diff options
Diffstat (limited to 'linden/indra/newview/lldrawpoolalpha.cpp')
-rw-r--r-- | linden/indra/newview/lldrawpoolalpha.cpp | 661 |
1 files changed, 199 insertions, 462 deletions
diff --git a/linden/indra/newview/lldrawpoolalpha.cpp b/linden/indra/newview/lldrawpoolalpha.cpp index c62db17..b50be95 100644 --- a/linden/indra/newview/lldrawpoolalpha.cpp +++ b/linden/indra/newview/lldrawpoolalpha.cpp | |||
@@ -29,11 +29,11 @@ | |||
29 | 29 | ||
30 | #include "lldrawpoolalpha.h" | 30 | #include "lldrawpoolalpha.h" |
31 | 31 | ||
32 | #include "llglheaders.h" | ||
32 | #include "llviewercontrol.h" | 33 | #include "llviewercontrol.h" |
33 | #include "llcriticaldamp.h" | 34 | #include "llcriticaldamp.h" |
34 | #include "llfasttimer.h" | 35 | #include "llfasttimer.h" |
35 | 36 | ||
36 | #include "llagparray.h" | ||
37 | #include "llcubemap.h" | 37 | #include "llcubemap.h" |
38 | #include "llsky.h" | 38 | #include "llsky.h" |
39 | #include "llagent.h" | 39 | #include "llagent.h" |
@@ -44,104 +44,25 @@ | |||
44 | #include "llviewerobjectlist.h" // For debugging | 44 | #include "llviewerobjectlist.h" // For debugging |
45 | #include "llviewerwindow.h" | 45 | #include "llviewerwindow.h" |
46 | #include "pipeline.h" | 46 | #include "pipeline.h" |
47 | 47 | #include "llviewerregion.h" | |
48 | const F32 MAX_DIST = 512.f; | ||
49 | const F32 ALPHA_FALLOFF_START_DISTANCE = 0.8f; | ||
50 | 48 | ||
51 | BOOL LLDrawPoolAlpha::sShowDebugAlpha = FALSE; | 49 | BOOL LLDrawPoolAlpha::sShowDebugAlpha = FALSE; |
52 | 50 | ||
53 | LLDrawPoolAlpha::LLDrawPoolAlpha() : | 51 | LLDrawPoolAlpha::LLDrawPoolAlpha(U32 type) : |
54 | LLDrawPool(POOL_ALPHA, | 52 | LLRenderPass(type) |
55 | DATA_SIMPLE_IL_MASK | DATA_COLORS_MASK, | ||
56 | DATA_SIMPLE_NIL_MASK) | ||
57 | { | 53 | { |
58 | mRebuiltLastFrame = FALSE; | ||
59 | mMinDistance = 0.f; | ||
60 | mMaxDistance = MAX_DIST; | ||
61 | mInvBinSize = NUM_ALPHA_BINS/(mMaxDistance - mMinDistance); | ||
62 | mCleanupUnused = TRUE; | ||
63 | //mRebuildFreq = -1 ; // Only rebuild if nearly full | ||
64 | |||
65 | // for (S32 i = 0; i < NUM_ALPHA_BINS; i++) | ||
66 | // { | ||
67 | // mDistanceBins[i].realloc(200); | ||
68 | // } | ||
69 | } | ||
70 | 54 | ||
71 | LLDrawPoolAlpha::~LLDrawPoolAlpha() | ||
72 | { | ||
73 | } | 55 | } |
74 | 56 | ||
75 | LLDrawPool *LLDrawPoolAlpha::instancePool() | 57 | LLDrawPoolAlphaPostWater::LLDrawPoolAlphaPostWater() |
58 | : LLDrawPoolAlpha(POOL_ALPHA_POST_WATER) | ||
76 | { | 59 | { |
77 | llerrs << "Should never be calling instancePool on an alpha pool!" << llendl; | ||
78 | return NULL; | ||
79 | } | 60 | } |
80 | 61 | ||
81 | void LLDrawPoolAlpha::enqueue(LLFace *facep) | 62 | LLDrawPoolAlpha::~LLDrawPoolAlpha() |
82 | { | 63 | { |
83 | if (!facep->isState(LLFace::GLOBAL)) | ||
84 | { | ||
85 | facep->mCenterAgent = facep->mCenterLocal * facep->getRenderMatrix(); | ||
86 | } | ||
87 | facep->mDistance = (facep->mCenterAgent - gCamera->getOrigin()) * gCamera->getAtAxis(); | ||
88 | |||
89 | if (facep->isState(LLFace::BACKLIST)) | ||
90 | { | ||
91 | mMoveFace.put(facep); | ||
92 | } | ||
93 | else | ||
94 | { | ||
95 | mDrawFace.put(facep); | ||
96 | } | ||
97 | |||
98 | { | ||
99 | S32 dist_bin = lltrunc( (mMaxDistance - (facep->mDistance+32))*mInvBinSize ); | ||
100 | |||
101 | if (dist_bin >= NUM_ALPHA_BINS) | ||
102 | { | ||
103 | mDistanceBins[NUM_ALPHA_BINS-1].put(facep); | ||
104 | //mDistanceBins[NUM_ALPHA_BINS-1].push(facep, (U32)(void*)facep->getTexture()); | ||
105 | } | ||
106 | else if (dist_bin > 0) | ||
