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Diffstat (limited to 'linden/indra/newview/llvostars.cpp')
-rw-r--r-- | linden/indra/newview/llvostars.cpp | 211 |
1 files changed, 0 insertions, 211 deletions
diff --git a/linden/indra/newview/llvostars.cpp b/linden/indra/newview/llvostars.cpp deleted file mode 100644 index 80bc74c..0000000 --- a/linden/indra/newview/llvostars.cpp +++ /dev/null | |||
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1 | /** | ||
2 | * @file llvostars.cpp | ||
3 | * @brief LLVOStars class implementation | ||
4 | * | ||
5 | * $LicenseInfo:firstyear=2001&license=viewergpl$ | ||
6 | * | ||
7 | * Copyright (c) 2001-2008, Linden Research, Inc. | ||
8 | * | ||
9 | * Second Life Viewer Source Code | ||
10 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
11 | * to you under the terms of the GNU General Public License, version 2.0 | ||
12 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
13 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
14 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
15 | * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 | ||
16 | * | ||
17 | * There are special exceptions to the terms and conditions of the GPL as | ||
18 | * it is applied to this Source Code. View the full text of the exception | ||
19 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
20 | * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception | ||
21 | * | ||
22 | * By copying, modifying or distributing this software, you acknowledge | ||
23 | * that you have read and understood your obligations described above, | ||
24 | * and agree to abide by those obligations. | ||
25 | * | ||
26 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
27 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
28 | * COMPLETENESS OR PERFORMANCE. | ||
29 | * $/LicenseInfo$ | ||
30 | */ | ||
31 | |||
32 | #include "llviewerprecompiledheaders.h" | ||
33 | |||
34 | #include "llvostars.h" | ||
35 | |||
36 | #include "lldrawpoolstars.h" | ||
37 | #include "llface.h" | ||
38 | #include "llsky.h" | ||
39 | #include "llvosky.h" | ||
40 | #include "llworld.h" | ||
41 | #include "pipeline.h" | ||
42 | |||
43 | const U32 NUMBER_OF_STARS = 1000; | ||
44 | const F32 DISTANCE_TO_STARS = (HORIZON_DIST - 10.f)*0.25f; | ||
45 | |||
46 | |||
47 | LLVOStars::LLVOStars(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) | ||
48 | : LLStaticViewerObject(id, pcode, regionp) | ||
49 | { | ||
50 | initStars(); | ||
51 | } | ||
52 | |||
53 | LLVOStars::~LLVOStars() | ||
54 | { | ||
55 | delete[] mStarVertices; | ||
56 | mStarVertices = NULL; | ||
57 | delete[] mStarColors; | ||
58 | mStarColors = NULL; | ||
59 | delete[] mStarIntensities; | ||
60 | mStarIntensities = NULL; | ||
61 | } | ||
62 | |||
63 | LLDrawable *LLVOStars::createDrawable(LLPipeline *pipeline) | ||
64 | { | ||
65 | pipeline->allocDrawable(this); | ||
66 | mDrawable->setLit(FALSE); | ||
67 | |||
68 | LLDrawPoolStars *poolp = (LLDrawPoolStars*) gPipeline.getPool(LLDrawPool::POOL_STARS); | ||
69 | |||
70 | mFace = mDrawable->addFace(poolp, NULL); | ||
71 | mDrawable->setRenderType(LLPipeline::RENDER_TYPE_STARS); | ||
72 | mFace->setSize(NUMBER_OF_STARS, NUMBER_OF_STARS); | ||
73 | |||
74 | return mDrawable; | ||
75 | } | ||
76 | |||
77 | BOOL LLVOStars::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) | ||
78 | { | ||
79 | return TRUE; | ||
80 | } | ||
81 | |||
82 | BOOL LLVOStars::updateGeometry(LLDrawable *drawable) | ||
83 | { | ||
84 | updateStarColors(); | ||
85 | updateStarGeometry(drawable); | ||
86 | |||
87 | LLPipeline::sCompiles++; | ||
88 | return TRUE; | ||
89 | } | ||
90 | |||
91 | BOOL LLVOStars::updateStarGeometry(LLDrawable *drawable) | ||
92 | { | ||
93 | LLStrider<LLVector3> verticesp; | ||
94 | LLStrider<LLVector3> normalsp; | ||
