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author | Jacek Antonelli | 2008-11-19 12:51:29 -0600 |
---|---|---|
committer | Jacek Antonelli | 2008-11-19 16:55:13 -0600 |
commit | 97e6c15e935666c1b295b7508a182d0da4b481f1 (patch) | |
tree | ef1d5e6a33a71b51a3deadb6de54a67b6a8c7f5e /linden/indra/llaudio | |
parent | Changed to Imprudence.exec_marker to match llappviewer.cpp. (diff) | |
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VWR-2662: OpenAL support (patch by Tofu Linden)
Diffstat (limited to 'linden/indra/llaudio')
-rw-r--r-- | linden/indra/llaudio/CMakeLists.txt | 19 | ||||
-rw-r--r-- | linden/indra/llaudio/audioengine.cpp | 323 | ||||
-rw-r--r-- | linden/indra/llaudio/audioengine.h | 130 | ||||
-rw-r--r-- | linden/indra/llaudio/audioengine_fmod.cpp | 271 | ||||
-rw-r--r-- | linden/indra/llaudio/audioengine_fmod.h | 31 | ||||
-rw-r--r-- | linden/indra/llaudio/audioengine_openal.cpp | 422 | ||||
-rw-r--r-- | linden/indra/llaudio/audioengine_openal.h | 100 | ||||
-rw-r--r-- | linden/indra/llaudio/listener_fmod.h | 10 | ||||
-rw-r--r-- | linden/indra/llaudio/listener_openal.cpp | 94 | ||||
-rw-r--r-- | linden/indra/llaudio/listener_openal.h | 12 | ||||
-rw-r--r-- | linden/indra/llaudio/windgen.h | 138 |
11 files changed, 1184 insertions, 366 deletions
diff --git a/linden/indra/llaudio/CMakeLists.txt b/linden/indra/llaudio/CMakeLists.txt index b662023..aa15a9d 100644 --- a/linden/indra/llaudio/CMakeLists.txt +++ b/linden/indra/llaudio/CMakeLists.txt | |||
@@ -9,6 +9,7 @@ include(LLCommon) | |||
9 | include(LLMath) | 9 | include(LLMath) |
10 | include(LLMessage) | 10 | include(LLMessage) |
11 | include(LLVFS) | 11 | include(LLVFS) |
12 | include(LLMedia) | ||
12 | 13 | ||
13 | include_directories( | 14 | include_directories( |
14 | ${FMOD_INCLUDE_DIR} | 15 | ${FMOD_INCLUDE_DIR} |
@@ -20,6 +21,10 @@ include_directories( | |||
20 | ${VORBISENC_INCLUDE_DIRS} | 21 | ${VORBISENC_INCLUDE_DIRS} |
21 | ${VORBISFILE_INCLUDE_DIRS} | 22 | ${VORBISFILE_INCLUDE_DIRS} |
22 | ${VORBIS_INCLUDE_DIRS} | 23 | ${VORBIS_INCLUDE_DIRS} |
24 | ${OPENAL_LIB_INCLUDE_DIRS} | ||
25 | ${FREEAULT_LIB_INCLUDE_DIRS} | ||
26 | ${LLMEDIA_INCLUDE_DIRS} | ||
27 | ${GSTREAMER_INCLUDE_DIRS} | ||
23 | ) | 28 | ) |
24 | 29 | ||
25 | set(llaudio_SOURCE_FILES | 30 | set(llaudio_SOURCE_FILES |
@@ -38,6 +43,7 @@ set(llaudio_HEADER_FILES | |||
38 | llaudiodecodemgr.h | 43 | llaudiodecodemgr.h |
39 | vorbisdecode.h | 44 | vorbisdecode.h |
40 | vorbisencode.h | 45 | vorbisencode.h |
46 | windgen.h | ||
41 | ) | 47 | ) |
42 | 48 | ||
43 | if (FMOD) | 49 | if (FMOD) |
@@ -59,6 +65,19 @@ if (FMOD) | |||
59 | endif (LINUX) | 65 | endif (LINUX) |
60 | endif (FMOD) | 66 | endif (FMOD) |
61 | 67 | ||
68 | if (OPENAL) | ||
69 | list(APPEND llaudio_SOURCE_FILES | ||
70 | audioengine_openal.cpp | ||
71 | listener_openal.cpp | ||
72 | ) | ||
73 | |||
74 | list(APPEND llaudio_HEADER_FILES | ||
75 | audioengine_openal.h | ||
76 | listener_openal.h | ||
77 | ) | ||
78 | |||
79 | endif (OPENAL) | ||
80 | |||
62 | set_source_files_properties(${llaudio_HEADER_FILES} | 81 | set_source_files_properties(${llaudio_HEADER_FILES} |
63 | PROPERTIES HEADER_FILE_ONLY TRUE) | 82 | PROPERTIES HEADER_FILE_ONLY TRUE) |
64 | 83 | ||
diff --git a/linden/indra/llaudio/audioengine.cpp b/linden/indra/llaudio/audioengine.cpp index 5dd5b28..0a450e9 100644 --- a/linden/indra/llaudio/audioengine.cpp +++ b/linden/indra/llaudio/audioengine.cpp | |||
@@ -44,14 +44,13 @@ | |||
44 | #include "llaudiodecodemgr.h" | 44 | #include "llaudiodecodemgr.h" |
45 | #include "llassetstorage.h" | 45 | #include "llassetstorage.h" |
46 | 46 | ||
47 | #include "llmediamanager.h" | ||
48 | |||
47 | // necessary for grabbing sounds from sim (implemented in viewer) | 49 | // necessary for grabbing sounds from sim (implemented in viewer) |
48 | extern void request_sound(const LLUUID &sound_guid); | 50 | extern void request_sound(const LLUUID &sound_guid); |
49 | 51 | ||
50 | LLAudioEngine* gAudiop = NULL; | 52 | LLAudioEngine* gAudiop = NULL; |
51 | 53 | ||
52 | // Maximum amount of time we wait for a transfer to complete before starting | ||
53 | // off another one. | ||
54 | const F32 MAX_CURRENT_TRANSFER_TIME = 60.f; | ||
55 | 54 | ||
56 | // | 55 | // |
57 | // LLAudioEngine implementation | 56 | // LLAudioEngine implementation |
@@ -75,13 +74,13 @@ void LLAudioEngine::setDefaults() | |||
75 | 74 | ||
76 | mListenerp = NULL; | 75 | mListenerp = NULL; |
77 | 76 | ||
78 | mMuted = FALSE; | 77 | mMuted = false; |
79 | mUserData = NULL; | 78 | mUserData = NULL; |
80 | 79 | ||
81 | mLastStatus = 0; | 80 | mLastStatus = 0; |
82 | 81 | ||
83 | mNumChannels = 0; | 82 | mNumChannels = 0; |
84 | mEnableWind = FALSE; | 83 | mEnableWind = false; |
85 | 84 | ||
86 | S32 i; | 85 | S32 i; |
87 | for (i = 0; i < MAX_CHANNELS; i++) | 86 | for (i = 0; i < MAX_CHANNELS; i++) |
@@ -91,15 +90,18 @@ void LLAudioEngine::setDefaults() | |||
91 | for (i = 0; i < MAX_BUFFERS; i++) | 90 | for (i = 0; i < MAX_BUFFERS; i++) |
92 | { | 91 | { |
93 | mBuffers[i] = NULL; | 92 | mBuffers[i] = NULL; |
94 | } | 93 | } |
95 | 94 | ||
96 | mMasterGain = 1.f; | 95 | mMasterGain = 1.f; |
97 | mInternetStreamGain = 0.125f; | 96 | mInternetStreamGain = 0.125f; |
98 | mNextWindUpdate = 0.f; | 97 | mNextWindUpdate = 0.f; |
98 | |||
99 | mInternetStreamMedia = NULL; | ||
100 | mInternetStreamURL.clear(); | ||
99 | } | 101 | } |
100 | 102 | ||
101 | 103 | ||
102 | BOOL LLAudioEngine::init(const S32 num_channels, void* userdata) | 104 | bool LLAudioEngine::init(const S32 num_channels, void* userdata) |
103 | { | 105 | { |
104 | setDefaults(); | 106 | setDefaults(); |
105 | 107 | ||
@@ -111,7 +113,9 @@ BOOL LLAudioEngine::init(const S32 num_channels, void* userdata) | |||
111 | // Initialize the decode manager | 113 | // Initialize the decode manager |
112 | gAudioDecodeMgrp = new LLAudioDecodeMgr; | 114 | gAudioDecodeMgrp = new LLAudioDecodeMgr; |
113 | 115 | ||
114 | return TRUE; | 116 | llinfos << "LLAudioEngine::init() AudioEngine successfully initialized" << llendl; |
117 | |||
118 | return true; | ||
115 | } | 119 | } |
116 | 120 | ||
117 | 121 | ||
@@ -141,22 +145,146 @@ void LLAudioEngine::shutdown() | |||
141 | S32 i; | 145 | S32 i; |
142 | for (i = 0; i < MAX_CHANNELS; i++) | 146 | for (i = 0; i < MAX_CHANNELS; i++) |
143 | { | 147 | { |
144 | if (mChannels[i]) | 148 | delete mChannels[i]; |
145 | { | 149 | mChannels[i] = NULL; |
146 | delete mChannels[i]; | ||
147 | mChannels[i] = NULL; | ||
148 | } | ||
149 | } | 150 | } |
150 | 151 | ||
151 | // Clean up buffers | 152 | // Clean up buffers |
152 | for (i = 0; i < MAX_BUFFERS; i++) | 153 | for (i = 0; i < MAX_BUFFERS; i++) |
153 | { | 154 | { |
154 | if (mBuffers[i]) | 155 | delete mBuffers[i]; |
156 | mBuffers[i] = NULL; | ||
157 | } | ||
158 | |||
159 | delete mInternetStreamMedia; | ||
160 | mInternetStreamMedia = NULL; | ||
161 | mInternetStreamURL.clear(); | ||
162 | } | ||
163 | |||
164 | |||
165 | // virtual | ||
166 | void LLAudioEngine::startInternetStream(const std::string& url) | ||
167 | { | ||
168 | llinfos << "entered startInternetStream()" << llendl; | ||
169 | |||
170 | if (!mInternetStreamMedia) | ||
171 | { | ||
172 | LLMediaManager* mgr = LLMediaManager::getInstance(); | ||
173 | if (mgr) | ||
155 | { | 174 | { |
156 | delete mBuffers[i]; | 175 | mInternetStreamMedia = mgr->createSourceFromMimeType(LLURI(url).scheme(), "audio/mpeg"); // assumes that whatever media implementation supports mp3 also supports vorbis. |
