENT_NO_ROTATE_ANIMS[];
extern S32 NUM_AGENT_NO_ROTATE_ANIMS;
extern LLUUID AGENT_STAND_ANIMS[];
extern S32 NUM_AGENT_STAND_ANIMS;
class LLAnimationLibrary
{
private:
LLStringTable mAnimStringTable;
typedef std::map<LLUUID, char *> anim_map_t;
anim_map_t mAnimMap;
public:
LLAnimationLibrary();
~LLAnimationLibrary();
//-----------------------------------------------------------------------------
// Return the text name of a single animation state,
// Return NULL if the state is invalid
//-----------------------------------------------------------------------------
const char *animStateToString( const LLUUID& state );
//-----------------------------------------------------------------------------
// Return the animation state for the given name.
// Retun NULL if the name is invalid.
//-----------------------------------------------------------------------------
LLUUID stringToAnimState( const char *name, BOOL allow_ids = TRUE );
};
struct LLAnimStateEntry
{
LLAnimStateEntry(const char* name, const LLUUID& id) :
mName(name),
mID(id)
{
// LABELS:
// Look to newview/LLAnimStateLabels.* for how to get the labels.
// The labels should no longer be stored in this structure. The server
// shouldn't care about the local friendly name of an animation, and
// this is common code.
}
const char* mName;
const LLUUID mID;
};
// Animation states that the user can trigger
extern const LLAnimStateEntry gUserAnimStates[];
extern const S32 gUserAnimStatesCount;
extern LLAnimationLibrary gAnimLibrary;
#endif // LL_LLANIMATIONSTATES_H
|