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authorJacek Antonelli2008-08-15 23:44:56 -0500
committerJacek Antonelli2008-08-15 23:44:56 -0500
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Second Life viewer sources 1.15.1.3
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1/**
2 * @file v2math_tut.cpp
3 * @author Adroit
4 * @date February 2007
5 * @brief v2math test cases.
6 *
7 * Copyright (c) 2007-2007, Linden Research, Inc.
8 *
9 * The source code in this file ("Source Code") is provided by Linden Lab
10 * to you under the terms of the GNU General Public License, version 2.0
11 * ("GPL"), unless you have obtained a separate licensing agreement
12 * ("Other License"), formally executed by you and Linden Lab. Terms of
13 * the GPL can be found in doc/GPL-license.txt in this distribution, or
14 * online at http://secondlife.com/developers/opensource/gplv2
15 *
16 * There are special exceptions to the terms and conditions of the GPL as
17 * it is applied to this Source Code. View the full text of the exception
18 * in the file doc/FLOSS-exception.txt in this software distribution, or
19 * online at http://secondlife.com/developers/opensource/flossexception
20 *
21 * By copying, modifying or distributing this software, you acknowledge
22 * that you have read and understood your obligations described above,
23 * and agree to abide by those obligations.
24 *
25 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
26 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
27 * COMPLETENESS OR PERFORMANCE.
28 */
29
30#include <tut/tut.h>
31#include "lltut.h"
32#include "linden_common.h"
33#include "v2math.h"
34
35
36namespace tut
37{
38 struct v2math_data
39 {
40 };
41 typedef test_group<v2math_data> v2math_test;
42 typedef v2math_test::object v2math_object;
43 tut::v2math_test v2math_testcase("v2math");
44
45 template<> template<>
46 void v2math_object::test<1>()
47 {
48 LLVector2 vec2;
49 ensure("LLVector2:Fail to initialize ", (0.f == vec2.mV[VX] && 0.f == vec2.mV[VY]));
50
51 F32 x =2.0f, y = 3.2f ;
52 LLVector2 vec3(x,y);
53 ensure("LLVector2(F32 x, F32 y):Fail to initialize ", (x == vec3.mV[VX]) && (y == vec3.mV[VY]));
54
55 const F32 vec[2] = {3.2f, 4.5f};
56 LLVector2 vec4(vec);
57 ensure("LLVector2(const F32 *vec):Fail to initialize ", (vec[0] == vec4.mV[VX]) && (vec[1] == vec4.mV[VY]));
58
59 vec4.clearVec();
60 ensure("clearVec():Fail to clean the values ", (0.f == vec4.mV[VX] && 0.f == vec4.mV[VY]));
61
62 vec3.zeroVec();
63 ensure("zeroVec():Fail to fill the zero ", (0.f == vec3.mV[VX] && 0.f == vec3.mV[VY]));
64 }
65
66 template<> template<>
67 void v2math_object::test<2>()
68 {
69 F32 x = 123.356f, y = 2387.453f;
70 LLVector2 vec2,vec3;
71 vec2.setVec(x, y);
72 ensure("1:setVec: Fail ", (x == vec2.mV[VX]) && (y == vec2.mV[VY]));
73
74 vec3.setVec(vec2);
75 ensure("2:setVec: Fail " ,(vec2 == vec3));
76
77 vec3.zeroVec();
78 const F32 vec[2] = {3.24653f, 457653.4f};
79 vec3.setVec(vec);
80 ensure("3:setVec: Fail ", (vec[0] == vec3.mV[VX]) && (vec[1] == vec3.mV[VY]));
81 }
82
83 template<> template<>
84 void v2math_object::test<3>()
85 {
86 F32 x = 2.2345f, y = 3.5678f ;
87 LLVector2 vec2(x,y);
88 ensure("magVecSquared:Fail ", is_approx_equal(vec2.magVecSquared(), (x*x + y*y)));
89 ensure("magVec:Fail ", is_approx_equal(vec2.magVec(), fsqrtf(x*x + y*y)));
90 }
91
92 template<> template<>
93 void v2math_object::test<4>()
94 {
95 F32 x =-2.0f, y = -3.0f ;