157 | mBuffers[i] = NULL; | 176 | llinfos << "mInternetStreamMedia is now " << mInternetStreamMedia << llendl; |
177 | } | ||
178 | } | ||
179 | |||
180 | if(!mInternetStreamMedia) | ||
181 | return; | ||
182 | |||
183 | if (!url.empty()) { | ||
184 | llinfos << "Starting internet stream: " << url << llendl; | ||
185 | mInternetStreamURL = url; | ||
186 | mInternetStreamMedia->navigateTo ( url ); | ||
187 | llinfos << "Playing....." << llendl; | ||
188 | mInternetStreamMedia->addCommand(LLMediaBase::COMMAND_START); | ||
189 | mInternetStreamMedia->updateMedia(); | ||
190 | } else { | ||
191 | llinfos << "setting stream to NULL"<< llendl; | ||
192 | mInternetStreamURL.clear(); | ||
193 | mInternetStreamMedia->addCommand(LLMediaBase::COMMAND_STOP); | ||
194 | mInternetStreamMedia->updateMedia(); | ||
195 | } | ||
196 | //#endif | ||
197 | } | ||
198 | |||
199 | // virtual | ||
200 | void LLAudioEngine::stopInternetStream() | ||
201 | { | ||
202 | llinfos << "entered stopInternetStream()" << llendl; | ||
203 | |||
204 | if(mInternetStreamMedia) | ||
205 | { | ||
206 | if( ! mInternetStreamMedia->addCommand(LLMediaBase::COMMAND_STOP)){ | ||
207 | llinfos << "attempting to stop stream failed!" << llendl; | ||
158 | } | 208 | } |
209 | mInternetStreamMedia->updateMedia(); | ||
159 | } | 210 | } |
211 | |||
212 | mInternetStreamURL.clear(); | ||
213 | } | ||
214 | |||
215 | // virtual | ||
216 | void LLAudioEngine::pauseInternetStream(int pause) | ||
217 | { | ||
218 | llinfos << "entered pauseInternetStream()" << llendl; | ||
219 | |||
220 | if(!mInternetStreamMedia) | ||
221 | return; | ||
222 | |||
223 | if(pause) | ||
224 | { | ||
225 | if(! mInternetStreamMedia->addCommand(LLMediaBase::COMMAND_PAUSE)) | ||
226 | { | ||
227 | llinfos << "attempting to pause stream failed!" << llendl; | ||
228 | } | ||
229 | } else { | ||
230 | if(! mInternetStreamMedia->addCommand(LLMediaBase::COMMAND_START)) | ||
231 | { | ||
232 | llinfos << "attempting to unpause stream failed!" << llendl; | ||
233 | } | ||
234 | } | ||
235 | mInternetStreamMedia->updateMedia(); | ||
236 | } | ||
237 | |||
238 | // virtual | ||
239 | void LLAudioEngine::updateInternetStream() | ||
240 | { | ||
241 | if (mInternetStreamMedia) | ||
242 | mInternetStreamMedia->updateMedia(); | ||
243 | } | ||
244 | |||
245 | // virtual | ||
246 | int LLAudioEngine::isInternetStreamPlaying() | ||
247 | { | ||
248 | if (!mInternetStreamMedia) | ||
249 | return 0; | ||
250 | |||
251 | if (mInternetStreamMedia->getStatus() == LLMediaBase::STATUS_STARTED) | ||
252 | { | ||
253 | return 1; // Active and playing | ||
254 | } | ||
255 | |||
256 | if (mInternetStreamMedia->getStatus() == LLMediaBase::STATUS_PAUSED) | ||
257 | { | ||
258 | return 2; // paused | ||
259 | } | ||
260 | |||
261 | return 0; // Stopped | ||
262 | } | ||
263 | |||
264 | // virtual | ||
265 | void LLAudioEngine::getInternetStreamInfo(char* artist, char* title) | ||
266 | { | ||
267 | artist[0] = 0; | ||
268 | title[0] = 0; | ||
269 | } | ||
270 | |||
271 | // virtual | ||
272 | void LLAudioEngine::setInternetStreamGain(F32 vol) | ||
273 | { | ||
274 | mInternetStreamGain = vol; | ||
275 | |||
276 | if(!mInternetStreamMedia) | ||
277 | return; | ||
278 | |||
279 | vol = llclamp(vol, 0.f, 1.f); | ||
280 | mInternetStreamMedia->setVolume(vol); | ||
281 | mInternetStreamMedia->updateMedia(); | ||
282 | } | ||
283 | |||
284 | // virtual | ||
285 | const std::string& LLAudioEngine::getInternetStreamURL() | ||
286 | { | ||
287 | return mInternetStreamURL; | ||
160 | } | 288 | } |
161 | 289 | ||
162 | 290 | ||
@@ -200,7 +328,7 @@ void LLAudioEngine::idle(F32 max_decode_time) | |||
200 | { | 328 | { |
201 | if (mBuffers[i]) | 329 | if (mBuffers[i]) |
202 | { | 330 | { |
203 | mBuffers[i]->mInUse = FALSE; | 331 | mBuffers[i]->mInUse = false; |
204 | } | 332 | } |
205 | } | 333 | } |
206 | 334 | ||
@@ -252,11 +380,11 @@ void LLAudioEngine::idle(F32 max_decode_time) | |||
252 | { | 380 | { |
253 | // A sync slave, it doesn't start playing until it's synced up with the master. | 381 | // A sync slave, it doesn't start playing until it's synced up with the master. |
254 | // Flag this channel as waiting for sync, and return true. | 382 | // Flag this channel as waiting for sync, and return true. |
255 | channelp->setWaiting(TRUE); | 383 | channelp->setWaiting(true); |
256 | } | 384 | } |
257 | else | 385 | else |
258 | { | 386 | { |
259 | channelp->setWaiting(FALSE); | 387 | channelp->setWaiting(false); |
260 | channelp->play(); | 388 | channelp->play(); |
261 | } | 389 | } |
262 | } | 390 | } |
@@ -396,7 +524,7 @@ void LLAudioEngine::idle(F32 max_decode_time) | |||
396 | if (sync_masterp->getChannel()) | 524 | if (sync_masterp->getChannel()) |
397 | { | 525 | { |
398 | channelp->playSynced(master_channelp); | 526 | channelp->playSynced(master_channelp); |
399 | channelp->setWaiting(FALSE); | 527 | channelp->setWaiting(false); |
400 | } | 528 | } |
401 | } | 529 | } |
402 | } | 530 | } |
@@ -426,7 +554,7 @@ void LLAudioEngine::idle(F32 max_decode_time) | |||
426 | { | 554 | { |
427 | if (mChannels[i]) | 555 | if (mChannels[i]) |
428 | { | 556 | { |
429 | mChannels[i]->mLoopedThisFrame = FALSE; | 557 | mChannels[i]->mLoopedThisFrame = false; |
430 | } | 558 | } |
431 | } | 559 | } |
432 | 560 | ||
@@ -437,13 +565,17 @@ void LLAudioEngine::idle(F32 max_decode_time) | |||
437 | // missed picking it up in all the places that can add | 565 | // missed picking it up in all the places that can add |
438 | // or request new data. | 566 | // or request new data. |
439 | startNextTransfer(); | 567 | startNextTransfer(); |
568 | |||
569 | updateInternetStream(); | ||
440 | } | 570 | } |
441 | 571 | ||
442 | BOOL LLAudioEngine::updateBufferForData(LLAudioData *adp, const LLUUID &audio_uuid) | 572 | |
573 | |||
574 | bool LLAudioEngine::updateBufferForData(LLAudioData *adp, const LLUUID &audio_uuid) | ||
443 | { | 575 | { |
444 | if (!adp) | 576 | if (!adp) |
445 | { | 577 | { |
446 | return FALSE; | 578 | return false; |
447 | } | 579 | } |
448 | 580 | ||
449 | // Update the audio buffer first - load a sound if we have it. | 581 | // Update the audio buffer first - load a sound if we have it. |
@@ -466,14 +598,14 @@ BOOL LLAudioEngine::updateBufferForData(LLAudioData *adp, const LLUUID &audio_uu | |||
466 | } | 598 | } |
467 | else | 599 | else |
468 | { | 600 | { |
469 | return FALSE; | 601 | return false; |
470 | } | 602 | } |
471 | } | 603 | } |
472 | return TRUE; | 604 | return true; |
473 | } | 605 | } |
474 | 606 | ||
475 | 607 | ||
476 | void LLAudioEngine::enableWind(BOOL enable) | 608 | void LLAudioEngine::enableWind(bool enable) |
477 | { | 609 | { |
478 | if (enable && (!mEnableWind)) | 610 | if (enable && (!mEnableWind)) |
479 | { | 611 | { |
@@ -601,7 +733,7 @@ void LLAudioEngine::cleanupBuffer(LLAudioBuffer *bufferp) | |||
601 | } | 733 | } |
602 | 734 | ||
603 | 735 | ||
604 | BOOL LLAudioEngine::preloadSound(const LLUUID &uuid) | 736 | bool LLAudioEngine::preloadSound(const LLUUID &uuid) |
605 | { | 737 | { |
606 | gAudiop->getAudioData(uuid); // We don't care about the return value, this is just to make sure | 738 | gAudiop->getAudioData(uuid); // We don't care about the return value, this is just to make sure |
607 | // that we have an entry, which will mean that the audio engine knows about this | 739 | // that we have an entry, which will mean that the audio engine knows about this |
@@ -609,23 +741,23 @@ BOOL LLAudioEngine::preloadSound(const LLUUID &uuid) | |||
