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|
#!/usr/bin/env python
#
# @file develop.py
# @authors Bryan O'Sullivan, Mark Palange, Aaron Brashears
# @brief Fire and forget script to appropriately configure cmake for SL.
#
# $LicenseInfo:firstyear=2007&license=viewergpl$
#
# Copyright (c) 2007-2009, Linden Research, Inc.
#
# Second Life Viewer Source Code
# The source code in this file ("Source Code") is provided by Linden Lab
# to you under the terms of the GNU General Public License, version 2.0
# ("GPL"), unless you have obtained a separate licensing agreement
# ("Other License"), formally executed by you and Linden Lab. Terms of
# the GPL can be found in doc/GPL-license.txt in this distribution, or
# online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
#
# There are special exceptions to the terms and conditions of the GPL as
# it is applied to this Source Code. View the full text of the exception
# in the file doc/FLOSS-exception.txt in this software distribution, or
# online at
# http://secondlifegrid.net/programs/open_source/licensing/flossexception
#
# By copying, modifying or distributing this software, you acknowledge
# that you have read and understood your obligations described above,
# and agree to abide by those obligations.
#
# ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
# WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
# COMPLETENESS OR PERFORMANCE.
# $/LicenseInfo$
import errno
import getopt
import os
import random
import re
import shutil
import socket
import sys
import commands
class CommandError(Exception):
pass
def mkdir(path):
try:
os.mkdir(path)
return path
except OSError, err:
if err.errno != errno.EEXIST or not os.path.isdir(path):
raise
def getcwd():
cwd = os.getcwd()
if 'a' <= cwd[0] <= 'z' and cwd[1] == ':':
# CMake wants DOS drive letters to be in uppercase. The above
# condition never asserts on platforms whose full path names
# always begin with a slash, so we don't need to test whether
# we are running on Windows.
cwd = cwd[0].upper() + cwd[1:]
return cwd
def quote(opts):
return '"' + '" "'.join([ opt.replace('"', '') for opt in opts ]) + '"'
class PlatformSetup(object):
generator = None
build_types = {}
for t in ('Debug', 'Release', 'RelWithDebInfo'):
build_types[t.lower()] = t
build_type = build_types['relwithdebinfo']
standalone = 'OFF'
unattended = 'OFF'
universal = 'OFF'
project_name = 'Imprudence'
distcc = True
cmake_opts = []
def __init__(self):
self.script_dir = os.path.realpath(
os.path.dirname(__import__(__name__).__file__))
def os(self):
'''Return the name of the OS.'''
raise NotImplemented('os')
def arch(self):
'''Return the CPU architecture.'''
return None
def platform(self):
'''Return a stringified two-tuple of the OS name and CPU
architecture.'''
ret = self.os()
if self.arch():
ret += '-' + self.arch()
return ret
def build_dirs(self):
'''Return the top-level directories in which builds occur.
This can return more than one directory, e.g. if doing a
32-bit viewer and server build on Linux.'''
return ['build-' + self.platform()]
def cmake_commandline(self, src_dir, build_dir, opts, simple):
'''Return the command line to run cmake with.'''
args = dict(
dir=src_dir,
generator=self.generator,
opts=quote(opts),
standalone=self.standalone,
unattended=self.unattended,
type=self.build_type,
)
#if simple:
# return 'cmake %(opts)s %(dir)r' % args
return ('cmake -DCMAKE_BUILD_TYPE:STRING=%(type)s '
'-DSTANDALONE:BOOL=%(standalone)s '
'-DUNATTENDED:BOOL=%(unattended)s '
'-G %(generator)r %(opts)s %(dir)r' % args)
def run_cmake(self, args=[]):
'''Run cmake.'''
