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|
Release Notes for the Imprudence Viewer
http://imprudenceviewer.org
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.2.0 BETA -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* When you try to quit after having logged out at least once, the
viewer may crash (Linux & Mac) or not quit (Windows). As a
work-around (particularly for Windows users), we recommend not
using "File > Logout" until this has been fixed.
* Many new UI additions only provide English text. We'd love to
have some bilingual users help us translate them. If you can
help, please post in the forums.
* The custom chat channel number entry doesn't behave properly
for channel numbers longer than 6 digits. As a temporary
work-around until we fix this, use the old "/NUMBER" (e.g.
"/123456789 Hi") and "//" chat commands for chatting on large
channel numbers.
* The grid selection box on the login screen always defaults to
"secondlife" at startup, when it should default to the most
recently used grid.
* The grid selection box on the login screen always shows
"secondlife" after logging out, but behaves like it is still
set to the grid you logged out from.
* The minimap radar cannot be hidden yet. We're working on it.
* The Windlight Water settings window doesn't have previous/next
arrows like the Sky window does.
* The Windlight toolbar sometimes forgets the last selected
preset.
* "File > Import" and "File > Upload & Import" may not work
correctly for Mac users.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.1.0).
VERSION HIGHLIGHTS
* Object Backup. You can now download objects that you have
created and have full permissions for to your computer, and
upload them back into the world (or another grid). Thanks to
the Meerkat Viewer for developing this feature, and to Armin
for helping us import it!
* Grid Manager. You can now modify the list of grids available
at the login screen. We have further plans for extending this
feature, but this will serve for now. Thanks to the Hippo
Viewer and Meerkat Viewer for this, and to Armin for helping
import it!
* Restrained Life support. Imprudence now provides optional
support for the Restrained Life API (used by BDSM items and
various scripted gadgets). Enable it with "Advanced >
Restrained Life Support". Many thanks to Kitty Barnett for
developing RLVa and working with us to integrate it into
Imprudence!
* Radar. The minimap now features a list of nearby avatars.
Thanks so much, McCabe and Dale Glass!
* Emerald features. We've imported a variety of features from
the Green Life Emerald Viewer. Thanks to the Emerald folks
for developing these, and McCabe for importing them!
- "Advanced > Asset Browser" (Alt-Shift-A). Visual browser
for textures in your inventory.
- "Advanced > Animation List". Lists the animations you are
playing, and allows you to selectively stop them and revoke
animation permissions from scripted objects.
- "Advanced > Phantom Avatar" (Ctrl-Alt-P). Prevents your
avatar from being pushed, but also prevents you from
moving.
- "Advanced > Ground Sit" (Ctrl-Alt-S). Makes your avatar sit
down at your current location.
- Build tool shows objects' Last (previous) Owner.
- When viewing your own profile, the Profile window indicates
which of your groups are hidden.
- You can now search your inventory by Creator name.
("Search" menu in the Inventory window.)
- You can now double-click on a location in the 3D world to
teleport there.
- Added "BlockClickSit" debug setting. Set it to true to
prevent yourself from sitting on things when you accidently
click on them.
- Particle chat, which sends a message on channel 9000 when
you select an object, for enhanced integration with
scripted objects. You can disable this feature by changing
the "ParticleChat" setting to False in "Advanced > Debug
Settings".
BUILDING
* You can now choose which kind of grass or tree to rez.
Before, it always rezzed a random kind. Thanks to Mana Janus
for this!
* Added "Link" and "Unlink" to the pie menu for objects.
Thanks, McCabe!
* Added "Link" and "Unlink" buttons to the Build window.
Thanks, McCabe!
* Several changes to the main menus. Thanks, McCabe!
- "Edit > Duplicate" is now in the Tools menu.
- Moved the selection-related options in the Tools menu to a
new submenu, "Tools > Selection Options".
- The "Tools > Select Tool" submenu has been renamed to
"Choose Tool" to avoid confusion with the Selection
Options.
- "Tools > Set permissions on selected task inventory" has
been renamed to "Set Bulk Permissions".
* "Advanced > Rendering > Selected Texture Info" now displays
partial UUIDs for the textures. Thanks to Henri Beauchamp and
McCabe for developing this!
* Added "Tools > Selection Options > Hide Selection Outline"
(VWR-6918). This can help make it easier to see when editing
small objects, and improves performance when selecting a
large number of prims. Thanks a bunch, Aimee Trescothick!
