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author | Jacek Antonelli | 2009-04-30 13:04:20 -0500 |
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committer | Jacek Antonelli | 2009-04-30 13:07:16 -0500 |
commit | ca8149ca6d157eb4b5fc8ba0e5ba3a6e56f72e7e (patch) | |
tree | 8348301d0ac44a524f1819b777686bf086907d76 /linden/indra/newview/skins/default/xui/es/floater_lagmeter.xml | |
parent | Second Life viewer sources 1.22.11 (diff) | |
download | meta-impy-ca8149ca6d157eb4b5fc8ba0e5ba3a6e56f72e7e.zip meta-impy-ca8149ca6d157eb4b5fc8ba0e5ba3a6e56f72e7e.tar.gz meta-impy-ca8149ca6d157eb4b5fc8ba0e5ba3a6e56f72e7e.tar.bz2 meta-impy-ca8149ca6d157eb4b5fc8ba0e5ba3a6e56f72e7e.tar.xz |
Second Life viewer sources 1.23.0-RC
Diffstat (limited to 'linden/indra/newview/skins/default/xui/es/floater_lagmeter.xml')
-rw-r--r-- | linden/indra/newview/skins/default/xui/es/floater_lagmeter.xml | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/linden/indra/newview/skins/default/xui/es/floater_lagmeter.xml b/linden/indra/newview/skins/default/xui/es/floater_lagmeter.xml new file mode 100644 index 0000000..7604342 --- /dev/null +++ b/linden/indra/newview/skins/default/xui/es/floater_lagmeter.xml | |||
@@ -0,0 +1,152 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" standalone="yes"?> | ||
2 | <floater name="floater_lagmeter" title="Medidor del lag"> | ||
3 | <button label="" label_selected="" name="client_lagmeter" tool_tip="Estado del lag del cliente"/> | ||
4 | <text name="client"> | ||
5 | Cliente: | ||
6 | </text> | ||
7 | <text name="client_text"> | ||
8 | Normal | ||
9 | </text> | ||
10 | <button label="" label_selected="" name="network_lagmeter" tool_tip="Estado del lag de la red"/> | ||
11 | <text name="network"> | ||
12 | Red: | ||
13 | </text> | ||
14 | <text name="network_text"> | ||
15 | Normal | ||
16 | </text> | ||
17 | <button label="" label_selected="" name="server_lagmeter" tool_tip="Estado del lag del servidor"/> | ||
18 | <text name="server"> | ||
19 | Servidor: | ||
20 | </text> | ||
21 | <text name="server_text"> | ||
22 | Normal | ||
23 | </text> | ||
24 | <button label="?" name="server_help"/> | ||
25 | <button label=">>" name="minimize"/> | ||
26 | <string name="max_title_msg"> | ||
27 | Medidor del lag | ||
28 | </string> | ||
29 | <string name="max_width_px"> | ||
30 | 360 | ||
31 | </string> | ||
32 | <string name="min_title_msg"> | ||
33 | Lag | ||
34 | </string> | ||
35 | <string name="min_width_px"> | ||
36 | 90 | ||
37 | </string> | ||
38 | <string name="client_text_msg"> | ||
39 | Cliente | ||
40 | </string> | ||
41 | <string name="client_frame_rate_critical_fps"> | ||
42 | 10 | ||
43 | </string> | ||
44 | <string name="client_frame_rate_warning_fps"> | ||
45 | 15 | ||
46 | </string> | ||
47 | <string name="client_frame_time_window_bg_msg"> | ||
48 | Normal, ventana en segundo plano | ||
49 | </string> | ||
50 | <string name="client_frame_time_critical_msg"> | ||
51 | Frames del cliente valorados por debajo de [CLIENT_FRAME_RATE_CRITICAL] | ||
52 | </string> | ||
53 | <string name="client_frame_time_warning_msg"> | ||
54 | Frames del cliente valorados entre [CLIENT_FRAME_RATE_CRITICAL] y [CLIENT_FRAME_RATE_WARNING] | ||
55 | </string> | ||
56 | <string name="client_frame_time_normal_msg"> | ||
57 | Normal | ||
58 | </string> | ||
59 | <string name="client_draw_distance_cause_msg"> | ||
60 | Posible causa: distancia de dibujo fijada muy alta | ||
61 | </string> | ||
62 | <string name="client_texture_loading_cause_msg"> | ||
63 | Posible causa: imágenes cargándose | ||
