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|
Release Notes for the Imprudence Viewer
http://imprudenceviewer.org
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.3.0 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RELEASE HIGHLIGHTS
* Numerous bug fixes and stability improvements.
CHANGES
In addition to the Release Highlights above, this version of
Imprudence also includes the following changes, as compared to
Imprudence 1.3.0 RC3.
IMPROVEMENTS
* The Windows version can now use "large memory addresses" on
systems that support it (such as 64-bit Win7). This allows
the viewer to take full advantage of systems with lots of
memory. Thanks to Ansariel Hiller for the tip, and McCabe
for implementing it!
* The "Start Location" box is now shown on the login screen by
default. You can turn it off with "Preferences > General >
Show start location at login screen". Thanks, McCabe!
* Fonts now use only integer (whole number) sizes, which should
alleviate blurry font rendering for many users. Thanks, Jacek!
BUG FIXES
* Fixed the Second Life Terms of Service page not loading, and
therefore not allowing the user to agree or log in. Thanks,
Thickbrick Sleaford and Elektra!
* Fixed the viewer crashing when opening a landmark you just
received. Thanks, Elektra!
* Fixed "Rez objects using land group" not applying the land
group when duplicating an already-rezzed object.
Thanks, Henri Beauchamp!
* Possibly fixed the viewer getting stuck in an infinite loop
while verifying the texture cache at startup. Thanks, Jacek!
* Fixed the "Showcase" tab in Search showing the wrong page.
Thanks, McCabe!
* Fixed the "Reset to default" button in Debug Settings not
updating cached settings (SNOW-796). Thanks, Aleric Inglewood!
* Mac: Fixed (again) the compile process not using the correct
version of libjpeg. Thanks again, Nemurimasu Neiro!
* Fixed some compile errors when using the Mac OS X 10.6 SDK
(SNOW-231, SNOW-220). Thanks, Mimika Oh and Aimee Trescothick!
* Fixed a compile error when using g++ 4.4.x (SNOW-422).
Thanks, Aleric Inglewood!
OTHER CHANGES
* The "High resolution snapshot" setting is no longer saved
between sessions. This was causing users to get stuck in a
cycle where a high resolution snapshot would crash the
viewer, but the setting couldn't be disabled without opening
the snapshot window, which would take a snapshot and crash
the viewer again. Thanks, McCabe!
* Added some snapshot-related safety checks and a few changes
backported from Viewer 2. These should help alleviate some
common snapshot-related crashes. Thanks, McCabe!
* "Help > About Imprudence" no longer lists the Second Life
viewer version that it was based on. Imprudence is assembled
from many different sources and versions, so that
information is not really accurate or relevant.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.3.0 RC3 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RELEASE HIGHLIGHTS
* Imprudence now uses the Droid Sans font by default, instead of
Liberation Sans. Thanks, Jacek!
* A new "Fonts" tab has been added to Preferences, where you can
select from four included fonts: Droid Sans, DejaVu Sans,
Delicious, and Liberation Sans. More flexible font controls
are planned for a future version. Thanks, Jacek!
* Imprudence now loads world map image tiles using HTTP when
available. This improves the map loading speed on platforms
that support it (e.g. Second Life). Thanks for the patch,
Henri Beauchamp!
* Added the UseLegacyChatLogsFolder debug setting. If set to
TRUE in Advanced > Debug Settings, Imprudence will save chat
and IM logs in the old (non-grid-specific) location, as it
did prior to 1.3.0 RC2. Thanks, McCabe!
* Many bug fixes.
CHANGES
In addition to the Release Highlights above, this version of
Imprudence also includes the following changes, as compared to
Imprudence 1.3.0 RC2.
BUG FIXES
* Windows: Reverted to a previous version of the cURL library.
This should fix many reported problems of not being able to
log in or connect to servers (DNS errors, etc.). However,
it may make HTTP texture fetching less stable.
* Fixed inventory search results resetting "randomly"
(actually whenever someone whose calling card is in your
inventory logged on or off) (#455). Thanks to Codie and our
users for identifying the cause, and McCabe for fixing it!
* Fixed the "Make Outfit" feature crashing the viewer when
used on OpenSim (#240). Thanks, Armin!
* Fixed a crash when opening "About Landmark" from the
right-click menu in inventory. Thanks, McCabe!
* Fixed a crash related to a HUD attachment pointer becoming
NULL after a bad teleport. Thanks, McCabe!
* Mac: Imprudence now uses its own "bundle identifier". This
should fix issues with OS X thinking that Imprudence is the
official Second Life viewer. Thanks to Solo Mornington for
the tip!
* Mac: Fixed the compile process not using the correct version
of libjpeg. Thanks, Nemurimasu Neiro!
* Fixed a typo that broke localization of the
"NoFileExtension" alert. Thanks, Nemurimasu Neiro!
* Fixed/improved how GStreamer-related environment variables
are set on Mac and Windows. Thanks, Nemurimasu Neiro!
* Mac: Fixed libFLAC missing from the manifest when compiling.
Thanks, Nemurimasu Neiro!
* Linux (64-bit): Fixed the compile process not downloading
the 32-bit libraries required for voice chat. Thanks, Armin!
* Fixed (hopefully) a font rendering crash. Thanks, McCabe!
* Fixed a potential crash when receiving invalid "LookAt"
messages from the sim. Thanks, Armin and Nemurimasu Neiro!
* Fixed a potential crash related to an uninitialized pointer
in LLVoiceClient (#515). Thanks, Makomk Makosen!
OTHER CHANGES
* Draw Distance Stepping (aka SpeedRez) is now disabled by
default, to avoid confusion. You can turn it on with
"Preferences > Advanced tab > Increase rez speed via draw
distance stepping".
* Silenced debug log spam "LLInventoryPanel::buildNewViews
called with objectp->mType == ... (shouldn't happen)" when
you have inventory links in your inventory.
* HTTP texture fetching is now considered "experimental" due
to a number of unresolved texture loading issues.
* Removed the keyboard shortcut for "Advanced > Rendering >
Object-Object Occlusion" (Ctrl-Shift-O). That shortcut is
being used for the Animation Overrider instead.
* The default UI scale is now 1.0 instead of 1.002, which was
a workaround for an old font rendering bug. Thanks, McCabe
and Jacek!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.3.0 RC2 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RELEASE HIGHLIGHTS
* Vivox voice chat support is now included with Imprudence.
* Streaming audio/video now supports the AAC codec (sound
encoding), which is commonly used in MP4 videos.
* Fixed numerous bugs from 1.3.0 RC1.
KNOWN ISSUES
* The "Cancel" button is missing when the teleport screen is
disabled.
* The Animation Overrider window needs to be open when standing
up from sitting on the ground in order to activate stands.
* Tiny prims are sometimes invisible until selected.
* Lossless textures sometimes appear corrupt/black when using
OpenJPEG (the workaround is to copy llkdu from an SL 1.23
installation).
* Building grid ruler marks are invisible when stretching prims
if "Disable Max Build Constraints" is enabled.
* Prim position and rotation are sometimes improperly rounded to
>4 decimal places.
* Avatar textures may appear invisible when HTTP textures is
enabled (a rebake fixes it).
CHANGES
In addition to the Release Highlights above, this version of
Imprudence also includes the following changes, as compared to
Imprudence 1.3.0 RC1.
FEATURES / IMPROVEMENTS
* Vivox voice chat support is now included with Imprudence.
Thanks McCabe, Armin, and Jacek!
* Streaming audio and video encoded with AAC now plays audio
(e.g. MP4 videos). Thanks McCabe, Armin, and Jacek!
* Added ability to ignore group chat from individual groups.
Uncheck the "Join group chat" checkbox in a group's info
window to ignore incoming chat from that group.
Thanks, McCabe and Jacek!
* Added Reconnect to Voice button in Preferences > Voice.
Thanks to the Emerald Viewer for this feature.
* Chat logs and user-specifc settings are now stored in
firstname_lastname@grid folders in the user settings. (To
access your old chat logs and settings in the new format,
copy the contents of your firstname_lastname folder to
folders using the new firstname_lastname@grid naming
convention.) Thanks, McCabe!
* Added Gestures slider to the audio controls, allowing you to
adjust the volume of gesture sounds. Thanks, McCabe!
* Added menu option for toggling IM auto-responses in the
World menu. Thanks, McCabe!
* Added Teleport to Ground option in the Advanced menu.
Thanks, McCabe, and thanks to the Emerald Viewer for this
feature!
* The window title bar now shows the grid name (in addition to
the user name) when "Allow Multiple Instances" is enabled.
Thanks, McCabe!
* Profiles now show avatar's age (#405). Thanks, Ansariel
Hiller, and thanks to Chalice Yao for this feature!
* Updated the list of supported graphics cards (gpu_table.txt)
to the latest from Viewer 2. Thanks, McCabe!
* maps.secondlife.com-style SLURLs now work.
Thanks, Makomk Makosen!
* Disable Max Build Constraints now also disables position
limits. Thanks, McCabe!
* Re-enabled search url fetching in the Grid Manager.
Thanks, McCabe!
* Increased the script editor font size for readability.
Thanks, McCabe!
BUG FIXES
* Fixed crash when quitting and having voice enabled i.e.
"Imprudence not remembering preferences" (#381).
Thanks, McCabe!
* Fixed inworld audio sporadically enabling on Windows.
Thanks, McCabe!
* Fixed inworld audio not completely enabling regardless of
maturity setting. Thanks, McCabe!
* Fixed numerous RLVa bugs. Thanks, Kitty Barnett!
* Fixed memory leak in LLImageFormatted (SNOW-793).
Thanks, Thickbrick Sleaford!
* Fixed LightShare skies not updating fluently (#415).
Thanks, tx Oh!
* Fixed a potential memory leak in LightShare. Thanks, Armin!
* Potential fixes for several crashes when using HTTP
textures. Thanks, McCabe!
* Fixed crash when logging into a region with progress screens
disabled. Thanks, McCabe!
* Fixed crash when encountering textures with bogus
parameters. Thanks, McCabe!
* Fixed "crash" in lltexturecache. Thanks, McCabe!
* Fixed account-specific settings being overwritten when
teleporting between grids. Thanks, McCabe!
* Fixed llkdu.dll not being correctly detected on Windows.
Thanks, McCabe!
* Fixed proper detection of Windows 7, backported from
Snowglobe (#424). Thanks, Ansariel Hiller!
* Fixed the Search window loading the wrong search page when
connected to OpenSim. Thanks, Jacek!
* Fixed Grid Manager being nearly empty when the viewer fails
to download the grid list the first time. Thanks, Jacek!
* Fixed regression: local lights not disabling when editing
appearance. Thanks, McCabe!
* Fixed the Preferences > Advanced > Enable shadows checkbox
not showing whether or not shadows were enabled.
Thanks, McCabe!
* Fixed minimum size of the Contacts window being too small.
Thanks, McCabe!
* Fixed libndofdev detection on Linux. Thanks, Armin!
* Fixed missing quotes in Linux scripts. Thanks, Armin!
* Fixed tooltips taking longer than normal to appear.
Thanks, McCabe!
* Fixed missing constants from the script editor and added
llGetLinkNumberOfSides(). Thanks, McCabe!
* Fixed [[Build Math Expressions|Build Math]] help button
overlapping some UI text (#384). Thanks, McCabe!
* Fixed Preferences > Advanced layout being off in RC1.
Thanks, McCabe!
* Fixed lowercase "c"s in build window labels. Thanks, McCabe!
* Fixed event names overrunning the search window.
Thanks, McCabe!
* Fixed unknown viewer tags being shown as "Failure".
Thanks, McCabe!
* Fixed prim sizes not working at 5 decimal places.
Thanks, McCabe!
* Fixed scripted notifications showing a blank whitespace
below the owner name. Thanks, McCabe!
OTHER CHANGES
* The ParticleChat setting is now off by default.
Thanks, Jacek!
* Removed the "About" button in the preferences window.
Thanks, McCabe!
* Moved Clear Group Cache to "Advanced > UI > Clear Cached
Group Info". Thanks, McCabe!
* Renamed "Show IMs in: Main console" to "Show IMS in: Main
chat" in Preferences > Communication. Thanks, McCabe!
* Added Cool VL Viewer and Kitty Barnett to the "thanks"
section of the viewer credits in Help > About Imprudence.
Thanks, McCabe!
KNOWN ISSUES WITH OPENSIM
If you're using Imprudence to explore the larger metaverse, here
are a few OpenSim bugs that you should be aware of:
* Clearing cache causes "body parts not found" error and your
avatar to login as a cloud. This will also happen on first
login to many OpenSim grids. The workaround is to change your
shape then relog.
* Megaregion teleports fail except in the root (SW) region.
* The "Cancel" button does not appear during teleports on most
OpenSim-based grids.