# do a sanity check to make sure we have a generator
if not hasattr(self, 'generator'):
raise "No generator available for '%s'" % (self.__name__,)
cwd = getcwd()
created = []
try:
for d in self.build_dirs():
simple = True
if mkdir(d):
created.append(d)
simple = False
try:
os.chdir(d)
cmd = self.cmake_commandline(cwd, d, args, simple)
print 'Running %r in %r' % (cmd, d)
self.run(cmd, 'cmake')
finally:
os.chdir(cwd)
except:
# If we created a directory in which to run cmake and
# something went wrong, the directory probably just
# contains garbage, so delete it.
os.chdir(cwd)
for d in created:
print 'Cleaning %r' % d
shutil.rmtree(d)
raise
def parse_build_opts(self, arguments):
opts, targets = getopt.getopt(arguments, 'o:', ['option='])
build_opts = []
for o, a in opts:
if o in ('-o', '--option'):
build_opts.append(a)
return build_opts, targets
def run_build(self, opts, targets):
'''Build the default targets for this platform.'''
raise NotImplemented('run_build')
def cleanup(self):
'''Delete all build directories.'''
cleaned = 0
for d in self.build_dirs():
if os.path.isdir(d):
print 'Cleaning %r' % d
shutil.rmtree(d)
cleaned += 1
if not cleaned:
print 'Nothing to clean up!'
def is_internal_tree(self):
'''Indicate whether we are building in an internal source tree.'''
return os.path.isdir(os.path.join(self.script_dir, 'newsim'))
def find_in_path(self, name, defval=None, basename=False):
for ext in self.exe_suffixes:
name_ext = name + ext
if os.sep in name_ext:
path = os.path.abspath(name_ext)
if os.access(path, os.X_OK):
return [basename and os.path.basename(path) or path]
for p in os.getenv('PATH', self.search_path).split(os.pathsep):
path = os.path.join(p, name_ext)
if os.access(path, os.X_OK):
return [basename and os.path.basename(path) or path]
if defval:
return [defval]
return []
class UnixSetup(PlatformSetup):
'''Generic Unixy build instructions.'''
search_path = '/usr/bin:/usr/local/bin'
exe_suffixes = ('',)
def __init__(self):
super(UnixSetup, self).__init__()
self.generator = 'Unix Makefiles'
def os(self):
return 'unix'
def arch(self):
cpu = os.uname()[-1]
if cpu.endswith('386'):
cpu = 'i386'
elif cpu.endswith('86'):
cpu = 'i686'
elif cpu in ('x86_64'):
cpu = 'x86_64'
elif cpu in ('athlon',):
cpu = 'i686'
elif cpu == 'Power Macintosh':
cpu = 'ppc'
return cpu
def run(self, command, name=None):
'''Run a program. If the program fails, raise an exception.'''
ret = os.system(command)
if ret:
if name is None:
name = command.split(None, 1)[0]
if os.WIFEXITED(ret):
st = os.WEXITSTATUS(ret)
if st == 127:
event = 'was not found'
else:
event = 'exited with status %d' % st
elif os.WIFSIGNALED(ret):
event = 'was killed by signal %d' % os.WTERMSIG(ret)
else:
event = 'died unexpectedly (!?) with 16-bit status %d' % ret
raise CommandError('the command %r %s' %
(name, event))
class LinuxSetup(UnixSetup):
def __init__(self):
super(LinuxSetup, self).__init__()
try:
self.debian_sarge = open('/etc/debian_version').read().strip() == '3.1'
except:
self.debian_sarge = False
def os(self):
return 'linux'
def build_dirs(self):
