diff options
-rw-r--r-- | linden/indra/lscript/lscript_library/lscript_library.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/linden/indra/lscript/lscript_library/lscript_library.cpp b/linden/indra/lscript/lscript_library/lscript_library.cpp index e6ea37d..9752c22 100644 --- a/linden/indra/lscript/lscript_library/lscript_library.cpp +++ b/linden/indra/lscript/lscript_library/lscript_library.cpp | |||
@@ -579,6 +579,7 @@ void LLScriptLibrary::init() | |||
579 | addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "cmGetWindlightScene", "l", "l", "list cmGetWindlightScene(list rules)\nGet the current WindLight settings.")); | 579 | addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "cmGetWindlightScene", "l", "l", "list cmGetWindlightScene(list rules)\nGet the current WindLight settings.")); |
580 | // LightShare functions - alternate versions | 580 | // LightShare functions - alternate versions |
581 | // don't ask me why they renamed 'em, but we need to include both versions -- MC | 581 | // don't ask me why they renamed 'em, but we need to include both versions -- MC |
582 | // cm refers to a proprietary fork of OpenSim used by Meta 7 and Avination, they where renamed to ls when LightShare was released to the wild. | ||
582 | addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "lsSetWindlightScene", "i", "l", "integer lsSetWindlightScene(list rules)\nSet the current WindLight scene. Restricted to estate managers and owners only.")); | 583 | addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "lsSetWindlightScene", "i", "l", "integer lsSetWindlightScene(list rules)\nSet the current WindLight scene. Restricted to estate managers and owners only.")); |
583 | addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "lsSetWindlightSceneTargeted", "i", "lk", "integer lsSetWindlightSceneTargeted(list rules, key target)\nSet the current WindLight scene directed to a specific avatar. Restricted to estate managers and owners only.")); | 584 | addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "lsSetWindlightSceneTargeted", "i", "lk", "integer lsSetWindlightSceneTargeted(list rules, key target)\nSet the current WindLight scene directed to a specific avatar. Restricted to estate managers and owners only.")); |
584 | addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "lsGetWindlightScene", "l", "l", "list lsGetWindlightScene(list rules)\nGet the current WindLight settings.")); | 585 | addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "lsGetWindlightScene", "l", "l", "list lsGetWindlightScene(list rules)\nGet the current WindLight settings.")); |