* When sitting, the camera's default center is the root prim,
not the prim you're actually sitting on.
* OpenSims using CS2JK to bake avatar textures might corrupt an
avatar's appearance (looking "rainbow" or "checker-boarded")
when using openjpeg. A rebake will generally fix this.
* Sometimes OpenSim loses an avatar's appearance, causing
changing clothing to fail and the avatar to permanently look
white, even after a rebake or a relog.
* Sometimes prims or land become corrupted (i.e. look "rainbow")
an excessive amount. The workaround for this is to copy llkdu
from a Second Life 1.23 install into the main Imprudence
folder.
* Creating new outfits causes the viewer to crash on many
OpenSim-based grids.
* Right clicking a landmark and selecting "About Landmark"
causes the viewer to crash on most OpenSim-based grids.
* Sometimes avatars become stuck as unbaked (i.e. white) on
OpenSim. Having stuck avatars rebake fixes this in most cases.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.3.0 RC1 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RELEASE HIGHLIGHTS
* Fixed many frequent crashes and memory leaks. You should
notice significantly improved viewer stability in this
version. Many thanks to our Weeklies testers and everyone else
who helped us find and fix these issues!
* Area Object Search: You can now search for objects in the
nearby area by name, description, creator, and/or group name.
Thanks to the Emerald Viewer and Henri Beauchamp for this
feature.
* The actions on the Minimap Radar "Estate" tab now work for
parcel owners too. Thanks, McCabe!
* Fixed a long-standing typo that made the object cache useless
(SNOW-783). Second Life scenes will now rez much more quickly
when visiting them again. (OpenSim does not currently support
object caches.) Thanks to Andrew Linden for the tip-off.
* Other new features: copy worn attachments, MU*-style poses,
OOC auto-close, Shift-Enter to whisper, revamped LightShare
support, and more. Read on for details!
KNOWN ISSUES
* Certain audio streams and movies don't play audio, e.g.
YouTube MP4 videos. The viewer does not currently include the
necessary plugin to play the AAC audio format. We hope to
resolve this for the 1.3.0 final release.
* The viewer does not properly detect the LLKDU image library on
some systems. We are investigating this issue.
* The "Cancel" button is missing when the teleport screen is
disabled.
* The Animation Override window needs to be open when standing
up from sitting on the ground in order to activate stands.
* Tiny prims are sometimes invisible until selected.
CHANGES
In addition to the Release Highlights above, this version of
Imprudence also includes the following changes, as compared to
Imprudence 1.3.0 beta 5.
FEATURES / IMPROVEMENTS
* Re-enabled the ability to copy worn attachments in the
inventory window. Thanks to Henri Beauchamp for the patch!
* Added optional support for MU*-style poses (":" works like
"/me") and OOC auto-close (automatically close "((" in
chat). You can enable these features in "Preferences >
Advanced". Thanks to Henri Beauchamp for these features!
* You can now choose a clock/timestamp format in
"Preferences > General": 12-hour PST/PDT, 24-hour PST/PDT,
or UTC. Thanks, McCabe!
* You can now whisper in chat by pressing Shift-Enter instead
of Enter. Thanks to Henri Beauchamp for this feature!
* The viewer now plays in-world sound effects regardless of
the maturity rating of the sim. Thanks, McCabe!
* The Map window will now let you teleport up to the maximum Z
value allowed by the grid (it was limited to 4096 meters
before). Thanks, McCabe!
* Likewise, the minimap maximum zoom-out level is now based on
the maximum Z value allowed by the grid. Thanks, McCabe!
* Added menu entries to take off alpha and tattoo layers (in
the Edit menu and pie menus). Thanks, McCabe!
* Revamped LightShare support. Please see our LightShare wiki
page for more information about this feature. Thanks, Jacek!
- More fine-grained LightShare permission control in
"Preferences > Advanced".
- Teleporting will no longer reset Windlight to the default
settings.
- Added the new OpenSim 0.7 names for the LightShare script
functions (prefixed with "ls" instead of "cm") to the
script editor. Thanks, McCabe!
* Increased the maximum building grid size from 50m to 10,000m
in Advanced Build Options. Thanks, McCabe!
* Added "Advanced > Character > Private Point At" to disable
telling other viewers where you avatar is pointing (similar
to Private Look At).
* The Script Warning/Error window now has timestamps. Thanks,
Jacek!
* The viewer now automatically enables joystick support on
Windows and Linux if a joystick is present. You can disable
this by setting the JoystickAutoEnable debug setting to
FALSE. Thanks, Armin!
- Auto-enable is not available on Mac, due to an issue with
some mice being detected as joysticks. Mac users can still
manually enable joystick support in "Preferences > Input &
Camera > Joystick Setup".
* Added "Advanced > Debug Settings" to the login screen menu.
* Added a "File" menu to the notecard editor, with "Save",
"Import Text", and "Export Text" entries. Thanks, McCabe!
* Improved viewer framerate slightly by setting the inventory
window title more efficiently. Thanks, Armin!
* Added a "Select a Default Grid" popup the first time you run
Imprudence, to help users connect to the grid they want.
Thanks, McCabe!
* You can now access the Grid Manager at any time via
"Preferences > General". Thanks, McCabe!
* Cosmetic UI cleanup in the Advanced Build Options window,
pie menus, login screen, grid manager, event search tab, and
some notifications. Thanks, McCabe!
* Tidied up the Advanced menu a bit. Thanks, McCabe!
* "Limit Select Distance" has been moved from the Advanced
menu to the Advanced Build Options window.
* Renamed "Help > Viewer Help" to "Help > Grid Help" to match
what it does. Thanks, McCabe!
* The chat log timestamp now has a leading zero for hours less
than 10 (SNOW-629). Thanks to Ardy Lay for the patch!
BUG FIXES
* Fixed a nasty crash "LLRefCount: deleting non-zero
reference" (#293). Thanks, McCabe!
* Fixed a crash when http-getting an empty texture (SNOW-698).
Thanks for the patch, Thickbrick Sleaford!
* Fixed a crash when using a custom viewer skin that is
missing some color definitions. Thanks to the Emerald Viewer
for this fix.
* Fixed a crash in LLPanelPlace::onClickTeleport (#357).
Thanks, McCabe!
* Fixed several memory leaks. Thanks to Linden Lab and the
Emerald Viewer.
* Fixed the Animation Overrider not playing stand animations
after standing up from sitting on an object. (But, it still
affects standing up from the ground.) Thanks, McCabe!
* Fixed your avatar's eyes looking in a weird direction when
"Advanced > Character > Private Look At" is enabled. Thanks,
Armin!
* Fixed the "View > Web Browser" menu item not doing anything.
Thanks, McCabe!
* Fixed several Mac compile issues. Thanks, Jacek!
* When unable to connect, the error message now says the grid
name, instead of "Unable to connect to Imprudence". Thanks,
McCabe!
* Fixed chat logs potentially being saved to invalid
filenames. Thanks to the Emerald Viewer for this fix.
* Fixed a crash when trying to use a landmark after logging
out. Thanks, Armin!
* Reduced stuttering and lag in the audio engine. Thanks for
the patch, Henri Beauchamp!
* Fixed the Web Browser window missing its "Home" button.
Thanks, McCabe!
* Fixed the main menu disappearing when the "You have been
logged out" alert appears (#327). Thanks, McCabe!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.3.0 BETA 5 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NEW FEATURES
* Animation Overrider (AO) can now be enabled/disabled from the
toolbar. Thanks, McCabe!
* Added support for Alpha and Tattoo layers. Thanks for the
patch, Henri Beauchamp, and Armin for applying it!
* Align planar textures in build window. Allows texture
alignment across multiple prims when planar textures are used.
Thanks for the patch, Thickbrick Sleaford!
* Added "File > Minimize All" to minimizes all open windows.
Thanks, McCabe!
* Added "Advanced > Rendering > Animate Trees" to enables Linden
tree swaying (warning: more cpu intensive). Thanks, McCabe!
* Advanced > Rendering > Show Look At now shows the names of
avatars along with their look at beacon. Thanks to the Meerkat
Viewer for developing this feature and Tom Meta for porting
it!
* Added "Advanced > Character > Private Look/Point At" to
opt-out of sending look at/point at data. Thanks to Henri
Beauchamp for the patch, and McCabe for tweaking it!
* Added "Advanced > Crash menu for triggering viewer crashes.
Thanks, Armin!
* Added "TP To..." button in the radar Avatar tab to teleport to
an avatar's position. Thanks, Armin!
* Added "Cam To..." button in the radar Estate tab to cam to an
avatar's position. Thanks, McCabe!
* Added "Reset All Preferences" button in Preferences >
Advanced. Thanks, McCabe!
* Added "Titles..." button in the group window for selecting
your group title titles. Thanks for the patch, Henri
Beauchamp!
* Added "Invisible" button in the texture picker. Thanks for the
patch, Henri Beauchamp!
* Added "Preferences > General > Go away/AFK when idle". Thanks,
Armin!
* Added "Preferences > Input & Camera > Disable minimum zoom
distance" to disable the "push" when zooming close to/inside
prims. Thanks, McCabe!
* Moved "Mute wind" into Preferences > Audio & Video and renamed
it to "Enable wind generation". Thanks, McCabe!
OPENSIM-SPECIFIC CHANGES
* Added new currency button in the status bar (currently shows
OS$ on OpenSim, L$ on Second Life). Thanks, McCabe!
* Added support for tiny/nano prims (0.001m small). Thanks,
McCabe!
* Added support for LightShare. Thanks, Tom Meta and the Meta7
team!
* Added "Preferences > Advanced > Use server-side Windlight
settings" to toggles LightShare. Thanks, Tom Meta!
* Added "Advanced > Disable Max Build Constraints" to disable
the viewer-side size limit on megaprims. Thanks, McCabe!
* Added support for linking more than 255 prims at once. Thanks,
Armin!
* Added support for OpenSim-specific functions and their
tooltips in the script editor. Thanks to WhiteStar and Meerkat
for the info and Jacek for cleaning up the tooltips!
* Viewer no longer gets stuck at "Connecting to region..." when
logging in. Thanks, McCabe!
* Workaround for 1.23-based viewers not being able to toggle
voice parcel settings on OpenSim. Thanks, McCabe!
OTHER CHANGES
* Changed View > AO to View > Animation Overrider Thanks,
McCabe!
* Changed "Copy Key" in the profile window to also say the name
of the avatar and the key in chat. Thanks, McCabe!
* Several changes to reduce log spam. Thanks, McCabe!
* Moved Admin options into Advanced > Admin Options submenu.
Thanks, McCabe!
* Double-clicking in the radar's Estate tab now cams to the
selected avatar. Thanks, McCabe!
* Increased the default mini-map width. Thanks, McCabe!
* Changed the new server version popup show as chat instead.
This behavior can be altered by toggling the
ServerVersionChangedNotify and ServerVersionChangedChat Debug
Settings. Thanks, Armin!
* Updated the viewer's version of OpenJpeg. Thanks, McCabe!
* Texture repeats can now be set up to 10,000. Thanks, McCabe!
* Camera now doesn't block your view when using Look At Last
Chatter. Thanks, Geneko Nameth!
* Included getvoice.sh for installing voice on Linux. Thanks,
Armin!
* Simulator camera "push" when moving around objects now ignored
by default. This behavior can be toggled with the
IgnoreSimulatorCameraConstraints Debug Setting. Thanks to the
Emerald Viewer for discovering this, and McCabe for porting
it!
* Changed the build math cheat sheet buttons from "?" to "Build
Math" so they're more discoverable. Thanks, McCabe!
* Moved "Output Debug Minidump" to Advanced > Crash menu.
Thanks, McCabe!
* Added "Reload All" button to Notifications Console for easier
debugging. Thanks, McCabe!
* Disabled editing appearance animation when standing up when
editing your appearance is also disabled. Thanks, McCabe!
* Increased the time it takes for tooltips to display. Thanks,
McCabe!
* Added a --cache command line flag to set cache location.
Thanks, Tom Meta!
* Your own nametag now uses the Imprudence color when client
detection is enabled. Thanks, McCabe!
* Advanced > Allow Multiple Instances now applies when toggled
(previously you had to relog for it to work). Thanks, McCabe!
* Avatar name now displayed in window title when Advanced >
Allow Multiple Instances is enabled. Thanks to the FrozenGlobe
Viewer for the patch, and McCabe for tweaking it!
* Made preferences follow Mac and Windows user interface
guidelines. Thanks, McCabe!
* Made menu ellipses follow standard user interface guidelines.
Thanks, McCabe!
* Moved "Legacy pie menus" into Preferences > Advanced. Thanks,
McCabe!
* Moved "Share language with objects" into Preferences >
Advanced. Thanks, McCabe!
* Added a new shortcut for creating landmarks: CTRL-SHIFT-D.