MAP & MINIMAP
* The minimap has many improvements. Our enduring gratitude to
Aimee Trescothick for these!
- Enhanced zoom behavior and range.
- It can be panned with Shift-Click and drag. (Right click
the minimap and disable "Center on Camera" if you want to
stop it from moving back automatically.)
- Hovering the mouse over someone's dot on the minimap will
show their name in the tooltip. Right click on a dot and
choose "Profile" to open that person's profile window.
- Window layout converted to XUI under the hood.
* But wait — the minimap has other improvements, too. Thanks to
McCabe for these!
- Muted avatars are colored gray in the minimap.
- Added "Show World Map" to the minimap right-click menu.
- Moved "Rotate Mini-Map" to the minimap right-click menu.
* The World Map displays the number of avatars in each sim,
above the sim's name. That's pretty handy, Jacek and McCabe!
MISC. UI
* The Communicate window title and "IM Received" popup button
now show the number of unread IMs you've received. Nice work,
McCabe!
* The "About Land" window displays the L$/sqm cost for land for
sale. Thanks to Linden Lab for this feature in SL 1.23.
* The Resident chooser now has a "Near Me" tab with a list of
nearby people (VWR-2681). Thanks to Matthew Dowd, Vadim
Bigbear, and Coco Linden for developing this feature.
* Double clicking an object in your inventory wears it (or
detaches it, if you are already wearing it). Thanks to
Nicholaz Beresford and Henri Beauchamp for developing this!
* Quick access to Windlight presets and draw distance from the
toolbar. You can toggle this in "Preferences > Graphics >
Show environment control in toolbar" (a checkbox near the top
right corner of the window). Nice work, McCabe!
* When listening to audio streams, song info is output to your
chat window. You can toggle this in "Preferences > Audio &
Video > Show stream info in chat" (a checkbox about halfway
down the window). Thanks to Dale Glass for developing this
feature!
* IM windows inform you when the other person has gone on or
offline even if you have turned off "Show online Friend
notifications". That's pretty handy, McCabe!
* Added "View > Advanced Menu" to toggle the Advanced menu.
Thanks, Armin!
* The layout of the Profile window has been revamped. Thanks,
McCabe!
* In the Local Chat window, you can now click the name of
objects that IM you to view information about the object and
its owner. Thanks to Linden Lab for developing this in SL
1.23.
* The Snapshot window can now be minimized. It's the little
things, McCabe!
* The Windlight sky settings window now has arrow buttons for
quickly changing to the previous or next preset in the list.
Thanks, McCabe!
* "Show HUD Attachments" has been moved back to the View menu,
and its shortcut (Alt-Shift-H) has been restored. It was
moved to the Advanced menu and lost its shortcut in
Imprudence 1.1. Thanks to mashaeilde on the forums for giving
us feedback about this!
* You can now select a default channel number to chat on, for
interacting with scripted devices. Turn on "Preferences >
Text Chat > Show custom chat channel" (a checkbox near the
bottom of the window), then set the channel using the new
number entry field on the chat bar. Channel 0 is normal chat,
all other channels are only seen by scripts. You can still
chat to other channels using "/1", etc. Thanks to the Emerald
Viewer for the inspiration, and to McCabe for the
implementation!
OTHER
* Imprudence 1.2 has been rebased to SL 1.22.11. Previous
versions of Imprudence were based on SL 1.21.6. Thanks,
Jacek!
* Ability to logout without quitting and restarting the viewer
(File > Logout). Thanks to the Meerkat Viewer for this!
* Several bundled software libraries have been updated to new
versions:
- Gstreamer, Zlib and Iconv on Windows. Thanks, McCabe!
- OpenJPEG on Linux. Thanks, Armin!
* The login screen displays the awesome Imprudence logo while
the login page is still loading, instead of that smelly old
SL logo. Way to go, McCabe!
* Linux-style middle mouse paste on Linux viewers. Thanks,
Armin!
* The maximum bandwidth setting has been raised to 5000kbps,
and the default set to 1000kbps. Thanks, McCabe!
* Added several new windlight settings by CodeBastard Redgrave,
Ana Lutetia, and Torley Linden. Thanks, Codie, Ana, and
Torley!
* Added the adult_compliant capability, for teleport
compatibility with Linden Lab's adult content policy. Thanks
for providing a patch for this, Linden Lab!
