diff options
Diffstat (limited to 'linden/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl')
-rw-r--r-- | linden/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/linden/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl b/linden/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl new file mode 100644 index 0000000..f090306 --- /dev/null +++ b/linden/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl | |||
@@ -0,0 +1,27 @@ | |||
1 | /** | ||
2 | * @file lightShinyWaterF.glsl | ||
3 | * | ||
4 | * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. | ||
5 | * $License$ | ||
6 | */ | ||
7 | |||
8 | |||
9 | uniform sampler2D diffuseMap; | ||
10 | uniform samplerCube environmentMap; | ||
11 | |||
12 | vec3 atmosLighting(vec3 light); | ||
13 | vec4 applyWaterFog(vec4 color); | ||
14 | |||
15 | void shiny_lighting_water() | ||
16 | { | ||
17 | vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy); | ||
18 | color.rgb *= gl_Color.rgb; | ||
19 | |||
20 | vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; | ||
21 | color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a); | ||
22 | |||
23 | color.rgb = atmosLighting(color.rgb); | ||
24 | color.a = max(color.a, gl_Color.a); | ||
25 | gl_FragColor = applyWaterFog(color); | ||
26 | } | ||
27 | |||