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Diffstat (limited to 'linden/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl')
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diff --git a/linden/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl b/linden/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl
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1/**
2 * @file lightSpecularV.glsl
3 *
4 * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
5 * $License$
6 */
7
8// All lights, no specular highlights
9
10vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol);
11
12vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol)
13{
14 return sumLightsSpecular(pos, norm, color, specularColor, baseCol);
15}
16