* Added two patches (VWR-11128 and VWR-11138) to support Visual
Studio Express. Thanks, Robin Cornelius!
BUG FIXES
* "Stop All Animations" (aka "Stop Animating My Avatar") only
affected your own viewer; other people would still see your
avatar being animated (VWR-2850). Thanks to Tofu Linden for
fixing that in SL 1.23.
* The Resident chooser was showing hair instead of calling
cards. Thanks for fixing that, McCabe!
* "View > Communicate" wasn't toggling the Communicate window
like it was supposed to. Thanks for fixing it, McCabe!
* Small textures weren't being cached (VWR-12686). Thanks for
fixing that, Robin Cornelius!
* Certain malformed animations could cause the viewer to abort
with an assertion about the joint number. Thanks to Linden
Lab for fixing this in SL 1.23.
* The chat history window couldn't be minimized. Thanks,
McCabe!
* The Contacts window couldn't be toggled with "Edit > Friends"
(Ctrl-Shift-F) if it was detached from the Communicate window
(VWR-5370). Thanks to Latif Khalifa for making the patch to
fix that!
* When trying to attach multiple objects at once from your
inventory, it would fail with a message, "Cannot complete
attachment. An Attachment is pending for that spot". Many
thanks to Kitty Barnett for fixing that awful bug!
* Teleporting very long distances on OpenSim Hypergrid would
sometimes cause weird issues (SVC-2941). Thanks to Mana Janus
for the fix!
* Avatars would be invisible until you zoomed in on them (in SL
1.22). Thanks for the patch to fix this, Aleric Inglewood!
* Special symbols in group titles were appearing as question
marks in avatar name tags. McCabe fixed the heck outta that
one!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.1.0 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* Mac users may have problems playing some music or video
streams.
* Local Chat (aka. Chat History) still stops automatically
scrolling down to show new chat if you click it at the same
time as a new line of chat arrives. Manually scrolling down to
the bottom will start it autoscrolling again.
* If you come within range of a looped sound while your volume is
muted, the sound won't play when you unmute your volume. As a
workaround, move out of range of the sound and then back again
to trigger it to play.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.1.0 RC2).
VERSION HIGHLIGHTS
* Mac Version! Thanks, Jacek!
(And Thomas Shikami for his OpenAL help!)
* Improved pie menus! (Again.) Thanks, McCabe!
* Improved sound, music, and video support!
Thanks, McCabe and Jacek!
UI
* The Pie Menus have been reorganized again in response to user
feedback. Thanks, McCabe!
- Check out the Pie Menus wiki page for pictures and
descriptions of all the changes!
<http://imprudenceviewer.org/wiki/Pie_Menus>
* Ctrl-D has been reverted to Edit > Duplicate. (It had been
assigned to World > Create Landmark Here since 1.1.0 RC1.)
Thanks, Jacek!
* Added several optional confirmation dialogs (i.e. "Are you
sure?" popups). Thanks, Jacek!
- Teleport Home (via keyboard shortcut, the World menu, or
Map window)
- Toggle Fullscreen (via keyboard shortcut or the View menu)
- Take Off All Clothes (via the Edit menu or the pie menu)
- Restore to Last Position (via the inventory context menu)
- Mute avatars or objects (via the pie menu or the avatar's
Profile)
- Note: All of these can be disabled by checking the
appropriate box the first time they appear.
* Added a separator bar between "Wear" and "Restore to Last
Position" on the inventory context menu. Thanks, Jacek!
* You can now access the Gestures manager window from the chat
bar. (IMP-116). Thanks, Armin Weatherwax!
* The top menu bar no longer turns red when connecting to
third-party grids. Thanks, McCabe!
* The login screen now shows pretty pictures like the SL viewer
does. It will display something Imprudence-specific in the
future. Thanks, Jacek!
BUG FIXES
* Fixed PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS not being
highlighted in the script editor (VWR-8454). Thanks, McCabe!
* Fixed a crash when uploading files with non-ASCII characters
in path on Linux (VWR-5575). Thanks for the patch, Alissa
Sabre!
* Fixed two small memory leaks when uploading LSL scripts
(VWR-9400). Thanks for the patches, Carjay McGinnis and Henri
Beauchamp!
* Fixed the "Pay Object" mouse cursor for Linux (it had been
showing the "Play Media" cursor) (VWR-10829). Thanks, Jacek!