96 LLVector2 vec2(x,y);
97 ensure("abs():Fail ", TRUE == vec2.abs() && is_approx_equal(x, 2.f) && is_approx_equal(y, 3.f));
98
99 ensure("isNull():Fail ", FALSE == vec2.isNull()); //Returns TRUE if vector has a _very_small_ length
100
101 x =.00000001f, y = .000001001f;
102 vec2.setVec(x, y);
103 ensure("isNull(): Fail ", TRUE == vec2.isNull());
104 }
105
106 template<> template<>
107 void v2math_object::test<5>()
108 {
109 F32 x =1.f, y = 2.f;
110 LLVector2 vec2(x, y), vec3;
111 vec3 = vec3.scaleVec(vec2);
112 ensure("scaleVec: Fail ", vec3.mV[VX] == 0. && vec3.mV[VY] == 0.);
113 ensure("isExactlyZero(): Fail", TRUE == vec3.isExactlyZero());
114
115 vec3.setVec(2.f, 1.f);
116 vec3 = vec3.scaleVec(vec2);
117 ensure("scaleVec: Fail ", (2.f == vec3.mV[VX]) && (2.f == vec3.mV[VY]));
118 ensure("isExactlyZero():Fail", FALSE == vec3.isExactlyZero());
119 }
120
121 template<> template<>
122 void v2math_object::test<6>()
123 {
124 F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
125 F32 val1, val2;
126 LLVector2 vec2(x1, y1), vec3(x2, y2), vec4;
127 vec4 = vec2 + vec3 ;
128 val1 = x1+x2;
129 val2 = y1+y2;
130 ensure("1:operator+ failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY])));
131
132 vec2.clearVec();
133 vec3.clearVec();
134 x1 = -.235f, y1 = -24.32f, x2 = -2.3f, y2 = 1.f;
135 vec2.setVec(x1, y1);
136 vec3.setVec(x2, y2);
137 vec4 = vec2 + vec3;
138 val1 = x1+x2;
139 val2 = y1+y2;
140 ensure("2:operator+ failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY])));
141 }
142
143 template<> template<>
144 void v2math_object::test<7>()
145 {
146 F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
147 F32 val1, val2;
148 LLVector2 vec2(x1, y1), vec3(x2, y2), vec4;
149 vec4 = vec2 - vec3 ;
150 val1 = x1-x2;
151 val2 = y1-y2;
152 ensure("1:operator- failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY])));
153
154 vec2.clearVec();
155 vec3.clearVec();
156 vec4.clearVec();
157 x1 = -.235f, y1 = -24.32f, x2 = -2.3f, y2 = 1.f;
158 vec2.setVec(x1, y1);
159 vec3.setVec(x2, y2);
160 vec4 = vec2 - vec3;
161 val1 = x1-x2;
162 val2 = y1-y2;
163 ensure("2:operator- failed",(val1 == vec4.mV[VX]) && ((val2 == vec4.mV[VY])));
164 }
165
166 template<> template<>
167 void v2math_object::test<8>()
168 {
169 F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
170 F32 val1, val2;
171 LLVector2 vec2(x1, y1), vec3(x2, y2);
172 val1 = vec2 * vec3;
173 val2 = x1*x2 + y1*y2;
174 ensure("1:operator* failed",(val1 == val2));
175
176 vec3.clearVec();
177 F32 mulVal = 4.332f;
178 vec3 = vec2 * mulVal;
179 val1 = x1*mulVal;
180 val2 = y1*mulVal;
181 ensure("2:operator* failed",(val1 == vec3.mV[VX]) && (val2 == vec3.mV[VY]));
182
183 vec3.clearVec();
184 vec3 = mulVal * vec2;
185 ensure("3:operator* failed",(val1 == vec3.mV[VX]) && (val2 == vec3.mV[VY]));
186 }
187
188 template<> template<>
189 void v2math_object::test<9>()
190 {
191 F32 x1 =1.f, y1 = 2.f, div = 3.2f;
192 F32 val1, val2;
193 LLVector2 vec2(x1, y1), vec3;
194 vec3 = vec2 / div;
195 val1 = x1 / div;
196 val2 = y1 / div;
197 ensure("1:operator/ failed", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY]));
198
199 vec3.clearVec();
200 x1 = -.235f, y1 = -24.32f, div = -2.2f;
201 vec2.setVec(x1, y1);
202 vec3 = vec2 / div;
203 val1 = x1 / div;
204 val2 = y1 / div;
205 ensure("2:operator/ failed", is_approx_equal(val1, vec3.mV[VX]) && is_approx_equal(val2, vec3.mV[VY]));
206 }
207
208 template<> template<>
