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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
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parentREADME.txt (diff)
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Second Life viewer sources 1.13.2.12
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1/**
2 * @file lldynamictexture.h
3 * @brief Implementation of LLDynamicTexture class
4 *
5 * Copyright (c) 2002-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLDYNAMICTEXTURE_H
29#define LL_LLDYNAMICTEXTURE_H
30
31#include "llgl.h"
32#include "linked_lists.h"
33#include "llcamera.h"
34#include "llcoord.h"
35#include "llimagegl.h"
36
37class LLDynamicTexture
38{
39public:
40 enum EOrder { ORDER_FIRST = 0, ORDER_MIDDLE = 1, ORDER_LAST = 2, ORDER_RESET = 3, ORDER_COUNT = 4 };
41
42 LLDynamicTexture(S32 width,
43 S32 height,
44 S32 components, // = 4,
45 EOrder order, // = ORDER_MIDDLE,
46 BOOL clamp);
47 virtual ~LLDynamicTexture();
48
49 S32 getOriginX() { return mOrigin.mX; }
50 S32 getOriginY() { return mOrigin.mY; }
51 S32 getWidth() { return mWidth; }
52 S32 getHeight() { return mHeight; }
53 S32 getComponents() { return mComponents; }
54 S32 getSize() { return mWidth * mHeight * mComponents; }
55
56 virtual BOOL needsRender() { return TRUE; }
57 virtual void preRender(BOOL clear_depth = TRUE);
58 virtual BOOL render();
59 virtual void postRender(BOOL success);
60 virtual void bindTexture();
61 virtual void unbindTexture();
62
63 static BOOL updateAllInstances();
64
65 static void destroyGL();
66 static void restoreGL();
67
68protected:
69 void generateGLTexture();
70 void generateGLTexture(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes = FALSE);
71
72protected:
73 S32 mWidth;
74 S32 mHeight;
75 S32 mComponents;
76 LLPointer<LLImageGL> mTexture;
77 F32 mLastBindTime;
78 BOOL mClamp;
79 LLCoordGL mOrigin;
80
81 LLCamera mCamera;
82 static LLLinkedList<LLDynamicTexture> sInstances[ LLDynamicTexture::ORDER_COUNT ];
83 static S32 sNumRenders;
84};
85
86#endif