# Only build the server code if (a) we have it and (b) we're
# on 32-bit x86.
platform_build = '%s-%s' % (self.platform(), self.build_type.lower())
if self.arch() == 'i686' and self.is_internal_tree():
return ['viewer-' + platform_build, 'server-' + platform_build]
elif self.arch() == 'x86_64' and self.is_internal_tree():
# the viewer does not build in 64bit -- kdu5 issues
# we can either use openjpeg, or overhaul our viewer to handle kdu5 or higher
# doug knows about kdu issues
return ['server-' + platform_build]
else:
return ['viewer-' + platform_build]
def cmake_commandline(self, src_dir, build_dir, opts, simple):
args = dict(
dir=src_dir,
generator=self.generator,
opts=quote(opts),
standalone=self.standalone,
unattended=self.unattended,
type=self.build_type,
project_name=self.project_name
)
if not self.is_internal_tree():
args.update({'cxx':'g++', 'server':'OFF', 'viewer':'ON'})
else:
if self.distcc:
distcc = self.find_in_path('distcc')
baseonly = True
else:
distcc = []
baseonly = False
if 'server' in build_dir:
gcc = distcc + self.find_in_path(
self.debian_sarge and 'g++-3.3' or 'g++-4.1',
'g++', baseonly)
args.update({'cxx': ' '.join(gcc), 'server': 'ON',
'viewer': 'OFF'})
else:
gcc41 = distcc + self.find_in_path('g++-4.1', 'g++', baseonly)
args.update({'cxx': ' '.join(gcc41),
'server': 'OFF',
'viewer': 'ON'})
cmd = (('cmake -DCMAKE_BUILD_TYPE:STRING=%(type)s '
'-G %(generator)r -DSERVER:BOOL=%(server)s '
'-DVIEWER:BOOL=%(viewer)s -DSTANDALONE:BOOL=%(standalone)s '
'-DUNATTENDED:BOOL=%(unattended)s '
'-DROOT_PROJECT_NAME:STRING=%(project_name)s '
'%(opts)s %(dir)r')
% args)
if 'CXX' not in os.environ:
args.update({'cmd':cmd})
cmd = ('CXX=%(cxx)r %(cmd)s' % args)
return cmd
def run_build(self, opts, targets):
job_count = None
for i in range(len(opts)):
if opts[i].startswith('-j'):
try:
job_count = int(opts[i][2:])
except ValueError:
try:
job_count = int(opts[i+1])
except ValueError:
job_count = True
def get_cpu_count():
count = 0
for line in open('/proc/cpuinfo'):
if re.match(r'processor\s*:', line):
count += 1
return count
def localhost():
count = get_cpu_count()
return 'localhost/' + str(count), count
def get_distcc_hosts():
try:
hosts = []
name = os.getenv('DISTCC_DIR', '/etc/distcc') + '/hosts'
for l in open(name):
l = l[l.find('#')+1:].strip()
if l: hosts.append(l)
return hosts
except IOError:
return (os.getenv('DISTCC_HOSTS', '').split() or
[localhost()[0]])
def count_distcc_hosts():
cpus = 0
hosts = 0
for host in get_distcc_hosts():
m = re.match(r'.*/(\d+)', host)
hosts += 1
cpus += m and int(m.group(1)) or 1
return hosts, cpus
def mk_distcc_hosts():
'''Generate a list of LL-internal machines to build on.'''
loc_entry, cpus = localhost()
hosts = [loc_entry]
dead = []
stations = [s for s in xrange(36) if s not in dead]
random.shuffle(stations)
hosts += ['station%d.lindenlab.com/2,lzo' % s for s in stations]
cpus += 2 * len(stations)
return ' '.join(hosts), cpus
if job_count is None:
hosts, job_count = count_distcc_hosts()
if hosts == 1 and socket.gethostname().startswith('station'):
hosts, job_count = mk_distcc_hosts()
os.putenv('DISTCC_HOSTS', hosts)
opts.extend(['-j', str(job_count)])
if targets:
targets = ' '.join(targets)
else:
targets = 'all'
for d in self.build_dirs():
cmd = 'make -C %r %s %s' % (d, ' '.join(opts), targets)
print 'Running %r' % cmd
self.run(cmd)
class DarwinSetup(UnixSetup):
def __init__(self):
super(DarwinSetup, self).__init__()
self.generator = 'Xcode'
def os(self):
return 'darwin'
def arch(self):
if self.universal == 'ON':
return 'universal'
else:
return UnixSetup.arch(self)
def cmake_commandline(self, src_dir, build_dir, opts, simple):
args = dict(
dir=src_dir,
generator=self.generator,
opts=quote(opts),
standalone=self.standalone,
unattended=self.unattended,
project_name=self.project_name,
universal=self.universal,
type=self.build_type
)
if self.universal == 'ON':
args['universal'] = '-DCMAKE_OSX_ARCHITECTURES:STRING=\'i386\''
#if simple:
# return 'cmake %(opts)s %(dir)r' % args
return ('cmake -G %(generator)r '
'-DCMAKE_BUILD_TYPE:STRING=%(type)s '
'-DSTANDALONE:BOOL=%(standalone)s '