609 | if (gAudioDecodeMgrp->addDecodeRequest(uuid)) | 741 | if (gAudioDecodeMgrp->addDecodeRequest(uuid)) |
610 | { | 742 | { |
611 | // This means that we do have a local copy, and we're working on decoding it. | 743 | // This means that we do have a local copy, and we're working on decoding it. |
612 | return TRUE; | 744 | return true; |
613 | } | 745 | } |
614 | 746 | ||
615 | // At some point we need to have the audio/asset system check the static VFS | 747 | // At some point we need to have the audio/asset system check the static VFS |
616 | // before it goes off and fetches stuff from the server. | 748 | // before it goes off and fetches stuff from the server. |
617 | //llwarns << "Used internal preload for non-local sound" << llendl; | 749 | //llwarns << "Used internal preload for non-local sound" << llendl; |
618 | return FALSE; | 750 | return false; |
619 | } | 751 | } |
620 | 752 | ||
621 | 753 | ||
622 | BOOL LLAudioEngine::isWindEnabled() | 754 | bool LLAudioEngine::isWindEnabled() |
623 | { | 755 | { |
624 | return mEnableWind; | 756 | return mEnableWind; |
625 | } | 757 | } |
626 | 758 | ||
627 | 759 | ||
628 | void LLAudioEngine::setMuted(BOOL muted) | 760 | void LLAudioEngine::setMuted(bool muted) |
629 | { | 761 | { |
630 | mMuted = muted; | 762 | mMuted = muted; |
631 | enableWind(!mMuted); | 763 | enableWind(!mMuted); |
@@ -735,7 +867,7 @@ void LLAudioEngine::triggerSound(const LLUUID &audio_uuid, const LLUUID& owner_i | |||
735 | gAudiop->addAudioSource(asp); | 867 | gAudiop->addAudioSource(asp); |
736 | if (pos_global.isExactlyZero()) | 868 | if (pos_global.isExactlyZero()) |
737 | { | 869 | { |
738 | asp->setAmbient(TRUE); | 870 | asp->setAmbient(true); |
739 | } | 871 | } |
740 | else | 872 | else |
741 | { | 873 | { |
@@ -914,7 +1046,7 @@ void LLAudioEngine::cleanupAudioSource(LLAudioSource *asp) | |||
914 | } | 1046 | } |
915 | 1047 | ||
916 | 1048 | ||
917 | BOOL LLAudioEngine::hasDecodedFile(const LLUUID &uuid) | 1049 | bool LLAudioEngine::hasDecodedFile(const LLUUID &uuid) |
918 | { | 1050 | { |
919 | std::string uuid_str; | 1051 | std::string uuid_str; |
920 | uuid.toString(uuid_str); | 1052 | uuid.toString(uuid_str); |
@@ -925,16 +1057,16 @@ BOOL LLAudioEngine::hasDecodedFile(const LLUUID &uuid) | |||
925 | 1057 | ||
926 | if (gDirUtilp->fileExists(wav_path)) | 1058 | if (gDirUtilp->fileExists(wav_path)) |
927 | { | 1059 | { |
928 | return TRUE; | 1060 | return true; |
929 | } | 1061 | } |
930 | else | 1062 | else |
931 | { | 1063 | { |
932 | return FALSE; | 1064 | return false; |
933 | } | 1065 | } |
934 | } | 1066 | } |
935 | 1067 | ||
936 | 1068 | ||
937 | BOOL LLAudioEngine::hasLocalFile(const LLUUID &uuid) | 1069 | bool LLAudioEngine::hasLocalFile(const LLUUID &uuid) |
938 | { | 1070 | { |
939 | // See if it's in the VFS. | 1071 | // See if it's in the VFS. |
940 | return gVFS->getExists(uuid, LLAssetType::AT_SOUND); | 1072 | return gVFS->getExists(uuid, LLAssetType::AT_SOUND); |
@@ -1150,9 +1282,9 @@ void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::E | |||
1150 | LLAudioData *adp = gAudiop->getAudioData(uuid); | 1282 | LLAudioData *adp = gAudiop->getAudioData(uuid); |
1151 | if (adp) | 1283 | if (adp) |
1152 | { | 1284 | { |
1153 | adp->setHasValidData(FALSE); | 1285 | adp->setHasValidData(false); |
1154 | adp->setHasLocalData(FALSE); | 1286 | adp->setHasLocalData(false); |
1155 | adp->setHasDecodedData(FALSE); | 1287 | adp->setHasDecodedData(false); |
1156 | } | 1288 | } |
1157 | } | 1289 | } |
1158 | else | 1290 | else |
@@ -1165,8 +1297,8 @@ void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::E | |||
1165 | } | 1297 | } |
1166 | else | 1298 | else |
1167 | { | 1299 | { |
1168 | adp->setHasValidData(TRUE); | 1300 | adp->setHasValidData(true); |
1169 | adp->setHasLocalData(TRUE); | 1301 | adp->setHasLocalData(true); |
1170 | gAudioDecodeMgrp->addDecodeRequest(uuid); | 1302 | gAudioDecodeMgrp->addDecodeRequest(uuid); |
1171 | } | 1303 | } |
1172 | } | 1304 | } |
@@ -1185,12 +1317,12 @@ LLAudioSource::LLAudioSource(const LLUUID& id, const LLUUID& owner_id, const F32 | |||
1185 | mOwnerID(owner_id), | 1317 | mOwnerID(owner_id), |
1186 | mPriority(0.f), | 1318 | mPriority(0.f), |
1187 | mGain(gain), | 1319 | mGain(gain), |
1188 | mAmbient(FALSE), | 1320 | mAmbient(false), |
1189 | mLoop(FALSE), | 1321 | mLoop(false), |
1190 | mSyncMaster(FALSE), | 1322 | mSyncMaster(false), |
1191 | mSyncSlave(FALSE), | 1323 | mSyncSlave(false), |
1192 | mQueueSounds(FALSE), | 1324 | mQueueSounds(false), |
1193 | mPlayedOnce(FALSE), | 1325 | mPlayedOnce(false), |
1194 | mChannelp(NULL), | 1326 | mChannelp(NULL), |
1195 | mCurrentDatap(NULL), | 1327 | mCurrentDatap(NULL), |
1196 | mQueuedDatap(NULL) | 1328 | mQueuedDatap(NULL) |
@@ -1254,7 +1386,7 @@ void LLAudioSource::updatePriority() | |||
1254 | } | 1386 | } |
1255 | } | 1387 | } |
1256 | 1388 | ||
1257 | BOOL LLAudioSource::setupChannel() | 1389 | bool LLAudioSource::setupChannel() |
1258 | { | 1390 | { |
1259 | LLAudioData *adp = getCurrentData(); | 1391 | LLAudioData *adp = getCurrentData(); |
1260 | 1392 | ||
@@ -1262,7 +1394,7 @@ BOOL LLAudioSource::setupChannel() | |||
1262 | { | 1394 | { |
1263 | // We're not ready to play back the sound yet, so don't try and allocate a channel for it. | 1395 | // We're not ready to play back the sound yet, so don't try and allocate a channel for it. |
1264 | //llwarns << "Aborting, no buffer" << llendl; | 1396 | //llwarns << "Aborting, no buffer" << llendl; |
1265 | return FALSE; | 1397 | return false; |
1266 | } | 1398 | } |
1267 | 1399 | ||
1268 | 1400 | ||
@@ -1280,15 +1412,15 @@ BOOL LLAudioSource::setupChannel() | |||
1280 | // Now we have to reprioritize. | 1412 | // Now we have to reprioritize. |
1281 | // For now, just don't play the sound. | 1413 | // For now, just don't play the sound. |
1282 | //llwarns << "Aborting, no free channels" << llendl; | 1414 | //llwarns << "Aborting, no free channels" << llendl; |
1283 | return FALSE; | 1415 | return false; |
1284 | } | 1416 | } |
1285 | 1417 | ||
1286 | mChannelp->setSource(this); | 1418 | mChannelp->setSource(this); |
1287 | return TRUE; | 1419 | return true; |
1288 | } | 1420 | } |
1289 | 1421 | ||
1290 | 1422 | ||
1291 | BOOL LLAudioSource::play(const LLUUID &audio_uuid) | 1423 | bool LLAudioSource::play(const LLUUID &audio_uuid) |
1292 | { | 1424 | { |
1293 | if (audio_uuid.isNull()) | 1425 | if (audio_uuid.isNull()) |
1294 | { | 1426 | { |
@@ -1296,7 +1428,7 @@ BOOL LLAudioSource::play(const LLUUID &audio_uuid) | |||
1296 | { | 1428 | { |
1297 | getChannel()->setSource(NULL); | 1429 | getChannel()->setSource(NULL); |
1298 | setChannel(NULL); | 1430 | setChannel(NULL); |
1299 | addAudioData(NULL, TRUE); | 1431 | addAudioData(NULL, true); |
1300 | } | 1432 | } |
1301 | } | 1433 | } |
1302 | // Reset our age timeout if someone attempts to play the source. | 1434 | // Reset our age timeout if someone attempts to play the source. |
@@ -1304,7 +1436,7 @@ BOOL LLAudioSource::play(const LLUUID &audio_uuid) | |||
1304 | 1436 | ||
1305 | LLAudioData *adp = gAudiop->getAudioData(audio_uuid); | 1437 | LLAudioData *adp = gAudiop->getAudioData(audio_uuid); |
1306 | 1438 | ||
1307 | BOOL has_buffer = gAudiop->updateBufferForData(adp, audio_uuid); | 1439 | bool has_buffer = gAudiop->updateBufferForData(adp, audio_uuid); |
1308 | 1440 | ||
1309 | 1441 | ||
1310 | addAudioData(adp); | 1442 | addAudioData(adp); |
@@ -1312,47 +1444,48 @@ BOOL LLAudioSource::play(const LLUUID &audio_uuid) | |||