107 | { | ||
108 | mDistanceBins[dist_bin].put(facep); | ||
109 | //mDistanceBins[dist_bin].push(facep, (U32)(void*)facep->getTexture()); | ||
110 | } | ||
111 | else | ||
112 | { | ||
113 | mDistanceBins[0].put(facep); | ||
114 | //mDistanceBins[0].push(facep, (U32)(void*)facep->getTexture()); | ||
115 | } | ||
116 | } | ||
117 | } | 64 | } |
118 | 65 | ||
119 | BOOL LLDrawPoolAlpha::removeFace(LLFace *facep) | ||
120 | { | ||
121 | BOOL removed = FALSE; | ||
122 | |||
123 | LLDrawPool::removeFace(facep); | ||
124 | |||
125 | { | ||
126 | for (S32 i = 0; i < NUM_ALPHA_BINS; i++) | ||
127 | { | ||
128 | if (mDistanceBins[i].removeObj(facep) != -1) | ||
129 | { | ||
130 | if (removed) | ||
131 | { | ||
132 | llerrs << "Warning! " << "Face in multiple distance bins on removal" << llendl; | ||
133 | } | ||
134 | removed = TRUE; | ||
135 | } | ||
136 | } | ||
137 | } | ||
138 | if (removed) | ||
139 | { | ||
140 | return TRUE; | ||
141 | } | ||
142 | |||
143 | return FALSE; | ||
144 | } | ||
145 | 66 | ||
146 | void LLDrawPoolAlpha::prerender() | 67 | void LLDrawPoolAlpha::prerender() |
147 | { | 68 | { |
@@ -150,454 +71,270 @@ void LLDrawPoolAlpha::prerender() | |||
150 | 71 | ||
151 | void LLDrawPoolAlpha::beginRenderPass(S32 pass) | 72 | void LLDrawPoolAlpha::beginRenderPass(S32 pass) |
152 | { | 73 | { |
153 | if (mDrawFace.empty()) | ||
154 | { | ||
155 | // No alpha objects, early exit. | ||
156 | return; | ||
157 | } | ||
158 | |||
159 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); | 74 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
160 | glEnableClientState(GL_VERTEX_ARRAY); | ||
161 | glEnableClientState(GL_NORMAL_ARRAY); | 75 | glEnableClientState(GL_NORMAL_ARRAY); |
162 | if (gPipeline.getLightingDetail() >= 2) | 76 | glEnableClientState(GL_COLOR_ARRAY); |
163 | { | ||
164 | glEnableClientState(GL_COLOR_ARRAY); | ||
165 | } | ||
166 | } | 77 | } |
167 | 78 | ||
168 | 79 | void setup_clip_plane(BOOL pre_water) | |
169 | void LLDrawPoolAlpha::render(S32 pass) | ||
170 | { | 80 | { |
171 | LLFastTimer t(LLFastTimer::FTM_RENDER_ALPHA); | 81 | F32 height = gAgent.getRegion()->getWaterHeight(); |
82 | BOOL above = gCamera->getOrigin().mV[2] > height ? TRUE : FALSE; | ||
172 | 83 | ||
173 | if (mDrawFace.empty()) | 84 | F64 plane[4]; |
174 | { | 85 | |
175 | // No alpha objects, early exit. | 86 | plane[0] = 0; |
176 | return; | 87 | plane[1] = 0; |
177 | } | 88 | plane[2] = above == pre_water ? -1.0 : 1.0; |
178 | 89 | plane[3] = -plane[2] * height; | |
179 | GLfloat shiny[4] = | 90 | |
180 | { | 91 | glClipPlane(GL_CLIP_PLANE0, plane); |
181 | 0.00f, | 92 | } |
182 | 0.25f, | ||
183 | 0.5f, | ||
184 | 0.75f | ||
185 | }; | ||
186 | |||
187 | GLint specularIndex = (mVertexShaderLevel > 0) ? | ||
188 | gPipeline.mObjectAlphaProgram.mAttribute[LLPipeline::GLSL_SPECULAR_COLOR] : 0; | ||
189 | 93 | ||
190 | S32 diffTex = 0; | 94 | void LLDrawPoolAlphaPostWater::render(S32 pass) |
191 | S32 envTex = -1; | 95 | { |
96 | LLFastTimer t(LLFastTimer::FTM_RENDER_ALPHA); | ||
192 | 97 | ||
193 | if (mVertexShaderLevel > 0) //alpha pass uses same shader as shiny/bump | 98 | if (gPipeline.hasRenderType(LLDrawPool::POOL_ALPHA)) |
194 | { | 99 | { |
195 | envTex = gPipeline.mObjectAlphaProgram.enableTexture(LLPipeline::GLSL_ENVIRONMENT_MAP, GL_TEXTURE_CUBE_MAP_ARB); | 100 | LLGLEnable clip(GL_CLIP_PLANE0); |
196 | LLCubeMap* cube_map = gSky.mVOSkyp->getCubeMap(); | 101 | setup_clip_plane(FALSE); |
197 | if (envTex >= 0 && cube_map) | 102 | LLDrawPoolAlpha::render(gPipeline.mAlphaGroupsPostWater); |