* Fixed the "High Resolution Snapshot" checkbox being visible
in cases where it shouldn't have been. Thanks, McCabe!
* Backported several bug fixes from the SL 1.22 viewer. Thanks,
McCabe!
- Fixed: Wrong visualisation of animations (VWR-996).
Thanks, Unknown Linden!
- Fixed: Reset Scripts in Selection failed if the parent
object had no scripts (SVC-2771). Thanks, Si Linden!
- Fixed: Prim position appears to be wrong (VWR-3871).
Thanks, Unknown Linden!
- Fixed: Possible crash in llfloater.cpp.
Thanks, Unknown Linden!
- Fixed: Possible crash while changing graphics settings.
Thanks, Unknown Linden!
- Fixed: No way to hide IMs in chat console (VWR-3060).
Thanks for the patch, Henri Beauchamp!
- Fixed: Texture decoder would try to decode more texture
channels than the texture had (VWR-4070). Thanks for the
patch, Carjay McGinnis!
MISC.
* Sounds are no longer downloaded if the volume slider is muted
or zero, to conserve bandwidth, etc. (VWR-11674). Thanks for
the patch, Zwagoth Klaar!
* Tons of work under the hood on GStreamer and OpenAL. You
deserve gold medals, McCabe and Jacek!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.1.0 RC2 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* Mac version is still forthcoming.
* Viewer freezes permanently when playing streaming media if the
parcel's media type doesn't match the actual stream type.
* Viewer may freeze for a few moments when starting or changing
music or media stream, especially for slow or dead URLs.
* Streaming music and media may not work for some Vista users.
Cause is unknown.
* Local Chat (aka. Chat History) stops automatically scrolling
down to show new chat if you click it at the same time as a new
line of chat arrives. Manually scrolling down to the bottom
will start it autoscrolling again.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.1.0 RC1).
BUG FIXES
* Fixed a nasty crash when receiving an IM, when the IM history
had certain kinds of links in them. Thanks so much for
finding and fixing that, Anders Arnholm (Balp Allen)!
* Fixed the viewer crashing when opening the Top Scripts window
(in the Estate tools). Thanks, McCabe!
* Fixed certain types of sounds (footsteps/bumps, gestures,
typing, and others) not being affected by volume controls.
Thanks, McCabe!
* Fixed inventory folders repeatedly expanding after using
Quick Filter. Thanks, Jacek!
* Fixed the pie menu not showing correct Touch text on scripted
objects that had used llSetTouchText. Thanks, McCabe!
* Fixed LSL script syntax highlighting for single line comments
("//" style). Thanks, Jacek!
* Fixed the viewer not asking if you'd like to play streaming
music. Thanks, McCabe!
* Streaming media should now work for Linux users running the
PulseAudio sound server (e.g. Ubuntu users). Thanks, Jacek!
UI
* HUD attachments now have a separate pie menu from regular
attachments, with a layout similar to the pre-1.1.0
attachments pie menu. Thanks, McCabe!
* Items in Advanced > Rendering > Features use "Alt-Shift-F#"
instead of "Ctrl-Alt-F#", to avoid conflicts with Linux
system keyboard commands. Muchos gracias, McCabe!
* Removed the Pause button in the music control tab, since it
had the same effect as Stop anyway. Thanks, McCabe!
MISC
* A lot of cleaning and polishing GStreamer stuff under the
hood. Thanks for all the effort, McCabe!
* Song title and artist are printed to the debug console when
music streams change songs. That information will be
displayed in the UI in a future version. Thanks, Armin
Weatherwax!
* The Help > About Imprudence window now lists your version of
Gstreamer. How handy, McCabe!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.1.0 RC1 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NOTICE: POTENTIALLY DISRUPTIVE UI CHANGES
This version contains many changes to the UI, including changes
to the names and locations of buttons and menu items. You should
expect the UI (especially the pie menus) to feel awkward at
first, while your brain and muscle memory adjust to the changes.
We think you will find the new layouts to be more usable in the
long run, once the initial re-learning period passes.
Stick with it! :)
In particular, please be aware of the following:
* There have been major reorganization of all pie menus!
* Some Advanced menu items have been moved to other locations:
- "Advanced > Rebake Textures" is now "Edit > Refresh
Appearance".
- "Advanced > Disable Camera Constraints" is now in the
"Input/Camera" section of Preferences.
- "Advanced > High Resolution Snapshots" is now in the
Snapshot window.