1312 | if (!has_buffer) | 1444 | if (!has_buffer) |
1313 | { | 1445 | { |
1314 | // Don't bother trying to set up a channel or anything, we don't have an audio buffer. | 1446 | // Don't bother trying to set up a channel or anything, we don't have an audio buffer. |
1315 | return FALSE; | 1447 | return false; |
1316 | } | 1448 | } |
1317 | 1449 | ||
1318 | if (!setupChannel()) | 1450 | if (!setupChannel()) |
1319 | { | 1451 | { |
1320 | return FALSE; | 1452 | return false; |
1321 | } | 1453 | } |
1322 | 1454 | ||
1323 | if (isSyncSlave()) | 1455 | if (isSyncSlave()) |
1324 | { | 1456 | { |
1325 | // A sync slave, it doesn't start playing until it's synced up with the master. | 1457 | // A sync slave, it doesn't start playing until it's synced up with the master. |
1326 | // Flag this channel as waiting for sync, and return true. | 1458 | // Flag this channel as waiting for sync, and return true. |
1327 | getChannel()->setWaiting(TRUE); | 1459 | getChannel()->setWaiting(true); |
1328 | return TRUE; | 1460 | return true; |
1329 | } | 1461 | } |
1330 | 1462 | ||
1331 | getChannel()->play(); | 1463 | getChannel()->play(); |
1332 | return TRUE; | 1464 | return true; |
1333 | } | 1465 | } |
1334 | 1466 | ||
1335 | 1467 | ||
1336 | BOOL LLAudioSource::isDone() | 1468 | bool LLAudioSource::isDone() |
1337 | { | 1469 | { |
1338 | const F32 MAX_AGE = 60.f; | 1470 | const F32 MAX_AGE = 60.f; |
1339 | const F32 MAX_UNPLAYED_AGE = 15.f; | 1471 | const F32 MAX_UNPLAYED_AGE = 15.f; |
1472 | |||
1340 | if (isLoop()) | 1473 | if (isLoop()) |
1341 | { | 1474 | { |
1342 | // Looped sources never die on their own. | 1475 | // Looped sources never die on their own. |
1343 | return FALSE; | 1476 | return false; |
1344 | } | 1477 | } |
1345 | 1478 | ||
1346 | 1479 | ||
1347 | if (hasPendingPreloads()) | 1480 | if (hasPendingPreloads()) |
1348 | { | 1481 | { |
1349 | return FALSE; | 1482 | return false; |
1350 | } | 1483 | } |
1351 | 1484 | ||
1352 | if (mQueuedDatap) | 1485 | if (mQueuedDatap) |
1353 | { | 1486 | { |
1354 | // Don't kill this sound if we've got something queued up to play. | 1487 | // Don't kill this sound if we've got something queued up to play. |
1355 | return FALSE; | 1488 | return false; |
1356 | } | 1489 | } |
1357 | 1490 | ||
1358 | F32 elapsed = mAgeTimer.getElapsedTimeF32(); | 1491 | F32 elapsed = mAgeTimer.getElapsedTimeF32(); |
@@ -1365,11 +1498,11 @@ BOOL LLAudioSource::isDone() | |||
1365 | // We don't have a channel assigned, and it's been | 1498 | // We don't have a channel assigned, and it's been |
1366 | // over 5 seconds since we tried to play it. Don't bother. | 1499 | // over 5 seconds since we tried to play it. Don't bother. |
1367 | //llinfos << "No channel assigned, source is done" << llendl; | 1500 | //llinfos << "No channel assigned, source is done" << llendl; |
1368 | return TRUE; | 1501 | return true; |
1369 | } | 1502 | } |
1370 | else | 1503 | else |
1371 | { | 1504 | { |
1372 | return FALSE; | 1505 | return false; |
1373 | } | 1506 | } |
1374 | } | 1507 | } |
1375 | 1508 | ||
@@ -1377,27 +1510,27 @@ BOOL LLAudioSource::isDone() | |||
1377 | { | 1510 | { |
1378 | if (elapsed > MAX_AGE) | 1511 | if (elapsed > MAX_AGE) |
1379 | { | 1512 | { |
1380 | // Arbitarily cut off non-looped sounds when they're 20 seconds old. | 1513 | // Arbitarily cut off non-looped sounds when they're old. |
1381 | return TRUE; | 1514 | return true; |
1382 | } | 1515 | } |
1383 | else | 1516 | else |
1384 | { | 1517 | { |
1385 | // Sound is still playing and we haven't timed out, don't kill it. | 1518 | // Sound is still playing and we haven't timed out, don't kill it. |
1386 | return FALSE; | 1519 | return false; |
1387 | } | 1520 | } |
1388 | } | 1521 | } |
1389 | 1522 | ||
1390 | if ((elapsed > MAX_UNPLAYED_AGE) || mPlayedOnce) | 1523 | if ((elapsed > MAX_UNPLAYED_AGE) || mPlayedOnce) |
1391 | { | 1524 | { |
1392 | // The sound isn't playing back after 5 seconds or we're already done playing it, kill it. | 1525 | // The sound isn't playing back after 5 seconds or we're already done playing it, kill it. |
1393 | return TRUE; | 1526 | return true; |
1394 | } | 1527 | } |
1395 | 1528 | ||
1396 | return FALSE; | 1529 | return false; |
1397 | } | 1530 | } |
1398 | 1531 | ||
1399 | 1532 | ||
1400 | void LLAudioSource::addAudioData(LLAudioData *adp, const BOOL set_current) | 1533 | void LLAudioSource::addAudioData(LLAudioData *adp, const bool set_current) |
1401 | { | 1534 | { |
1402 | // Only handle a single piece of audio data associated with a source right now, | 1535 | // Only handle a single piece of audio data associated with a source right now, |
1403 | // until I implement prefetch. | 1536 | // until I implement prefetch. |
@@ -1465,7 +1598,7 @@ void LLAudioSource::addAudioData(LLAudioData *adp, const BOOL set_current) | |||
1465 | } | 1598 | } |
1466 | 1599 | ||
1467 | 1600 | ||
1468 | BOOL LLAudioSource::hasPendingPreloads() const | 1601 | bool LLAudioSource::hasPendingPreloads() const |
1469 | { | 1602 | { |
1470 | // Check to see if we've got any preloads on deck for this source | 1603 | // Check to see if we've got any preloads on deck for this source |
1471 | data_map::const_iterator iter; | 1604 | data_map::const_iterator iter; |
@@ -1475,11 +1608,11 @@ BOOL LLAudioSource::hasPendingPreloads() const | |||
1475 | if (!adp->hasDecodedData()) | 1608 | if (!adp->hasDecodedData()) |
1476 | { | 1609 | { |
1477 | // This source is still waiting for a preload | 1610 | // This source is still waiting for a preload |
1478 | return TRUE; | 1611 | return true; |
1479 | } | 1612 | } |
1480 | } | 1613 | } |
1481 | 1614 | ||
1482 | return FALSE; | 1615 | return false; |
1483 | } | 1616 | } |
1484 | 1617 | ||
1485 | 1618 | ||
@@ -1514,8 +1647,8 @@ LLAudioBuffer *LLAudioSource::getCurrentBuffer() | |||
1514 | LLAudioChannel::LLAudioChannel() : | 1647 | LLAudioChannel::LLAudioChannel() : |
1515 | mCurrentSourcep(NULL), | 1648 | mCurrentSourcep(NULL), |
1516 | mCurrentBufferp(NULL), | 1649 | mCurrentBufferp(NULL), |
1517 | mLoopedThisFrame(FALSE), | 1650 | mLoopedThisFrame(false), |
1518 | mWaiting(FALSE) | 1651 | mWaiting(false) |
1519 | { | 1652 | { |
1520 | } | 1653 | } |
1521 | 1654 | ||
@@ -1542,7 +1675,7 @@ void LLAudioChannel::setSource(LLAudioSource *sourcep) | |||
1542 | //llinfos << "Clearing source for channel" << llendl; | 1675 | //llinfos << "Clearing source for channel" << llendl; |
1543 | cleanup(); | 1676 | cleanup(); |
1544 | mCurrentSourcep = NULL; | 1677 | mCurrentSourcep = NULL; |
1545 | mWaiting = FALSE; | 1678 | mWaiting = false; |
1546 | return; | 1679 | return; |
1547 | } | 1680 | } |
1548 | 1681 | ||
@@ -1558,13 +1691,13 @@ void LLAudioChannel::setSource(LLAudioSource *sourcep) | |||
1558 | } | 1691 | } |
1559 | 1692 | ||
1560 | 1693 | ||
1561 | BOOL LLAudioChannel::updateBuffer() | 1694 | bool LLAudioChannel::updateBuffer() |
1562 | { | 1695 | { |
1563 | if (!mCurrentSourcep) | 1696 | if (!mCurrentSourcep) |
1564 | { | 1697 | { |
1565 | // This channel isn't associated with any source, nothing | 1698 | // This channel isn't associated with any source, nothing |
1566 | // to be updated | 1699 | // to be updated |
1567 | return FALSE; | 1700 | return false; |
1568 | } | 1701 | } |
1569 | 1702 | ||
1570 | LLAudioBuffer *bufferp = mCurrentSourcep->getCurrentBuffer(); | 1703 | LLAudioBuffer *bufferp = mCurrentSourcep->getCurrentBuffer(); |
@@ -1574,9 +1707,9 @@ BOOL LLAudioChannel::updateBuffer() | |||
1574 | { | 1707 | { |