209 void v2math_object::test<10>()
210 {
211 F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
212 F32 val1, val2;
213 LLVector2 vec2(x1, y1), vec3(x2, y2), vec4;
214 vec4 = vec2 % vec3;
215 val1 = x1*y2 - x2*y1;
216 val2 = y1*x2 - y2*x1;
217 ensure("1:operator% failed",(val1 == vec4.mV[VX]) && (val2 == vec4.mV[VY]));
218
219 vec2.clearVec();
220 vec3.clearVec();
221 vec4.clearVec();
222 x1 = -.235f, y1 = -24.32f, x2 = -2.3f, y2 = 1.f;
223 vec2.setVec(x1, y1);
224 vec3.setVec(x2, y2);
225 vec4 = vec2 % vec3;
226 val1 = x1*y2 - x2*y1;
227 val2 = y1*x2 - y2*x1;
228 ensure("2:operator% failed",(val1 == vec4.mV[VX]) && (val2 == vec4.mV[VY]));
229 }
230 template<> template<>
231 void v2math_object::test<11>()
232 {
233 F32 x1 =1.f, y1 = 2.f;
234 LLVector2 vec2(x1, y1), vec3(x1, y1);
235 ensure("1:operator== failed",(vec2 == vec3));
236
237 vec2.clearVec();
238 vec3.clearVec();
239 x1 = -.235f, y1 = -24.32f;
240 vec2.setVec(x1, y1);
241 vec3.setVec(vec2);
242 ensure("2:operator== failed",(vec2 == vec3));
243 }
244
245 template<> template<>
246 void v2math_object::test<12>()
247 {
248 F32 x1 = 1.f, y1 = 2.f,x2 = 2.332f, y2 = -1.23f;
249 LLVector2 vec2(x1, y1), vec3(x2, y2);
250 ensure("1:operator!= failed",(vec2 != vec3));
251
252 vec2.clearVec();
253 vec3.clearVec();
254 vec2.setVec(x1, y1);
255 vec3.setVec(vec2);
256 ensure("2:operator!= failed", (FALSE == (vec2 != vec3)));
257 }
258 template<> template<>
259 void v2math_object::test<13>()
260 {
261 F32 x1 = 1.f, y1 = 2.f,x2 = 2.332f, y2 = -1.23f;
262 F32 val1, val2;
263 LLVector2 vec2(x1, y1), vec3(x2, y2);
264 vec2 +=vec3;
265 val1 = x1+x2;
266 val2 = y1+y2;
267 ensure("1:operator+= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
268
269 vec2.setVec(x1, y1);
270 vec2 -=vec3;
271 val1 = x1-x2;
272 val2 = y1-y2;
273 ensure("2:operator-= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
274
275 vec2.clearVec();
276 vec3.clearVec();
277 x1 = -21.000466f, y1 = 2.98382f,x2 = 0.332f, y2 = -01.23f;
278 vec2.setVec(x1, y1);
279 vec3.setVec(x2, y2);
280 vec2 +=vec3;
281 val1 = x1+x2;
282 val2 = y1+y2;
283 ensure("3:operator+= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
284
285 vec2.setVec(x1, y1);
286 vec2 -=vec3;
287 val1 = x1-x2;
288 val2 = y1-y2;
289 ensure("4:operator-= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
290 }
291
292 template<> template<>
293 void v2math_object::test<14>()
294 {
295 F32 x1 =1.f, y1 = 2.f;
296 F32 val1, val2, mulVal = 4.332f;
297 LLVector2 vec2(x1, y1);
298 vec2 /=mulVal;
299 val1 = x1 / mulVal;
300 val2 = y1 / mulVal;
301 ensure("1:operator/= failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY]));
302
303 vec2.clearVec();
304 x1 = .213f, y1 = -2.34f, mulVal = -.23f;
305 vec2.setVec(x1, y1);
306 vec2 /=mulVal;
307 val1 = x1 / mulVal;
308 val2 = y1 / mulVal;
309 ensure("2:operator/= failed", is_approx_equal(val1, vec2.mV[VX]) && is_approx_equal(val2, vec2.mV[VY]));
310 }
311
312 template<> template<>
313 void v2math_object::test<15>()
314 {
315 F32 x1 =1.f, y1 = 2.f;
316 F32 val1, val2, mulVal = 4.332f;
317 LLVector2 vec2(x1, y1);
318 vec2 *=mulVal;
319 val1 = x1*mulVal;
320 val2 = y1*mulVal;
321 ensure("1:operator*= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
322
323 vec2.clearVec();
324 x1 = .213f, y1 = -2.34f, mulVal = -.23f;
325 vec2.setVec(x1, y1);
326 vec2 *=mulVal;
327 val1 = x1*mulVal;
328 val2 = y1*mulVal;
