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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
commit38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch)
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parentREADME.txt (diff)
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Second Life viewer sources 1.13.2.12
Diffstat (limited to 'linden/indra/newview/lldrawpoolclouds.cpp')
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1/**
2 * @file lldrawpoolclouds.cpp
3 * @brief LLDrawPoolClouds class implementation
4 *
5 * Copyright (c) 2006-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#include "llviewerprecompiledheaders.h"
29
30#include "lldrawpoolclouds.h"
31
32#include "llface.h"
33#include "llsky.h"
34#include "llviewercamera.h"
35#include "llvoclouds.h"
36#include "pipeline.h"
37
38LLDrawPoolClouds::LLDrawPoolClouds() :
39 LLDrawPool(POOL_CLOUDS, DATA_SIMPLE_IL_MASK, 0)
40{
41}
42
43LLDrawPool *LLDrawPoolClouds::instancePool()
44{
45 return new LLDrawPoolClouds();
46}
47
48void LLDrawPoolClouds::enqueue(LLFace *facep)
49{
50 if (facep->isState(LLFace::BACKLIST))
51 {
52 mMoveFace.put(facep);
53 }
54 else
55 {
56 mDrawFace.push_back(facep);
57 }
58 facep->mDistance = (facep->mCenterAgent - gCamera->getOrigin()) * gCamera->getAtAxis();
59}
60
61void LLDrawPoolClouds::beginRenderPass(S32 pass)
62{
63 glEnableClientState(GL_VERTEX_ARRAY);
64 glEnableClientState(GL_TEXTURE_COORD_ARRAY);
65 glEnableClientState(GL_NORMAL_ARRAY);
66}
67
68void LLDrawPoolClouds::prerender()
69{
70 mVertexShaderLevel = gPipeline.getVertexShaderLevel(LLPipeline::SHADER_ENVIRONMENT);
71}
72
73void LLDrawPoolClouds::render(S32 pass)
74{
75 LLFastTimer ftm(LLFastTimer::FTM_RENDER_CLOUDS);
76 if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS)))
77 {
78 return;
79 }
80
81 if (mDrawFace.empty())
82 {
83 return;
84 }
85
86 LLGLSPipelineAlpha gls_pipeline_alpha;
87 LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
88 glAlphaFunc(GL_GREATER,0.01f);
89
90 gPipeline.enableLightsFullbright(LLColor4(1.f,1.f,1.f));
91
92 mDrawFace[0]->bindTexture();
93
94 bindGLVertexPointer();
95 bindGLTexCoordPointer();
96 bindGLNormalPointer();
97
98 std::sort(mDrawFace.begin(), mDrawFace.end(), LLFace::CompareDistanceGreater());
99
100 drawLoop();
101}
102
103
104void LLDrawPoolClouds::renderForSelect()
105{
106}