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author | Armin Weatherwax | 2010-09-07 13:41:02 +0200 |
---|---|---|
committer | Armin Weatherwax | 2010-09-23 15:42:40 +0200 |
commit | 087e15e89930d51c3964329befb273ae3b2d330d (patch) | |
tree | 684c49a772b0097ed88a25660e1fd3dd10b264cc /linden/indra/newview/skins | |
parent | Robin Cornelius: fixes for building plugins on Linux 64bit (diff) | |
download | meta-impy-087e15e89930d51c3964329befb273ae3b2d330d.zip meta-impy-087e15e89930d51c3964329befb273ae3b2d330d.tar.gz meta-impy-087e15e89930d51c3964329befb273ae3b2d330d.tar.bz2 meta-impy-087e15e89930d51c3964329befb273ae3b2d330d.tar.xz |
port of LL renderpipeline/Kirstens S19 pipeline for bridging to Viewer 2 texture system
Diffstat (limited to 'linden/indra/newview/skins')
-rw-r--r-- | linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml | 30 | ||||
-rw-r--r-- | linden/indra/newview/skins/default/xui/en-us/floater_tools.xml | 44 |
2 files changed, 62 insertions, 12 deletions
diff --git a/linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml b/linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml index 24a895b..e85eaa8 100644 --- a/linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml +++ b/linden/indra/newview/skins/default/xui/en-us/floater_hardware_settings.xml | |||
@@ -64,7 +64,35 @@ | |||
64 | tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." | 64 | tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." |
65 | width="315" /> | 65 | width="315" /> |
66 | 66 | ||
67 | <slider bottom_delta="-21" can_edit_text="false" control_name="TextureMemory" | 67 | <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" |
68 | bottom_delta="-20" drop_shadow_visible="true" enabled="true" follows="left|top" | ||
69 | font="SansSerifSmall" h_pad="0" halign="left" height="12" | ||
70 | left="10" mouse_opaque="true" name="Enable FBO:" v_pad="0" | ||
71 | width="128"> | ||
72 | Enable FBO: | ||
73 | </text> | ||
74 | <check_box bottom_delta="-5" control_name="RenderUseFBO" enabled="true" follows="left|top" | ||
75 | font="SansSerifSmall" height="16" initial_value="true" | ||
76 | label="Enable OpenGL Framebuffer Objects" left="148" | ||
77 | mouse_opaque="true" name="fbo" radio_style="false" | ||
78 | tool_tip="Enabling this will use OpenGL Framebuffer objects for some dynamic textures. Prerequisite for deferred rendering." | ||
79 | width="315" /> | ||
80 | |||
81 | <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" | ||
82 | bottom_delta="-20" drop_shadow_visible="true" enabled="true" follows="left|top" | ||
83 | font="SansSerifSmall" h_pad="0" halign="left" height="12" | ||
84 | left="10" mouse_opaque="true" name="Deferred Rendering:" v_pad="0" | ||
85 | width="128"> | ||
86 | Deferred Rendering: | ||
87 | </text> | ||
88 | <check_box bottom_delta="-5" control_name="RenderDeferred" enabled="true" follows="left|top" | ||
89 | font="SansSerifSmall" height="16" initial_value="true" | ||
90 | label="Enable per-pixel lighting and shadows" left="148" | ||
91 | mouse_opaque="true" name="deferred" radio_style="false" | ||
92 | tool_tip="Enabling this will perform lighting calculations in screen space, enabling per pixel lighting for all lights and shadows from the sun/moon. Requires a fast graphics card. Might not be compatible with FSAA." | ||
93 | width="315" /> | ||
94 | |||
95 | <slider bottom_delta="-21" can_edit_text="false" control_name="TextureMemory" | ||
68 | decimal_digits="0" enabled="true" | 96 | decimal_digits="0" enabled="true" |
69 | follows="left|top" height="16" increment="16" | 97 | follows="left|top" height="16" increment="16" |
70 | initial_val="32" label="Texture Memory (MB):" label_width="135" left="10" | 98 | initial_val="32" label="Texture Memory (MB):" label_width="135" left="10" |
diff --git a/linden/indra/newview/skins/default/xui/en-us/floater_tools.xml b/linden/indra/newview/skins/default/xui/en-us/floater_tools.xml index 0cb4a59..1be2e58 100644 --- a/linden/indra/newview/skins/default/xui/en-us/floater_tools.xml +++ b/linden/indra/newview/skins/default/xui/en-us/floater_tools.xml | |||
@@ -1036,25 +1036,47 @@ | |||
1036 | <text bg_visible="false" border_drop_shadow_visible="false" border_visible="false" | 1036 | <text bg_visible="false" border_drop_shadow_visible="false" border_visible="false" |