198 | { | ||
199 | cube_map->bind(); | ||
200 | cube_map->setMatrix(1); | ||
201 | } | ||
202 | |||
203 | if (specularIndex > 0) | ||
204 | { | ||
205 | glVertexAttrib4fARB(specularIndex, 0, 0, 0, 0); | ||
206 | } | ||
207 | |||
208 | S32 scatterTex = gPipeline.mObjectAlphaProgram.enableTexture(LLPipeline::GLSL_SCATTER_MAP); | ||
209 | LLViewerImage::bindTexture(gSky.mVOSkyp->getScatterMap(), scatterTex); | ||
210 | |||
211 | diffTex = gPipeline.mObjectAlphaProgram.enableTexture(LLPipeline::GLSL_DIFFUSE_MAP); | ||
212 | } | 103 | } |
213 | 104 | else | |
214 | bindGLVertexPointer(); | ||
215 | bindGLTexCoordPointer(); | ||
216 | bindGLNormalPointer(); | ||
217 | if (gPipeline.getLightingDetail() >= 2) | ||
218 | { | 105 | { |
219 | bindGLColorPointer(); | 106 | LLDrawPoolAlpha::render(gPipeline.mAlphaGroupsPostWater); |
220 | } | 107 | } |
108 | } | ||
221 | 109 | ||
222 | S32 i, j; | 110 | void LLDrawPoolAlpha::render(S32 pass) |
223 | glAlphaFunc(GL_GREATER,0.01f); | 111 | { |
224 | // This needs to be turned off or there will be lots of artifacting with the clouds - djs | 112 | LLFastTimer t(LLFastTimer::FTM_RENDER_ALPHA); |
225 | LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); | 113 | |
114 | LLGLEnable clip(GL_CLIP_PLANE0); | ||
115 | setup_clip_plane(TRUE); | ||
116 | render(gPipeline.mAlphaGroups); | ||
117 | } | ||
226 | 118 | ||
119 | void LLDrawPoolAlpha::render(std::vector<LLSpatialGroup*>& groups) | ||
120 | { | ||
121 | LLGLDepthTest gls_depth(GL_TRUE); | ||
227 | LLGLSPipelineAlpha gls_pipeline_alpha; | 122 | LLGLSPipelineAlpha gls_pipeline_alpha; |
228 | 123 | ||
229 | LLDynamicArray<LLFace*>* distance_bins; | 124 | gPipeline.enableLightsDynamic(1.f); |
230 | distance_bins = mDistanceBins; | 125 | renderAlpha(getVertexDataMask(), groups); |
231 | |||
232 | S32 num_bins_no_alpha_test = ((gPickAlphaThreshold != 0.f) && gUsePickAlpha) ? | ||
233 | (NUM_ALPHA_BINS - llmax(2, (S32)(ALPHA_FALLOFF_START_DISTANCE * mInvBinSize))) : | ||
234 | NUM_ALPHA_BINS; | ||
235 | |||
236 | typedef std::vector<LLFace*> face_list_t; | ||
237 | 126 | ||
238 | for (i = 0; i < num_bins_no_alpha_test; i++) | 127 | if (sShowDebugAlpha) |
239 | { | 128 | { |
240 | S32 obj_count = distance_bins[i].count(); | 129 | glDisableClientState(GL_NORMAL_ARRAY); |
241 | 130 | glDisableClientState(GL_COLOR_ARRAY); | |
242 | if (!obj_count) | 131 | gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); |
243 | { | 132 | glColor4f(1,0,0,1); |
244 | continue; | 133 | LLViewerImage::sSmokeImagep->addTextureStats(1024.f*1024.f); |
245 | } | 134 | LLViewerImage::sSmokeImagep->bind(); |
246 | else if (i > (NUM_ALPHA_BINS / 2) && obj_count < 100) | 135 | renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX | |
247 | { | 136 | LLVertexBuffer::MAP_TEXCOORD, groups); |
248 | face_list_t pri_queue; | ||
249 | pri_queue.reserve(distance_bins[i].count()); | ||
250 | for (j = 0; j < distance_bins[i].count(); j++) | ||
251 | { | ||
252 | pri_queue.push_back(distance_bins[i][j]); | ||
253 | } | ||
254 | std::sort(pri_queue.begin(), pri_queue.end(), LLFace::CompareDistanceGreater()); | ||
255 | |||
256 | for (face_list_t::iterator iter = pri_queue.begin(); iter != pri_queue.end(); iter++) | ||
257 | { | ||
258 | const LLFace &face = *(*iter); | ||
259 | face.enableLights(); | ||
260 | face.bindTexture(diffTex); | ||
261 | if ((mVertexShaderLevel > 0) && face.getTextureEntry() && specularIndex > 0) | ||
262 | { | ||
263 | U8 s = face.getTextureEntry()->getShiny(); | ||