- "View > Show HUD Attachments" is now "Advanced > Rendering >
Features > HUD Attachments".
* Some rarely-used menu items have been removed:
- "Advanced > Compress Snapshots to disk"
* Some shortcuts have changed:
- Added Ctrl-B (View > Web Browser)
- Added Ctrl-D (World > Create Landmark Here)
- Removed Shift-Alt-H (View > Show HUD Attachments,
which has been moved; see above)
* The "Invite" and "Leave" buttons in the Groups window have
switched positions (to move "Leave" further away from
"Activate").
See the CHANGES section below for details, plus other UI and
non-UI changes in this version.
KNOWN ISSUES
* There is no Mac version! We need a volunteer Mac developer to
help with this!
* All platforms still lack voice chat. (But you can add it back
with a simple trick...)
* The sub-menus inside the "Advanced > Rendering" menu (i.e.
Types, Features, Info Displays, and Render Tests) sometimes get
hidden behind the Advanced menu when they open. This is
scheduled to be fixed in a future version; in the meantime, you
can work around it by clicking the tear-off stript at the top
of the Rendering menu, moving it to the left side of the
screen, and then opening the desired sub-menu.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.0.0).
FEATURE HIGHLIGHTS
* Windows and Linux versions now support sound effects and
streaming audio and video with OpenAL and Gstreamer! Thanks
to Tofu Linden for his OpenAL patch, Unknown Linden(s) for
their Gstreamer work, and McCabe and Jacek for pounding on it
with hammers!
* New "Quick Filter" list in the Inventory window. Thanks for
adding that, Jacek!
* New "Worn Items" tab in the Inventory window (VWR-2199).
Thanks for the patch, Vadim Bigbear!
* New math expressions support in the Build window's Object and
Texture tabs (VWR-675). Thanks for the patch, Aimee
Trescothick! See the Build Math Expressions wiki page for
details and examples for using this cool feature!
MENUS
* Reorganized and improved the pie menus a lot (details below).
Thanks, McCabe!
- Replaced "Go" with "Inventory" in the pie menu for your
avatar mesh.
- Moved "Create" to "More > Build" in the pie menu for
objects, and moved "Buy" up to the top level. "Take" is
now always "Take".
- The pie menu for your own attachments is now more
consistent with the pie menu for your avatar mesh. This
helps users with prim-based avatars / lots of
body-covering attachments. (Attachment-specific options
are under "More >".)
- Renamed "Report Abuse..." label to "Abuse..." so it
doesn't overrun the pie menu.
- "Mute" option moved from 6 o'clock to avoid accidental
clicks.
- Added "Create Landmark" to the pie menu for the ground
(IMP-38). Thanks for the patch, Armin Weatherwax!
- Added "Report Abuse" to the pie menu for avatars besides
yourself (VWR-8179). Thanks for the patch, Asuka Neely!
* Moved some commonly-used "Advanced" options to more prominent
locations (details below) (IMP-18). Thanks for doing that,
McCabe!
- Moved "Rebake Textures" to "Edit > Refresh Appearance".
- Moved "Disable Camera Constraints" to be in the
"Input/Camera" section of Preferences.
- Moved "High Resolution Snapshots" to the Snapshot window.
* Added menu item and shortcut to open the built-in web browser
("View > Web Browser", Ctrl-B). Thanks, McCabe!
* Removed "Advanced > Compress Snapshot to disk", since it's
useless. Thanks, McCabe!
* Added shortcut (Ctrl-D) to create a new landmark. Also, a
message, "You created a landmark at _____", will appear in
chat history when creating a landmark. Thanks, McCabe!
* Moved "View > Show HUD Attachments" to
"Advanced > Rendering > Features > HUD Attachments", and
removed its keyboard shortcut.
INVENTORY
* Added "Restore to World" to right click menu on Objects in
inventory (if the sim supports it) (IMP-36). Thanks, Unknown
Linden! (This action returns the object to the location
in-world where it was before being taken / returned to your
inventory.)
* Added "Discard" buttons for incoming landmarks, and notecards
that you created (IMP-30). Thanks for the patches, Henri
Beauchamp, and thanks to Balp Allen for pointing them out!
BUILDING
* High-up prims no longer fall to 256m height when moved
outworld (VWR-9352). Thanks for the patch, Aimee Trescothick!
* Fixed Local ruler mode being oriented incorrectly for linked
objects (VWR-1582). Thanks, Jacek!