Thanks, McCabe!
* Changed "Continue" to "Cancel" when confirming quitting.
Thanks, McCabe!
* ClothingLayerProtection is now always enabled. Thanks, Armin!
* Automatically try logging in again when the "Login Failed. You
appear to be already logged in" error happens on OpenSim.
Thanks, McCabe!
* Windows installer now branded to Imprudence. Thanks, McCabe!
* Added UseKDUIfAvailable Debug Setting to switch between llkdu
and openjpeg on relog. Thanks, Tom Meta!
BUG FIXES
* Fix for "flashing" avatars, where a bake would switch between
white/texture repeatedly. Thanks, McCabe!
* Fix for corrupt textures on objects when using openjpeg.
Thanks, McCabe!
* Fix for crashing when camming around a sim. Thanks, McCabe!
* Several fixes for issues with malicious viewers use. Thanks,
McCabe, Armin, Robin Cornelius, and KirstenLee Cinquetti!
* Fixed radar spamming chat with "avatar is entering chat
range/sim" updates. Thanks, McCabe!
* Fixed radar showing avatars stuck as typing. Thanks, McCabe!
* Fixed radar not appearing in mouselook. Thanks, McCabe!
* Fixed radar not showing people in the list who are in the
mini-map. Thanks, McCabe!
* Fixed Autopilot > Move not working. Thanks, McCabe!
* Fixed crash when creating/loading WindLight presets with
spaces in their names. Thanks, McCabe!
* Fixed crash when updating WindLight after a teleport. Thanks,
McCabe!
* Fixed crash when sim crashes/disconnects. Thanks, Armin!
* Fixed crash in "Quit" confirmation after logout. Thanks,
Armin!
* Fixed crash when logging out with messages in the queue.
Thanks, McCabe!
* Fixed crash when using the Show Look At feature. Thanks,
McCabe!
* Fixed spinners in the Object, Features, and Textures build
tabs not updating after their contents are deleted. Thanks,
McCabe!
* Fixed Notifications Console missing from Advanced > Consoles.
Thanks, McCabe!
* Fixed group creation alert showing the price as
"GROUPCREATEFEE". Thanks, McCabe!
* Fixed issue with certain sit animations not playing (avatar
appears to be standing instead of being animated). Thanks,
McCabe!
* Fixed bad indentations in alerts and notifications. Thanks,
McCabe!
* Fixed the Infamous Wright Plaza Crash of Doom
(mRawImage.notNull() crash). Thanks for the patch, Robin
Cornelius, and the repro, Nebadon and Warin on OSGrid!
* Fixed confusing "opacity" sliders in Preferences > Text Chat.
Thanks, McCabe!
* Fixed Grid Manager failing to get grid info if the port
doesn't end in a slash ("/"). Thanks, McCabe!
* Fixed small typo in the AO template notecard. Thanks, McCabe!
* Fixed your own name being highlighted in Local Chat. Thanks,
McCabe!
* Fixed the status bar info "disappearing" when connecting after
a failed login. Thanks, McCabe!
* Fixed left-clicking attachments not moving the avatar. Thanks,
Armin!
* Fixed group notice history showing wrong icons for attached
inventory. Thanks, McCabe!
* Fixed the Advanced Build Window's Cancel and Apply buttons
being switched. Thanks, McCabe!
* Fixed Alpha layers not visible to other viewers when
ClothingLayerProtection enabled. Thanks to Emerald Viewer for
the fix!
* Fixed issue with Alpha layers and OpenSim. Thanks, Armin!
* Fixed HTTP textures not loading sculpties. Thanks for the
patch, Thickbrick Sleaford!
* Fixed "Gestures" button's tooltip not being informative.
Thanks, McCabe!
* Fixed "You Have Been Disconnecting From The Region" causing
the viewer to quit while logging into an OpenSim that won't
let you in. Thanks, McCabe!
* Fixed glib and gtk not being friendly on Debian Lenny 32bit.
Thanks, Armin!
* Fixed Animation Overrider not starting on login. Thanks,
McCabe!
KNOWN ISSUES
* Sometimes an avatar's textures stay "white" for an extended
period of time with ClothingLayerProtection enabled. The
workaround is to set this to FALSE in Advanced > Debug
Settings.
* Eyes get stuck looking sideways with Private Look At enabled.
* Tooltips don't disappear with mouseclicks or when your mouse
moves from a specific control. The workaround for this is to
clear the tooltip with your mousewheel or set ToolTipDelay to
999999 in the Debug Settings.
* Some animations may not display their joints correctly.
* Creating new Alpha or Tattoo layers only works in the
Inventory.
* Avatar layers may appear invisible when using HTTP textures.
The workaround for this is to copy llkdu from a Second Life
1.23 install into the main Imprudence folder.
* While sitting on an object, your avatar may appear invisible
to users of unpatched viewers based on 1.22 or lower, such as
Hippo Viewer 5.0.1. See VWR-9137 for more info.
* Streaming audio/video that use the AAC codec will have no
sound. This is caused by our inability to distribute
libgstfaad due to licensing reasons.
* Sometimes inworld sounds (OpenAL) stops working on Windows XP.
A relog usually fixes the problem.
KNOWN ISSUES WITH OPENSIM
If you're using Imprudence to explore the larger metaverse, here
are a few OpenSim bugs that you should be aware of:
* Clearing cache causes "body parts not found" error and your
avatar to login as a cloud. This will also happen on first
login to many OpenSim grids. The workaround is to change your
shape then relog.
* Megaregion teleports fail except in the root (SW) region.
* The "Cancel" button does not appear during teleports.
* When sitting, the camera's default center is the root prim,
not the prim you're actually sitting on.
* OpenSims using CS2JK to bake avatar textures might corrupt an
avatar's appearance (looking "rainbow" or "checker-boarded")
when using openjpeg. A rebake will generally fix this.
* Sometimes OpenSim loses an avatar's appearance, causing
changing clothing to fail and the avatar to permanently look
white, even after a rebake or a relog.
* Sometimes prims or land become corrupted (i.e. look
"rainbow"). The workaround for this is to copy llkdu from a
Second Life 1.23 install into the main Imprudence folder.
* Creating new outfits causes the viewer to crash on OpenSim.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.3.0 BETA 4 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Imprudence 1.3.0 beta 4 is a hotfix release to fix a serious bug
when rezzing objects from your inventory in Second Life while the
Build window is open.
CHANGES
* The following features from the Advanced Build Options window
have been removed to prevent unintentional modification of
objects rezzed from your inventory:
- "Settings" and "Texture" control the default settings and
textures for newly created prims.
- Ability to embed an inventory item into newly created prims.
* The following change in 1.3.0 beta 3 has been reverted, to
avoid possible negative effects on private/group voice
conversations:
- If the current region does not have any support for voice
chat (e.g. OpenSim regions with no voice module), the viewer
will temporarily deactivate voice chat and hide the voice
chat controls on the toolbar. The viewer will check again for
voice chat again whenever you move to another parcel.
* Fixed the "Show Selection Outlines" checkbox in the Advanced
Build Options window not working correctly.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.3.0 BETA 3 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RELEASE HIGHLIGHTS
* Improved OpenSim support.
- Support for up to 100 groups, 99% hollow prims, 1% hole
size, megaprims up to 256m in size, and prim Z position up
to 10km. Thanks to the Hippo Viewer for these improvements!
- Implemented the "--grid" command line flag to select a grid
to login to by name, e.g. "--grid osgrid --login Firstname
Lastname Password". Thanks, Armin!
- Various links now go to the proper web page for the current
grid, instead of always a Second Life web page: F1 Help,
"Sign up for account", "Forgot your name or password?".
Thanks, Armin!
- The Search window's Groups tab has been reverted to a
non-web based version, like the Hippo Viewer has. The All
tab is also no longer web based, but a new "All (web)" tab
has been added for the web based search. Thanks to the Hippo
Viewer and McCabe for this!
- The "All (web)" Search tab now uses metaverseink.com for
searches on non-Second Life grids. Thanks, McCabe!
* Built-in Animation Overrider (View > AO, Ctrl-Shift-O). See our
"Animation Overrider" wiki page for full details. Thanks to
Emerald Viewer for this feature, and McCabe for porting and
improving it!
* IM Autoresponse (Prefences > Communication > IM Response
Options). The viewer can now perform a variety of actions when
you receive an Instant Message, such as sending a response
automatically. Thanks to Emerald Viewer for this feature, and
McCabe for porting it!
* Tools > Advanced Build Options (Ctrl-Shift-B). The old "Grid
Options" window has been renamed and extended with a bunch of
great new options and features to help builders. See our
"Advanced Build Options" wiki page for full details. Thanks to
McCabe for setting up the Advanced Build Options window.
- "Pivot Point" and "Show axis on root prim" affect the
placement of the 3D build axes widget. Thanks to the Emerald
Viewer for this feature!
- "Rez objects using land group" automatically rezzes objects
using the correct group for the land, if you are a member.
Thanks to the Emerald Viewer for this feature!
- "Edit object decimal places" controls the numerical
precision shown for object position, rotation, and size.
Thanks to the Cool VL Viewer for this feature!
- "Object Size", "Settings", and "Texture" controls the
default settings for newly created prims. Thanks to the
Emerald Viewer for this feature!
- Ability to embed an inventory item into newly created
prims. Thanks to the Emerald Viewer for this feature!
* To make the viewer compliant with the Second Life Policy on
Third-Party Viewers, the object export feature no longer
downloads textures from Second Life. Other grids are not
affected. (Ported from version 1.2.2.)
KNOWN ISSUES
* Textures on other avatars may flicker or appear corrupted on
your computer, if they are using viewers based on Second Life
1.22 or earlier. This is due to a change in avatar texture
format introduced in Second Life 1.23. We are investigating
solutions to this problem.
* Textures may not load fully or may appear corrupted when using
OpenJPEG when "Use HTTP Textures" is enabled. If you want to
benefit from HTTP textures in this release, you should copy the
"libkdu" and "libllkdu" from a Second Life 1.23.5 installation
to the corresponding location within the Imprudence directory.
* Due to an oversight, the "World > Buy OS$" menu item is active
on OpenSim in this release, but will be disabled in the future
to prevent confusion on grids that don't support currencies.
* When your avatar is sitting on an object, it may appear
invisible to users of older viewers, such as Hippo Viewer
version 5.0.1.
* In the grid manager, the "Get Grid Info" button does not work
for OpenSim-based grids unless the login URI has a trailing
slash ("/"). You should end login URIs for OpenSim-based grids
with a trailing slash, e.g. "http://osgrid.org:8002/", not
"http://osgrid.org:8002".
CHANGES
In addition to the Release Highlights above, this version of
Imprudence also includes the following changes, as compared to
Imprudence 1.3.0 beta 2.
FEATURES / IMPROVEMENTS
* Added a new "Advanced" section in Preferences, with several
new options. Thanks, McCabe!
- "Disable Login/Logout Screens". When this option is checked,
the viewer will not show the progress bar screen when
logging in, logging out, or quitting the viewer.
- "Disable Teleport Screens". When this option is checked, the
viewer will not show the progress bar screen when
teleporting.
- "Show Client Names in Name Tag" and "Broadcast Your Client
Name to Others". These control the Client Identification
feature. (See the wiki for more information.)
- "Enable Shadows". This enables experimental support for
dynamic shadow rendering in the viewer. WARNING: This is
potentially unstable and requires a very good video card.
- "Use HTTP Textures". This enables support for downloading
textures via HTTP when available. This can improve the
speed and reliability of texture downloads when connected
to a service that supports HTTP textures, such as OpenSim
0.6.9-RC2 or later. If the service does not support HTTP
textures (such as Second Life or older OpenSim versions),
this option has no benefit.
- "Increase rez speed via draw distance stepping". This
controls the "SpeedRez" feature added in 1.3.0 beta 2.
There is also an option to adjust the time between draw
distance steps.
- "Stand when editing appearance". When turned off, you will
no longer Stand Up when you edit your avatar appearance
while sitting. (Currently the "turn around" animation still
plays, but that behavior will likely change in the future.)
* The inventory window title now remembers the inventory count
from your previous session, and indicates how many items are
still remaining to fetch. Thanks to Emerald Viewer for this
feature!
* The script editor now has tooltips for new LSL features added
in SL serve 1.38 (prim media and linkset functions). Thanks
to Linden Lab and McCabe!
* Tweaked the avatar height calculator in the Appearance window
to be more accurate, using values from SNOW-197. Thanks to
Archimedies Plutonian, Soft Linden, McCabe, and Jacek!
* Objects with no name (or unknown name) now appear as ">>" in
chat, instead of appearing as "no name". Thanks, McCabe!