264 | glVertexAttrib4fARB(specularIndex, shiny[s], shiny[s], shiny[s], shiny[s]); | ||
265 | } | ||
266 | face.renderIndexed(getRawIndices()); | ||
267 | mIndicesDrawn += face.getIndicesCount(); | ||
268 | } | ||
269 | } | ||
270 | else | ||
271 | { | ||
272 | S32 count = distance_bins[i].count(); | ||
273 | for (j = 0; j < count; j++) | ||
274 | { | ||
275 | const LLFace &face = *distance_bins[i][j]; | ||
276 | face.enableLights(); | ||
277 | face.bindTexture(diffTex); | ||
278 | if ((mVertexShaderLevel > 0) && face.getTextureEntry() && specularIndex > 0) | ||
279 | { | ||
280 | U8 s = face.getTextureEntry()->getShiny(); | ||
281 | glVertexAttrib4fARB(specularIndex, shiny[s], shiny[s], shiny[s], shiny[s]); | ||
282 | } | ||
283 | face.renderIndexed(getRawIndices()); | ||
284 | mIndicesDrawn += face.getIndicesCount(); | ||
285 | } | ||
286 | } | ||
287 | } | 137 | } |
138 | } | ||
288 | 139 | ||
289 | GLfloat ogl_matrix[16]; | 140 | void LLDrawPoolAlpha::renderAlpha(U32 mask, std::vector<LLSpatialGroup*>& groups) |
290 | gCamera->getOpenGLTransform(ogl_matrix); | 141 | { |
142 | #if !LL_RELEASE_FOR_DOWNLOAD | ||
143 | LLGLState::checkClientArrays(mask); | ||
144 | #endif | ||
291 | 145 | ||
292 | for (i = num_bins_no_alpha_test; i < NUM_ALPHA_BINS; i++) | 146 | LLSpatialBridge* last_bridge = NULL; |
293 | { | 147 | LLSpatialPartition* last_part = NULL; |
294 | BOOL use_pri_queue = distance_bins[i].count() < 100; | 148 | glPushMatrix(); |
149 | LLGLDepthTest depth(GL_TRUE, GL_FALSE); | ||
295 | 150 | ||
296 | face_list_t pri_queue; | 151 | for (std::vector<LLSpatialGroup*>::iterator i = groups.begin(); i != groups.end(); ++i) |
297 | 152 | { | |
298 | if (use_pri_queue) | 153 | LLSpatialGroup* group = *i; |
299 | { | 154 | if (group->mSpatialPartition->mRenderByGroup && |
300 | pri_queue.reserve(distance_bins[i].count()); | 155 | !group->isDead()) |
301 | for (j = 0; j < distance_bins[i].count(); j++) | ||
302 | { | ||
303 | pri_queue.push_back(distance_bins[i][j]); | ||
304 | } | ||
305 | std::sort(pri_queue.begin(), pri_queue.end(), LLFace::CompareDistanceGreater()); | ||
306 | } | ||
307 | |||
308 | S32 count = distance_bins[i].count(); | ||
309 | for (j = 0; j < count; j++) | ||
310 | { | 156 | { |
311 | const LLFace &face = use_pri_queue ? *pri_queue[j] : *distance_bins[i][j]; | 157 | LLSpatialPartition* part = group->mSpatialPartition; |
312 | F32 fade_value = face.mAlphaFade * gPickAlphaThreshold; | 158 | if (part != last_part) |
313 | |||
314 | face.enableLights(); | ||
315 | |||
316 | if (fade_value < 1.f) | ||
317 | { | 159 | { |
160 | LLSpatialBridge* bridge = part->asBridge(); | ||
161 | if (bridge != last_bridge) | ||
318 | { | 162 | { |
319 | LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE); | 163 | glPopMatrix(); |
320 | glAlphaFunc(GL_LESS, fade_value); | 164 | glPushMatrix(); |
321 | glBlendFunc(GL_ZERO, GL_ONE); | 165 | if (bridge) |
322 | LLViewerImage::bindTexture(gPipeline.mAlphaSizzleImagep, diffTex); | ||
323 | LLVector4 s_params(ogl_matrix[2], ogl_matrix[6], ogl_matrix[10], ogl_matrix[14]); | ||
324 | LLVector4 t_params(ogl_matrix[1], ogl_matrix[5], ogl_matrix[9], ogl_matrix[13]); | ||
325 | |||
326 | LLGLEnable gls_texgen_s(GL_TEXTURE_GEN_S); | ||
327 | LLGLEnable gls_texgen_t(GL_TEXTURE_GEN_T); | ||
328 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); | ||
329 | glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); | ||
330 | glTexGenfv(GL_S, GL_OBJECT_PLANE, s_params.mV); | ||
331 | glTexGenfv(GL_T, GL_OBJECT_PLANE, t_params.mV); | ||