1575 | // The source hasn't changed what buffer it's playing | 1708 | // The source hasn't changed what buffer it's playing |
1576 | bufferp->mLastUseTimer.reset(); | 1709 | bufferp->mLastUseTimer.reset(); |
1577 | bufferp->mInUse = TRUE; | 1710 | bufferp->mInUse = true; |
1578 | } | 1711 | } |
1579 | return FALSE; | 1712 | return false; |
1580 | } | 1713 | } |
1581 | 1714 | ||
1582 | // | 1715 | // |
@@ -1589,16 +1722,16 @@ BOOL LLAudioChannel::updateBuffer() | |||
1589 | if (bufferp) | 1722 | if (bufferp) |
1590 | { | 1723 | { |
1591 | bufferp->mLastUseTimer.reset(); | 1724 | bufferp->mLastUseTimer.reset(); |
1592 | bufferp->mInUse = TRUE; | 1725 | bufferp->mInUse = true; |
1593 | } | 1726 | } |
1594 | 1727 | ||
1595 | if (!mCurrentBufferp) | 1728 | if (!mCurrentBufferp) |
1596 | { | 1729 | { |
1597 | // There's no new buffer to be played, so we just abort. | 1730 | // There's no new buffer to be played, so we just abort. |
1598 | return FALSE; | 1731 | return false; |
1599 | } | 1732 | } |
1600 | 1733 | ||
1601 | return TRUE; | 1734 | return true; |
1602 | } | 1735 | } |
1603 | 1736 | ||
1604 | 1737 | ||
@@ -1612,9 +1745,9 @@ BOOL LLAudioChannel::updateBuffer() | |||
1612 | LLAudioData::LLAudioData(const LLUUID &uuid) : | 1745 | LLAudioData::LLAudioData(const LLUUID &uuid) : |
1613 | mID(uuid), | 1746 | mID(uuid), |
1614 | mBufferp(NULL), | 1747 | mBufferp(NULL), |
1615 | mHasLocalData(FALSE), | 1748 | mHasLocalData(false), |
1616 | mHasDecodedData(FALSE), | 1749 | mHasDecodedData(false), |
1617 | mHasValidData(TRUE) | 1750 | mHasValidData(true) |
1618 | { | 1751 | { |
1619 | if (uuid.isNull()) | 1752 | if (uuid.isNull()) |
1620 | { | 1753 | { |
@@ -1625,24 +1758,24 @@ LLAudioData::LLAudioData(const LLUUID &uuid) : | |||
1625 | if (gAudiop && gAudiop->hasDecodedFile(uuid)) | 1758 | if (gAudiop && gAudiop->hasDecodedFile(uuid)) |
1626 | { | 1759 | { |
1627 | // Already have a decoded version, don't need to decode it. | 1760 | // Already have a decoded version, don't need to decode it. |
1628 | mHasLocalData = TRUE; | 1761 | mHasLocalData = true; |
1629 | mHasDecodedData = TRUE; | 1762 | mHasDecodedData = true; |
1630 | } | 1763 | } |
1631 | else if (gAssetStorage && gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND)) | 1764 | else if (gAssetStorage && gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND)) |
1632 | { | 1765 | { |
1633 | mHasLocalData = TRUE; | 1766 | mHasLocalData = true; |
1634 | } | 1767 | } |
1635 | } | 1768 | } |
1636 | 1769 | ||
1637 | 1770 | ||
1638 | BOOL LLAudioData::load() | 1771 | bool LLAudioData::load() |
1639 | { | 1772 | { |
1640 | // For now, just assume we're going to use one buffer per audiodata. | 1773 | // For now, just assume we're going to use one buffer per audiodata. |
1641 | if (mBufferp) | 1774 | if (mBufferp) |
1642 | { | 1775 | { |
1643 | // We already have this sound in a buffer, don't do anything. | 1776 | // We already have this sound in a buffer, don't do anything. |
1644 | llinfos << "Already have a buffer for this sound, don't bother loading!" << llendl; | 1777 | llinfos << "Already have a buffer for this sound, don't bother loading!" << llendl; |
1645 | return TRUE; | 1778 | return true; |
1646 | } | 1779 | } |
1647 | 1780 | ||
1648 | mBufferp = gAudiop->getFreeBuffer(); | 1781 | mBufferp = gAudiop->getFreeBuffer(); |
@@ -1650,7 +1783,7 @@ BOOL LLAudioData::load() | |||
1650 | { | 1783 | { |
1651 | // No free buffers, abort. | 1784 | // No free buffers, abort. |
1652 | llinfos << "Not able to allocate a new audio buffer, aborting." << llendl; | 1785 | llinfos << "Not able to allocate a new audio buffer, aborting." << llendl; |
1653 | return FALSE; | 1786 | return false; |
1654 | } | 1787 | } |
1655 | 1788 | ||
1656 | std::string uuid_str; | 1789 | std::string uuid_str; |
@@ -1664,10 +1797,10 @@ BOOL LLAudioData::load() | |||
1664 | gAudiop->cleanupBuffer(mBufferp); | 1797 | gAudiop->cleanupBuffer(mBufferp); |
1665 | mBufferp = NULL; | 1798 | mBufferp = NULL; |
1666 | 1799 | ||
1667 | return FALSE; | 1800 | return false; |
1668 | } | 1801 | } |
1669 | mBufferp->mAudioDatap = this; | 1802 | mBufferp->mAudioDatap = this; |
1670 | return TRUE; | 1803 | return true; |
1671 | } | 1804 | } |
1672 | 1805 | ||
1673 | 1806 | ||
diff --git a/linden/indra/llaudio/audioengine.h b/linden/indra/llaudio/audioengine.h index e38413f..94134f5 100644 --- a/linden/indra/llaudio/audioengine.h +++ b/linden/indra/llaudio/audioengine.h | |||
@@ -45,6 +45,8 @@ | |||
45 | #include "llframetimer.h" | 45 | #include "llframetimer.h" |
46 | #include "llassettype.h" | 46 | #include "llassettype.h" |
47 | 47 | ||
48 | class LLMediaBase; | ||
49 | |||
48 | const F32 LL_WIND_UPDATE_INTERVAL = 0.1f; | 50 | const F32 LL_WIND_UPDATE_INTERVAL = 0.1f; |
49 | const F32 LL_ROLLOFF_MULTIPLIER_UNDER_WATER = 5.f; // How much sounds are weaker under water | 51 | const F32 LL_ROLLOFF_MULTIPLIER_UNDER_WATER = 5.f; // How much sounds are weaker under water |
50 | const F32 LL_WIND_UNDERWATER_CENTER_FREQ = 20.f; | 52 | const F32 LL_WIND_UNDERWATER_CENTER_FREQ = 20.f; |
@@ -82,9 +84,7 @@ public: | |||
82 | virtual ~LLAudioEngine(); | 84 | virtual ~LLAudioEngine(); |
83 | 85 | ||
84 | // initialization/startup/shutdown | 86 | // initialization/startup/shutdown |
85 | //virtual BOOL init(); | 87 | virtual bool init(const S32 num_channels, void *userdata); |
86 | |||
87 | virtual BOOL init(const S32 num_channels, void *userdata); | ||
88 | virtual void shutdown(); | 88 | virtual void shutdown(); |
89 | 89 | ||
90 | // Used by the mechanics of the engine | 90 | // Used by the mechanics of the engine |
@@ -97,14 +97,14 @@ public: | |||
97 | // | 97 | // |
98 | // "End user" functionality | 98 | // "End user" functionality |
99 | // | 99 | // |
100 | virtual BOOL isWindEnabled(); | 100 | virtual bool isWindEnabled(); |
101 | virtual void enableWind(BOOL state_b); | 101 | virtual void enableWind(bool state_b); |
102 | 102 | ||
103 | // Use these for temporarily muting the audio system. | 103 | // Use these for temporarily muting the audio system. |
104 | // Does not change buffers, initialization, etc. but | 104 | // Does not change buffers, initialization, etc. but |
105 | // stops playing new sounds. | 105 | // stops playing new sounds. |
106 | virtual void setMuted(BOOL muted); | 106 | virtual void setMuted(bool muted); |
107 | virtual BOOL getMuted() const { return mMuted; } | 107 | virtual bool getMuted() const { return mMuted; } |
108 | 108 | ||
109 | F32 getMasterGain(); | 109 | F32 getMasterGain(); |
110 | void setMasterGain(F32 gain); | 110 | void setMasterGain(F32 gain); |
@@ -123,7 +123,7 @@ public: | |||
123 | // Methods actually related to setting up and removing sounds | 123 | // Methods actually related to setting up and removing sounds |
124 | // Owner ID is the owner of the object making the request | 124 | // Owner ID is the owner of the object making the request |
125 | void triggerSound(const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, const LLVector3d &pos_global = LLVector3d::zero); | 125 | void triggerSound(const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, const LLVector3d &pos_global = LLVector3d::zero); |
126 | BOOL preloadSound(const LLUUID &id); | 126 | bool preloadSound(const LLUUID &id); |
127 | 127 | ||
128 | void addAudioSource(LLAudioSource *asp); | 128 | void addAudioSource(LLAudioSource *asp); |
129 | void cleanupAudioSource(LLAudioSource *asp); | 129 | void cleanupAudioSource(LLAudioSource *asp); |
@@ -132,14 +132,16 @@ public: | |||