95 | LLStrider<LLVector2> texCoordsp; | ||
96 | LLStrider<LLColor4U> colorsp; | ||
97 | LLStrider<U32> indicesp; | ||
98 | S32 index_offset; | ||
99 | |||
100 | if (mFace->mVertexBuffer.isNull()) | ||
101 | { | ||
102 | mFace->mVertexBuffer = new LLVertexBuffer(LLDrawPoolStars::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB); | ||
103 | mFace->mVertexBuffer->allocateBuffer(mFace->getGeomCount(), mFace->getIndicesCount(), TRUE); | ||
104 | mFace->setGeomIndex(0); | ||
105 | mFace->setIndicesIndex(0); | ||
106 | } | ||
107 | |||
108 | index_offset = mFace->getGeometryColors(verticesp,normalsp,texCoordsp,colorsp, indicesp); | ||
109 | |||
110 | if (-1 == index_offset) | ||
111 | { | ||
112 | return TRUE; | ||
113 | } | ||
114 | |||
115 | for (U32 vtx = 0; vtx < NUMBER_OF_STARS; ++vtx) | ||
116 | { | ||
117 | *(verticesp++) = mStarVertices[vtx]; | ||
118 | *(colorsp++) = LLColor4U(mStarColors[vtx]); | ||
119 | *(indicesp++) = index_offset + vtx; | ||
120 | } | ||
121 | |||
122 | return TRUE; | ||
123 | } | ||
124 | |||
125 | |||
126 | void LLVOStars::initStars() | ||
127 | { | ||
128 | // Initialize star map | ||
129 | mStarVertices = new LLVector3 [NUMBER_OF_STARS]; | ||
130 | mStarColors = new LLColor4 [NUMBER_OF_STARS]; | ||
131 | mStarIntensities = new F32 [NUMBER_OF_STARS]; | ||
132 | |||
133 | LLVector3 * v_p = mStarVertices; | ||
134 | LLColor4 * v_c = mStarColors; | ||
135 | F32 * v_i = mStarIntensities; | ||
136 | |||
137 | U32 i; | ||
138 | for (i = 0; i < NUMBER_OF_STARS; i++ ) | ||
139 | { | ||
140 | v_p->mV[VX] = ll_frand() - 0.5f; | ||
141 | v_p->mV[VY] = ll_frand() - 0.5f; | ||
142 | |||
143 | // we only want stars on the top half of the dome! | ||
144 | |||
145 | v_p->mV[VZ] = ll_frand()/2.f; | ||
146 | |||
147 | v_p->normVec(); | ||
148 | *v_p *= DISTANCE_TO_STARS; | ||
149 | *v_i = llmin((F32)pow(ll_frand(),2.f) + 0.1f, 1.f); | ||
150 | v_c->mV[VRED] = 0.75f + ll_frand() * 0.25f ; | ||
151 | v_c->mV[VGREEN] = 1.f ; | ||
152 | v_c->mV[VBLUE] = 0.75f + ll_frand() * 0.25f ; | ||
153 | v_c->mV[VALPHA] = 1.f; | ||
154 | v_c->clamp(); | ||
155 | v_p++; | ||
156 | v_c++; | ||
157 | v_i++; | ||
158 | } | ||
159 | } | ||
160 | |||
161 | void LLVOStars::updateStarColors() | ||
162 | { | ||
163 | LLColor4 * v_c; | ||
164 | v_c = mStarColors; | ||
165 | F32 * v_i = mStarIntensities; | ||
166 | LLVector3* v_p = mStarVertices; | ||
167 | |||
168 | const F32 var = 0.15f; | ||
169 | const F32 min = 0.5f; //0.75f; | ||
170 | const F32 sunclose_max = 0.6f; | ||
171 | const F32 sunclose_range = 1 - sunclose_max; | ||
172 | |||
173 | F32 below_horizon = - llmin(0.0f, gSky.mVOSkyp->getToSunLast().mV[2]); | ||
174 | F32 brightness_factor = llmin(1.0f, below_horizon * 20); | ||
175 | |||
176 | static S32 swap = 0; | ||
177 | swap++; | ||
178 | |||
179 | if ((swap % 2) == 1) | ||
180 | { | ||
181 | F32 intensity; // max intensity of each star | ||
182 | U32 x; | ||
183 | for (x = 0; x < NUMBER_OF_STARS; x++) | ||
184 | { | ||
185 | F32 sundir_factor = 1; | ||
186 | LLVector3 tostar = *v_p; | ||
187 | tostar.normVec(); | ||
188 | const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast(); | ||
189 | if (how_close_to_sun > sunclose_max) | ||
190 | { | ||
191 | sundir_factor = (1 - how_close_to_sun) / sunclose_range; | ||
192 | } | ||
193 | intensity = *(v_i); | ||
194 | F32 alpha = v_c->mV[VALPHA] + (ll_frand() - 0.5f) * var * intensity; | ||
195 | if (alpha < min * intensity) | ||
196 | { | ||
197 | alpha = min * intensity; | ||
198 | } | ||
199 | if (alpha > intensity) | ||
200 | { | ||
201 | alpha = intensity; | ||
202 | } | ||
203 | alpha *= brightness_factor * sundir_factor; | ||
204 | alpha = llclamp(alpha, 0.f, 1.f); | ||
205 | v_c->mV[VALPHA] = alpha; | ||
206 | v_c++; | ||
207 | v_i++; | ||
208 | v_p++; | ||
209 | } | ||
210 | } | ||
211 | } | ||