332 | if ((mVertexShaderLevel > 0) && face.getTextureEntry() && specularIndex > 0) | ||
333 | { | 166 | { |
334 | U8 s = face.getTextureEntry()->getShiny(); | 167 | glMultMatrixf((F32*) bridge->mDrawable->getRenderMatrix().mMatrix); |
335 | glVertexAttrib4fARB(specularIndex, shiny[s], shiny[s], shiny[s], shiny[s]); | ||
336 | } | 168 | } |
337 | face.renderIndexed(getRawIndices()); | 169 | last_bridge = bridge; |
338 | } | 170 | } |
339 | 171 | ||
340 | { | 172 | // if (!last_part || part->mDepthMask != last_part->mDepthMask) |
341 | // should get GL_GREATER to work, as it's faster | 173 | // { |
342 | LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_LESS); | 174 | // glDepthMask(part->mDepthMask); |
343 | glAlphaFunc(GL_GEQUAL, fade_value); | 175 | // } |
344 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 176 | last_part = part; |
345 | face.bindTexture(diffTex); | ||
346 | if ((mVertexShaderLevel > 0) && face.getTextureEntry() && specularIndex > 0) | ||
347 | { | ||
348 | U8 s = face.getTextureEntry()->getShiny(); | ||
349 | glVertexAttrib4fARB(specularIndex, shiny[s], shiny[s], shiny[s], shiny[s]); | ||
350 | } | ||
351 | face.renderIndexed(getRawIndices()); | ||
352 | } | ||
353 | } | 177 | } |
354 | 178 | ||
355 | // render opaque portion of actual texture | 179 | renderGroupAlpha(group,LLRenderPass::PASS_ALPHA,mask,TRUE); |
356 | glAlphaFunc(GL_GREATER, 0.98f); | ||
357 | |||
358 | face.bindTexture(diffTex); | ||
359 | face.renderIndexed(getRawIndices()); | ||
360 | |||
361 | glAlphaFunc(GL_GREATER, 0.01f); | ||
362 | |||
363 | mIndicesDrawn += face.getIndicesCount(); | ||
364 | } | 180 | } |
365 | } | 181 | } |
182 | |||
183 | glPopMatrix(); | ||
184 | } | ||
366 | 185 | ||
367 | if (mVertexShaderLevel > 0) //single pass shader driven shiny/bump | 186 | void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask, std::vector<LLSpatialGroup*>& groups) |
368 | { | 187 | { |
369 | gPipeline.mObjectAlphaProgram.disableTexture(LLPipeline::GLSL_ENVIRONMENT_MAP, GL_TEXTURE_CUBE_MAP_ARB); | 188 | #if !LL_RELEASE_FOR_DOWNLOAD |
370 | LLCubeMap* cube_map = gSky.mVOSkyp->getCubeMap(); | 189 | LLGLState::checkClientArrays(mask); |
371 | if (envTex >= 0 && cube_map) | 190 | #endif |
372 | { | ||
373 | cube_map->restoreMatrix(); | ||
374 | } | ||
375 | gPipeline.mObjectAlphaProgram.disableTexture(LLPipeline::GLSL_SCATTER_MAP); | ||
376 | gPipeline.mObjectAlphaProgram.disableTexture(LLPipeline::GLSL_DIFFUSE_MAP); | ||
377 | |||
378 | glClientActiveTextureARB(GL_TEXTURE0_ARB); | ||
379 | glActiveTextureARB(GL_TEXTURE0_ARB); | ||
380 | glEnable(GL_TEXTURE_2D); | ||
381 | } | ||
382 | 191 | ||
383 | if (sShowDebugAlpha) | 192 | LLSpatialBridge* last_bridge = NULL; |
193 | LLSpatialPartition* last_part = NULL; | ||
194 | glPushMatrix(); | ||
195 | |||
196 | for (std::vector<LLSpatialGroup*>::iterator i = groups.begin(); i != groups.end(); ++i) | ||
384 | { | 197 | { |
385 | gPipeline.disableLights(); | 198 | LLSpatialGroup* group = *i; |
386 | if ((mVertexShaderLevel > 0)) | 199 | if (group->mSpatialPartition->mRenderByGroup && |
200 | !group->isDead()) | ||
387 | { | 201 | { |
388 | gPipeline.mHighlightProgram.bind(); | 202 | LLSpatialPartition* part = group->mSpatialPartition; |
389 | } | 203 | if (part != last_part) |
390 | |||
391 | LLViewerImage::sSmokeImagep->bind(); | ||
392 | LLOverrideFaceColor override_color(this, 1.f, 0.f, 0.f, 1.f); | ||
393 | glColor4f(1.f, 0.f, 0.f, 1.f); // in case vertex shaders are enabled | ||
394 | glDisableClientState(GL_COLOR_ARRAY); | ||