329 ensure("2:operator*= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
330 }
331
332 template<> template<>
333 void v2math_object::test<16>()
334 {
335 F32 x1 =1.f, y1 = 2.f, x2 = -2.3f, y2 = 1.11f;
336 F32 val1, val2;
337 LLVector2 vec2(x1, y1), vec3(x2, y2);
338 vec2 %= vec3;
339 val1 = x1*y2 - x2*y1;
340 val2 = y1*x2 - y2*x1;
341 ensure("1:operator%= failed",(val1 == vec2.mV[VX]) && (val2 == vec2.mV[VY]));
342 }
343
344 template<> template<>
345 void v2math_object::test<17>()
346 {
347 F32 x1 =1.f, y1 = 2.f;
348 LLVector2 vec2(x1, y1),vec3;
349 vec3 = -vec2;
350 ensure("1:operator- failed",(-vec3 == vec2));
351 }
352
353 template<> template<>
354 void v2math_object::test<18>()
355 {
356 F32 x1 =1.f, y1 = 2.f;
357 std::ostringstream stream1, stream2;
358 LLVector2 vec2(x1, y1),vec3;
359 stream1 << vec2;
360 vec3.setVec(x1, y1);
361 stream2 << vec3;
362 ensure("1:operator << failed",(stream1.str() == stream2.str()));
363 }
364
365 template<> template<>
366 void v2math_object::test<19>()
367 {
368 F32 x1 =1.0f, y1 = 2.0f, x2 = -.32f, y2 = .2234f;
369 LLVector2 vec2(x1, y1),vec3(x2, y2);
370 ensure("1:operator < failed",(vec3 < vec2));
371
372 x1 = 1.0f, y1 = 2.0f, x2 = 1.0f, y2 = 3.2234f;
373 vec2.setVec(x1, y1);
374 vec3.setVec(x2, y2);
375 ensure("2:operator < failed", (FALSE == vec3 < vec2));
376 }
377
378 template<> template<>
379 void v2math_object::test<20>()
380 {
381 F32 x1 =1.0f, y1 = 2.0f;
382 LLVector2 vec2(x1, y1);
383 ensure("1:operator [] failed",( x1 == vec2[0]));
384 ensure("2:operator [] failed",( y1 == vec2[1]));
385
386 vec2.clearVec();
387 x1 = 23.0f, y1 = -.2361f;
388 vec2.setVec(x1, y1);
389 F32 ref1 = vec2[0];
390 ensure("3:operator [] failed", ( ref1 == x1));
391 F32 ref2 = vec2[1];
392 ensure("4:operator [] failed", ( ref2 == y1));
393 }
394
395 template<> template<>
396 void v2math_object::test<21>()
397 {
398 F32 x1 =1.f, y1 = 2.f, x2 = -.32f, y2 = .2234f;
399 F32 val1, val2;
400 LLVector2 vec2(x1, y1),vec3(x2, y2);
401 val1 = dist_vec_squared2D(vec2, vec3);
402 val2 = (x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2);
403 ensure_equals("dist_vec_squared2D values are not equal",val2, val1);
404
405 val1 = dist_vec_squared(vec2, vec3);
406 ensure_equals("dist_vec_squared values are not equal",val2, val1);
407
408 val1 = dist_vec(vec2, vec3);
409 val2 = fsqrtf((x1 - x2)*(x1 - x2) + (y1 - y2)* (y1 - y2));
410 ensure_equals("dist_vec values are not equal",val2, val1);
411 }
412
413 template<> template<>
414 void v2math_object::test<22>()
415 {
416 F32 x1 =1.f, y1 = 2.f, x2 = -.32f, y2 = .2234f,fVal = .0121f;
417 F32 val1, val2;
418 LLVector2 vec2(x1, y1),vec3(x2, y2);
419 LLVector2 vec4 = lerp(vec2, vec3, fVal);
420 val1 = x1 + (x2 - x1) * fVal;
421 val2 = y1 + (y2 - y1) * fVal;
422 ensure("lerp values are not equal", ((val1 == vec4.mV[VX]) && (val2 == vec4.mV[VY])));
423 }
424
425 template<> template<>
426 void v2math_object::test<23>()
427 {
428 F32 x1 =1.f, y1 = 2.f;
429 F32 val1, val2;
430 LLVector2 vec2(x1, y1);
431
432 F32 vecMag = vec2.normVec();
433 F32 mag = fsqrtf(x1*x1 + y1*y1);
434
435 F32 oomag = 1.f / mag;
436 val1 = x1 * oomag;
437 val2 = y1 * oomag;
438
439 ensure("normVec failed", val1 == vec2.mV[VX] && val2 == vec2.mV[VY] && vecMag == mag);
440
441 x1 =.00000001f, y1 = 0.f;
442
443 vec2.setVec(x1, y1);
444 vecMag = vec2.normVec();
445 ensure("normVec failed should be 0.", 0. == vec2.mV[VX] && 0. == vec2.mV[VY] && vecMag == 0.);
446 }
447}