64 | </string> | ||
65 | <string name="client_texture_memory_cause_msg"> | ||
66 | Posible causa: demasiadas imágenes en la memoria | ||
67 | </string> | ||
68 | <string name="client_complex_objects_cause_msg"> | ||
69 | Posible causa: demasiados objetos complejos en la escena | ||
70 | </string> | ||
71 | <string name="network_text_msg"> | ||
72 | Red | ||
73 | </string> | ||
74 | <string name="network_packet_loss_critical_pct"> | ||
75 | 10 | ||
76 | </string> | ||
77 | <string name="network_packet_loss_warning_pct"> | ||
78 | 5 | ||
79 | </string> | ||
80 | <string name="network_packet_loss_critical_msg"> | ||
81 | La conexión deja caer más del [NETWORK_PACKET_LOSS_CRITICAL]% de los paquetes | ||
82 | </string> | ||
83 | <string name="network_packet_loss_warning_msg"> | ||
84 | La conexión deja caer [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% de los paquetes | ||
85 | </string> | ||
86 | <string name="network_performance_normal_msg"> | ||
87 | Normal | ||
88 | </string> | ||
89 | <string name="network_ping_critical_ms"> | ||
90 | 600 | ||
91 | </string> | ||
92 | <string name="network_ping_warning_ms"> | ||
93 | 300 | ||
94 | </string> | ||
95 | <string name="network_ping_critical_msg"> | ||
96 | El tiempo de conexión -ping- supera los [NETWORK_PING_CRITICAL] ms | ||
97 | </string> | ||
98 | <string name="network_ping_warning_msg"> | ||
99 | El tiempo de conexión -ping- es de [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms | ||
100 | </string> | ||
101 | <string name="network_packet_loss_cause_msg"> | ||
102 | Quizá una mala conexión o un ancho de banda fijado demasiado alto. | ||
103 | </string> | ||
104 | <string name="network_ping_cause_msg"> | ||
105 | Quizá una mala conexión o una aplicación de archivos compartidos. | ||
106 | </string> | ||
107 | <string name="server_text_msg"> | ||
108 | Servidor | ||
109 | </string> | ||
110 | <string name="server_frame_rate_critical_fps"> | ||
111 | 20 | ||
112 | </string> | ||
113 | <string name="server_frame_rate_warning_fps"> | ||
114 | 30 | ||
115 | </string> | ||
116 | <string name="server_single_process_max_time_ms"> | ||
117 | 20 | ||
118 | </string> | ||
119 | <string name="server_frame_time_critical_msg"> | ||
120 | Frecuencia del simulador -framerate- por debajo de [SERVER_FRAME_RATE_CRITICAL] | ||
121 | </string> | ||
122 | <string name="server_frame_time_warning_msg"> | ||
123 | Frecuencia del simulador -framerate- entre [SERVER_FRAME_RATE_CRITICAL] y [SERVER_FRAME_RATE_WARNING] | ||
124 | </string> | ||
125 | <string name="server_frame_time_normal_msg"> | ||
126 | Normal | ||
127 | </string> | ||
128 | <string name="server_physics_cause_msg"> | ||
129 | Posible causa: demasiados objetos físicos | ||
130 | </string> | ||
131 | <string name="server_scripts_cause_msg"> | ||
132 | Posible causa: demasiados objetos con script | ||
133 | </string> | ||
134 | <string name="server_net_cause_msg"> | ||
135 | Posible causa: demasiado tráfico en la red | ||
136 | </string> | ||
137 | <string name="server_agent_cause_msg"> | ||
138 | Posible causa: demasiada gente moviéndose en la región | ||
139 | </string> | ||
140 | <string name="server_images_cause_msg"> | ||
141 | Posible causa: demasiados cálculos de imáganes | ||
142 | </string> | ||
143 | <string name="server_generic_cause_msg"> | ||
144 | Posible causa: carga del simulador muy pesada | ||
145 | </string> | ||
146 | <string name="smaller_label"> | ||
147 | >> | ||
148 | </string> | ||
149 | <string name="bigger_label"> | ||
150 | << | ||
151 | </string> | ||
152 | </floater> | ||