1037 | bottom_delta="-21" drop_shadow_visible="true" follows="left|top" | 1037 | bottom_delta="-21" drop_shadow_visible="true" follows="left|top" |
1038 | font="SansSerifSmall" h_pad="0" halign="left" height="10" left_delta="0" | 1038 | font="SansSerifSmall" h_pad="0" halign="left" height="10" left_delta="0" |
1039 | mouse_opaque="true" name="label color" v_pad="0" width="58"> | 1039 | mouse_opaque="true" name="label color" v_pad="0" width="57"> |
1040 | Color: | 1040 | Color: |
1041 | </text> | 1041 | </text> |
1042 | <color_swatch border_color="0.45098, 0.517647, 0.607843, 1" bottom_delta="-28" | 1042 | <color_swatch border_color="0.45098, 0.517647, 0.607843, 1" bottom_delta="-28" |
1043 | can_apply_immediately="true" color="0.5, 0.5, 0.5, 1" follows="left|top" | 1043 | can_apply_immediately="true" color="0.5, 0.5, 0.5, 1" follows="left|top" |
1044 | height="48" label="" left_delta="67" mouse_opaque="true" name="colorswatch" | 1044 | height="48" label="" left_delta="57" mouse_opaque="true" name="colorswatch" |
1045 | tool_tip="Click to open Color Picker" width="32" /> | 1045 | tool_tip="Click to open Color Picker" width="32" /> |
1046 | <text bg_visible="false" border_drop_shadow_visible="false" border_visible="false" | ||
1047 | bottom_delta="28" drop_shadow_visible="true" follows="left|top" | ||
1048 | font="SansSerifSmall" h_pad="0" height="10" left="144" | ||
1049 | mouse_opaque="true" name="label texture" v_pad="0" width="58"> | ||
1050 | Texture | ||
1051 | </text> | ||
1052 | <texture_picker allow_no_texture="true" bottom_delta="-28" can_apply_immediately="true" | ||
1053 | default_image_name="Default" follows="left|top" height="48" label="" | ||
1054 | left_delta="57" mouse_opaque="true" name="light texture control" | ||
1055 | tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)" width="32" /> | ||
1046 | <spinner bottom_delta="-4" decimal_digits="3" follows="left|top" height="16" | 1056 | <spinner bottom_delta="-4" decimal_digits="3" follows="left|top" height="16" |
1047 | increment="0.1" initial_val="0.5" label="Intensity:" label_width="65" | 1057 | increment="0.1" initial_val="0.5" label="Intensity:" label_width="55" |
1048 | left="10" max_val="1" min_val="0" mouse_opaque="true" | 1058 | left="10" max_val="1" min_val="0" mouse_opaque="true" |
1049 | name="Light Intensity" width="128" /> | 1059 | name="Light Intensity" width="120" /> |
1060 | <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16" | ||
1061 | increment="0.1" initial_val="0.5" label="FOV" label_width="55" | ||
1062 | left="144" max_val="3" min_val="0" mouse_opaque="true" | ||
1063 | name="Light FOV" width="120" /> | ||
1050 | <spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16" | 1064 | <spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16" |
1051 | increment="0.1" initial_val="5" label="Radius:" label_width="65" | 1065 | increment="0.1" initial_val="5" label="Radius" label_width="55" |
1052 | left_delta="0" max_val="20" min_val="0" mouse_opaque="true" | 1066 | left="10" max_val="20" min_val="0" mouse_opaque="true" |
1053 | name="Light Radius" width="128" /> | 1067 | name="Light Radius" width="120" /> |
1068 | <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16" | ||
1069 | increment="0.5" initial_val="0.5" label="Focus" label_width="55" | ||
1070 | left="144" max_val="20" min_val="-20" mouse_opaque="true" | ||
1071 | name="Light Focus" width="120" /> | ||
1054 | <spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16" | 1072 | <spinner bottom_delta="-20" decimal_digits="3" follows="left|top" height="16" |
1055 | increment="0.25" initial_val="1" label="Falloff:" label_width="65" | 1073 | increment="0.25" initial_val="1" label="Falloff" label_width="55" |
1056 | left_delta="0" max_val="2" min_val="0" mouse_opaque="true" | 1074 | left="10" max_val="2" min_val="0" mouse_opaque="true" |
1057 | name="Light Falloff" width="128" /> | 1075 | name="Light Falloff" width="120" /> |
1076 | <spinner bottom_delta="0" decimal_digits="3" follows="left|top" height="16" | ||
1077 | increment="0.05" initial_val="1" label="Ambiance" label_width="55" | ||
1078 | left="144" max_val="1" min_val="0" mouse_opaque="true" | ||
1079 | name="Light Ambiance" width="120" /> | ||
1058 | </panel> | 1080 | </panel> |
1059 | 1081 | ||
1060 | <!-- Texture sub-tab --> | 1082 | <!-- Texture sub-tab --> |