132 | LLAudioData *getAudioData(const LLUUID &audio_uuid); | 132 | LLAudioData *getAudioData(const LLUUID &audio_uuid); |
133 | 133 | ||
134 | 134 | ||
135 | virtual void startInternetStream(const std::string& url) = 0; | 135 | // Internet stream methods |
136 | virtual void stopInternetStream() = 0; | 136 | virtual void startInternetStream(const std::string& url); |
137 | virtual void pauseInternetStream(int pause) = 0; | 137 | virtual void stopInternetStream(); |
138 | virtual int isInternetStreamPlaying() = 0; | 138 | virtual void pauseInternetStream(int pause); |
139 | virtual void getInternetStreamInfo(char* artist, char* title) { artist[0] = 0; title[0] = 0; } | 139 | virtual void updateInternetStream(); |
140 | virtual int isInternetStreamPlaying(); | ||
141 | virtual void getInternetStreamInfo(char* artist, char* title); | ||
140 | // use a value from 0.0 to 1.0, inclusive | 142 | // use a value from 0.0 to 1.0, inclusive |
141 | virtual void setInternetStreamGain(F32 vol) { mInternetStreamGain = vol; } | 143 | virtual void setInternetStreamGain(F32 vol); |
142 | virtual const std::string& getInternetStreamURL() { return LLStringUtil::null; } | 144 | virtual const std::string& getInternetStreamURL(); |
143 | 145 | ||
144 | // For debugging usage | 146 | // For debugging usage |
145 | virtual LLVector3 getListenerPos(); | 147 | virtual LLVector3 getListenerPos(); |
@@ -148,17 +150,16 @@ public: | |||
148 | LLAudioChannel *getFreeChannel(const F32 priority); // Get a free channel or flush an existing one if your priority is higher | 150 | LLAudioChannel *getFreeChannel(const F32 priority); // Get a free channel or flush an existing one if your priority is higher |
149 | void cleanupBuffer(LLAudioBuffer *bufferp); | 151 | void cleanupBuffer(LLAudioBuffer *bufferp); |
150 | 152 | ||
151 | BOOL hasDecodedFile(const LLUUID &uuid); | 153 | bool hasDecodedFile(const LLUUID &uuid); |
152 | BOOL hasLocalFile(const LLUUID &uuid); | 154 | bool hasLocalFile(const LLUUID &uuid); |
153 | 155 | ||
154 | BOOL updateBufferForData(LLAudioData *adp, const LLUUID &audio_uuid = LLUUID::null); | 156 | bool updateBufferForData(LLAudioData *adp, const LLUUID &audio_uuid = LLUUID::null); |
155 | 157 | ||
156 | 158 | ||
157 | // Asset callback when we're retrieved a sound from the asset server. | 159 | // Asset callback when we're retrieved a sound from the asset server. |
158 | void startNextTransfer(); | 160 | void startNextTransfer(); |
159 | static void assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type, void *user_data, S32 result_code, LLExtStat ext_status); | 161 | static void assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type, void *user_data, S32 result_code, LLExtStat ext_status); |
160 | 162 | ||
161 | |||
162 | friend class LLPipeline; // For debugging | 163 | friend class LLPipeline; // For debugging |
163 | public: | 164 | public: |
164 | F32 mMaxWindGain; // Hack. Public to set before fade in? | 165 | F32 mMaxWindGain; // Hack. Public to set before fade in? |
@@ -176,11 +177,6 @@ protected: | |||
176 | virtual void allocateListener() = 0; | 177 | virtual void allocateListener() = 0; |
177 | 178 | ||
178 | 179 | ||
179 | // Internet stream methods | ||
180 | virtual void initInternetStream() {} | ||
181 | virtual void updateInternetStream() {} | ||
182 | |||
183 | |||
184 | // listener methods | 180 | // listener methods |
185 | virtual void setListenerPos(LLVector3 vec); | 181 | virtual void setListenerPos(LLVector3 vec); |
186 | virtual void setListenerVelocity(LLVector3 vec); | 182 | virtual void setListenerVelocity(LLVector3 vec); |
@@ -195,13 +191,13 @@ protected: | |||
195 | protected: | 191 | protected: |
196 | LLListener *mListenerp; | 192 | LLListener *mListenerp; |
197 | 193 | ||
198 | BOOL mMuted; | 194 | bool mMuted; |
199 | void* mUserData; | 195 | void* mUserData; |
200 | 196 | ||
201 | S32 mLastStatus; | 197 | S32 mLastStatus; |
202 | 198 | ||
203 | S32 mNumChannels; | 199 | S32 mNumChannels; |
204 | BOOL mEnableWind; | 200 | bool mEnableWind; |
205 | 201 | ||
206 | LLUUID mCurrentTransfer; // Audio file currently being transferred by the system | 202 | LLUUID mCurrentTransfer; // Audio file currently being transferred by the system |
207 | LLFrameTimer mCurrentTransferTimer; | 203 | LLFrameTimer mCurrentTransferTimer; |
@@ -225,6 +221,7 @@ protected: | |||
225 | 221 | ||
226 | // Hack! Internet streams are treated differently from other sources! | 222 | // Hack! Internet streams are treated differently from other sources! |
227 | F32 mInternetStreamGain; | 223 | F32 mInternetStreamGain; |
224 | std::string mInternetStreamURL; | ||
228 | 225 | ||
229 | F32 mNextWindUpdate; | 226 | F32 mNextWindUpdate; |
230 | 227 | ||
@@ -232,6 +229,7 @@ protected: | |||
232 | 229 | ||
233 | private: | 230 | private: |
234 | void setDefaults(); | 231 | void setDefaults(); |
232 | LLMediaBase *mInternetStreamMedia; | ||
235 | }; | 233 | }; |
236 | 234 | ||
237 | 235 | ||
@@ -255,24 +253,24 @@ public: | |||
255 | 253 | ||
256 | void preload(const LLUUID &audio_id); // Only used for preloading UI sounds, now. | 254 | void preload(const LLUUID &audio_id); // Only used for preloading UI sounds, now. |
257 | 255 | ||
258 | void addAudioData(LLAudioData *adp, BOOL set_current = TRUE); | 256 | void addAudioData(LLAudioData *adp, bool set_current = TRUE); |
259 | 257 | ||
260 | void setAmbient(const BOOL ambient) { mAmbient = ambient; } | 258 | void setAmbient(const bool ambient) { mAmbient = ambient; } |
261 | BOOL isAmbient() const { return mAmbient; } | 259 | bool isAmbient() const { return mAmbient; } |
262 | 260 | ||
263 | void setLoop(const BOOL loop) { mLoop = loop; } | 261 | void setLoop(const bool loop) { mLoop = loop; } |
264 | BOOL isLoop() const { return mLoop; } | 262 | bool isLoop() const { return mLoop; } |
265 | 263 | ||
266 | void setSyncMaster(const BOOL master) { mSyncMaster = master; } | 264 | void setSyncMaster(const bool master) { mSyncMaster = master; } |
267 | BOOL isSyncMaster() const { return mSyncMaster; } | 265 | bool isSyncMaster() const { return mSyncMaster; } |
268 | 266 | ||
269 | void setSyncSlave(const BOOL slave) { mSyncSlave = slave; } | 267 | void setSyncSlave(const bool slave) { mSyncSlave = slave; } |
270 | BOOL isSyncSlave() const { return mSyncSlave; } | 268 | bool isSyncSlave() const { return mSyncSlave; } |
271 | 269 | ||
272 | void setQueueSounds(const BOOL queue) { mQueueSounds = queue; } | 270 | void setQueueSounds(const bool queue) { mQueueSounds = queue; } |
273 | BOOL isQueueSounds() const { return mQueueSounds; } | 271 | bool isQueueSounds() const { return mQueueSounds; } |
274 | 272 | ||
275 | void setPlayedOnce(const BOOL played_once) { mPlayedOnce = played_once; } | 273 | void setPlayedOnce(const bool played_once) { mPlayedOnce = played_once; } |
276 | 274 | ||
277 | void setPositionGlobal(const LLVector3d &position_global) { mPositionGlobal = position_global; } | 275 | void setPositionGlobal(const LLVector3d &position_global) { mPositionGlobal = position_global; } |
278 | LLVector3d getPositionGlobal() const { return mPositionGlobal; } | 276 | LLVector3d getPositionGlobal() const { return mPositionGlobal; } |
@@ -284,16 +282,16 @@ public: | |||
284 | virtual void setGain(const F32 gain) { mGain = llclamp(gain, 0.f, 1.f); } | 282 | virtual void setGain(const F32 gain) { mGain = llclamp(gain, 0.f, 1.f); } |
285 | 283 | ||
286 | const LLUUID &getID() const { return mID; } | 284 | const LLUUID &getID() const { return mID; } |
287 | BOOL isDone(); | 285 | bool isDone(); |
