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# -*- cmake -*-
include(Linking)
if(INSTALL_PROPRIETARY)
include(Prebuilt)
use_prebuilt_binary(fmod)
endif(INSTALL_PROPRIETARY)
if (FMOD)
find_library(FMOD_LIBRARY_RELEASE
NAMES fmod fmodvc fmod-3.75
PATHS
${ARCH_PREBUILT_DIRS_RELEASE}
)
find_library(FMOD_LIBRARY_DEBUG
NAMES fmod fmodvc fmod-3.75
PATHS
${ARCH_PREBUILT_DIRS_DEBUG}
)
endif (FMOD)
if (FMOD_LIBRARY_RELEASE AND FMOD_LIBRARY_DEBUG)
set(FMOD_LIBRARY
debug ${FMOD_LIBRARY_DEBUG}
optimized ${FMOD_LIBRARY_RELEASE})
elseif (FMOD_LIBRARY_RELEASE)
set(FMOD_LIBRARY ${FMOD_LIBRARY_RELEASE})
endif (FMOD_LIBRARY_RELEASE AND FMOD_LIBRARY_DEBUG)
if (NOT FMOD_LIBRARY)
set(FMOD_SDK_DIR CACHE PATH "Path to the FMOD SDK.")
if (FMOD_SDK_DIR)
find_library(FMOD_LIBRARY
NAMES fmodvc fmod-3.75 fmod
PATHS
${FMOD_SDK_DIR}/api/lib
${FMOD_SDK_DIR}/api
${FMOD_SDK_DIR}/lib
${FMOD_SDK_DIR}
)
endif (FMOD_SDK_DIR)
endif (NOT FMOD_LIBRARY)
find_path(FMOD_INCLUDE_DIR fmod.h
${LIBS_PREBUILT_DIR}/include
${FMOD_SDK_DIR}/api/inc
${FMOD_SDK_DIR}/inc
${FMOD_SDK_DIR}
)
if (FMOD_LIBRARY AND FMOD_INCLUDE_DIR)
set(FMOD ON CACHE BOOL "Use closed source FMOD sound library.")
else (FMOD_LIBRARY AND FMOD_INCLUDE_DIR)
set(FMOD_LIBRARY "")
set(FMOD_INCLUDE_DIR "")
if (FMOD)
message(STATUS "No support for FMOD audio (need to set FMOD_SDK_DIR?)")
endif (FMOD)
set(FMOD OFF CACHE BOOL "Use closed source FMOD sound library.")
endif (FMOD_LIBRARY AND FMOD_INCLUDE_DIR)
if (FMOD)
message(STATUS "Building with FMOD audio support")
endif (FMOD)
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