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author | thickbrick | 2011-02-24 19:09:20 +0200 |
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committer | thickbrick | 2011-02-24 19:09:20 +0200 |
commit | cff413945bdf7423797ad82220a20aad65587671 (patch) | |
tree | e876feb53b663f42be749b4a394590adb594c275 /linden/indra/newview/llappviewermacosx.cpp | |
parent | Fix #778: Textures get stuck half fetched. (diff) | |
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Workaround #726: SIGSEGV in memcpy in LLImageRaw::LLImageRaw with data=0
Not sure why this happens, but is related to mForceToSaveRawImage=TRUE
(e.g. in the texture preview floater.) This workaround seems to work for
Singularity, as suggested by Siana Gears.
Diffstat (limited to 'linden/indra/newview/llappviewermacosx.cpp')
0 files changed, 0 insertions, 0 deletions