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authorArmin Weatherwax2010-09-07 13:41:02 +0200
committerArmin Weatherwax2010-09-23 15:42:40 +0200
commit087e15e89930d51c3964329befb273ae3b2d330d (patch)
tree684c49a772b0097ed88a25660e1fd3dd10b264cc /linden/indra/newview/skins
parentRobin Cornelius: fixes for building plugins on Linux 64bit (diff)
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port of LL renderpipeline/Kirstens S19 pipeline for bridging to Viewer 2 texture system
Diffstat (limited to 'linden/indra/newview/skins')
-rw-r--r--linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml30
-rw-r--r--linden/indra/newview/skins/default/xui/en-us/floater_tools.xml44
2 files changed, 62 insertions, 12 deletions
diff --git a/linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml b/linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml
index 24a895b..e85eaa8 100644
--- a/linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml
+++ b/linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml
@@ -64,7 +64,35 @@
64 tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." 64 tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled."
65 width="315" /> 65 width="315" />
66 66
67 <slider bottom_delta="-21" can_edit_text="false" control_name="TextureMemory" 67 <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
68 bottom_delta="-20" drop_shadow_visible="true" enabled="true" follows="left|top"
69 font="SansSerifSmall" h_pad="0" halign="left" height="12"
70 left="10" mouse_opaque="true" name="Enable FBO:" v_pad="0"
71 width="128">
72 Enable FBO:
73 </text>
74 <check_box bottom_delta="-5" control_name="RenderUseFBO" enabled="true" follows="left|top"
75 font="SansSerifSmall" height="16" initial_value="true"
76 label="Enable OpenGL Framebuffer Objects" left="148"
77 mouse_opaque="true" name="fbo" radio_style="false"
78 tool_tip="Enabling this will use OpenGL Framebuffer objects for some dynamic textures. Prerequisite for deferred rendering."
79 width="315" />
80
81 <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
82 bottom_delta="-20" drop_shadow_visible="true" enabled="true" follows="left|top"
83 font="SansSerifSmall" h_pad="0" halign="left" height="12"
84 left="10" mouse_opaque="true" name="Deferred Rendering:" v_pad="0"
85 width="128">
86 Deferred Rendering:
87 </text>
88 <check_box bottom_delta="-5" control_name="RenderDeferred" enabled="true" follows="left|top"
89 font="SansSerifSmall" height="16" initial_value="true"
90 label="Enable per-pixel lighting and shadows" left="148"
91 mouse_opaque="true" name="deferred" radio_style="false"
92 tool_tip="Enabling this will perform lighting calculations in screen space, enabling per pixel lighting for all lights and shadows from the sun/moon. Requires a fast graphics card. Might not be compatible with FSAA."
93 width="315" />
94
95 <slider bottom_delta="-21" can_edit_text="false" control_name="TextureMemory"
68 decimal_digits="0" enabled="true" 96 decimal_digits="0" enabled="true"
69 follows="left|top" height="16" increment="16" 97 follows="left|top" height="16" increment="16"
70 initial_val="32" label="Texture Memory (MB):" label_width="135" left="10" 98 initial_val="32" label="Texture Memory (MB):" label_width="135" left="10"
diff --git a/linden/indra/newview/skins/default/xui/en-us/floater_tools.xml b/linden/indra/newview/skins/default/xui/en-us/floater_tools.xml
index 0cb4a59..1be2e58 100644
--- a/linden/indra/newview/skins/default/xui/en-us/floater_tools.xml
+++ b/linden/indra/newview/skins/default/xui/en-us/floater_tools.xml
@@ -1036,25 +1036,47 @@
1036 <text bg_visible="false" border_drop_shadow_visible="false" border_visible="false" 1036 <text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
1037 bottom_delta="-21" drop_shadow_visible="true" follows="left|top" 1037 bottom_delta="-21" drop_shadow_visible="true" follows="left|top"
