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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/llmath/llcamera.h | |
parent | README.txt (diff) | |
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Second Life viewer sources 1.13.2.12
Diffstat (limited to 'linden/indra/llmath/llcamera.h')
-rw-r--r-- | linden/indra/llmath/llcamera.h | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/linden/indra/llmath/llcamera.h b/linden/indra/llmath/llcamera.h new file mode 100644 index 0000000..82b6130 --- /dev/null +++ b/linden/indra/llmath/llcamera.h | |||
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1 | /** | ||
2 | * @file llcamera.h | ||
3 | * @brief Header file for the LLCamera class. | ||
4 | * | ||
5 | * Copyright (c) 2000-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | #ifndef LL_CAMERA_H | ||
29 | #define LL_CAMERA_H | ||
30 | |||
31 | |||
32 | #include "llmath.h" | ||
33 | #include "llcoordframe.h" | ||
34 | #include "llplane.h" | ||
35 | |||
36 | const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; | ||
37 | const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; | ||
38 | const F32 DEFAULT_NEAR_PLANE = 0.25f; | ||
39 | const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions | ||
40 | |||
41 | const F32 MAX_FIELD_OF_VIEW = F_PI; | ||
42 | const F32 MAX_ASPECT_RATIO = 50.0f; | ||
43 | const F32 MAX_NEAR_PLANE = 10.f; | ||
44 | const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. | ||
45 | const F32 MAX_FAR_CLIP = 1024.0f; | ||
46 | |||
47 | const F32 MIN_FIELD_OF_VIEW = 0.1f; | ||
48 | const F32 MIN_ASPECT_RATIO = 0.02f; | ||
49 | const F32 MIN_NEAR_PLANE = 0.1f; | ||
50 | const F32 MIN_FAR_PLANE = 0.2f; | ||
51 | |||
52 | static const LLVector3 X_AXIS(1.f,0.f,0.f); | ||
53 | static const LLVector3 Y_AXIS(0.f,1.f,0.f); | ||
54 | static const LLVector3 Z_AXIS(0.f,0.f,1.f); | ||
55 | |||
56 | static const LLVector3 NEG_X_AXIS(-1.f,0.f,0.f); | ||
57 | static const LLVector3 NEG_Y_AXIS(0.f,-1.f,0.f); | ||
58 | static const LLVector3 NEG_Z_AXIS(0.f,0.f,-1.f); | ||
59 | |||
60 | |||
61 | // An LLCamera is an LLCoorFrame with a view frustum. | ||
62 | // This means that it has several methods for moving it around | ||
63 | // that are inherited from the LLCoordFrame() class : | ||
64 | // | ||
65 | // setOrigin(), setAxes() | ||
66 | // translate(), rotate() | ||
67 | // roll(), pitch(), yaw() | ||
68 | // etc... | ||
69 | |||
70 | |||
71 | class LLCamera | ||
72 | : public LLCoordFrame | ||
73 | { | ||
74 | public: | ||
75 | enum { | ||
76 | PLANE_LEFT = 0, | ||
77 | PLANE_RIGHT = 1, | ||
78 | PLANE_BOTTOM = 2, | ||
79 | PLANE_TOP = 3, | ||
80 | PLANE_NUM = 4 | ||
81 | }; | ||
82 | enum { | ||
83 | PLANE_LEFT_MASK = (1<<PLANE_LEFT), | ||
84 | PLANE_RIGHT_MASK = (1<<PLANE_RIGHT), | ||
85 | PLANE_BOTTOM_MASK = (1<<PLANE_BOTTOM), | ||
86 | PLANE_TOP_MASK = (1<<PLANE_TOP), | ||
87 | PLANE_ALL_MASK = 0xf | ||
88 | }; | ||
89 | enum { | ||
90 | HORIZ_PLANE_LEFT = 0, | ||
91 | HORIZ_PLANE_RIGHT = 1, | ||
92 | HORIZ_PLANE_NUM = 2 | ||
93 | }; | ||
94 | enum { | ||
95 | HORIZ_PLANE_LEFT_MASK = (1<<HORIZ_PLANE_LEFT), | ||
96 | HORIZ_PLANE_RIGHT_MASK = (1<<HORIZ_PLANE_RIGHT), | ||
97 | HORIZ_PLANE_ALL_MASK = 0x3 | ||
98 | }; | ||
99 | |||
100 | protected: | ||
101 | F32 mView; // angle between top and bottom frustum planes in radians. | ||
102 | F32 mAspect; // width/height | ||
103 | S32 mViewHeightInPixels; // for ViewHeightInPixels() only | ||
104 | F32 mNearPlane; | ||
105 | F32 mFarPlane; | ||
106 | LLPlane mLocalPlanes[4]; | ||
107 | F32 mFixedDistance; // Always return this distance, unless < 0 | ||
108 | LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test | ||
109 | F32 mFrustRadiusSquared; | ||
110 | |||
111 | LLPlane mWorldPlanes[PLANE_NUM]; | ||