* If the current region does not have any support for voice
chat (e.g. OpenSim regions with no voice module), the viewer
will temporarily deactivate voice chat and hide the voice
chat controls on the toolbar. The viewer will check again for
voice chat again whenever you move to another parcel.
* The viewer will deactivate voice chat for the current session
if the SLVoice program is not found, rather than repeatedly
checking for it. (See our "How to Re-enable Voice Chat" wiki
page for instructions for installing SLVoice.)
* By default, the statistics window (Ctrl-Shift-1) no longer
hides when entering Mouselook mode. You can adjust this
behavior with the ShowStatusBarInMouselook debug setting.
* Tooltips now disappear when you type, to prevent them from
obscuring the UI while typing (SNOW-384). Thanks for the
patch, Ardy Lay!
* Tweaked some ugly layouts in several avatar profile tabs and
Search window tabs. Thanks, McCabe!
* Uploads that cost nothing (on OpenSim) now say "free" instead
of "L$0". Thanks to the Hippo Viewer for this!
BUG FIXES
* Fixed a bug where some objects would be invisible after a
very long-distance teleport (#239). Thanks, Armin!
* Fixed the "Advanced > Animation List" window not updating.
Thanks, McCabe!
* Fixed "Advanced > Phantom Avatar" not working correctly on
Second Life. Thanks, McCabe!
* Fixed some UI layout problems in the login screen and avatar
profile window when the viewer is set to certain non-English
languages (#192, #231). Thanks, Jacek and McCabe!
* Fixed a crash in the script editor related to OpenSim
reporting a syntax error with a negative line number (#245).
Thanks, McCabe!
* Fixed a crash caused by some malformed animations (SNOW-484).
Thanks to Robin Cornelius for the patch!
* Fixed a crash when quitting, related to the LLAgent class
destructor. Thanks, McCabe!
* Fixed the "Quit" button not working in the dialog that
informs you of a lost connection (#199). Thanks, McCabe!
* Fixed a rare crash in the payment dialog in laggy situations.
Thanks to to Hippo Viewer for the fix!
* The "File > Import + Upload" menu item no longer erroneously
shows "(L$10 per texture)" when connected to OpenSim. Thanks,
McCabe!
* Fixed several hardcoded references to Second Life and the
Second Life website. Thanks, McCabe!
* Repositioned the "Temporary Image" checkbox on the image
upload window so it doesn't extend beyond the window. Thanks,
McCabe!
* Fixed an ambiguous use of NULL in the media code which may
have caused crashes for 64-bit Linux users. Thanks, Armin!
OTHER CHANGES
* "Sub-Unit Snapping" is now enabled by default. You can
toggle it in the "Tools > Advanced Build Options" window
(Ctrl-Shift-O).
* When connected to grids other than Second Life, the currency
symbol is now "OS$" instead of "L$" (#237).
* As a temporary measure, you can now only purchase currency in
the viewer when connected to Second Life. On OpenSim, the
"L$" button is hidden and clicking your "OS$" amount will not
open the window to buy currency. This functionality will be
re-enabled when we are certain it will work correctly on
OpenSim, and can detect whether the grid supports it.
* Renamed some tabs in the Profile window: "2nd Life" and "1st
Life" are now "Avatar" and "Real Life". Thanks, McCabe!
* The OpenAL library for Linux (32-bit and 64-bit) has been
updated to version 1.11.753. This should hopefully address
some issues related to PulseAudio. Thanks, Armin!
* The viewer now sends the correct version number when loading
login splash page. It now sends the Imprudence version,
instead of the version of Second Life it was based on.
(Ported from version 1.2.2.)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.2.2 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Imprudence 1.2.2 is a small maintenance release to attempt to make
the viewer compliant with the new Second Life Terms of Service and
the Policy on Third Party Viewers.
Please see the Imprudence 1.2.0 Release Notes for information about
the changes in Imprudence 1.2.
CHANGES
* The object export feature no longer downloads textures from
Second Life. Other grids are not affected.
* The viewer now sends the correct version number when loading
login splash page. It now sends the Imprudence version, instead
of the version of Second Life it was based on.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.3.0 BETA 2 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RELEASE HIGHLIGHTS
* Temporary (Free) Texture Uploads. When uploading an image,
select "Temporary Image (Free)" to upload it for free, but with
some caveats (see below). Thanks to the Emerald viewer for this
feature, and Armin for porting it!
- Temporary textures are intended for testing and preview
purposes only. They exist only on the sim they are uploaded
to, will disappear from your inventory when you log off, and
may disappear from the sim when it restarts.
* Breast Physics. By popular demand, we have ported breast
physics simulation (i.e. jiggly boobs) from the Emerald Viewer.
Thanks to Danny Nolan and the Emerald devs for creating this
feature, and Armin for porting it!
- Currently, this feature can only be configured via Debug
Settings: EmeraldBreastPhysicsToggle (to disable/enable the
feature entirely), EmeraldBoobMass, EmeraldBoobHardness,
etc.
* SpeedRez. After teleporting, the viewer will temporarily
decrease the draw distance to encourage nearby objects and
textures to rez first. Thanks for the patch, Henri Beauchamp!
- You can disable this feature by setting the SpeedRez debug
setting to FALSE, or adjust the timing by editing the
SpeedRezInterval debug setting (smaller numbers restore the
old draw distance sooner).
* Building hotkeys to cycle through prims in a link set
(SNOW-97). See the "Tools > Select Linked Parts" menu. Thanks
for the patch, Thickbrick Sleaford!
KNOWN ISSUES
* Linux: The viewer may crash on some Ubuntu Karmic 64-bit
installs, most likely due to a bug in glib2. As a work around,
users affected by this issue can modify the "imprudence" launch
script to add the following code near the top of the script
(for example on the second line):
export LL_WRAPPER='strace -o /dev/null'
* All known issues listed for 1.3.0 beta 1 still apply to this
this version.
CHANGES
In addition to the Release Highlights above, this version of
Imprudence also includes the following changes, as compared to
Imprudence 1.3.0 beta 1.
FEATURES / IMPROVEMENTS
* Opening SLURLs ("secondlife://...") from another application
is now handled nicely on Linux. If Imprudence is already
running, the SLURL will open in the current instance of
Imprudence. Otherwise, it will launch a new instance of
Imprudence. Thanks, Armin!
* The notecard editor now has Search/Replace functionality.
Thanks for the patch, Kitty Barnett!
* The notecard editor now has an "Edit" menu. Thanks for the
patch, Henri Beauchamp!
* The password field on the login screen now uses solid black
circles (•) instead of asterisks (*), for a cleaner look.
Thanks, Geneko Nemeth!
* Added PrivateLookAtTarget debug setting. When enabled, the
viewer will no longer tell other users where your avatar is
looking. Thanks, Armin!
BUG FIXES
* Fixed: Possible crash related to ShowLookAt targets. Thanks, Armin!
* Fixed: Pie menu remains after switch to Mouselook (VWR-2425).
Thanks for the patch, Kitty Barnett!
* Fixed: Some menu entries were missing from the Advanced menu.
Thanks, Jacek!
- Advanced > UI > Use default system color picker
- Advanced > UI > Show search panel in overlay bar
- Advanced > UI > Show Matrices
- Advanced > XUI > Font Test...
* Fixed: Clicking the "Advanced > UI > Double-Click Auto-Pilot"
menu entry would crash the viewer, so it has been removed.
(As of Imprudence 1.2, double-click autopilot is configured
in "Preferences > Input & Camera.) Thanks, Jacek!
* Applied several bug fixes from Henri Beauchamp. Thanks, Henri!
- Fixed: The viewer would sometimes crash when touching or
focusing the camera on an object that was being rezzed.
- Fixed: The viewer did not properly use the .tga file
extension when saving textures to your computer.
- Fixed: The viewer would sometimes crash when encountering
avatars using "extra" attachment points (multiple
attachments on the same body part).
* Fixed: Some pop-up notifications behaved incorrectly: Build
Math Expressions help pop-ups, and the "Restore to Last
Position" warning.
* Fixed: Several cases where the viewer could pause or freeze
when downloading textures (SNOW-196, SNOW-408, SNOW-434,
SNOW-435, SNOW-485). Thanks for the patches, Aleric
Inglewood, Merov Linden, Robin Cornelius, and Vex Streeter!
OTHER CHANGES
* ELFIO has been reactivated on 64-bit Linux. It had been
disabled in 1.3.0 beta 1 as a possible fix for a crash for
some 64-bit Linux users, but the problem turned out to be
something else (see Known Issues, above). Thank, Armin!
* Linux: You can now disable disable DBUS support by passing
the "--disableDBUS" command line option or setting the
"DisableDBUS" Debug Setting to TRUE. This is meant as a
work-around for users who crash when using DBUS. Thank,
Armin!
* The pre-packaged 32-bit GStreamer plugins will be now be
available to GStreamer when running the 32-bit Linux build on
a 64-bit Linux system. Thank, Armin!
* To save developers' time and effort, the ChangeLog.txt file
is now automatically generated from Git commit messages,
instead of being edited by hand. Thanks, Jacek!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.3.0 BETA 1 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RELEASE HIGHLIGHTS
* Textures and objects now rez more quickly, due to improved
texture and object engines from Snowglobe. Thanks to the
Snowglobe devs for creating it, and Armin and Jacek for porting
it!
* Imprudence's code base has been updated to Second Life 1.23.5.
That means Imprudence has gained most of the new features and
bug fixes from SL 1.23. Thanks to Linden Lab for writing it,
and to Jacek, McCabe, and Armin for their hard work merging it!
Thanks also to Lilly Zenovka for her assistance.
* Optional legacy pie menus. Enable "Preferences > General > Use
legacy pie menus" to switch to a pie menu layout similar to SL
1.22 and earlier. Thanks, McCabe!
* Clothing layer protection and client identification from
Meerkat/Emerald. See the Client Identification page on our wiki
for information about these features. Thanks to the Meerkat and
Emerald teams for creating them, and Armin for porting them!
KNOWN ISSUES
* Imprudence may crash on Linux when changing "Antialiasing" or
"Anisotropic Filtering" in "Preferences > Graphics > Hardware
Settings".
- This is a known bug in SL 1.23 (VWR-13286). We will try our
best to fix it.
- As a work around, you can open "Advanced > Debug Settings",
modify RenderFSAASamples (antialiasing) and
RenderAnisotropic (anisotropic filtering), then restart the
viewer.
* The "View > Web Browser" menu entry does not work.
* Legacy pie menus always appear in English, even if you are
using another language.
* The "File > Import + Upload" menu item's price always says
"L$10 per texture", even when uploads are actually free, such
as on OpenSim.
CHANGES
In addition to the Release Highlights above, this version of
Imprudence also includes the following changes, as compared to
Imprudence 1.2.1.
FEATURES / IMPROVEMENTS
* You can now type in an optional message when paying L$ to a
Resident (SNOW-436, formerly VWR-9597). The message will
appear in that Resident's transaction history online. Thanks,
Jacek!
- The layout for the Pay Resident and Pay Object windows
have been cleaned up, too. Thanks, Jacek!
* You can now adjust numerical sliders with the mouse wheel.
Position the mouse pointer over a slider (e.g. sound volume,
draw distance, etc.) and scroll the mouse wheel up and down.
Thanks, Armin!
- You can change the direction and speed by editing the
SliderScrollWheelMultiplier debug setting. Thanks, Jacek!
* In the IM window, the "Profile" button now has a drop-down
menu with "Pay" and "Offer Teleport" options. Thanks, McCabe!
* User profiles now have a "Copy Key" button to copy that
user's key (agent UUID) to your clipboard. You can then paste
it into a script, for example. Thanks, McCabe!
* Color chooser widgets now display opacity in a way that makes
sense. Thanks, Geneko Nemeth!
* The Script editor's Help menu now has a link to the
Autoscript scripting helper, to help generate .
* You can now drag-and-drop inventory items anywhere on
someone's profile to send them. In Imprudence 1.2, you had to
drag to specific area in the bottom right corner. Thanks,
McCabe!
* There is now a new debug setting to save inventory scripts as
Mono (SNOW-378). If you enable SaveInventoryScriptsAsMono in
Debug Settings, new scripts that you create in your inventory
will default to Mono. Thanks, Henri Beauchamp!
* You can now set a custom "world search" URL to use instead of
SL's search pages. See "Preferences > Web > World Search".
This is mostly useful for users of third-party grids. We hope
to provide per-grid search URLs in the future.
BUG FIXES
* Fixed the login screen not allowing login names longer than
16 letters. It now allows up to 31 letters per name, like it
should.
* Fixed #155: Double clicking your avatar triggers a TP
request. Thanks, Armin!
* Fixed #184: Opening notecards resets the camera. Thanks,
Armin!
* Fixed #197: Windlight toolbar can't be hidden. Thanks, Jacek!