395 | |||
396 | for (S32 i = 0; i < NUM_ALPHA_BINS; i++) | ||
397 | { | ||
398 | if (distance_bins[i].count() < 100) | ||
399 | { | 204 | { |
400 | face_list_t pri_queue; | 205 | LLSpatialBridge* bridge = part->asBridge(); |
401 | pri_queue.reserve(distance_bins[i].count()); | 206 | if (bridge != last_bridge) |
402 | for (j = 0; j < distance_bins[i].count(); j++) | ||
403 | { | 207 | { |
404 | pri_queue.push_back(distance_bins[i][j]); | 208 | glPopMatrix(); |
405 | } | 209 | glPushMatrix(); |
406 | std::sort(pri_queue.begin(), pri_queue.end(), LLFace::CompareDistanceGreater()); | 210 | if (bridge) |
407 | 211 | { | |
408 | for (face_list_t::iterator iter = pri_queue.begin(); iter != pri_queue.end(); iter++) | 212 | glMultMatrixf((F32*) bridge->mDrawable->getRenderMatrix().mMatrix); |
409 | { | 213 | } |
410 | const LLFace &face = *(*iter); | 214 | last_bridge = bridge; |
411 | face.renderIndexed(getRawIndices()); | ||
412 | mIndicesDrawn += face.getIndicesCount(); | ||
413 | } | 215 | } |
216 | |||
217 | last_part = part; | ||
414 | } | 218 | } |
415 | else | 219 | |
220 | std::vector<LLDrawInfo*>& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA]; | ||
221 | |||
222 | for (std::vector<LLDrawInfo*>::const_iterator k = draw_info.begin(); k != draw_info.end(); ++k) | ||
416 | { | 223 | { |
417 | for (j = 0; j < distance_bins[i].count(); j++) | 224 | LLDrawInfo& params = **k; |
225 | |||
226 | if (params.mParticle) | ||
418 | { | 227 | { |
419 | const LLFace &face = *distance_bins[i][j]; | 228 | continue; |
420 | face.renderIndexed(getRawIndices()); | ||
421 | mIndicesDrawn += face.getIndicesCount(); | ||
422 | } | 229 | } |
230 | params.mVertexBuffer->setBuffer(mask); | ||
231 | U32* indices_pointer = (U32*) params.mVertexBuffer->getIndicesPointer(); | ||
232 | glDrawRangeElements(GL_TRIANGLES, params.mStart, params.mEnd, params.mCount, | ||
233 | GL_UNSIGNED_INT, indices_pointer+params.mOffset); | ||
234 | |||
235 | addIndicesDrawn(params.mCount); | ||
423 | } | 236 | } |
424 | } | 237 | } |
238 | } | ||
239 | glPopMatrix(); | ||
240 | } | ||
425 | 241 | ||
426 | if ((mVertexShaderLevel > 0)) | 242 | void LLDrawPoolAlpha::renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture) |
427 | { | 243 | { |
428 | gPipeline.mHighlightProgram.unbind(); | 244 | BOOL light_enabled = TRUE; |
429 | } | ||
430 | 245 | ||
431 | } | 246 | std::vector<LLDrawInfo*>& draw_info = group->mDrawMap[type]; |
247 | |||
248 | U32 prim_type = GL_TRIANGLES; | ||
432 | 249 | ||
433 | } | 250 | //F32 width = (F32) gViewerWindow->getWindowDisplayWidth(); |
434 | 251 | ||
435 | void LLDrawPoolAlpha::renderForSelect() | 252 | //F32 view = gCamera->getView(); |
436 | { | 253 | |
437 | if (mDrawFace.empty() || !mMemory.count()) | 254 | if (group->mSpatialPartition->mDrawableType == LLPipeline::RENDER_TYPE_CLOUDS) |
438 | { | 255 | { |
439 | return; | 256 | glAlphaFunc(GL_GREATER, 0.f); |
440 | } | 257 | } |
441 | 258 | else | |
442 | // force faces on focus object to proper alpha cutoff based on object bbox distance | ||
443 | if (gAgent.getFocusObject()) | ||
444 | { | 259 | { |
445 | LLDrawable* drawablep = gAgent.getFocusObject()->mDrawable; | 260 | glAlphaFunc(GL_GREATER, 0.01f); |
446 | |||
447 | if (drawablep) | ||
448 | { | ||
449 | const S32 num_faces = drawablep->getNumFaces(); | ||
450 | |||
451 | for (S32 f = 0; f < num_faces; f++) | ||
452 | { | ||
453 | LLFace* facep = drawablep->getFace(f); | ||
454 | facep->mDistance = gAgent.getFocusObjectDist(); | ||
455 | } | ||
456 | } | ||
