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# -*- cmake -*-
set(OPENAL ON CACHE BOOL "Enable OpenAL")
if (OPENAL)
# message(STATUS "Building with OpenAL audio support")
# OPENAL_LIB
find_library(OPENAL_LIB
NAMES openal OpenAL OpenAL32 wrap_oal
PATHS ${ARCH_PREBUILT_DIRS_RELEASE}
)
if (NOT OPENAL_LIB)
message(FATAL_ERROR "OpenAL not found!")
else (NOT OPENAL_LIB)
# message(STATUS "OpenAL found: ${OPENAL_LIB}")
endif (NOT OPENAL_LIB)
# OPENAL_INCLUDE_DIR
find_path(OPENAL_INCLUDE_DIR
NAMES al.h
PATHS ${LIBS_PREBUILT_DIR}/include /usr/include/AL
)
if (NOT OPENAL_INCLUDE_DIR)
message(FATAL_ERROR "al.h not found!")
else (NOT OPENAL_INCLUDE_DIR)
# message(STATUS "al.h found in: ${OPENAL_INCLUDE_DIR}")
endif (NOT OPENAL_INCLUDE_DIR)
# ALUT_LIB
find_library(ALUT_LIB
NAMES alut freealut
PATHS ${ARCH_PREBUILT_DIRS_RELEASE}
)
if (NOT ALUT_LIB)
message(FATAL_ERROR "ALUT not found!")
else (NOT ALUT_LIB)
# message(STATUS "ALUT found: ${ALUT_LIB}")
endif (NOT ALUT_LIB)
# ALUT_INCLUDE_DIR
find_path(ALUT_INCLUDE_DIR
NAMES alut.h
PATHS ${LIBS_PREBUILT_DIR}/include /usr/include/AL
)
if (NOT ALUT_INCLUDE_DIR)
message(FATAL_ERROR "alut.h not found!")
else (NOT ALUT_INCLUDE_DIR)
# message(STATUS "alut.h found in: ${ALUT_INCLUDE_DIR}")
endif (NOT ALUT_INCLUDE_DIR)
set(OPENAL_LIBRARIES
${OPENAL_LIB}
${ALUT_LIB}
)
set(OPENAL_INCLUDE_DIRS
${OPENAL_INCLUDE_DIR}
${ALUT_INCLUDE_DIR}
)
set(OPENAL_FOUND TRUE CACHE BOOL
"Found OpenAL and ALUT libraries successfully"
)
endif (OPENAL)
|