288 | 286 | ||
289 | LLAudioData *getCurrentData(); | 287 | LLAudioData *getCurrentData(); |
290 | LLAudioData *getQueuedData(); | 288 | LLAudioData *getQueuedData(); |
291 | LLAudioBuffer *getCurrentBuffer(); | 289 | LLAudioBuffer *getCurrentBuffer(); |
292 | 290 | ||
293 | BOOL setupChannel(); | 291 | bool setupChannel(); |
294 | BOOL play(const LLUUID &audio_id); // Start the audio source playing | 292 | bool play(const LLUUID &audio_id); // Start the audio source playing |
295 | 293 | ||
296 | BOOL hasPendingPreloads() const; // Has preloads that haven't been done yet | 294 | bool hasPendingPreloads() const; // Has preloads that haven't been done yet |
297 | 295 | ||
298 | friend class LLAudioEngine; | 296 | friend class LLAudioEngine; |
299 | friend class LLAudioChannel; | 297 | friend class LLAudioChannel; |
@@ -306,12 +304,12 @@ protected: | |||
306 | LLUUID mOwnerID; // owner of the object playing the sound | 304 | LLUUID mOwnerID; // owner of the object playing the sound |
307 | F32 mPriority; | 305 | F32 mPriority; |
308 | F32 mGain; | 306 | F32 mGain; |
309 | BOOL mAmbient; | 307 | bool mAmbient; |
310 | BOOL mLoop; | 308 | bool mLoop; |
311 | BOOL mSyncMaster; | 309 | bool mSyncMaster; |
312 | BOOL mSyncSlave; | 310 | bool mSyncSlave; |
313 | BOOL mQueueSounds; | 311 | bool mQueueSounds; |
314 | BOOL mPlayedOnce; | 312 | bool mPlayedOnce; |
315 | LLVector3d mPositionGlobal; | 313 | LLVector3d mPositionGlobal; |
316 | LLVector3 mVelocity; | 314 | LLVector3 mVelocity; |
317 | 315 | ||
@@ -340,27 +338,27 @@ class LLAudioData | |||
340 | { | 338 | { |
341 | public: | 339 | public: |
342 | LLAudioData(const LLUUID &uuid); | 340 | LLAudioData(const LLUUID &uuid); |
343 | BOOL load(); | 341 | bool load(); |
344 | 342 | ||
345 | LLUUID getID() const { return mID; } | 343 | LLUUID getID() const { return mID; } |
346 | LLAudioBuffer *getBuffer() const { return mBufferp; } | 344 | LLAudioBuffer *getBuffer() const { return mBufferp; } |
347 | 345 | ||
348 | BOOL hasLocalData() const { return mHasLocalData; } | 346 | bool hasLocalData() const { return mHasLocalData; } |
349 | BOOL hasDecodedData() const { return mHasDecodedData; } | 347 | bool hasDecodedData() const { return mHasDecodedData; } |
350 | BOOL hasValidData() const { return mHasValidData; } | 348 | bool hasValidData() const { return mHasValidData; } |
351 | 349 | ||
352 | void setHasLocalData(const BOOL hld) { mHasLocalData = hld; } | 350 | void setHasLocalData(const bool hld) { mHasLocalData = hld; } |
353 | void setHasDecodedData(const BOOL hdd) { mHasDecodedData = hdd; } | 351 | void setHasDecodedData(const bool hdd) { mHasDecodedData = hdd; } |
354 | void setHasValidData(const BOOL hvd) { mHasValidData = hvd; } | 352 | void setHasValidData(const bool hvd) { mHasValidData = hvd; } |
355 | 353 | ||
356 | friend class LLAudioEngine; // Severe laziness, bad. | 354 | friend class LLAudioEngine; // Severe laziness, bad. |
357 | 355 | ||
358 | protected: | 356 | protected: |
359 | LLUUID mID; | 357 | LLUUID mID; |
360 | LLAudioBuffer *mBufferp; // If this data is being used by the audio system, a pointer to the buffer will be set here. | 358 | LLAudioBuffer *mBufferp; // If this data is being used by the audio system, a pointer to the buffer will be set here. |
361 | BOOL mHasLocalData; | 359 | bool mHasLocalData; |
362 | BOOL mHasDecodedData; | 360 | bool mHasDecodedData; |
363 | BOOL mHasValidData; | 361 | bool mHasValidData; |
364 | }; | 362 | }; |
365 | 363 | ||
366 | 364 | ||
@@ -386,18 +384,18 @@ protected: | |||
386 | virtual void play() = 0; | 384 | virtual void play() = 0; |
387 | virtual void playSynced(LLAudioChannel *channelp) = 0; | 385 | virtual void playSynced(LLAudioChannel *channelp) = 0; |
388 | virtual void cleanup() = 0; | 386 | virtual void cleanup() = 0; |
389 | virtual BOOL isPlaying() = 0; | 387 | virtual bool isPlaying() = 0; |
390 | void setWaiting(const BOOL waiting) { mWaiting = waiting; } | 388 | void setWaiting(const bool waiting) { mWaiting = waiting; } |
391 | BOOL isWaiting() const { return mWaiting; } | 389 | bool isWaiting() const { return mWaiting; } |
392 | 390 | ||
393 | virtual BOOL updateBuffer(); // Check to see if the buffer associated with the source changed, and update if necessary. | 391 | virtual bool updateBuffer(); // Check to see if the buffer associated with the source changed, and update if necessary. |
394 | virtual void update3DPosition() = 0; | 392 | virtual void update3DPosition() = 0; |
395 | virtual void updateLoop() = 0; // Update your loop/completion status, for use by queueing/syncing. | 393 | virtual void updateLoop() = 0; // Update your loop/completion status, for use by queueing/syncing. |
396 | protected: | 394 | protected: |
397 | LLAudioSource *mCurrentSourcep; | 395 | LLAudioSource *mCurrentSourcep; |
398 | LLAudioBuffer *mCurrentBufferp; | 396 | LLAudioBuffer *mCurrentBufferp; |
399 | BOOL mLoopedThisFrame; | 397 | bool mLoopedThisFrame; |
400 | BOOL mWaiting; // Waiting for sync. | 398 | bool mWaiting; // Waiting for sync. |
401 | }; | 399 | }; |
402 | 400 | ||
403 | 401 | ||
@@ -412,14 +410,14 @@ class LLAudioBuffer | |||
412 | { | 410 | { |
413 | public: | 411 | public: |
414 | virtual ~LLAudioBuffer() {}; | 412 | virtual ~LLAudioBuffer() {}; |
415 | virtual BOOL loadWAV(const std::string& filename) = 0; | 413 | virtual bool loadWAV(const std::string& filename) = 0; |
416 | virtual U32 getLength() = 0; | 414 | virtual U32 getLength() = 0; |
417 | 415 | ||
418 | friend class LLAudioEngine; | 416 | friend class LLAudioEngine; |
419 | friend class LLAudioChannel; | 417 | friend class LLAudioChannel; |
420 | friend class LLAudioData; | 418 | friend class LLAudioData; |
421 | protected: | 419 | protected: |
422 | BOOL mInUse; | 420 | bool mInUse; |
423 | LLAudioData *mAudioDatap; | 421 | LLAudioData *mAudioDatap; |
424 | LLFrameTimer mLastUseTimer; | 422 | LLFrameTimer mLastUseTimer; |
425 | }; | 423 | }; |
diff --git a/linden/indra/llaudio/audioengine_fmod.cpp b/linden/indra/llaudio/audioengine_fmod.cpp index 16d820c..354ef95 100644 --- a/linden/indra/llaudio/audioengine_fmod.cpp +++ b/linden/indra/llaudio/audioengine_fmod.cpp | |||
@@ -1,7 +1,6 @@ | |||
1 | /** | 1 | /** |
2 | * @file audioengine_fmod.cpp | 2 | * @file audioengine_fmod.cpp |
3 | * @brief Implementation of LLAudioEngine class abstracting the audio | 3 | * @brief Implementation of LLAudioEngine class abstracting the audio support as a FMOD 3D implementation |
4 | * support as a FMOD 3D implementation | ||
5 | * | 4 | * |
6 | * $LicenseInfo:firstyear=2002&license=viewergpl$ | 5 | * $LicenseInfo:firstyear=2002&license=viewergpl$ |
7 | * | 6 | * |
@@ -46,27 +45,12 @@ | |||
46 | 45 | ||
47 | #include "sound_ids.h" | 46 | #include "sound_ids.h" |
48 | 47 | ||
48 | extern "C" { | ||
49 | void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void* userdata); | ||
50 | } | ||
49 | 51 | ||
50 | void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void* userdata); | ||
51 | FSOUND_DSPUNIT *gWindDSP = NULL; | 52 | FSOUND_DSPUNIT *gWindDSP = NULL; |
52 | 53 | ||
53 | // These globals for the wind filter. Blech! | ||
54 | F64 gbuf0 = 0.0; | ||
55 | F64 gbuf1 = 0.0; | ||
56 | F64 gbuf2 = 0.0; | ||
57 | F64 gbuf3 = 0.0; | ||
58 | F64 gbuf4 = 0.0; | ||
59 | F64 gbuf5 = 0.0; | ||
60 | F64 gY0 = 0.0; | ||
61 | F64 gY1 = 0.0; | ||
62 | |||
63 | F32 gTargetGain = 0.f; | ||
64 | F32 gCurrentGain = 0.f; | ||
65 | F32 gTargetFreq = 100.f; | ||
66 | F32 gCurrentFreq = 100.f; | ||
