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authorJacek Antonelli2008-08-15 23:45:34 -0500
committerJacek Antonelli2008-08-15 23:45:34 -0500
commitcd17687f01420952712a500107e0f93e7ab8d5f8 (patch)
treece48c2b706f2c1176290e39fb555fbdf6648ce01 /linden/indra/newview/app_settings/shaders/shader_heirarchy.txt
parentSecond Life viewer sources 1.19.0.5 (diff)
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Diffstat (limited to 'linden/indra/newview/app_settings/shaders/shader_heirarchy.txt')
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1~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2avatar/avatarV.glsl - gAvatarProgram, gAvatarWaterProgram
3 main() - avatar/avatarV.glsl
4 getSkinnedTransform() - avatarSkinV.glsl
5 calcAtmospherics() - windlight/atmosphericsV.glsl
6 calcLighting() - lighting/lightV.glsl
7 sumLights() - lighting/sumLightsV.glsl
8 calcDirectionalLight() - lighting/lightFuncV.glsl
9 calcPointLight() - lighting/lightFuncV.glsl
10 scaleDownLight() - windlight/atmosphericsHelpersV.glsl
11 atmosAmbient() - windlight/atmosphericsHelpersV.glsl
12 atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
13~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
14avatar/avatarF.glsl - gAvatarProgram
15 main() - avatar/avatarF.glsl
16 default_lighting() - lighting/lightF.glsl
17 calc_default_lighting() - lighting/lightF.glsl
18 atmosLighting() - windlight/atmosphericsF.glsl
19 scaleSoftClip() - windlight/gammaF.glsl
20~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
21avatar/eyeballV.glsl - gAvatarEyeballProgram
22 main() - avatar/eyeballV.glsl
23 calcAtmospherics() - windlight/atmosphericsV.glsl
24 calcLightingSpecular() - lighting/lightSpecularV.glsl
25 sumLightsSpecular() - lighting/sumLightsSpecularV.glsl
26 calcDirectionalLightSpecular() - lighting/lightFuncSpecularV.glsl
27 calcPointLightSpecular() - lighting/lightFuncSpecularV.glsl
28 atmosAmbient() - windlight/atmosphericsHelpersV.glsl
29 atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
30 atmosGetDiffuseSunlightColor() - windlight/atmosphericsHelpersV.glsl
31 scaleDownLight() - windlight/atmosphericsHelpersV.glsl
32~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
33avatar/eyeballF.glsl - gAvatarEyeballProgram
34 main() - avatar/eyeballF.glsl
35 default_lighting() - lighting/lightF.glsl
36 calc_default_lighting() - lighting/lightF.glsl
37 atmosLighting() - windlight/atmosphericsF.glsl
38 scaleSoftClip() - windlight/gammaF.glsl
39~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
40avatar/pickAvatarV.glsl - gAvatarPickProgram
41 main() - avatar/pickAvatarV.glsl
42 getSkinnedTransform() - avatarSkinV.glsl
43~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
44avatar/pickAvatarF.glsl - gAvatarPickProgram
45 main() - avatar/pickAvatarF.glsl
46~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
47environment/terrainV.glsl - gTerrainProgram, gTerrainWaterProgram
48 texgen_object() - environment/terrainV.glsl
49 main() - environment/terrainV.glsl
50 texgen_object() - environment/terrainV.glsl
51 calcAtmospherics() - windlight/atmosphericsV.glsl
52 calcLighting() - lighting/lightV.glsl
53 sumLights() - lighting/sumLightsV.glsl
54 calcDirectionalLight() - lighting/lightFuncV.glsl
55 calcPointLight() - lighting/lightFuncV.glsl
56 scaleDownLight() - windlight/atmosphericsHelpersV.glsl
57 atmosAmbient() - windlight/atmosphericsHelpersV.glsl
58 atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
59~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
60environment/terrainF.glsl - gTerrainProgram
61 main() - environment/terrainF.glsl
62 atmosLighting() - windlight/atmosphericsF.glsl
63 scaleSoftClip() - windlight/gammaF.glsl
64~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
65environment/terrainWaterF.glsl - gTerrainWaterProgram
66 main() - environment/terrainWaterF.glsl
67 atmosLighting() - windlight/atmosphericsF.glsl
68 applyWaterFog() - environment/waterFogF.glsl
69~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
70environment/underWaterF.glsl - gUnderWaterProgram
71 applyWaterFog() - environment/underWaterF.glsl (NOTE: different than one in waterFogF.glsl)
72 main() - environment/underWaterF.glsl
73 applyWaterFog() - environment/underWaterF.glsl
74~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
75environment/waterV.glsl - gWaterProgram, gUnderWaterProgram
76 main() - environment/waterV.glsl
77 calcAtmospherics() - windlight/atmosphericsV.glsl
78~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
79environment/waterF.glsl - gWaterProgram
80 main() - environment/waterF.glsl
81 atmosTransport() - windlight/transportF.glsl
82 scaleSoftClip() - windlight/gammaF.glsl
83~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
