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authorthickbrick2011-02-24 19:09:20 +0200
committerMcCabe Maxsted2011-03-04 17:23:56 -0700
commit242a3c5290ef3aa2ce9655fdc780692734b068a4 (patch)
tree20f4c56e721373dee3193cc976349239c25acecd /linden/indra/llcharacter/llcharacter.h
parentUpdated default_grids.xml to include Aurora-Grid (diff)
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Workaround #726: SIGSEGV in memcpy in LLImageRaw::LLImageRaw with data=0
Not sure why this happens, but is related to mForceToSaveRawImage=TRUE (e.g. in the texture preview floater.) This workaround seems to work for Singularity, as suggested by Siana Gears.
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