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# -*- cmake -*-
# The copy_win_libs folder contains file lists and a script used to
# copy dlls, exes and such needed to run the SecondLife from within
# VisualStudio.
include(CMakeCopyIfDifferent)
set(debug_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/debug")
set(debug_files
alut.dll
freebl3.dll
js3250.dll
nspr4.dll
nss3.dll
nssckbi.dll
openal32.dll
openjpegd.dll
plc4.dll
plds4.dll
smime3.dll
softokn3.dll
ssl3.dll
xpcom.dll
xul.dll
windbgdlg.exe
iconv.dll
libxml2.dll
libcairo-2.dll
libgio-2.0-0.dll
libglib-2.0-0.dll
libgmodule-2.0-0.dll
libgobject-2.0-0.dll
libgthread-2.0-0.dll
charset.dll
intl.dll
libgcrypt-11.dll
libgnutls-26.dll
libgpg-error-0.dll
libgstapp.dll
libgstaudio.dll
libgstbase-0.10.dll
libgstcdda.dll
libgstcontroller-0.10.dll
libgstdataprotocol-0.10.dll
libgstdshow.dll
libgstfft.dll
libgstinterfaces.dll
libgstnet-0.10.dll
libgstnetbuffer.dll
libgstpbutils.dll
libgstreamer-0.10.dll
libgstriff.dll
libgstrtp.dll
libgstrtsp.dll
libgstsdp.dll
libgsttag.dll
libgstvideo.dll
libjpeg.dll
libmp3lame-0.dll
libneon-27.dll
libogg-0.dll
liboil-0.3-0.dll
libopenjpeg-2.dll
libschroedinger-1.0-0.dll
libspeex-1.dll
libtheora-0.dll
libvorbis-0.dll
libvorbisenc-2.dll
libxml2-2.dll
glew32.dll
xvidcore.dll
zlib1.dll
)
copy_if_different(
${debug_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/Debug"
out_targets
${debug_files}
)
set(all_targets ${all_targets} ${out_targets})
set(release_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/release")
set(release_files
alut.dll
freebl3.dll
js3250.dll
nspr4.dll
nss3.dll
nssckbi.dll
openal32.dll
openjpeg.dll
plc4.dll
plds4.dll
smime3.dll
softokn3.dll
ssl3.dll
xpcom.dll
xul.dll
iconv.dll
libxml2.dll
libcairo-2.dll
libgio-2.0-0.dll
libglib-2.0-0.dll
libgmodule-2.0-0.dll
libgobject-2.0-0.dll
libgthread-2.0-0.dll
charset.dll
intl.dll
libgcrypt-11.dll
libgnutls-26.dll
libgpg-error-0.dll
libgstapp.dll
libgstaudio.dll
libgstbase-0.10.dll
libgstcdda.dll
libgstcontroller-0.10.dll
libgstdataprotocol-0.10.dll
libgstdshow.dll
libgstfft.dll
libgstinterfaces.dll
libgstnet-0.10.dll
libgstnetbuffer.dll
libgstpbutils.dll
libgstreamer-0.10.dll
libgstriff.dll
libgstrtp.dll
libgstrtsp.dll
libgstsdp.dll
libgsttag.dll
libgstvideo.dll
libjpeg.dll
libmp3lame-0.dll
libneon-27.dll
libogg-0.dll
liboil-0.3-0.dll
libopenjpeg-2.dll
libpng12-0.dll
libschroedinger-1.0-0.dll
libspeex-1.dll
libtheora-0.dll
libvorbis-0.dll
libvorbisenc-2.dll
libxml2-2.dll
glew32.dll
xvidcore.dll
zlib1.dll
)
copy_if_different(
${release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/Release"
out_targets
${release_files}
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${release_src_dir}
"${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo"
out_targets
${release_files}
)
set(all_targets ${all_targets} ${out_targets})