112 | LLPlane mHorizPlanes[HORIZ_PLANE_NUM]; | ||
113 | LLPlane mAgentPlanes[6]; //frustum in agent space a la gluUnproject (I'm a bastard, I know) - DaveP | ||
114 | U8 mAgentPlaneMask[6]; | ||
115 | LLVector3 mWorldPlanePos; // Position of World Planes (may be offset from camera) | ||
116 | public: | ||
117 | LLVector3 mAgentFrustum[8]; | ||
118 | |||
119 | public: | ||
120 | LLCamera(); | ||
121 | LLCamera(F32 z_field_of_view, F32 aspect_ratio, S32 view_height_in_pixels, F32 near_plane, F32 far_plane); | ||
122 | |||
123 | void setView(F32 new_view); | ||
124 | void setViewHeightInPixels(S32 height); | ||
125 | void setAspect(F32 new_aspect); | ||
126 | void setNear(F32 new_near); | ||
127 | void setFar(F32 new_far); | ||
128 | |||
129 | F32 getView() const { return mView; } // vertical FOV in radians | ||
130 | S32 getViewHeightInPixels() const { return mViewHeightInPixels; } | ||
131 | F32 getAspect() const { return mAspect; } // width / height | ||
132 | F32 getNear() const { return mNearPlane; } // meters | ||
133 | F32 getFar() const { return mFarPlane; } // meters | ||
134 | |||
135 | F32 getYaw() const | ||
136 | { | ||
137 | return atan2f(mXAxis[VY], mXAxis[VX]); | ||
138 | } | ||
139 | F32 getPitch() const | ||
140 | { | ||
141 | F32 xylen = sqrtf(mXAxis[VX]*mXAxis[VX] + mXAxis[VY]*mXAxis[VY]); | ||
142 | return atan2f(mXAxis[VZ], xylen); | ||
143 | } | ||
144 | |||
145 | const LLPlane& getWorldPlane(S32 index) const { return mWorldPlanes[index]; } | ||
146 | const LLVector3& getWorldPlanePos() const { return mWorldPlanePos; } | ||
147 | |||
148 | // Copy mView, mAspect, mNearPlane, and mFarPlane to buffer. | ||
149 | // Return number of bytes copied. | ||
150 | size_t writeFrustumToBuffer(char *buffer) const; | ||
151 | |||
152 | // Copy mView, mAspect, mNearPlane, and mFarPlane from buffer. | ||
153 | // Return number of bytes copied. | ||
154 | size_t readFrustumFromBuffer(const char *buffer); | ||
155 | void calcAgentFrustumPlanes(LLVector3* frust); | ||
156 | // Returns 1 if partly in, 2 if fully in. | ||
157 | // NOTE: 'center' is in absolute frame. | ||
158 | S32 sphereInFrustumOld(const LLVector3 ¢er, const F32 radius) const; | ||
159 | S32 sphereInFrustum(const LLVector3 ¢er, const F32 radius) const; | ||
160 | S32 pointInFrustum(const LLVector3 &point) const { return sphereInFrustum(point, 0.0f); } | ||
161 | S32 sphereInFrustumFull(const LLVector3 ¢er, const F32 radius) const { return sphereInFrustum(center, radius); } | ||
162 | S32 AABBInFrustum(const LLVector3 ¢er, const LLVector3& radius); | ||
163 | //does a quick 'n dirty sphere-sphere check | ||
164 | S32 sphereInFrustumQuick(const LLVector3 &sphere_center, const F32 radius); | ||
165 | |||
166 | // Returns height of object in pixels (must be height because field of view | ||
167 | // is based on window height). | ||
168 | F32 heightInPixels(const LLVector3 ¢er, F32 radius ) const; | ||
169 | |||
170 | // return the distance from pos to camera if visible (-distance if not visible) | ||
171 | F32 visibleDistance(const LLVector3 &pos, F32 rad, F32 fudgescale = 1.0f, U32 planemask = PLANE_ALL_MASK) const; | ||
172 | F32 visibleHorizDistance(const LLVector3 &pos, F32 rad, F32 fudgescale = 1.0f, U32 planemask = HORIZ_PLANE_ALL_MASK) const; | ||
173 | void setFixedDistance(F32 distance) { mFixedDistance = distance; } | ||
174 | |||
175 | friend std::ostream& operator<<(std::ostream &s, const LLCamera &C); | ||
176 | |||
177 | protected: | ||
178 | void calculateFrustumPlanes(); | ||
179 | void calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom); | ||
180 | void calculateFrustumPlanesFromWindow(F32 x1, F32 y1, F32 x2, F32 y2); | ||
181 | void calculateWorldFrustumPlanes(); | ||
182 | }; | ||
183 | |||
184 | |||
185 | #endif | ||
186 | |||
187 | |||
188 | |||