'-DUNATTENDED:BOOL=%(unattended)s '
'-DROOT_PROJECT_NAME:STRING=%(project_name)s '
'%(universal)s '
'%(opts)s %(dir)r' % args)
def run_build(self, opts, targets):
cwd = getcwd()
if targets:
targets = ' '.join(['-target ' + repr(t) for t in targets])
else:
targets = ''
cmd = ('xcodebuild -configuration %s %s %s' %
(self.build_type, ' '.join(opts), targets))
for d in self.build_dirs():
try:
os.chdir(d)
print 'Running %r in %r' % (cmd, d)
self.run(cmd)
finally:
os.chdir(cwd)
class WindowsSetup(PlatformSetup):
gens = {
'vc71' : {
'gen' : r'Visual Studio 7 .NET 2003',
'ver' : r'7.1'
},
'vc80' : {
'gen' : r'Visual Studio 8 2005',
'ver' : r'8.0'
},
'vc90' : {
'gen' : r'Visual Studio 9 2008',
'ver' : r'9.0'
},
'vc100' : {
'gen' : r'Visual Studio 10',
'ver' : r'10.0'
}
}
gens['vs2003'] = gens['vc71']
gens['vs2005'] = gens['vc80']
gens['vs2008'] = gens['vc90']
gens['vs2010'] = gens['vc100']
search_path = r'C:\windows'
exe_suffixes = ('.exe', '.bat', '.com')
def __init__(self):
super(WindowsSetup, self).__init__()
self._generator = None
self.incredibuild = False
def _get_generator(self):
if self._generator is None:
for version in 'vc80 vc90 vc100 vc71'.split():
if self.find_visual_studio(version):
self._generator = version
print 'Building with ', self.gens[version]['gen']
break
else:
print >> sys.stderr, 'Cannot find a Visual Studio installation, testing for express editions'
for version in 'vc80 vc90 vc100 vc71'.split():
if self.find_visual_studio_express(version):
self._generator = version
print 'Building with ', self.gens[version]['gen'] , "Express edition"
break
else:
print >> sys.stderr, 'Cannot find any Visual Studio installation'
eys.exit(1)
return self._generator
def _set_generator(self, gen):
self._generator = gen
generator = property(_get_generator, _set_generator)
def os(self):
return 'win32'
def build_dirs(self):
return ['build-' + self.generator]
def cmake_commandline(self, src_dir, build_dir, opts, simple):
args = dict(
dir=src_dir,
generator=self.gens[self.generator.lower()]['gen'],
opts=quote(opts),
standalone=self.standalone,
unattended=self.unattended,
project_name=self.project_name
)
# default to packaging disabled
# if simple:
# return 'cmake %(opts)s "%(dir)s"' % args
return ('cmake -G "%(generator)s" '
'-DSTANDALONE:BOOL=%(standalone)s '
'-DUNATTENDED:BOOL=%(unattended)s '
'-DROOT_PROJECT_NAME:STRING=%(project_name)s '
#'-DPACKAGE:BOOL=ON '
'%(opts)s "%(dir)s"' % args)
def find_visual_studio(self, gen=None):
if gen is None:
gen = self._generator
gen = gen.lower()
try:
import _winreg
key_str = (r'SOFTWARE\Microsoft\VisualStudio\%s\Setup\VS' %
self.gens[gen]['ver'])
value_str = (r'EnvironmentDirectory')
print ('Reading VS environment from HKEY_LOCAL_MACHINE\%s\%s' %
(key_str, value_str))
print key_str
reg = _winreg.ConnectRegistry(None, _winreg.HKEY_LOCAL_MACHINE)
key = _winreg.OpenKey(reg, key_str)
value = _winreg.QueryValueEx(key, value_str)[0]
print 'Found: %s' % value
return value
except WindowsError, err:
print >> sys.stderr, "Didn't find ", self.gens[gen]['gen']
return ''
def find_visual_studio_express(self, gen=None):
if gen is None:
gen = self._generator
gen = gen.lower()
try:
import _winreg
key_str = (r'SOFTWARE\Microsoft\VCExpress\%s\Setup\VC' %
self.gens[gen]['ver'])
value_str = (r'ProductDir')
print ('Reading VS environment from HKEY_LOCAL_MACHINE\%s\%s' %
(key_str, value_str))
print key_str
reg = _winreg.ConnectRegistry(None, _winreg.HKEY_LOCAL_MACHINE)
key = _winreg.OpenKey(reg, key_str)
value = _winreg.QueryValueEx(key, value_str)[0]+"IDE"
print 'Found: %s' % value
return value
except WindowsError, err:
print >> sys.stderr, "Didn't find ", self.gens[gen]['gen']
return ''
def get_build_cmd(self):
if self.incredibuild:
config = self.build_type
if self.gens[self.generator]['ver'] in [ r'8.0', r'9.0' ]:
config = '\"%s|Win32\"' % config
return "buildconsole %s.sln /build %s" % (self.project_name, config)
environment = self.find_visual_studio()
if environment == '':
environment = self.find_visual_studio_express()
if environment == '':
print >> sys.stderr, "Something went very wrong during build stage, could not find a Visual Studio?"