457 | } | 261 | } |
458 | 262 | ||
459 | glEnableClientState (GL_VERTEX_ARRAY); | 263 | /*LLGLEnable point_sprite(GL_POINT_SPRITE_ARB); |
460 | glEnableClientState (GL_TEXTURE_COORD_ARRAY); | ||
461 | |||
462 | LLGLSObjectSelectAlpha gls_alpha; | ||
463 | |||
464 | glBlendFunc(GL_ONE, GL_ZERO); | ||
465 | glAlphaFunc(gPickTransparent ? GL_GEQUAL : GL_GREATER, 0.f); | ||
466 | |||
467 | bindGLVertexPointer(); | ||
468 | bindGLTexCoordPointer(); | ||
469 | 264 | ||
470 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); | 265 | if (gGLManager.mHasPointParameters) |
471 | glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_REPLACE); | 266 | { |
472 | glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA_ARB, GL_MODULATE); | 267 | glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, TRUE); |
473 | 268 | glPointParameterfARB(GL_POINT_SIZE_MIN_ARB, 0.f); | |
474 | glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, GL_PREVIOUS); | 269 | glPointParameterfARB(GL_POINT_SIZE_MAX_ARB, width*16.f); |
475 | glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB_ARB, GL_SRC_COLOR); | 270 | glPointSize(width/(view*view)); |
476 | 271 | }*/ | |
477 | glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB, GL_TEXTURE); | ||
478 | glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA_ARB, GL_SRC_ALPHA); | ||
479 | |||
480 | glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA_ARB, GL_PRIMARY_COLOR_ARB); | ||
481 | glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA_ARB, GL_SRC_ALPHA); | ||
482 | |||
483 | LLDynamicArray<LLFace*>* distance_bins; | ||
484 | distance_bins = mDistanceBins; | ||
485 | |||
486 | S32 j; | ||
487 | S32 num_bins_no_alpha_test = (gPickAlphaThreshold != 0.f) ? | ||
488 | (NUM_ALPHA_BINS - llmax(2, (S32)(ALPHA_FALLOFF_START_DISTANCE * mInvBinSize))) : | ||
489 | NUM_ALPHA_BINS; | ||
490 | 272 | ||
491 | S32 i; | 273 | for (std::vector<LLDrawInfo*>::const_iterator k = draw_info.begin(); k != draw_info.end(); ++k) |
492 | for (i = 0; i < num_bins_no_alpha_test; i++) | ||
493 | { | 274 | { |
494 | S32 distance_bin_size = distance_bins[i].count(); | 275 | LLDrawInfo& params = **k; |
495 | for (j = 0; j < distance_bin_size; j++) | 276 | if (texture && params.mTexture.notNull()) |
496 | { | 277 | { |
497 | const LLFace &face = *distance_bins[i][j]; | 278 | params.mTexture->bind(); |
498 | if (face.getDrawable() && !face.getDrawable()->isDead() && (face.getViewerObject()->mGLName)) | 279 | params.mTexture->addTextureStats(params.mVSize); |
280 | if (params.mTextureMatrix) | ||
499 | { | 281 | { |
500 | face.bindTexture(); | 282 | glMatrixMode(GL_TEXTURE); |
501 | face.renderForSelect(); | 283 | glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); |
502 | } | 284 | } |
503 | } | 285 | } |
504 | } | 286 | |
505 | 287 | if (params.mFullbright) | |
506 | for (i = num_bins_no_alpha_test; i < NUM_ALPHA_BINS; i++) | ||
507 | { | ||
508 | S32 distance_bin_size = distance_bins[i].count(); | ||
509 | if (distance_bin_size) | ||
510 | { | 288 | { |
511 | for (j = 0; j < distance_bin_size; j++) | 289 | if (light_enabled) |
512 | { | 290 | { |
513 | const LLFace &face = *distance_bins[i][j]; | 291 | gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); |
514 | 292 | light_enabled = FALSE; | |
515 | glAlphaFunc(GL_GEQUAL, face.mAlphaFade * gPickAlphaTargetThreshold); | ||
516 | |||
517 | if (face.getDrawable() && !face.getDrawable()->isDead() && (face.getViewerObject()->mGLName)) | ||
518 | { | ||
519 | face.bindTexture(); | ||
520 | face.renderForSelect(); | ||