* Added "Tools > Select Only Copyable Objects" menu item.
Thanks, McCabe!
MAP / MINIMAP
* Friends now appear yellow on the minimap (VWR-3336). Thanks
for the patch, Aimee Trescothick!
* You can now double-click in the minimap to teleport to that
location (IMP-34). Thanks for the patch, Armin Weatherwax!
* The Map window now supports teleports up to a height of 4096m
(VWR-7331). Thanks for the patch, Peter Lameth!
* Minimap and Map glyph colors can now be set in colors.xml.
Thanks, McCabe!
OTHER UI
* Added syntax highlighting for C-style comments ("/* ... */")
in LSL scripts (SVC-2631). Thanks for the patch, Felix
Duesenburg!
* Added Home page functionality in the web browser ("Home", "Set
As Home"). Thanks, McCabe!
* Clicking "Set As Home" informs you of a successful homepage
change.
* Switched the positions of the "Invite" and "Leave" buttons in
the Groups panel, so the "Leave" button isn't right next to
the "Activate" button. Thanks, McCabe!
* The "Offer Teleport" button in the IM window has been moved to
the left, next to "Profile". Thanks, McCabe!
* Added "Drag and drop inventory item here to send" text to the
IM window. That functionality was already present in the SL
viewer, but almost no one knew about it! Thanks, McCabe!
* Added an "Ignore" button to friendship requests (VWR-4826).
Thanks, McCabe!
* The "invite to group" window now displays the group name in
the title. Thanks, McCabe!
MISC
* Fixed the right/bottom edit arrows on HUDs not working
(VWR-5518). Thanks for describing the fix, Zi Ree!
* Fixed avatars being darker than prims; this matches the
changes in SL 1.22 (VWR-8012). Thanks to CG Linden for
pointing to the fix!
* Lip sync for voice chat is enabled by default
("Advanced > Character > Enable Lip Sync"). Thanks, McCabe!
* The colors.xml files (for setting skin colors) now has helpful
comments describing each entry, to help skin creators. Thanks,
McCabe!
* Beacons no longer stay enabled between sessions, to help users
who accidently enable them. Thanks, McCabe!
* The wind sound is now disabled by default, and doesn't waste
CPU time generating white noise when it's off. You can
re-enable wind by changing the "MuteWind" debug setting to
FALSE. Thanks, McCabe!
* Added TGA as an available image format for saving snapshots.
Thanks, McCabe!
* llLoadUrl scripts now opens in either the built-in browser or
your external browser, depending on your preference. Thanks,
McCabe!
* The URL highlighter now includes closing parentheses ")" as
part of the link (VWR-8773). Thanks, Qarl Linden!
* Windows: Running straight from the .exe uses
"settings_imprudence.xml" file. Thanks, McCabe!
* Windows: Crash dump files are named with "Imprudence" instead
of "Second Life". Thanks yet again, McCabe, you busy beaver!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.0.0 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* Still no sound or voice yet.
* Login screen misleadingly displays the last grid you had
selected even if you use the --loginuri command line option
(IMP-29).
* The menus for non-English languages still say "Second Life" in
some places where they should say "Imprudence" (IMP-27).
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.0.0 RC2):
* Rendering: Windows version ships with OpenJPEG 1.3. This fixes
the issue of skirts and some uploaded images appearing
half-transparent. Thanks to McCabe and everyone who helped us
identify and test that!
* UI: Added support for displaying a test version identifier
(e.g. RC2) at the login screen and About Imprudence, to help
people tell the test versions apart. (Note: you won't see it in
this release, because this isn't a test version!) Thanks to
McCabe for adding that!
* UI: Rebranded the Help menu at the login screen to match the
main Help menu (IMP-23). Thanks to Balp Allen for reporting
that, and McCabe for fixing it!
* UI: The "Release Notes" link in About Imprudence now takes you
to the release notes on the Imprudence wiki, instead of to a
bogus page on the Second Life wiki. Thanks to McCabe and Jacek
for doing that!
* UI: Grid selector at the login screen no longer has a duplicate
entry (IMP-24). Thanks to Balp Allen for fixing that!
* Misc.: Fixed the viewer stupidly creating a 'url_history.xml'
file in 'C:\' on Windows, and perhaps in '/' (root) on Mac
(VWR-5808). Thanks to McCabe for fixing that!