* Fixed VWR-4232: Some particles don't disappear when UI is
hidden. Thanks, Admiral Admiral and Mm Alder!
* Fixed VWR-14267: Clicking send in an IM window does not add
the sent text to the line editor history. Thanks, Aimee
Trescothick!
* Fixed VWR-14278: Gesture auto-completion adds uncommitted
suggestions to the line editor history. Thanks, Aimee
Trescothick!
* Fixed VWR-11172: A source coding mistake prevents number-pad
keys from specifying Ctrl+digit shortcuts on Windows. Thanks,
Alissa Sabre!
* Fixed VWR-14475: Load from XML is broken. Thanks, Admiral
Admiral and Mm Alder!
* Fixed VWR-15310: Save to XML doesn't set proper XML tags.
Thanks, Admiral Admiral and Mm Alder!
* Fixed SNOW-376: Clean up handling of the maximum length of
chat messages. Thanks, Admiral Admiral and Mm Alder!
* Fixed SNOW-413: Potential null pointer exception in
multi-slider control. Thanks, Admiral Admiral and Mm Alder!
* Fixed SNOW-488: Malformed animation crash. Thanks, Robin
Cornelius!
* Fixed SNOW-492: LLDataPacker::unpackstring() is unsafe.
Thanks, Robin Cornelius!
* Fixed a rare crash from textures with too many components.
(This has only been observed in the Lbsa Plaza sim on OSGrid,
so far.) Thanks, Armin!
OTHER CHANGES
* To help protect our users' privacy, the viewer no longer
sends "ViewerStats" to Linden Lab's servers. This was a
feature of the SL viewer which would collect and send various
pieces of information to Linden Lab without the user's active
consent. Thanks, Patrick Sapinski!
* The Linux (32 and 64 bit) builds are no longer distributed
with Pango or GDK-PixBuf, due to a number of bugs that was
causing. Linux users should install the following on their
systems:
- Pango 1.26 (or compatible), including freetype support.
- GTK+ 1.16 (or compatible)
* The "Notify when Linden dollars (L$) spent or received"
checkbox has been moved to "Preferences > Popups". Thanks,
McCabe!
* Removed unnecessary XUI files from the Silver skin. This
helps keep the UI layouts of both skins in sync. Thanks,
McCabe!
* There have been numerous changes and improvements to the
viewer compile system and software libraries. Thanks to
Armin, Jacek, McCabe, and Patrick Sapinski, and the Snowglobe
devs!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.2.1 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Imprudence 1.2.1 is a small bugfix release, which updates and fixes
some libraries that are distributed with Imprudence.
Please see the Imprudence 1.2.0 Release Notes for information about
the changes in Imprudence 1.2.
CHANGES
* Updated OpenAL on Windows to fix error messages flooding the
logs.
* Recompiled GStreamer, GStreamer plugins, and liboil on Linux,
to use the correct version of glibc.
* libxml2 is now distributed with Imprudence on Linux. It was
accidently left out of past releases.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.2.0 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A BRIEF GUIDE TO IMPRUDENCE 1.2
Imprudence 1.2 adds many new features, fixes, and improvements to
the viewer experience. Here are a just few of the new features
and improvements since Imprudence 1.1:
* Backup your builds, your scripts, and your avatar's shape. If
you created it, you have the right to back it up or move it to
a different grid.
* Double-click Teleport and Autopilot. We've taken the popular
double-click teleport feature and improved upon it. The default
behavior can now be set in Preferences > Input & Camera. We've
also added an ignorable confirmation dialog to reduce the
chance of accidental teleportations.
* Improved minimap with built-in radar. The minimap now has
enhanced zooming and panning, a built-in avatar radar to see
who is nearby, plus optional chat notices when avatars enter or
leave chat range or the sim. (Enable minimap notify in
Preferences > General.)
* Improved OpenSim support. We've added a list of popular grids
to connect to, as well as a grid manager so you can add your
own. You can also enjoy many building benefits when using
OpenSim, such as the ability to build and edit prims larger
than 10m on a side!
* Restrained Life support. Thanks to RLVa by Kitty Barnett,
Imprudence now supports the Restrained Life API for BDSM items
and scripted gadgets.
* Windlight toolbar. We've added a new tab along the bottom of
the screen for quick access to your Windlight presets and
certain graphics options. We've also added a variety of
Windlight presets from Ana Lutetia, CodeBastard Redgrave, and
Torley Linden!
* Numerous other features that improve the viewer experience,
such as double-click to wear attachments in Inventory, optional
vertical IM tabs (in Preferences > Communication), unread IM
count, search inventory by creator or description, better
profile window layout, select default chat channel, Link/Unlink
in the Build window, sim avatar counts on the World Map, and
many more.
KNOWN ISSUES
* "Advanced > Logout" may cause issues and is unsupported. Use at
your own risk.
* If you use the "--loginuri" command line flag, you need to also
use "--login FirstName LastName Password" to bypass the login
screen, or your server setting will be ignored.
* Remaining issues from 1.2.0 beta 2:
- Property lines for land parcels flash when you have selected
an avatar in the minimap radar.
- Many new UI additions only provide English text. We'd love
to have some bilingual users help us translate them. If you
can help, please post in the forums.
- OpenSim 0.6.4 or lower causes the viewer to crash when other
avatars are present. We strongly encourage all OpenSim grid
operators to upgrade to OpenSim 0.6.5 or higher.
- "File > Upload & Import" should have a confirmation dialog
warning people about how much it will cost to upload all the
textures.
CHANGES
This version of Imprudence includes the following changes, as
compared to Imprudence 1.2.0 beta 2.
FEATURES / IMPROVEMENTS
* Added saving and loading scripts to disk in the script
editor. Thanks to the Meerkat team for this feature, and
McCabe for porting it.
* Added avatar shape Import/Export. You can only export shapes
that you created and have full perms for. Thanks to the
Meerkat team for this feature, and McCabe for porting and
tweaking it.
* Added an option for vertical IM tabs (Preferences >
Communication > Vertical IM tabs). Thanks to the Emerald team
for this feature, and McCabe for porting it.
* The 'minimap radar can now be hidden via the arrow button in
the bottom left corner of the minimap. Thanks so much for
that, Jacek!
* You can now search inventory by item description (Inventory >
Search > By Description). Thanks to the Emerald team for this
feature, and McCabe for porting it.
* Added new options to configure double-click teleport and
autopilot in Preferences > Input & Camera, and Disabled
double-click teleport by default. Thanks, Jacek!
- For the old "Double-Click Teleport" behavior, set
Double-Click Action to "Autopilot", and Autopilot Style to
"Teleport".
- For the old "Double-Click Autopilot" behavior, set
Double-Click Action to "Autopilot", and Autopilot Style to
"Move".
- Note: Autopilot Style also affects "Go Here/Go To" in the
pie menu.
* The Windlight Water window now has next/previous preset
buttons, like the Sky window does. Thanks, McCabe!
* Added "Max Particles" slider to the Windlight/Graphics tab on
the bottom toolbar. Thanks, McCabe!
* Added Check All/Uncheck All to the Make Outfit window. Thanks
to the Meerkat team for this feature, and McCabe for porting
it.
* Windows only: Added "History" button to the IM and Group Chat
windows to view your past chat logs with that person/group.
Thanks to the Emerald team for this feature, and McCabe for
porting and tweaking it.
* Updated RLVa to 1.0.5e. Thanks for the update, Kitty Barnett!
* Raised the World Map maximum teleport height to 4096m (it was
1000m). Thanks, McCabe!
BUG FIXES
* Fixed RLVa not initializing in certain instances. Thanks,
Kitty Barnett!
* Fixed copy & paste and file selection dialogs not working for
some Linux users. Thanks, Jacek!
* Fixed "avatar_skeleton.xml cannot be parsed" error. You rock,
Lilly Zenovka!
* Fixed muting objects with same name as avatar mutes
ScriptDialogs from avatar. Thanks for the patch, Geneko
Nemeth!
* Fixed some Build Math issues, related to the boost library.
Thanks, McCabe!
* Fixed Hide Group Titles option not working. Thanks, McCabe
and Geneko!
* Partial fix for the parcel border flashing when a name is
selected in the minimap radar. Thanks, McCabe!
* Partial fix for avatar names not displaying at heighs above
1024m. Thanks, McCabe!
* Set the upper limit of the chat channel selector to 1,000,000
(1 million) to work around a tricky rounding bug with higher
channel numbers. To chat on higher channels, use e.g.
"/1234567890 hi" in chat. Thanks, Jacek!
* Fixed the login screen's grid selector box displaying the
wrong grid after logging out. Thanks, McCabe!
* Fixed grid selection box not remembering the last logged in
grid (defaulted to secondlife). Thanks, McCabe!
* Fixed grid selection box not updating the splash screen.
Thanks, McCabe!
* Fixed some branding issues in alerts and notifications
("Second Life" where it should be "Imprudence"). Thanks,
Jacek!
* Fixed "Sunset" mislabeled as "Midday" in Windlight Toolbar.
Thanks, McCabe!
* Fixed several compilation errors and warnings. Thanks to
Geneko and Jacek, and to Alissa Sabre for VWR-12620.
* Fixed some issues with "Advanced > Consoles > Fast Timers"
(SNOW-108, VWR-10214). Thanks for the patch, Robin Cornelius!
OTHER CHANGES
* Moved "File > Logout" to the Advanced menu and added a note
that it's unstable. Use this feature at your own risk!
* Disable camera constraints also disables constraints when
zooming out/zooming in and editing appearance. Thanks,
McCabe!
* The keyboard shortcut for View > Advanced Menu is now
Ctrl-Alt-Shift-D on Linux. Mac and Windows shortcuts have not
changed. Thanks, McCabe!
* "Go Here" in the pie menu no longer asks for confirmation.
Thanks, Jacek!
* Ported the notecard security fix from SL 1.23.5. Thanks to
McCabe for porting it.
* Tweaked import menu item names: "File > Import Object..." and
"File > Import + Upload (L$10 per texture)". Thanks, Jacek!
* Added "File > Export Selected Objects". Thanks, Jacek!
* Disabled facelight in Appearance mode when local lighting is
disabled. Thanks, McCabe!
* Combined the Mute and Unmute buttons in the minimap radar.
Good idea, McCabe!
* Changed the snapshot postcard text not to mention Second
Life, like Meerkat does. Thanks to McCabe for porting it.
* Applied patch for VWR-6787 by Alissa Sabre - 'none' text in
group window not translatable. Thanks, Alissa!
* Added "Advanced > Allow Multiple Instances" (allow multiple
copies of Imprudence to run at the same time, for testing
purposes). Thanks, McCabe!
* Changed default UIScaleFactor to 1.002 as a workaround to
some font rendering issues. Thanks, McCabe!
* Updated the Linux version of fontconfig. Linux users may
notice some minor differences in font appearance. Thanks,
Jacek!
* Updated several other Linux software libraries. Thanks,
Jacek!
* Finally packaged up the Mac development libraries. It should
now be possible for (Intel) Mac users to compile Imprudence
if they want to. Thanks for finally tackling that, Jacek!
* Updated and fixed copyright and licensing information for
many software libraries. Thanks, Jacek!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.2.0 BETA 2 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
ATTENTION: PIE MENU CHANGES
* The pie menu when right clicking on objects has been rearranged
slightly:
- "Buy" now appears in the first menu tier.
- "Create" has been renamed "Build" and moved to the second
menu tier.
- "Return" and "Wear" have new locations in the second menu
tier.
KNOWN ISSUES
* Don't use "File > Logout". It still causes lots of problems:
- Logging out causes alerts (pop-up dialogs) to not work, and
may even crash the viewer.
- Logging out and then logging in to another grid causes the
Groups window to show groups from both grids.
- In OpenSim, right clicking clothing in the inventory and
selecting Edit will cause a crash after logout.
- Chat sometimes shows up on the login screen after logging
out.
* Property lines for land parcels flash when you have selected an
avatar in the minimap radar.
* OpenSim 0.6.4 or lower causes the viewer to crash when other
avatars are present. OpenSim 0.6.6 is recommended.
* Remaining issues from the previous 1.2.0 beta version:
- Many new UI additions only provide English text. We'd love
to have some bilingual users help us translate them. If you
can help, please post in the forums.
- The custom chat channel number entry doesn't behave properly
for channel numbers longer than 6 digits. As a temporary
work-around until we fix this, use the old "/NUMBER" (e.g.
"/123456789 Hi") and "//" chat commands for chatting on
large channel numbers.
- The grid selection box on the login screen always defaults
to "secondlife" at startup, when it should default to the
most recently used grid.
- The grid selection box on the login screen always shows
"secondlife" after logging out, but behaves like it is still
set to the grid you logged out from.
- The minimap radar cannot be hidden yet. We're working on it.
- The Windlight Water settings window doesn't have
previous/next arrows like the Sky window does.
