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authorJacek Antonelli2008-12-01 17:39:58 -0600
committerJacek Antonelli2008-12-01 17:40:06 -0600
commit7abecb48babe6a6f09bf6692ba55076546cfced9 (patch)
tree8d18a88513fb97adf32c10aae78f4be1984942db /linden/indra/newview/llmanip.cpp
parentSecond Life viewer sources 1.21.6 (diff)
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Second Life viewer sources 1.22.0-RC
Diffstat (limited to 'linden/indra/newview/llmanip.cpp')
-rw-r--r--linden/indra/newview/llmanip.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/linden/indra/newview/llmanip.cpp b/linden/indra/newview/llmanip.cpp
index 89f13fe..87e7a13 100644
--- a/linden/indra/newview/llmanip.cpp
+++ b/linden/indra/newview/llmanip.cpp
@@ -388,13 +388,13 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z)
388 388
389 const F32 LINE_ALPHA = 0.33f; 389 const F32 LINE_ALPHA = 0.33f;
390 390
391 LLGLSNoTexture gls_no_texture; 391 gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
392 LLUI::setLineWidth(1.5f); 392 LLUI::setLineWidth(1.5f);
393 393
394 if (draw_x) 394 if (draw_x)
395 { 395 {
396 gGL.color4f(1.f, 0.f, 0.f, LINE_ALPHA); 396 gGL.color4f(1.f, 0.f, 0.f, LINE_ALPHA);
397 gGL.begin(LLVertexBuffer::LINES); 397 gGL.begin(LLRender::LINES);
398 gGL.vertex3f( -region_size, 0.f, 0.f ); 398 gGL.vertex3f( -region_size, 0.f, 0.f );
399 gGL.vertex3f( region_size, 0.f, 0.f ); 399 gGL.vertex3f( region_size, 0.f, 0.f );
400 gGL.end(); 400 gGL.end();
@@ -403,7 +403,7 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z)
403 if (draw_y) 403 if (draw_y)
404 { 404 {
405 gGL.color4f(0.f, 1.f, 0.f, LINE_ALPHA); 405 gGL.color4f(0.f, 1.f, 0.f, LINE_ALPHA);
406 gGL.begin(LLVertexBuffer::LINES); 406 gGL.begin(LLRender::LINES);
407 gGL.vertex3f( 0.f, -region_size, 0.f ); 407 gGL.vertex3f( 0.f, -region_size, 0.f );
408 gGL.vertex3f( 0.f, region_size, 0.f ); 408 gGL.vertex3f( 0.f, region_size, 0.f );
409 gGL.end(); 409 gGL.end();
@@ -412,7 +412,7 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z)
412 if (draw_z) 412 if (draw_z)
413 { 413 {
414 gGL.color4f(0.f, 0.f, 1.f, LINE_ALPHA); 414 gGL.color4f(0.f, 0.f, 1.f, LINE_ALPHA);
415 gGL.begin(LLVertexBuffer::LINES); 415 gGL.begin(LLRender::LINES);
416 gGL.vertex3f( 0.f, 0.f, -region_size ); 416 gGL.vertex3f( 0.f, 0.f, -region_size );
417 gGL.vertex3f( 0.f, 0.f, region_size ); 417 gGL.vertex3f( 0.f, 0.f, region_size );
418 gGL.end(); 418 gGL.end();