* Code: Patched two small memory leaks when uploading scripts
(VWR-9400). Thanks to Carjay McGinnis and Henri Beauchamp for
making those patches!
* Code: Patched two minor code cleanliness issues (VWR-10759,
VWR-10837). Thanks to Aleric Inglewood for making those
patches!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.0.0 RC2 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
KNOWN ISSUES
* Some users have reported that system skirts (not attachments)
and some uploaded images with alpha channels appear
partially transparent all over, instead of being opaque
in some places and transparent in others. You can fix this by
upgrading to OpenJPEG 1.3. Future Imprudence releases will
have the new OpenJPEG included in the regular download.
* The grid selection list on the login screen displays a
duplicate entry (e.g. two "SL Main Grid" entries). This is
harmless, and a PITA to fix.
* Still no sound or voice yet.
CHANGES
This version of Imprudence includes the following changes (as
compared to Imprudence 1.0.0 RC1):
* Rendering: Applied a likely fix for VWR-8920 (disappearing
attachments when zoomed in). Please let us know in the forums
whether this fixes the issue for you. Thanks to an unknown
Linden for the fix, and to Strife Onizuka for pointing to it!
* Rendering: Applied a likely fix for VWR-9358 (problems with
palletized textures). Please
[http://imprudenceviewer.org/forums/viewtopic.php?f=6&t=66 let
us know in the forums] whether this fixes the issue for you.
Thanks to Angus Boyd for suggesting the fix!
* Misc UI.: Grid selection list on the login page has been
embraced and cleaned up. It now lists 3 options: SL Main Grid,
SL Beta Grid, and Local OpenSim (if you run OpenSim on your
computer). It will be made customizable in a future version.
Thanks to Jacek for sprucing that up!
* Misc: Fixed the debug console window always showing up. Thanks
to McCabe for fixing it, and to an unknown Linden's testing
code for causing it in the first place!
* Misc: Fixed the Windows viewer crashing when clicking on
certain links in embedded web pages (VWR-4828). Thanks
to Nyx Linden for pointing to the updated LLMozLib!
* Misc: Fixed the Windows installer giving an error when
launching the viewer after installation. Thanks to McCabe for
fixing that!
* Misc: Imprudence now uses a separate directory from Second Life
for storing the cache, settings, and chat logs. This fixes the
viewer clearing the cache the first time it's run. On Linux,
it's the '.imprudence' directory in your home directory, and on
Mac and Windows it's the 'Imprudence' directory in your
Application Data directory. Thanks to Jacek for doing this!
* Misc: Fixed the Search window clearing itself out when closed
and re-opened. Thanks to Samantha Poindexter for reporting the
problem, to McCabe for fixing it, and to an unknown Linden's
testing code for causing it in the first place!
* Building: Fixed the Silver skin's Build floater not matching
the one from the Classic skin. Thanks to Damien Fate for
reporting the problem, and to Jacek for fixing it!
* Code: Fixed several bits of sloppy Linden code that blocked
compiling with gcc 4.3. Thanks to Alissa Sabre for suggesting
the fix to VWR-9507, and Stephen Zenith for patches
IMP-11 and IMP-12!
* Misc UI.: Changed Group UI to use "Resident" or "Member"
instead of "Person", for consistency (VWR-9007).
Thanks to McCabe for sprucing that up!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=- 1.0.0 RC1 -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WHAT TO EXPECT
* Many small usability improvements.
The goal of Imprudence is to make significant usability
improvements over the standard SL viewer, but for this first
release our focus has simply been to get the project
established. You'll find many small improvements scattered
throughout the viewer, almost all of them programmed by SL
Residents and submitted as patches to JIRA, but which LL has not
(at least yet) accepted. Future versions of Imprudence will
feature more significant improvements made specifically for this
project.
* New fonts.
Imprudence uses different fonts than regular SL, because SL's
fonts are proprietary and very expensive to license. The new
fonts might make things seem "not quite right" at first, since
your eye expects the old font you normally see in SL. We do
think you'll enjoy the new fonts once you get used to them. (For
the curious, the fonts used are Liberation Sans for the UI, and
Bitstream Vera Mono for the script editor.)
* No sound or voice.
This release of Imprudence doesn't have any sound or voice
support, because the software libraries SL uses for those things
are proprietary and can't be used with open-source viewers. We
hope to add back sound support using OpenAL for the next version
of Imprudence. We're not sure yet when we'll be able to add
voice back in.
