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authorthickbrick2011-01-24 19:40:13 +0200
committerthickbrick2011-01-24 19:40:13 +0200
commit981e88b92549cae661a077490df693f1d207c808 (patch)
treea5021efb71a6216e33317019a18803cc40bfc27a /linden/indra/newview/llnamebox.h
parentPartial fix #772: Large sculpt maps are deformed (diff)
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Additional Fix #772 and other sculpt problems
Port from V2 (Snowglobe2) that adds to each texture a list of faces and sculpt volumes that use that texture, and rebuild all sculpts when the texture is decoded. This is needed so that we don't depend on LOD changes which may never/rarely happen for some megaprim sculpts.
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