1038 font="SansSerifSmall" h_pad="0" halign="left" height="10" left_delta="0" 1038 font="SansSerifSmall" h_pad="0" halign="left" height="10" left_delta="0"
1039 mouse_opaque="true" name="label color" v_pad="0" width="58"> 1039 mouse_opaque="true" name="label color" v_pad="0" width="57">
1040 Color: 1040 Color:
1041 </text> 1041 </text>
1042 <color_swatch border_color="0.45098, 0.517647, 0.607843, 1" bottom_delta="-28" 1042 <color_swatch border_color="0.45098, 0.517647, 0.607843, 1" bottom_delta="-28"
1043 can_apply_immediately="true" color="0.5, 0.5, 0.5, 1" follows="left|top" 1043 can_apply_immediately="true" color="0.5, 0.5, 0.5, 1" follows="left|top"
1044 height="48" label="" left_delta="67" mouse_opaque="true" name="colorswatch" 1044 height="48" label="" left_delta="57" mouse_opaque="true" name="colorswatch"
1045 tool_tip="Click to open Color Picker" width="32" /> 1045 tool_tip="Click to open Color Picker" width="32" />
1046 <text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
1047 bottom_delta="28" drop_shadow_visible="true" follows="left|top"
1048 font="SansSerifSmall" h_pad="0" height="10" left="144"
1049 mouse_opaque="true" name="label texture" v_pad="0" width="58">
1050 Texture
1051 </text>
1052 <texture_picker allow_no_texture="true" bottom_delta="-28" can_apply_immediately="true"
1053 default_image_name="Default" follows="left|top" height="48" label=""
1054 left_delta="57" mouse_opaque="true" name="light texture control"
1055 tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)" width="32" />
1046 <spinner bottom_delta="-4" decimal_digits="3" follows="left|top" height="16" 1056 <spinner bottom_delta="-4" decimal_digits="3" follows="left|top" height="16"
1047 increment="0.1" initial_val="0.5" label="Intensity:" label_width="65" 1057 increment="0.1" initial_val="0.5" label="Intensity:" label_width="55"
1048 left="10" max_val="1" min_val="0" mouse_opaque="true" 1058 left="10" max_val="1" min_val="0" mouse_opaque="true"
1049 name="Light Intensity" width="128" /> 1059 name="Light Intensity" width="120" />
1060 <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16"
1061 increment="0.1" initial_val="0.5" label="FOV" label_width="55"
1062 left="144" max_val="3" min_val="0" mouse_opaque="true"
1063 name="Light FOV" width="120" />
1050 <spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16" 1064 <spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16"
1051 increment="0.1" initial_val="5" label="Radius:" label_width="65" 1065 increment="0.1" initial_val="5" label="Radius" label_width="55"
1052 left_delta="0" max_val="20" min_val="0" mouse_opaque="true" 1066 left="10" max_val="20" min_val="0" mouse_opaque="true"
1053 name="Light Radius" width="128" /> 1067 name="Light Radius" width="120" />
1068 <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16"
1069 increment="0.5" initial_val="0.5" label="Focus" label_width="55"
1070 left="144" max_val="20" min_val="-20" mouse_opaque="true"
1071 name="Light Focus" width="120" />
1054 <spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16" 1072 <spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16"
1055 increment="0.25" initial_val="1" label="Falloff:" label_width="65" 1073 increment="0.25" initial_val="1" label="Falloff" label_width="55"
1056 left_delta="0" max_val="2" min_val="0" mouse_opaque="true" 1074 left="10" max_val="2" min_val="0" mouse_opaque="true"
1057 name="Light Falloff" width="128" /> 1075 name="Light Falloff" width="120" />
1076 <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16"
1077 increment="0.05" initial_val="1" label="Ambiance" label_width="55"
1078 left="144" max_val="1" min_val="0" mouse_opaque="true"
1079 name="Light Ambiance" width="120" />
1058 </panel> 1080 </panel>
1059 1081
1060<!-- Texture sub-tab --> 1082<!-- Texture sub-tab -->