- The Windlight toolbar sometimes forgets the last selected
preset.
- "File > Import" and "File > Upload & Import" may not work
correctly for Mac users.
- "File > Upload & Import" should have a confirmation dialog
warning people about how much it will cost to upload all the
textures.
* Note for developers: some Linux and Mac libraries are still not
packaged/uploaded, which can interfere with compiling
Imprudence from source. Jacek is working on it!
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.2.0 beta).
BUG FIXES
* Fixed mouseclicks sometimes "jumping" near the edge of the
screen in Windows - McCabe Maxsted.
* Fixed crash when using the Minimap and the silver skin -
McCabe Maxsted.
* Fixed Imprudence 1.2 features missing from the silver skin -
McCabe Maxsted.
* Fixed Imprudence wrongly thinking it was on the Teen Grid.
You can now freely wear, edit, and/or take off your underwear
again! - McCabe Maxsted.
* Fixed search showing too few results - McCabe Maxsted.
* Fixed inability to teleport to Adult regions (or detect them
on the map) - McCabe Maxsted.
* Fixed Advanced Sky only toggling once - McCabe Maxsted.
* Fixed first preset in Windlight Toolbar toggling Advanced Sky
- McCabe Maxsted.
* Fixed crash when logging out of OpenSim after editing
appearance - Armin Weatherwax.
* Fixed grid manager adding an unnecessary "/" (forward slash)
to grid URLs. You should be able to login to the SL Beta
Grid. (You may need to go into the Grid Manager and remove
the "/" in the login URI, though.) - Jacek Antonelli.
* Fixed unlink button enabling when it shouldn't - McCabe
Maxsted and Kitty Barnett.
* Fixed inability to unlink when using edit linked parts -
McCabe Maxsted.
* Fixed money change sound and dialog occurring after logging
into different grids - McCabe Maxsted.
* Fixed name box missing from profiles - McCabe Maxsted.
* Fixed profile account label position - McCabe Maxsted.
* Fixed profile size overrunning search window - McCabe
Maxsted.
* Fixed UI resize missing reset button in Preferences > General
- McCabe Maxsted.
* Fixed (hopefully) UI resize not playing nice with the
Liberation Sans font - McCabe Maxsted.
* Fixed newly created notecards behaving oddly - McCabe
Maxsted.
* The "Add..." (add friend) button on the minimap is now grayed
out when you have selected someone who is already your friend
- McCabe Maxsted.
* Fixed layout of debug permissions in the tools window -
McCabe Maxsted.
* Fixed some compiling issues with Imprudence 1.2 and Windows -
McCabe Maxsted.
* Fixed "Join Call" button truncated in group IMs - McCabe
Maxsted.
* Fixed reference to "Second Life" in Preferences > Graphics -
McCabe Maxsted.
Also, it appears the big crash when logging in/logging out in
Windows was fixed with the latest LL server update to 1.30.1.
OTHER CHANGES
* RLVa version has been updated to 1.0.3e - Kitty Barnett.
* Muting an avatar now mutes llDialog boxes from them as well -
McCabe Maxsted.
* Added llDialog throttle from the Green Life Emerald Viewer.
* Added clickable Object say/whisper/shout names from the Green
Life Emerald Viewer.
* Object IMs are now prefixed with "IM:" in chat - McCabe
Maxsted.
* Object IMs now have their own color in Preferences > Text
Chat - McCabe Maxsted.
* Minimap now indicates when an avatar is typing - McCabe
Maxsted.
* Minimap now announces when an avatar enters chat range
(enabled by default; you can change this in Preferences >
General) - McCabe Maxsted.
* Minimap now announces when an avatar enters the sim (disabled
by default; you can change this in Preferences > General) -
McCabe Maxsted.
* Minimap can now be minimized - McCabe Maxsted.
* Minimap now shows the selected avatar's icon over other
icons, so you can see it in crowded areas. - McCabe Maxsted.
* The minimum value for the Draw Distance slider has been
lowered to 32m (from 64m) - McCabe Maxsted.
* Added confirmation alert for double click tping and autopilot
(can be easily ignored) - McCabe Maxsted.
* Updated list of graphics cards Imprudence recognizes - McCabe
Maxsted.
* Re-added the avatar name box to the Profile window.
* New Profile layout should accommodate non-English languages
better - McCabe Maxsted.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.2.0 BETA -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* When you try to quit after having logged out at least once, the
viewer may crash (Linux & Mac) or not quit (Windows). As a
work-around (particularly for Windows users), we recommend not
using "File > Logout" until this has been fixed.
* Many new UI additions only provide English text. We'd love to
have some bilingual users help us translate them. If you can
help, please post in the forums.
* The custom chat channel number entry doesn't behave properly
for channel numbers longer than 6 digits. As a temporary
work-around until we fix this, use the old "/NUMBER" (e.g.
"/123456789 Hi") and "//" chat commands for chatting on large
channel numbers.
* The grid selection box on the login screen always defaults to
"secondlife" at startup, when it should default to the most
recently used grid.
* The grid selection box on the login screen always shows
"secondlife" after logging out, but behaves like it is still
set to the grid you logged out from.
* The minimap radar cannot be hidden yet. We're working on it.
* The Windlight Water settings window doesn't have previous/next
arrows like the Sky window does.
* The Windlight toolbar sometimes forgets the last selected
preset.
* "File > Import" and "File > Upload & Import" may not work
correctly for Mac users.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.1.0).
VERSION HIGHLIGHTS
* Object Backup. You can now download objects that you have
created and have full permissions for to your computer, and
upload them back into the world (or another grid). Thanks to
the Meerkat Viewer for developing this feature, and to Armin
for helping us import it!
* Grid Manager. You can now modify the list of grids available
at the login screen. We have further plans for extending this
feature, but this will serve for now. Thanks to the Hippo
Viewer and Meerkat Viewer for this, and to Armin for helping
import it!
* Restrained Life support. Imprudence now provides optional
support for the Restrained Life API (used by BDSM items and
various scripted gadgets). Enable it with "Advanced >
Restrained Life Support". Many thanks to Kitty Barnett for
developing RLVa and working with us to integrate it into
Imprudence!
* Radar. The minimap now features a list of nearby avatars.
Thanks so much, McCabe and Dale Glass!
* Emerald features. We've imported a variety of features from
the Green Life Emerald Viewer. Thanks to the Emerald folks
for developing these, and McCabe for importing them!
- "Advanced > Asset Browser" (Alt-Shift-A). Visual browser
for textures in your inventory.
- "Advanced > Animation List". Lists the animations you are
playing, and allows you to selectively stop them and revoke
animation permissions from scripted objects.
- "Advanced > Phantom Avatar" (Ctrl-Alt-P). Prevents your
avatar from being pushed, but also prevents you from
moving.
- "Advanced > Ground Sit" (Ctrl-Alt-S). Makes your avatar sit
down at your current location.
- Build tool shows objects' Last (previous) Owner.
- When viewing your own profile, the Profile window indicates
which of your groups are hidden.
- You can now search your inventory by Creator name.
("Search" menu in the Inventory window.)
- You can now double-click on a location in the 3D world to
teleport there.
- Added "BlockClickSit" debug setting. Set it to true to
prevent yourself from sitting on things when you accidently
click on them.
- Particle chat, which sends a message on channel 9000 when
you select an object, for enhanced integration with
scripted objects. You can disable this feature by changing
the "ParticleChat" setting to False in "Advanced > Debug
Settings".
BUILDING
* You can now choose which kind of grass or tree to rez.
Before, it always rezzed a random kind. Thanks to Mana Janus
for this!
* Added "Link" and "Unlink" to the pie menu for objects.
Thanks, McCabe!
* Added "Link" and "Unlink" buttons to the Build window.
Thanks, McCabe!
* Several changes to the main menus. Thanks, McCabe!
- "Edit > Duplicate" is now in the Tools menu.
- Moved the selection-related options in the Tools menu to a
new submenu, "Tools > Selection Options".
- The "Tools > Select Tool" submenu has been renamed to
"Choose Tool" to avoid confusion with the Selection
Options.
- "Tools > Set permissions on selected task inventory" has
been renamed to "Set Bulk Permissions".
* "Advanced > Rendering > Selected Texture Info" now displays
partial UUIDs for the textures. Thanks to Henri Beauchamp and
McCabe for developing this!
* Added "Tools > Selection Options > Hide Selection Outline"
(VWR-6918). This can help make it easier to see when editing
small objects, and improves performance when selecting a
large number of prims. Thanks a bunch, Aimee Trescothick!
MAP & MINIMAP
* The minimap has many improvements. Our enduring gratitude to
Aimee Trescothick for these!
- Enhanced zoom behavior and range.
- It can be panned with Shift-Click and drag. (Right click
the minimap and disable "Center on Camera" if you want to
stop it from moving back automatically.)
- Hovering the mouse over someone's dot on the minimap will
show their name in the tooltip. Right click on a dot and
choose "Profile" to open that person's profile window.
- Window layout converted to XUI under the hood.
* But wait — the minimap has other improvements, too. Thanks to
McCabe for these!
- Muted avatars are colored gray in the minimap.
- Added "Show World Map" to the minimap right-click menu.
- Moved "Rotate Mini-Map" to the minimap right-click menu.
* The World Map displays the number of avatars in each sim,
above the sim's name. That's pretty handy, Jacek and McCabe!
MISC. UI
* The Communicate window title and "IM Received" popup button
now show the number of unread IMs you've received. Nice work,
McCabe!
* The "About Land" window displays the L$/sqm cost for land for
sale. Thanks to Linden Lab for this feature in SL 1.23.
* The Resident chooser now has a "Near Me" tab with a list of
nearby people (VWR-2681). Thanks to Matthew Dowd, Vadim
Bigbear, and Coco Linden for developing this feature.
* Double clicking an object in your inventory wears it (or
detaches it, if you are already wearing it). Thanks to
Nicholaz Beresford and Henri Beauchamp for developing this!
* Quick access to Windlight presets and draw distance from the
toolbar. You can toggle this in "Preferences > Graphics >
Show environment control in toolbar" (a checkbox near the top
right corner of the window). Nice work, McCabe!
* When listening to audio streams, song info is output to your
chat window. You can toggle this in "Preferences > Audio &
Video > Show stream info in chat" (a checkbox about halfway
down the window). Thanks to Dale Glass for developing this
feature!
* IM windows inform you when the other person has gone on or
offline even if you have turned off "Show online Friend
notifications". That's pretty handy, McCabe!
* Added "View > Advanced Menu" to toggle the Advanced menu.
Thanks, Armin!
* The layout of the Profile window has been revamped. Thanks,
McCabe!
* In the Local Chat window, you can now click the name of
objects that IM you to view information about the object and
its owner. Thanks to Linden Lab for developing this in SL
1.23.
* The Snapshot window can now be minimized. It's the little
things, McCabe!
* The Windlight sky settings window now has arrow buttons for
quickly changing to the previous or next preset in the list.
Thanks, McCabe!
* "Show HUD Attachments" has been moved back to the View menu,
and its shortcut (Alt-Shift-H) has been restored. It was
moved to the Advanced menu and lost its shortcut in
Imprudence 1.1. Thanks to mashaeilde on the forums for giving
us feedback about this!
* You can now select a default channel number to chat on, for
interacting with scripted devices. Turn on "Preferences >
Text Chat > Show custom chat channel" (a checkbox near the
bottom of the window), then set the channel using the new
number entry field on the chat bar. Channel 0 is normal chat,
all other channels are only seen by scripts. You can still
chat to other channels using "/1", etc. Thanks to the Emerald
Viewer for the inspiration, and to McCabe for the
implementation!
OTHER
* Imprudence 1.2 has been rebased to SL 1.22.11. Previous
versions of Imprudence were based on SL 1.21.6. Thanks,
Jacek!
* Ability to logout without quitting and restarting the viewer
(File > Logout). Thanks to the Meerkat Viewer for this!
* Several bundled software libraries have been updated to new
versions:
- Gstreamer, Zlib and Iconv on Windows. Thanks, McCabe!
- OpenJPEG on Linux. Thanks, Armin!
* The login screen displays the awesome Imprudence logo while
the login page is still loading, instead of that smelly old
SL logo. Way to go, McCabe!
* Linux-style middle mouse paste on Linux viewers. Thanks,
Armin!
* The maximum bandwidth setting has been raised to 5000kbps,
and the default set to 1000kbps. Thanks, McCabe!
* Added several new windlight settings by CodeBastard Redgrave,
Ana Lutetia, and Torley Linden. Thanks, Codie, Ana, and
Torley!
* Added the adult_compliant capability, for teleport
compatibility with Linden Lab's adult content policy. Thanks
for providing a patch for this, Linden Lab!