* Slightly slower texture loading.
Textures may load slightly slower than they do in regular SL.
Once again, this is because the texture software library SL uses
by default (Kakadu / KDU) is proprietary, so we're using
OpenJPEG, which is open source but not quite as speedy. The
difference shouldn't be a major issue.
CHANGES
This version of Imprudence includes the following changes (as
compared to Second Life viewer 1.21.6):
* Building: You can now "Slice" (aka. Dimple / Profile Cut) the
Box, Cylinder, and Prism prim types directly, without needing to
switch to Sphere and back. (VWR-7827; thanks McCabe Maxsted!)
* Stability: Several patches by Nicholaz Beresford to fix memory
leaks and improve stability. (VWR-2003, VWR-2683, VWR-2685,
VWR-3877, and VWR-3878; thanks Nicholaz!)
* Misc.: The "Advanced" menu is now written in XUI, so you can
edit shortcuts in that menu by editing the XML file, instead of
needing to recompile the viewer from source. (Note: The file to
edit is skins/default/xui/en-us/menu_viewer.xml) (VWR-2896;
thanks Jacek Antonelli!)
* Social: Added "Invite..." button to the Groups section of the
Communicate panel, to make it easier to invite people to the
selected group. (VWR-8024; thanks McCabe Maxsted!)
* Building: Up and down arrows change Path Cut / Profile Cut by
increments of 0.025 instead of 0.05, to make it easier to
path-cut boxes in half, etc. (VWR-7877; thanks McCabe Maxsted!)
* Misc. UI: Added "Return Object" to the Tools menu, to make it
easier to return objects that are hard to right-click on.
(VWR-1363; thanks McCabe Maxsted!)
* Social: Added "Offer Teleport" button to the IM window.
(VWR-2072; thanks Paul Churchill!)
* Building: Added "Tools > Set permissions on selected task
inventory" menu item, to set perms on multiple in-world objects
and/or their contents. This will have a nicer UI later.
(VWR-5082; thanks Michelle2 Zenovka!)
* Misc. UI: Several usability and UI layout improvements to the
land tools floater. (VWR-8430; thanks Aimee Trescothick!)
* Misc. UI: Added "Flycam" button that appears when you are in
flycam mode (using a joystick or SpaceNavigator); click it to
cancel flycam mode. (VWR-8341; thanks Aimee Trescothick!)
* Building: Rephrased "Select Texture" to the more accurate and
descriptive phrase "Select Faces to Texture". (Inspired by
VWR-5962; thanks McCabe Maxsted and Jacek Antonelli!)
* Building: Increased maximum settable transparency from 90% to
100% in the Textures tab. (Thanks Jacek Antonelli!)
* Social: "Offer Teleport" buttons throughough the UI are now
always clickable, even for avatars who are not on your friends
list or who appear offline. (Thanks Jacek Antonelli!)
* Misc.: Changed the application name, logo, login page, etc. to
Imprudence.
* Misc.: Imprudence has its own version numbers, starting at
1.0.0. Use "Help > About Imprudence" to check the SL source
version it's based on.
* Misc.: Disabled FMOD, KDU, and Vivox (SLVoice) proprietary
software.
* Misc.: Changed fonts to Liberation Sans and Bitstream Vera Mono.
KNOWN ISSUES
* Windows: At the end of the installer, if you leave the "Launch
Imprudence Viewer" checkbox enabled and press "Finish", you will
receive an error message and it will not automatically start the
viewer. But this does not harm anything, and starting the viewer
yourself (e.g. from the desktop shortcut) should work fine.
* Windows: When the viewer is started, a text console window will
appear displaying debug information, and then be covered by the
main viewer window. This will be disabled in future releases.
You can disable it manually by opening "Advanced > Debug
Settings" and changing "ShowConsoleWindow" to false, then
restarting the viewer.
* Windows: The viewer may crash when clicking links in embedded
web pages, including certain sections of the Search window and
the "Web" section of avatar profiles. We hope to fix this in the
future. To work around it for now, just avoid clicking on links
in embedded web pages in the viewer.
* All Platforms: The viewer may be (very) slow to start the first
time, as it clears the cache.
* All Platforms: When using the Silver skin, the Tools (aka Build)
floater doesn't have the new features (e.g. transparency up to
100%, smaller path cut increment), and improperly displays the
land tools brush size combo box on every build tab.
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