# Copy MS C runtime dlls, required for packaging.
# *TODO - Adapt this to support VC9
if (MSVC80)
FIND_PATH(debug_msvc8_redist_path msvcr80d.dll
PATHS
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\Setup\\VC;ProductDir]/redist/Debug_NonRedist/x86/Microsoft.VC80.DebugCRT
NO_DEFAULT_PATH
NO_DEFAULT_PATH
)
if(EXISTS ${debug_msvc8_redist_path})
set(debug_msvc8_files
msvcr80d.dll
msvcp80d.dll
Microsoft.VC80.DebugCRT.manifest
)
copy_if_different(
${debug_msvc8_redist_path}
"${CMAKE_CURRENT_BINARY_DIR}/Debug"
out_targets
${debug_msvc8_files}
)
set(all_targets ${all_targets} ${out_targets})
set(debug_appconfig_file ${CMAKE_CURRENT_BINARY_DIR}/Debug/${VIEWER_BINARY_NAME}.exe.config)
add_custom_command(
OUTPUT ${debug_appconfig_file}
COMMAND ${PYTHON_EXECUTABLE}
ARGS
${CMAKE_CURRENT_SOURCE_DIR}/build_win32_appConfig.py
${CMAKE_CURRENT_BINARY_DIR}/Debug/Microsoft.VC80.DebugCRT.manifest
${CMAKE_CURRENT_SOURCE_DIR}/SecondLifeDebug.exe.config
${debug_appconfig_file}
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/Debug/Microsoft.VC80.DebugCRT.manifest
COMMENT "Creating debug app config file"
)
endif (EXISTS ${debug_msvc8_redist_path})
FIND_PATH(release_msvc8_redist_path msvcr80.dll
PATHS
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\Setup\\VC;ProductDir]/redist/x86/Microsoft.VC80.CRT
NO_DEFAULT_PATH
NO_DEFAULT_PATH
)
if(EXISTS ${release_msvc8_redist_path})
set(release_msvc8_files
msvcr80.dll
msvcp80.dll
Microsoft.VC80.CRT.manifest
)
copy_if_different(
${release_msvc8_redist_path}
"${CMAKE_CURRENT_BINARY_DIR}/Release"
out_targets
${release_msvc8_files}
)
set(all_targets ${all_targets} ${out_targets})
copy_if_different(
${release_msvc8_redist_path}
"${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo"
out_targets
${release_msvc8_files}
)
set(all_targets ${all_targets} ${out_targets})
set(release_appconfig_file ${CMAKE_CURRENT_BINARY_DIR}/Release/${VIEWER_BINARY_NAME}.exe.config)
add_custom_command(
OUTPUT ${release_appconfig_file}
COMMAND ${PYTHON_EXECUTABLE}
ARGS
${CMAKE_CURRENT_SOURCE_DIR}/build_win32_appConfig.py
${CMAKE_CURRENT_BINARY_DIR}/Release/Microsoft.VC80.CRT.manifest
${CMAKE_CURRENT_SOURCE_DIR}/SecondLife.exe.config
${release_appconfig_file}
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/Release/Microsoft.VC80.CRT.manifest
COMMENT "Creating release app config file"
)
set(relwithdebinfo_appconfig_file ${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/${VIEWER_BINARY_NAME}.exe.config)
add_custom_command(
OUTPUT ${relwithdebinfo_appconfig_file}
COMMAND ${PYTHON_EXECUTABLE}
ARGS
${CMAKE_CURRENT_SOURCE_DIR}/build_win32_appConfig.py
${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/Microsoft.VC80.CRT.manifest
${CMAKE_CURRENT_SOURCE_DIR}/SecondLife.exe.config
${relwithdebinfo_appconfig_file}
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/Microsoft.VC80.CRT.manifest
COMMENT "Creating relwithdebinfo app config file"
)
endif (EXISTS ${release_msvc8_redist_path})
endif (MSVC80)
add_custom_target(copy_win_libs ALL
DEPENDS
${all_targets}
${release_appconfig_file}
${relwithdebinfo_appconfig_file}
${debug_appconfig_file}
)
if(EXISTS ${internal_llkdu_path})
add_dependencies(copy_win_libs llkdu)
endif(EXISTS ${internal_llkdu_path})
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