* Added two patches (VWR-11128 and VWR-11138) to support Visual
Studio Express. Thanks, Robin Cornelius!
BUG FIXES
* "Stop All Animations" (aka "Stop Animating My Avatar") only
affected your own viewer; other people would still see your
avatar being animated (VWR-2850). Thanks to Tofu Linden for
fixing that in SL 1.23.
* The Resident chooser was showing hair instead of calling
cards. Thanks for fixing that, McCabe!
* "View > Communicate" wasn't toggling the Communicate window
like it was supposed to. Thanks for fixing it, McCabe!
* Small textures weren't being cached (VWR-12686). Thanks for
fixing that, Robin Cornelius!
* Certain malformed animations could cause the viewer to abort
with an assertion about the joint number. Thanks to Linden
Lab for fixing this in SL 1.23.
* The chat history window couldn't be minimized. Thanks,
McCabe!
* The Contacts window couldn't be toggled with "Edit > Friends"
(Ctrl-Shift-F) if it was detached from the Communicate window
(VWR-5370). Thanks to Latif Khalifa for making the patch to
fix that!
* When trying to attach multiple objects at once from your
inventory, it would fail with a message, "Cannot complete
attachment. An Attachment is pending for that spot". Many
thanks to Kitty Barnett for fixing that awful bug!
* Teleporting very long distances on OpenSim Hypergrid would
sometimes cause weird issues (SVC-2941). Thanks to Mana Janus
for the fix!
* Avatars would be invisible until you zoomed in on them (in SL
1.22). Thanks for the patch to fix this, Aleric Inglewood!
* Special symbols in group titles were appearing as question
marks in avatar name tags. McCabe fixed the heck outta that
one!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.1.0 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* Mac users may have problems playing some music or video
streams.
* Local Chat (aka. Chat History) still stops automatically
scrolling down to show new chat if you click it at the same
time as a new line of chat arrives. Manually scrolling down to
the bottom will start it autoscrolling again.
* If you come within range of a looped sound while your volume is
muted, the sound won't play when you unmute your volume. As a
workaround, move out of range of the sound and then back again
to trigger it to play.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.1.0 RC2).
VERSION HIGHLIGHTS
* Mac Version! Thanks, Jacek!
(And Thomas Shikami for his OpenAL help!)
* Improved pie menus! (Again.) Thanks, McCabe!
* Improved sound, music, and video support!
Thanks, McCabe and Jacek!
UI
* The Pie Menus have been reorganized again in response to user
feedback. Thanks, McCabe!
- Check out the Pie Menus wiki page for pictures and
descriptions of all the changes!
<http://imprudenceviewer.org/wiki/Pie_Menus>
* Ctrl-D has been reverted to Edit > Duplicate. (It had been
assigned to World > Create Landmark Here since 1.1.0 RC1.)
Thanks, Jacek!
* Added several optional confirmation dialogs (i.e. "Are you
sure?" popups). Thanks, Jacek!
- Teleport Home (via keyboard shortcut, the World menu, or
Map window)
- Toggle Fullscreen (via keyboard shortcut or the View menu)
- Take Off All Clothes (via the Edit menu or the pie menu)
- Restore to Last Position (via the inventory context menu)
- Mute avatars or objects (via the pie menu or the avatar's
Profile)
- Note: All of these can be disabled by checking the
appropriate box the first time they appear.
* Added a separator bar between "Wear" and "Restore to Last
Position" on the inventory context menu. Thanks, Jacek!
* You can now access the Gestures manager window from the chat
bar. (IMP-116). Thanks, Armin Weatherwax!
* The top menu bar no longer turns red when connecting to
third-party grids. Thanks, McCabe!
* The login screen now shows pretty pictures like the SL viewer
does. It will display something Imprudence-specific in the
future. Thanks, Jacek!
BUG FIXES
* Fixed PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS not being
highlighted in the script editor (VWR-8454). Thanks, McCabe!
* Fixed a crash when uploading files with non-ASCII characters
in path on Linux (VWR-5575). Thanks for the patch, Alissa
Sabre!
* Fixed two small memory leaks when uploading LSL scripts
(VWR-9400). Thanks for the patches, Carjay McGinnis and Henri
Beauchamp!
* Fixed the "Pay Object" mouse cursor for Linux (it had been
showing the "Play Media" cursor) (VWR-10829). Thanks, Jacek!
* Fixed the "High Resolution Snapshot" checkbox being visible
in cases where it shouldn't have been. Thanks, McCabe!
* Backported several bug fixes from the SL 1.22 viewer. Thanks,
McCabe!
- Fixed: Wrong visualisation of animations (VWR-996).
Thanks, Unknown Linden!
- Fixed: Reset Scripts in Selection failed if the parent
object had no scripts (SVC-2771). Thanks, Si Linden!
- Fixed: Prim position appears to be wrong (VWR-3871).
Thanks, Unknown Linden!
- Fixed: Possible crash in llfloater.cpp.
Thanks, Unknown Linden!
- Fixed: Possible crash while changing graphics settings.
Thanks, Unknown Linden!
- Fixed: No way to hide IMs in chat console (VWR-3060).
Thanks for the patch, Henri Beauchamp!
- Fixed: Texture decoder would try to decode more texture
channels than the texture had (VWR-4070). Thanks for the
patch, Carjay McGinnis!
MISC.
* Sounds are no longer downloaded if the volume slider is muted
or zero, to conserve bandwidth, etc. (VWR-11674). Thanks for
the patch, Zwagoth Klaar!
* Tons of work under the hood on GStreamer and OpenAL. You
deserve gold medals, McCabe and Jacek!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.1.0 RC2 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* Mac version is still forthcoming.
* Viewer freezes permanently when playing streaming media if the
parcel's media type doesn't match the actual stream type.
* Viewer may freeze for a few moments when starting or changing
music or media stream, especially for slow or dead URLs.
* Streaming music and media may not work for some Vista users.
Cause is unknown.
* Local Chat (aka. Chat History) stops automatically scrolling
down to show new chat if you click it at the same time as a new
line of chat arrives. Manually scrolling down to the bottom
will start it autoscrolling again.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.1.0 RC1).
BUG FIXES
* Fixed a nasty crash when receiving an IM, when the IM history
had certain kinds of links in them. Thanks so much for
finding and fixing that, Anders Arnholm (Balp Allen)!
* Fixed the viewer crashing when opening the Top Scripts window
(in the Estate tools). Thanks, McCabe!
* Fixed certain types of sounds (footsteps/bumps, gestures,
typing, and others) not being affected by volume controls.
Thanks, McCabe!
* Fixed inventory folders repeatedly expanding after using
Quick Filter. Thanks, Jacek!
* Fixed the pie menu not showing correct Touch text on scripted
objects that had used llSetTouchText. Thanks, McCabe!
* Fixed LSL script syntax highlighting for single line comments
("//" style). Thanks, Jacek!
* Fixed the viewer not asking if you'd like to play streaming
music. Thanks, McCabe!
* Streaming media should now work for Linux users running the
PulseAudio sound server (e.g. Ubuntu users). Thanks, Jacek!
UI
* HUD attachments now have a separate pie menu from regular
attachments, with a layout similar to the pre-1.1.0
attachments pie menu. Thanks, McCabe!
* Items in Advanced > Rendering > Features use "Alt-Shift-F#"
instead of "Ctrl-Alt-F#", to avoid conflicts with Linux
system keyboard commands. Muchos gracias, McCabe!
* Removed the Pause button in the music control tab, since it
had the same effect as Stop anyway. Thanks, McCabe!
MISC
* A lot of cleaning and polishing GStreamer stuff under the
hood. Thanks for all the effort, McCabe!
* Song title and artist are printed to the debug console when
music streams change songs. That information will be
displayed in the UI in a future version. Thanks, Armin
Weatherwax!
* The Help > About Imprudence window now lists your version of
Gstreamer. How handy, McCabe!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.1.0 RC1 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NOTICE: POTENTIALLY DISRUPTIVE UI CHANGES
This version contains many changes to the UI, including changes
to the names and locations of buttons and menu items. You should
expect the UI (especially the pie menus) to feel awkward at
first, while your brain and muscle memory adjust to the changes.
We think you will find the new layouts to be more usable in the
long run, once the initial re-learning period passes.
Stick with it! :)
In particular, please be aware of the following:
* There have been major reorganization of all pie menus!
* Some Advanced menu items have been moved to other locations:
- "Advanced > Rebake Textures" is now "Edit > Refresh
Appearance".
- "Advanced > Disable Camera Constraints" is now in the
"Input/Camera" section of Preferences.
- "Advanced > High Resolution Snapshots" is now in the
Snapshot window.
- "View > Show HUD Attachments" is now "Advanced > Rendering >
Features > HUD Attachments".
* Some rarely-used menu items have been removed:
- "Advanced > Compress Snapshots to disk"
* Some shortcuts have changed:
- Added Ctrl-B (View > Web Browser)
- Added Ctrl-D (World > Create Landmark Here)
- Removed Shift-Alt-H (View > Show HUD Attachments,
which has been moved; see above)
* The "Invite" and "Leave" buttons in the Groups window have
switched positions (to move "Leave" further away from
"Activate").
See the CHANGES section below for details, plus other UI and
non-UI changes in this version.
KNOWN ISSUES
* There is no Mac version! We need a volunteer Mac developer to
help with this!
* All platforms still lack voice chat. (But you can add it back
with a simple trick...)
* The sub-menus inside the "Advanced > Rendering" menu (i.e.
Types, Features, Info Displays, and Render Tests) sometimes get
hidden behind the Advanced menu when they open. This is
scheduled to be fixed in a future version; in the meantime, you
can work around it by clicking the tear-off stript at the top
of the Rendering menu, moving it to the left side of the
screen, and then opening the desired sub-menu.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.0.0).
FEATURE HIGHLIGHTS
* Windows and Linux versions now support sound effects and
streaming audio and video with OpenAL and Gstreamer! Thanks
to Tofu Linden for his OpenAL patch, Unknown Linden(s) for
their Gstreamer work, and McCabe and Jacek for pounding on it
with hammers!
* New "Quick Filter" list in the Inventory window. Thanks for
adding that, Jacek!
* New "Worn Items" tab in the Inventory window (VWR-2199).
Thanks for the patch, Vadim Bigbear!
* New math expressions support in the Build window's Object and
Texture tabs (VWR-675). Thanks for the patch, Aimee
Trescothick! See the Build Math Expressions wiki page for
details and examples for using this cool feature!
MENUS
* Reorganized and improved the pie menus a lot (details below).
Thanks, McCabe!
- Replaced "Go" with "Inventory" in the pie menu for your
avatar mesh.
- Moved "Create" to "More > Build" in the pie menu for
objects, and moved "Buy" up to the top level. "Take" is
now always "Take".
- The pie menu for your own attachments is now more
consistent with the pie menu for your avatar mesh. This
helps users with prim-based avatars / lots of
body-covering attachments. (Attachment-specific options
are under "More >".)
- Renamed "Report Abuse..." label to "Abuse..." so it
doesn't overrun the pie menu.
- "Mute" option moved from 6 o'clock to avoid accidental
clicks.
- Added "Create Landmark" to the pie menu for the ground
(IMP-38). Thanks for the patch, Armin Weatherwax!
- Added "Report Abuse" to the pie menu for avatars besides
yourself (VWR-8179). Thanks for the patch, Asuka Neely!
* Moved some commonly-used "Advanced" options to more prominent
locations (details below) (IMP-18). Thanks for doing that,
McCabe!
- Moved "Rebake Textures" to "Edit > Refresh Appearance".
- Moved "Disable Camera Constraints" to be in the
"Input/Camera" section of Preferences.
- Moved "High Resolution Snapshots" to the Snapshot window.
* Added menu item and shortcut to open the built-in web browser
("View > Web Browser", Ctrl-B). Thanks, McCabe!
* Removed "Advanced > Compress Snapshot to disk", since it's
useless. Thanks, McCabe!
* Added shortcut (Ctrl-D) to create a new landmark. Also, a
message, "You created a landmark at _____", will appear in
chat history when creating a landmark. Thanks, McCabe!
* Moved "View > Show HUD Attachments" to
"Advanced > Rendering > Features > HUD Attachments", and
removed its keyboard shortcut.
INVENTORY
* Added "Restore to World" to right click menu on Objects in
inventory (if the sim supports it) (IMP-36). Thanks, Unknown
Linden! (This action returns the object to the location
in-world where it was before being taken / returned to your
inventory.)
* Added "Discard" buttons for incoming landmarks, and notecards
that you created (IMP-30). Thanks for the patches, Henri
Beauchamp, and thanks to Balp Allen for pointing them out!
BUILDING
* High-up prims no longer fall to 256m height when moved
outworld (VWR-9352). Thanks for the patch, Aimee Trescothick!