84objects/fullbrightV.glsl - gObjectFullbrightProgram, gObjectFullbrightWaterProgram
85 main() - objects/fullbrightV.glsl
86 calcAtmospherics() - windlight/atmosphericsV.glsl
87~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
88objects/fullbrightF.glsl - gObjectFullbrightProgram
89 main() - objects/fullbrightF.glsl
90 fullbright_lighting() - lighting/lightFullbrightF.glsl
91 fullbrightAtmosTransport() - windlight/transportF.glsl
92 atmosTransport() - windlight/transportF.glsl
93 fullbrightScaleSoftClip() - windlight/gammaF.glsl
94 scaleSoftClip() - windlight/gammaF.glsl
95~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
96objects/fullbrightShinyV.glsl - gObjectFullbrightShinyProgram
97 main() - objects/fullbrightShinyV.glsl
98 calcAtmospherics() - windlight/atmosphericsV.glsl
99~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
100objects/fullbrightShinyF.glsl - gObjectFullbrightShinyProgram
101 main() - objects/fullbrightShinyF.glsl
102 fullbright_shiny_lighting() - lighting/lightFullbrightShinyF.glsl
103 fullbrightShinyAtmosTransport() - windlight/transportF.glsl
104 atmosTransport() - windlight/transportF.glsl
105 fullbrightScaleSoftClip() - windlight/gammaF.glsl
106 scaleSoftClip() - windlight/gammaF.glsl
107~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
108objects/fullbrightWaterF.glsl - gObjectFullbrightWaterProgram
109 main() - objects/fullbrightWaterF.glsl
110 fullbright_lighting_water() - lighting/lightFullbrightWaterF.glsl
111 fullbrightAtmosTransport() - windlight/transportF.glsl
112 atmosTransport() - windlight/transportF.glsl
113 applyWaterFog() - environment/waterFogF.glsl
114~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
115objects/shinyV.glsl - gObjectShinyProgram, gObjectShinyWaterProgram
116 main() - objects/shinyV.glsl
117 calcAtmospherics() - windlight/atmosphericsV.glsl
118 calcLighting() - lighting/lightV.glsl
119 calcLighting(vec4) - lighting/lightV.glsl
120 sumLights() - lighting/sumLightsV.glsl
121 calcDirectionalLight() - lighting/lightFuncV.glsl
122 calcPointLight() - lighting/lightFuncV.glsl
123 scaleDownLight() - windlight/atmosphericsHelpersV.glsl
124 atmosAmbient() - windlight/atmosphericsHelpersV.glsl
125 atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
126~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
127objects/shinyF.glsl - gObjectShinyProgram
128 main() - objects/shinyF.glsl
129 shiny_lighting() - lighting/lightShinyF.glsl
130 atmosLighting() - windlight/atmosphericsF.glsl
131 scaleSoftClip() - windlight/gammaF.glsl
132~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
133objects/shinyWaterF.glsl - gObjectShinyWaterProgram
134 main() - objects/shinyWaterF.glsl
135 shiny_lighting_water() - lighting/lightShinyWaterF.glsl
136 atmosLighting() - windlight/atmosphericsF.glsl
137 applyWaterFog() - environment/waterFogF.glsl
138~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
139objects/simpleV.glsl - gObjectSimpleProgram, gObjectSimpleWaterProgram
140 main() - objects/simpleV.glsl
141 calcAtmospherics() - windlight/atmosphericsV.glsl
142 calcLighting() - lighting/lightV.glsl
143 sumLights() - lighting/sumLightsV.glsl
144 calcDirectionalLight() - lighting/lightFuncV.glsl
145 calcPointLight() - lighting/lightFuncV.glsl
146 scaleDownLight() - windlight/atmosphericsHelpersV.glsl
147 atmosAmbient() - windlight/atmosphericsHelpersV.glsl
148 atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
149~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
150objects/simpleF.glsl - gObjectSimpleProgram
151 main() - objects/simpleF.glsl
152 default_lighting() - lighting/lightF.glsl
153 atmosLighting() - windlight/atmosphericsF.glsl
154 scaleSoftClip() - windlight/gammaF.glsl
155~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
156objects/simpleWaterF.glsl - gObjectSimpleWaterProgram, gAvatarWaterProgram
157 main() - objects/simpleWaterF.glsl
158 default_lighting_water() - lighting/lightWaterF.glsl
159 atmosLighting() - windlight/atmosphericsF.glsl
160 applyWaterFog() - environment/waterFogF.glsl
161~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
162windlight/skyV.glsl - gWLSkyProgram
163 main() - windlight/skyV.glsl
164~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
165windlight/skyF.glsl - gWLSkyProgram
166 main() - windlight/skyF.glsl
167 scaleSoftClip() - windlight/gammaF.glsl
168~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
169windlight/cloudsV.glsl - gWLCloudProgram
170 main() - windlight/cloudsV.glsl
171~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
172windlight/cloudsF.glsl - gWLCloudProgram
173 main() - windlight/cloudsF.glsl
174 scaleSoftClip() - windlight/gammaF.glsl
175
176