else:
print >> sys.stderr, "\nSolution generation complete, as you are using an express edition the final\n stages will need to be completed by hand"
build_dirs=self.build_dirs();
print >> sys.stderr, "Solution can now be found in:", build_dirs[0]
print >> sys.stderr, "Set %s as startup project" % self.project_name
print >> sys.stderr, "Set build target is Release or RelWithDbgInfo"
exit(0)
# devenv.com is CLI friendly, devenv.exe... not so much.
return ('"%sdevenv.com" %s.sln /build %s' %
(environment, self.project_name, self.build_type))
def run(self, command, name=None):
'''Run a program. If the program fails, raise an exception.'''
ret = os.system(command)
if ret:
if name is None:
name = command.split(None, 1)[0]
path = self.find_in_path(name)
if not path:
ret = 'was not found'
else:
ret = 'exited with status %d' % ret
raise CommandError('the command %r %s' %
(name, ret))
def run_cmake(self, args=[]):
'''Override to add the vstool.exe call after running cmake.'''
PlatformSetup.run_cmake(self, args)
if self.unattended == 'OFF':
self.run_vstool()
def run_vstool(self):
for build_dir in self.build_dirs():
stamp = os.path.join(build_dir, 'vstool.txt')
try:
prev_build = open(stamp).read().strip()
except IOError:
prev_build = ''
if prev_build == self.build_type:
# Only run vstool if the build type has changed.
continue
vstool_cmd = (os.path.join('tools','vstool','VSTool.exe') +
' --solution ' +
os.path.join(build_dir,'Imprudence.sln') +
' --config ' + self.build_type +
' --startup imprudence-bin')
print 'Running %r in %r' % (vstool_cmd, getcwd())
self.run(vstool_cmd)
print >> open(stamp, 'w'), self.build_type
def run_build(self, opts, targets):
cwd = getcwd()
build_cmd = self.get_build_cmd()
for d in self.build_dirs():
try:
os.chdir(d)
if targets:
for t in targets:
cmd = '%s /project %s %s' % (build_cmd, t, ' '.join(opts))
print 'Running %r in %r' % (cmd, d)
self.run(cmd)
else:
cmd = '%s %s' % (build_cmd, ' '.join(opts))
print 'Running %r in %r' % (cmd, d)
self.run(cmd)
finally:
os.chdir(cwd)
class CygwinSetup(WindowsSetup):
def __init__(self):
super(CygwinSetup, self).__init__()
self.generator = 'vc80'
def cmake_commandline(self, src_dir, build_dir, opts, simple):
dos_dir = commands.getoutput("cygpath -w %s" % src_dir)
args = dict(
dir=dos_dir,
generator=self.gens[self.generator.lower()]['gen'],
opts=quote(opts),
standalone=self.standalone,
unattended=self.unattended,
project_name=self.project_name
)
#if simple:
# return 'cmake %(opts)s "%(dir)s"' % args
return ('cmake -G "%(generator)s" '
'-DUNATTENDED:BOOl=%(unattended)s '
'-DSTANDALONE:BOOL=%(standalone)s '
'-DROOT_PROJECT_NAME:STRING=%(project_name)s '
'%(opts)s "%(dir)s"' % args)
setup_platform = {
'darwin': DarwinSetup,
'linux2': LinuxSetup,
'win32' : WindowsSetup,
'cygwin' : CygwinSetup
}
usage_msg = '''
Usage: develop.py [options] [command [command-options]]
Options:
-h | --help print this help message
--standalone build standalone, without Linden prebuild libraries
--unattended build unattended, do not invoke any tools requiring
a human response
--universal build a universal binary on Mac OS X (unsupported)
-t | --type=NAME build type ("Debug", "Release", or "RelWithDebInfo")
-N | --no-distcc disable use of distcc
-G | --generator=NAME generator name
Windows: VC71 or VS2003 (default), VC80 (VS2005) or
VC90 (VS2008)
Mac OS X: Xcode (default), Unix Makefiles
Linux: Unix Makefiles (default), KDevelop3
-p | --project=NAME set the root project name. (Doesn't effect makefiles)
Commands:
build configure and build default target
clean delete all build directories, does not affect sources
configure configure project by running cmake (default if none given)
printbuilddirs print the build directory that will be used
Command-options for "configure":
We use cmake variables to change the build configuration.
