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author | Jacek Antonelli | 2008-12-01 17:39:58 -0600 |
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committer | Jacek Antonelli | 2008-12-01 17:40:06 -0600 |
commit | 7abecb48babe6a6f09bf6692ba55076546cfced9 (patch) | |
tree | 8d18a88513fb97adf32c10aae78f4be1984942db /linden/indra/newview/llagent.h | |
parent | Second Life viewer sources 1.21.6 (diff) | |
download | meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.zip meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.tar.gz meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.tar.bz2 meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.tar.xz |
Second Life viewer sources 1.22.0-RC
Diffstat (limited to 'linden/indra/newview/llagent.h')
-rw-r--r-- | linden/indra/newview/llagent.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/linden/indra/newview/llagent.h b/linden/indra/newview/llagent.h index 97f9aed..2befeb0 100644 --- a/linden/indra/newview/llagent.h +++ b/linden/indra/newview/llagent.h | |||
@@ -139,7 +139,7 @@ public: | |||
139 | 139 | ||
140 | // Called whenever the agent moves. Puts camera back in default position, | 140 | // Called whenever the agent moves. Puts camera back in default position, |
141 | // deselects items, etc. | 141 | // deselects items, etc. |
142 | void resetView(BOOL reset_camera = TRUE); | 142 | void resetView(BOOL reset_camera = TRUE, BOOL change_camera = FALSE); |
143 | 143 | ||
144 | // Called on camera movement, to allow the camera to be unlocked from the | 144 | // Called on camera movement, to allow the camera to be unlocked from the |
145 | // default position behind the avatar. | 145 | // default position behind the avatar. |
@@ -378,7 +378,7 @@ public: | |||
378 | void sendAnimationRequests(LLDynamicArray<LLUUID> &anim_ids, EAnimRequest request); | 378 | void sendAnimationRequests(LLDynamicArray<LLUUID> &anim_ids, EAnimRequest request); |
379 | void sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request); | 379 | void sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request); |
380 | 380 | ||
381 | LLVector3 calcFocusOffset(LLViewerObject *object, S32 x, S32 y); | 381 | LLVector3 calcFocusOffset(LLViewerObject *object, LLVector3 pos_agent, S32 x, S32 y); |
382 | BOOL calcCameraMinDistance(F32 &obj_min_distance); | 382 | BOOL calcCameraMinDistance(F32 &obj_min_distance); |
383 | 383 | ||
384 | void startCameraAnimation(); | 384 | void startCameraAnimation(); |