521 | } | ||
522 | } | 293 | } |
523 | } | 294 | } |
524 | } | 295 | else if (!light_enabled) |
525 | 296 | { | |
526 | glAlphaFunc(GL_GREATER, 0.01f); | 297 | gPipeline.enableLightsDynamic(1.f); |
527 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 298 | light_enabled = TRUE; |
528 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 299 | } |
529 | glDisableClientState (GL_TEXTURE_COORD_ARRAY); | ||
530 | } | ||
531 | |||
532 | |||
533 | void LLDrawPoolAlpha::renderFaceSelected(LLFace *facep, | ||
534 | LLImageGL *image, | ||
535 | const LLColor4 &color, | ||
536 | const S32 index_offset, const S32 index_count) | ||
537 | { | ||
538 | facep->renderSelected(image, color, index_offset, index_count); | ||
539 | } | ||
540 | |||
541 | 300 | ||
542 | void LLDrawPoolAlpha::resetDrawOrders() | 301 | /*if (params.mParticle) |
543 | { | 302 | { |
544 | LLDrawPool::resetDrawOrders(); | 303 | F32 size = params.mPartSize; |
304 | size *= size; | ||
305 | float param[] = { 0, 0, 0.01f/size*view*view }; | ||
306 | prim_type = GL_POINTS; | ||
307 | glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, param); | ||
308 | } | ||
309 | else*/ | ||
310 | { | ||
311 | prim_type = GL_TRIANGLES; | ||
312 | } | ||
545 | 313 | ||
546 | for (S32 i = 0; i < NUM_ALPHA_BINS; i++) | 314 | params.mVertexBuffer->setBuffer(mask); |
547 | { | 315 | U32* indices_pointer = (U32*) params.mVertexBuffer->getIndicesPointer(); |
548 | mDistanceBins[i].resize(0); | 316 | glDrawRangeElements(prim_type, params.mStart, params.mEnd, params.mCount, |
549 | } | 317 | GL_UNSIGNED_INT, indices_pointer+params.mOffset); |
550 | } | 318 | |
319 | addIndicesDrawn(params.mCount); | ||
551 | 320 | ||
552 | BOOL LLDrawPoolAlpha::verify() const | 321 | if (params.mTextureMatrix && texture && params.mTexture.notNull()) |
553 | { | ||
554 | S32 i, j; | ||
555 | BOOL ok; | ||
556 | ok = LLDrawPool::verify(); | ||
557 | for (i = 0; i < NUM_ALPHA_BINS; i++) | ||
558 | { | ||
559 | for (j = 0; j < mDistanceBins[i].count(); j++) | ||
560 | { | 322 | { |
561 | const LLFace &face = *mDistanceBins[i][j]; | 323 | glLoadIdentity(); |
562 | if (!face.verify()) | 324 | glMatrixMode(GL_MODELVIEW); |
563 | { | ||
564 | ok = FALSE; | ||
565 | } | ||
566 | } | 325 | } |
567 | } | 326 | } |
568 | return ok; | ||
569 | } | ||
570 | |||
571 | LLViewerImage *LLDrawPoolAlpha::getDebugTexture() | ||
572 | { | ||
573 | return LLViewerImage::sSmokeImagep; | ||
574 | } | ||
575 | |||
576 | |||
577 | LLColor3 LLDrawPoolAlpha::getDebugColor() const | ||
578 | { | ||
579 | return LLColor3(1.f, 0.f, 0.f); | ||
580 | } | ||
581 | 327 | ||
582 | S32 LLDrawPoolAlpha::getMaterialAttribIndex() | 328 | if (!light_enabled) |
583 | { | 329 | { |
584 | return gPipeline.mObjectAlphaProgram.mAttribute[LLPipeline::GLSL_MATERIAL_COLOR]; | 330 | gPipeline.enableLightsDynamic(1.f); |
585 | } | 331 | } |
586 | 332 | ||
587 | // virtual | 333 | /*glPointSize(1.f); |
588 | void LLDrawPoolAlpha::enableShade() | ||
589 | { | ||
590 | glDisableClientState(GL_COLOR_ARRAY); | ||
591 | } | ||
592 | 334 | ||
593 | // virtual | 335 | if (gGLManager.mHasPointParameters) |
594 | void LLDrawPoolAlpha::disableShade() | 336 | { |
595 | { | 337 | float param[] = {1, 0, 0 }; |
596 | glEnableClientState(GL_COLOR_ARRAY); | 338 | glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, param); |
597 | } | 339 | }*/ |
598 | 340 | } | |
599 | // virtual | ||
600 | void LLDrawPoolAlpha::setShade(F32 shade) | ||
601 | { | ||
602 | glColor4f(0,0,0,shade); | ||
603 | } | ||