-DSERVER:BOOL=OFF Don't configure simulator/dataserver/etc
-DVIEWER:BOOL=OFF Don't configure the viewer
-DPACKAGE:BOOL=ON Create "package" target to make installers
-DLOCALIZESETUP:BOOL=ON Create one win_setup target per supported language
Examples:
Set up a viewer-only project for your system:
develop.py configure -DSERVER:BOOL=OFF
Set up a Visual Studio 2005 project with "package" target:
develop.py -G vc80 configure -DPACKAGE:BOOL=ON
'''
def main(arguments):
setup = setup_platform[sys.platform]()
try:
opts, args = getopt.getopt(
arguments,
'?hNt:p:G:',
['help', 'standalone', 'no-distcc', 'unattended', 'type=', 'incredibuild', 'generator=', 'project='])
except getopt.GetoptError, err:
print >> sys.stderr, 'Error:', err
print >> sys.stderr, """
Note: You must pass -D options to cmake after the "configure" command
For example: develop.py configure -DSERVER:BOOL=OFF"""
print >> sys.stderr, usage_msg.strip()
sys.exit(1)
for o, a in opts:
if o in ('-?', '-h', '--help'):
print usage_msg.strip()
sys.exit(0)
elif o in ('--standalone',):
setup.standalone = 'ON'
elif o in ('--unattended',):
setup.unattended = 'ON'
elif o in ('-t', '--type'):
try:
setup.build_type = setup.build_types[a.lower()]
except KeyError:
print >> sys.stderr, 'Error: unknown build type', repr(a)
print >> sys.stderr, 'Supported build types:'
types = setup.build_types.values()
types.sort()
for t in types:
print ' ', t
sys.exit(1)
elif o in ('-G', '--generator'):
setup.generator = a
elif o in ('-N', '--no-distcc'):
setup.distcc = False
elif o in ('-p', '--project'):
setup.project_name = a
elif o in ('--incredibuild'):
setup.incredibuild = True
else:
print >> sys.stderr, 'INTERNAL ERROR: unhandled option', repr(o)
sys.exit(1)
if not args:
setup.run_cmake()
return
try:
cmd = args.pop(0)
if cmd in ('cmake', 'configure'):
setup.run_cmake(args)
elif cmd == 'build':
for d in setup.build_dirs():
if not os.path.exists(d):
raise CommandError('run "develop.py cmake" first')
setup.run_cmake()
opts, targets = setup.parse_build_opts(args)
setup.run_build(opts, targets)
elif cmd == 'clean':
if args:
raise CommandError('clean takes no arguments')
setup.cleanup()
elif cmd == 'printbuilddirs':
for d in setup.build_dirs():
print >> sys.stdout, d
else:
print >> sys.stderr, 'Error: unknown subcommand', repr(cmd)
print >> sys.stderr, "(run 'develop.py --help' for help)"
sys.exit(1)
except getopt.GetoptError, err:
print >> sys.stderr, 'Error with %r subcommand: %s' % (cmd, err)
sys.exit(1)
if __name__ == '__main__':
try:
main(sys.argv[1:])
except CommandError, err:
print >> sys.stderr, 'Error:', err
sys.exit(1)
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