* Fixed Local ruler mode being oriented incorrectly for linked
objects (VWR-1582). Thanks, Jacek!
* Added "Tools > Select Only Copyable Objects" menu item.
Thanks, McCabe!
MAP / MINIMAP
* Friends now appear yellow on the minimap (VWR-3336). Thanks
for the patch, Aimee Trescothick!
* You can now double-click in the minimap to teleport to that
location (IMP-34). Thanks for the patch, Armin Weatherwax!
* The Map window now supports teleports up to a height of 4096m
(VWR-7331). Thanks for the patch, Peter Lameth!
* Minimap and Map glyph colors can now be set in colors.xml.
Thanks, McCabe!
OTHER UI
* Added syntax highlighting for C-style comments ("/* ... */")
in LSL scripts (SVC-2631). Thanks for the patch, Felix
Duesenburg!
* Added Home page functionality in the web browser ("Home", "Set
As Home"). Thanks, McCabe!
* Clicking "Set As Home" informs you of a successful homepage
change.
* Switched the positions of the "Invite" and "Leave" buttons in
the Groups panel, so the "Leave" button isn't right next to
the "Activate" button. Thanks, McCabe!
* The "Offer Teleport" button in the IM window has been moved to
the left, next to "Profile". Thanks, McCabe!
* Added "Drag and drop inventory item here to send" text to the
IM window. That functionality was already present in the SL
viewer, but almost no one knew about it! Thanks, McCabe!
* Added an "Ignore" button to friendship requests (VWR-4826).
Thanks, McCabe!
* The "invite to group" window now displays the group name in
the title. Thanks, McCabe!
MISC
* Fixed the right/bottom edit arrows on HUDs not working
(VWR-5518). Thanks for describing the fix, Zi Ree!
* Fixed avatars being darker than prims; this matches the
changes in SL 1.22 (VWR-8012). Thanks to CG Linden for
pointing to the fix!
* Lip sync for voice chat is enabled by default
("Advanced > Character > Enable Lip Sync"). Thanks, McCabe!
* The colors.xml files (for setting skin colors) now has helpful
comments describing each entry, to help skin creators. Thanks,
McCabe!
* Beacons no longer stay enabled between sessions, to help users
who accidently enable them. Thanks, McCabe!
* The wind sound is now disabled by default, and doesn't waste
CPU time generating white noise when it's off. You can
re-enable wind by changing the "MuteWind" debug setting to
FALSE. Thanks, McCabe!
* Added TGA as an available image format for saving snapshots.
Thanks, McCabe!
* llLoadUrl scripts now opens in either the built-in browser or
your external browser, depending on your preference. Thanks,
McCabe!
* The URL highlighter now includes closing parentheses ")" as
part of the link (VWR-8773). Thanks, Qarl Linden!
* Windows: Running straight from the .exe uses
"settings_imprudence.xml" file. Thanks, McCabe!
* Windows: Crash dump files are named with "Imprudence" instead
of "Second Life". Thanks yet again, McCabe, you busy beaver!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.0.0 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* Still no sound or voice yet.
* Login screen misleadingly displays the last grid you had
selected even if you use the --loginuri command line option
(IMP-29).
* The menus for non-English languages still say "Second Life" in
some places where they should say "Imprudence" (IMP-27).
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.0.0 RC2):
* Rendering: Windows version ships with OpenJPEG 1.3. This fixes
the issue of skirts and some uploaded images appearing
half-transparent. Thanks to McCabe and everyone who helped us
identify and test that!
* UI: Added support for displaying a test version identifier
(e.g. RC2) at the login screen and About Imprudence, to help
people tell the test versions apart. (Note: you won't see it in
this release, because this isn't a test version!) Thanks to
McCabe for adding that!
* UI: Rebranded the Help menu at the login screen to match the
main Help menu (IMP-23). Thanks to Balp Allen for reporting
that, and McCabe for fixing it!
* UI: The "Release Notes" link in About Imprudence now takes you
to the release notes on the Imprudence wiki, instead of to a
bogus page on the Second Life wiki. Thanks to McCabe and Jacek
for doing that!
* UI: Grid selector at the login screen no longer has a duplicate
entry (IMP-24). Thanks to Balp Allen for fixing that!
* Misc.: Fixed the viewer stupidly creating a 'url_history.xml'
file in 'C:\' on Windows, and perhaps in '/' (root) on Mac
(VWR-5808). Thanks to McCabe for fixing that!
* Code: Patched two small memory leaks when uploading scripts
(VWR-9400). Thanks to Carjay McGinnis and Henri Beauchamp for
making those patches!
* Code: Patched two minor code cleanliness issues (VWR-10759,
VWR-10837). Thanks to Aleric Inglewood for making those
patches!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.0.0 RC2 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* Some users have reported that system skirts (not attachments)
and some uploaded images with alpha channels appear
partially transparent all over, instead of being opaque
in some places and transparent in others. You can fix this by
upgrading to OpenJPEG 1.3. Future Imprudence releases will
have the new OpenJPEG included in the regular download.
* The grid selection list on the login screen displays a
duplicate entry (e.g. two "SL Main Grid" entries). This is
harmless, and a PITA to fix.
* Still no sound or voice yet.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.0.0 RC1):
* Rendering: Applied a likely fix for VWR-8920 (disappearing
attachments when zoomed in). Please let us know in the forums
whether this fixes the issue for you. Thanks to an unknown
Linden for the fix, and to Strife Onizuka for pointing to it!
* Rendering: Applied a likely fix for VWR-9358 (problems with
palletized textures). Please
[http://imprudenceviewer.org/forums/viewtopic.php?f=6&t=66 let
us know in the forums] whether this fixes the issue for you.
Thanks to Angus Boyd for suggesting the fix!
* Misc UI.: Grid selection list on the login page has been
embraced and cleaned up. It now lists 3 options: SL Main Grid,
SL Beta Grid, and Local OpenSim (if you run OpenSim on your
computer). It will be made customizable in a future version.
Thanks to Jacek for sprucing that up!
* Misc: Fixed the debug console window always showing up. Thanks
to McCabe for fixing it, and to an unknown Linden's testing
code for causing it in the first place!
* Misc: Fixed the Windows viewer crashing when clicking on
certain links in embedded web pages (VWR-4828). Thanks
to Nyx Linden for pointing to the updated LLMozLib!
* Misc: Fixed the Windows installer giving an error when
launching the viewer after installation. Thanks to McCabe for
fixing that!
* Misc: Imprudence now uses a separate directory from Second Life
for storing the cache, settings, and chat logs. This fixes the
viewer clearing the cache the first time it's run. On Linux,
it's the '.imprudence' directory in your home directory, and on
Mac and Windows it's the 'Imprudence' directory in your
Application Data directory. Thanks to Jacek for doing this!
* Misc: Fixed the Search window clearing itself out when closed
and re-opened. Thanks to Samantha Poindexter for reporting the
problem, to McCabe for fixing it, and to an unknown Linden's
testing code for causing it in the first place!
* Building: Fixed the Silver skin's Build floater not matching
the one from the Classic skin. Thanks to Damien Fate for
reporting the problem, and to Jacek for fixing it!
* Code: Fixed several bits of sloppy Linden code that blocked
compiling with gcc 4.3. Thanks to Alissa Sabre for suggesting
the fix to VWR-9507, and Stephen Zenith for patches
IMP-11 and IMP-12!
* Misc UI.: Changed Group UI to use "Resident" or "Member"
instead of "Person", for consistency (VWR-9007).
Thanks to McCabe for sprucing that up!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.0.0 RC1 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WHAT TO EXPECT
* Many small usability improvements.
The goal of Imprudence is to make significant usability
improvements over the standard SL viewer, but for this first
release our focus has simply been to get the project
established. You'll find many small improvements scattered
throughout the viewer, almost all of them programmed by SL
Residents and submitted as patches to JIRA, but which LL has not
(at least yet) accepted. Future versions of Imprudence will
feature more significant improvements made specifically for this
project.
* New fonts.
Imprudence uses different fonts than regular SL, because SL's
fonts are proprietary and very expensive to license. The new
fonts might make things seem "not quite right" at first, since
your eye expects the old font you normally see in SL. We do
think you'll enjoy the new fonts once you get used to them. (For
the curious, the fonts used are Liberation Sans for the UI, and
Bitstream Vera Mono for the script editor.)
* No sound or voice.
This release of Imprudence doesn't have any sound or voice
support, because the software libraries SL uses for those things
are proprietary and can't be used with open-source viewers. We
hope to add back sound support using OpenAL for the next version
of Imprudence. We're not sure yet when we'll be able to add
voice back in.
* Slightly slower texture loading.
Textures may load slightly slower than they do in regular SL.
Once again, this is because the texture software library SL uses
by default (Kakadu / KDU) is proprietary, so we're using
OpenJPEG, which is open source but not quite as speedy. The
difference shouldn't be a major issue.
CHANGES
This version of Imprudence includes the following changes (as
compared to Second Life viewer 1.21.6):
* Building: You can now "Slice" (aka. Dimple / Profile Cut) the
Box, Cylinder, and Prism prim types directly, without needing to
switch to Sphere and back. (VWR-7827; thanks McCabe Maxsted!)
* Stability: Several patches by Nicholaz Beresford to fix memory
leaks and improve stability. (VWR-2003, VWR-2683, VWR-2685,
VWR-3877, and VWR-3878; thanks Nicholaz!)
* Misc.: The "Advanced" menu is now written in XUI, so you can
edit shortcuts in that menu by editing the XML file, instead of
needing to recompile the viewer from source. (Note: The file to
edit is skins/default/xui/en-us/menu_viewer.xml) (VWR-2896;
thanks Jacek Antonelli!)
* Social: Added "Invite..." button to the Groups section of the
Communicate panel, to make it easier to invite people to the
selected group. (VWR-8024; thanks McCabe Maxsted!)
* Building: Up and down arrows change Path Cut / Profile Cut by
increments of 0.025 instead of 0.05, to make it easier to
path-cut boxes in half, etc. (VWR-7877; thanks McCabe Maxsted!)
* Misc. UI: Added "Return Object" to the Tools menu, to make it
easier to return objects that are hard to right-click on.
(VWR-1363; thanks McCabe Maxsted!)
* Social: Added "Offer Teleport" button to the IM window.
(VWR-2072; thanks Paul Churchill!)
* Building: Added "Tools > Set permissions on selected task
inventory" menu item, to set perms on multiple in-world objects
and/or their contents. This will have a nicer UI later.
(VWR-5082; thanks Michelle2 Zenovka!)
* Misc. UI: Several usability and UI layout improvements to the
land tools floater. (VWR-8430; thanks Aimee Trescothick!)
* Misc. UI: Added "Flycam" button that appears when you are in
flycam mode (using a joystick or SpaceNavigator); click it to
cancel flycam mode. (VWR-8341; thanks Aimee Trescothick!)
* Building: Rephrased "Select Texture" to the more accurate and
descriptive phrase "Select Faces to Texture". (Inspired by
VWR-5962; thanks McCabe Maxsted and Jacek Antonelli!)
* Building: Increased maximum settable transparency from 90% to
100% in the Textures tab. (Thanks Jacek Antonelli!)
* Social: "Offer Teleport" buttons throughough the UI are now
always clickable, even for avatars who are not on your friends
list or who appear offline. (Thanks Jacek Antonelli!)
* Misc.: Changed the application name, logo, login page, etc. to
Imprudence.
* Misc.: Imprudence has its own version numbers, starting at
1.0.0. Use "Help > About Imprudence" to check the SL source
version it's based on.
* Misc.: Disabled FMOD, KDU, and Vivox (SLVoice) proprietary
software.
* Misc.: Changed fonts to Liberation Sans and Bitstream Vera Mono.
KNOWN ISSUES
* Windows: At the end of the installer, if you leave the "Launch
Imprudence Viewer" checkbox enabled and press "Finish", you will
receive an error message and it will not automatically start the
viewer. But this does not harm anything, and starting the viewer
yourself (e.g. from the desktop shortcut) should work fine.
* Windows: When the viewer is started, a text console window will
appear displaying debug information, and then be covered by the
main viewer window. This will be disabled in future releases.
You can disable it manually by opening "Advanced > Debug
Settings" and changing "ShowConsoleWindow" to false, then
restarting the viewer.
* Windows: The viewer may crash when clicking links in embedded
web pages, including certain sections of the Search window and
the "Web" section of avatar profiles. We hope to fix this in the
future. To work around it for now, just avoid clicking on links
in embedded web pages in the viewer.
* All Platforms: The viewer may be (very) slow to start the first
time, as it clears the cache.
* All Platforms: When using the Silver skin, the Tools (aka Build)
floater doesn't have the new features (e.g. transparency up to
100%, smaller path cut increment), and improperly displays the
land tools brush size combo box on every build tab.
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