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authorJacek Antonelli2008-08-15 23:45:04 -0500
committerJacek Antonelli2008-08-15 23:45:04 -0500
commit117e22047c5752352342d64e3fb7ce00a4eb8113 (patch)
treee32de2cfba0dda8705ae528fcd1fbe23ba075685 /linden/indra/newview/llviewerjointmesh_vec.cpp
parentSecond Life viewer sources 1.18.0.6 (diff)
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Second Life viewer sources 1.18.1.2
Diffstat (limited to 'linden/indra/newview/llviewerjointmesh_vec.cpp')
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1/**
2 * @file llviewerjointmesh_vec.cpp
3 * @brief Compiler-generated vectorized joint skinning code, works well on
4 * Altivec processors (PowerPC Mac)
5 *
6 * *NOTE: See llv4math.h for notes on SSE/Altivec vector code.
7 *
8 * Copyright (c) 2007-2007, Linden Research, Inc.
9 *
10 * Second Life Viewer Source Code
11 * The source code in this file ("Source Code") is provided by Linden Lab
12 * to you under the terms of the GNU General Public License, version 2.0
13 * ("GPL"), unless you have obtained a separate licensing agreement
14 * ("Other License"), formally executed by you and Linden Lab. Terms of
15 * the GPL can be found in doc/GPL-license.txt in this distribution, or
16 * online at http://secondlife.com/developers/opensource/gplv2
17 *
18 * There are special exceptions to the terms and conditions of the GPL as
19 * it is applied to this Source Code. View the full text of the exception
20 * in the file doc/FLOSS-exception.txt in this software distribution, or
21 * online at http://secondlife.com/developers/opensource/flossexception
22 *
23 * By copying, modifying or distributing this software, you acknowledge
24 * that you have read and understood your obligations described above,
25 * and agree to abide by those obligations.
26 *
27 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
28 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
29 * COMPLETENESS OR PERFORMANCE.
30 */
31
32//-----------------------------------------------------------------------------
33// Header Files
34//-----------------------------------------------------------------------------
35#include "llviewerprecompiledheaders.h"
36
37#include "llviewerjointmesh.h"
38
39#include "llface.h"
40#include "llpolymesh.h"
41#include "llv4math.h"
42#include "llv4matrix3.h"
43#include "llv4matrix4.h"
44
45// Generic vectorized code, uses compiler defaults, works well for Altivec
46// on PowerPC.
47
48// static
49void LLViewerJointMesh::updateGeometryVectorized(LLFace *face, LLPolyMesh *mesh)
50{
51 static LLV4Matrix4 sJointMat[32];
52 LLDynamicArray<LLJointRenderData*>& joint_data = mesh->getReferenceMesh()->mJointRenderData;
53 S32 j, joint_num, joint_end = joint_data.count();
54 LLV4Vector3 pivot;
55
56 //upload joint pivots/matrices
57 for(j = joint_num = 0; joint_num < joint_end ; ++joint_num )
58 {
59 LLSkinJoint *sj;
60 const LLMatrix4 * wm = joint_data[joint_num]->mWorldMatrix;
61 if (NULL == (sj = joint_data[joint_num]->mSkinJoint))
62 {
63 sj = joint_data[++joint_num]->mSkinJoint;
64 ((LLV4Matrix3)(sJointMat[j] = *wm)).multiply(sj->mRootToParentJointSkinOffset, pivot);
65 sJointMat[j++].translate(pivot);
66 wm = joint_data[joint_num]->mWorldMatrix;
67 }
68 ((LLV4Matrix3)(sJointMat[j] = *wm)).multiply(sj->mRootToJointSkinOffset, pivot);
69 sJointMat[j++].translate(pivot);
70 }
71
72 F32 weight = F32_MAX;
73 LLV4Matrix4 blend_mat;
74
75 LLStrider<LLVector3> o_vertices;
76 LLStrider<LLVector3> o_normals;
77
78 LLVertexBuffer *buffer = face->mVertexBuffer;
79 buffer->getVertexStrider(o_vertices, mesh->mFaceVertexOffset);
80 buffer->getNormalStrider(o_normals, mesh->mFaceVertexOffset);
81
82 const F32* weights = mesh->getWeights();
83 const LLVector3* coords = mesh->getCoords();
84 const LLVector3* normals = mesh->getNormals();
85 for (U32 index = 0, index_end = mesh->getNumVertices(); index < index_end; ++index)
86 {
87 if( weight != weights[index])
88 {
89 S32 joint = llfloor(weight = weights[index]);
90 blend_mat.lerp(sJointMat[joint], sJointMat[joint+1], weight - joint);
91 }
92 blend_mat.multiply(coords[index], o_vertices[index]);
93 ((LLV4Matrix3)blend_mat).multiply(normals[index], o_normals[index]);
94 }
95}