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1/**
2 * @file lldrawpoolhud.h
3 * @brief LLDrawPoolHUD class definition
4 *
5 * Copyright (c) 2006-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLDRAWPOOLHUD_H
29#define LL_LLDRAWPOOLHUD_H
30
31#include "lldrawpool.h"
32
33class LLDrawPoolHUD : public LLDrawPool
34{
35public:
36 LLDrawPoolHUD();
37// /*virtual*/ ~LLDrawPoolHUD();
38
39 /*virtual*/ LLDrawPool *instancePool();
40
41 /*virtual*/ void prerender();
42 /*virtual*/ void beginRenderPass(S32 pass);
43 /*virtual*/ void render(S32 pass = 0);
44 /*virtual*/ void endRenderPass( S32 pass );
45 /*virtual*/ void renderForSelect();
46 /*virtual*/ void renderFaceSelected(LLFace* facep, LLImageGL* image, const LLColor4& color,
47 const S32 index_offset = 0, const S32 index_count = 0);
48// /*virtual*/ S32 rebuild();
49
50// /*virtual*/ LLViewerImage *getTexture();
51// /*virtual*/ LLViewerImage *getDebugTexture();
52 /*virtual*/ void dirtyTexture(const LLViewerImage *texturep);
53
54 /*virtual*/ void resetDrawOrders();
55
56 /*virtual*/ void enqueue(LLFace *face);
57 /*virtual*/ BOOL addFace(LLFace *face);
58 /*virtual*/ BOOL removeFace(LLFace *face);
59
60 virtual S32 getMaterialAttribIndex();
61
62// /*virtual*/ BOOL verify() const; // Verify that all data in the draw pool is correct!
63 /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
64
65public:
66 static BOOL sShowHUDAttachments;
67
68protected:
69 typedef std::map<LLViewerImage*, face_array_t> bump_face_map_t;
70 bump_face_map_t mBumpFaces;
71 face_array_t mAlphaFace;
72 S32 mRenderMode; // RENDER_TYPE_VOLUME, RENDER_TYPE_BUMP, or RENDER_TYPE_ALPHA
73};
74
75#endif // LL_LLDRAWPOOLHUD_H