67 | F32 gTargetPanGainR = 0.5f; | ||
68 | F32 gCurrentPanGainR = 0.5f; | ||
69 | |||
70 | 54 | ||
71 | // Safe strcpy | 55 | // Safe strcpy |
72 | #if 0 //(unused) //LL_WINDOWS || LL_LINUX | 56 | #if 0 //(unused) //LL_WINDOWS || LL_LINUX |
@@ -94,9 +78,10 @@ static size_t strlcpy( char* dest, const char* src, size_t dst_size ) | |||
94 | 78 | ||
95 | LLAudioEngine_FMOD::LLAudioEngine_FMOD() | 79 | LLAudioEngine_FMOD::LLAudioEngine_FMOD() |
96 | { | 80 | { |
97 | mInited = FALSE; | 81 | mInited = false; |
98 | mCurrentInternetStreamp = NULL; | 82 | mCurrentInternetStreamp = NULL; |
99 | mInternetStreamChannel = -1; | 83 | mInternetStreamChannel = -1; |
84 | mWindGen = NULL; | ||
100 | } | 85 | } |
101 | 86 | ||
102 | 87 | ||
@@ -105,7 +90,7 @@ LLAudioEngine_FMOD::~LLAudioEngine_FMOD() | |||
105 | } | 90 | } |
106 | 91 | ||
107 | 92 | ||
108 | BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | 93 | bool LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) |
109 | { | 94 | { |
110 | mFadeIn = -10000; | 95 | mFadeIn = -10000; |
111 | 96 | ||
@@ -124,7 +109,7 @@ BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | |||
124 | { | 109 | { |
125 | LL_WARNS("AppInit") << "Error : You are using the wrong FMOD version (" << version | 110 | LL_WARNS("AppInit") << "Error : You are using the wrong FMOD version (" << version |
126 | << ")! You should be using FMOD " << FMOD_VERSION << LL_ENDL; | 111 | << ")! You should be using FMOD " << FMOD_VERSION << LL_ENDL; |
127 | //return FALSE; | 112 | //return false; |
128 | } | 113 | } |
129 | 114 | ||
130 | U32 fmod_flags = 0x0; | 115 | U32 fmod_flags = 0x0; |
@@ -139,7 +124,7 @@ BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | |||
139 | { | 124 | { |
140 | LL_WARNS("AppInit") << "Error setting FMOD window: " | 125 | LL_WARNS("AppInit") << "Error setting FMOD window: " |
141 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; | 126 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; |
142 | return FALSE; | 127 | return false; |
143 | } | 128 | } |
144 | // Play audio when we don't have focus. | 129 | // Play audio when we don't have focus. |
145 | // (For example, IM client on top of us.) | 130 | // (For example, IM client on top of us.) |
@@ -167,7 +152,7 @@ BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | |||
167 | // on top of ALSA is ironically more reliable than raw ALSA. | 152 | // on top of ALSA is ironically more reliable than raw ALSA. |
168 | // Ack, and ESD has more reliable failure modes - but has worse | 153 | // Ack, and ESD has more reliable failure modes - but has worse |
169 | // latency - than all of them, so wins for now. | 154 | // latency - than all of them, so wins for now. |
170 | BOOL audio_ok = FALSE; | 155 | bool audio_ok = false; |
171 | 156 | ||
172 | if (!audio_ok) | 157 | if (!audio_ok) |
173 | if (NULL == getenv("LL_BAD_ESD")) /*Flawfinder: ignore*/ | 158 | if (NULL == getenv("LL_BAD_ESD")) /*Flawfinder: ignore*/ |
@@ -178,7 +163,7 @@ BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | |||
178 | { | 163 | { |
179 | LL_DEBUGS("AppInit") << "ESD audio output initialized OKAY" | 164 | LL_DEBUGS("AppInit") << "ESD audio output initialized OKAY" |
180 | << LL_ENDL; | 165 | << LL_ENDL; |
181 | audio_ok = TRUE; | 166 | audio_ok = true; |
182 | } else { | 167 | } else { |
183 | LL_WARNS("AppInit") << "ESD audio output FAILED to initialize: " | 168 | LL_WARNS("AppInit") << "ESD audio output FAILED to initialize: " |
184 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; | 169 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; |
@@ -195,7 +180,7 @@ BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | |||
195 | FSOUND_Init(44100, num_channels, fmod_flags)) | 180 | FSOUND_Init(44100, num_channels, fmod_flags)) |
196 | { | 181 | { |
197 | LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL; | 182 | LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL; |
198 | audio_ok = TRUE; | 183 | audio_ok = true; |
199 | } else { | 184 | } else { |
200 | LL_WARNS("AppInit") << "OSS audio output FAILED to initialize: " | 185 | LL_WARNS("AppInit") << "OSS audio output FAILED to initialize: " |
201 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; | 186 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; |
@@ -212,7 +197,7 @@ BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | |||
212 | FSOUND_Init(44100, num_channels, fmod_flags)) | 197 | FSOUND_Init(44100, num_channels, fmod_flags)) |
213 | { | 198 | { |
214 | LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL; | 199 | LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL; |
215 | audio_ok = TRUE; | 200 | audio_ok = true; |
216 | } else { | 201 | } else { |
217 | LL_WARNS("AppInit") << "ALSA audio output FAILED to initialize: " | 202 | LL_WARNS("AppInit") << "ALSA audio output FAILED to initialize: " |
218 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; | 203 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; |
@@ -224,7 +209,7 @@ BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | |||
224 | if (!audio_ok) | 209 | if (!audio_ok) |
225 | { | 210 | { |
226 | LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL; | 211 | LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL; |
227 | return FALSE; | 212 | return false; |
228 | } | 213 | } |
229 | 214 | ||
230 | // On Linux, FMOD causes a SIGPIPE for some netstream error | 215 | // On Linux, FMOD causes a SIGPIPE for some netstream error |
@@ -250,7 +235,7 @@ BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | |||
250 | { | 235 | { |
251 | LL_WARNS("AppInit") << "Error initializing FMOD: " | 236 | LL_WARNS("AppInit") << "Error initializing FMOD: " |
252 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; | 237 | << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL; |
253 | return FALSE; | 238 | return false; |
254 | } | 239 | } |
255 | 240 | ||
256 | #endif | 241 | #endif |
@@ -259,17 +244,9 @@ BOOL LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata) | |||
259 | 244 | ||
260 | LL_DEBUGS("AppInit") << "LLAudioEngine_FMOD::init() FMOD initialized correctly" << LL_ENDL; | 245 | LL_DEBUGS("AppInit") << "LLAudioEngine_FMOD::init() FMOD initialized correctly" << LL_ENDL; |
261 | 246 | ||
262 | mInited = TRUE; | 247 | mInited = true; |
263 | 248 | ||
264 | return TRUE; | 249 | return true; |
265 | } | ||
266 | |||
267 | |||
268 | void LLAudioEngine_FMOD::idle(F32 max_decode_time) | ||
269 | { | ||
270 | LLAudioEngine::idle(max_decode_time); | ||
271 | |||
272 | updateInternetStream(); | ||
273 | } | 250 | } |
274 | 251 | ||
275 | 252 | ||
@@ -287,7 +264,7 @@ void LLAudioEngine_FMOD::shutdown() | |||
287 | { | 264 | { |
288 | if (gWindDSP) | 265 | if (gWindDSP) |
289 | { | 266 | { |
290 | FSOUND_DSP_SetActive(gWindDSP,FALSE); | 267 | FSOUND_DSP_SetActive(gWindDSP,false); |
291 | FSOUND_DSP_Free(gWindDSP); | 268 | FSOUND_DSP_Free(gWindDSP); |
292 | } | 269 | } |
293 | 270 | ||
@@ -318,13 +295,15 @@ LLAudioChannel *LLAudioEngine_FMOD::createChannel() | |||
318 | 295 | ||
319 | void LLAudioEngine_FMOD::initWind() | 296 | void LLAudioEngine_FMOD::initWind() |
320 | { | 297 | { |
298 | mWindGen = new LLWindGen<MIXBUFFERFORMAT>; | ||
299 | |||
321 | if (!gWindDSP) | 300 | if (!gWindDSP) |
322 | { | 301 | { |
323 | gWindDSP = FSOUND_DSP_Create(&windCallback, FSOUND_DSP_DEFAULTPRIORITY_CLEARUNIT + 20, NULL); | 302 | gWindDSP = FSOUND_DSP_Create(&windCallback, FSOUND_DSP_DEFAULTPRIORITY_CLEARUNIT + 20, mWindGen); |
324 | } | 303 | } |
325 | if (gWindDSP) | 304 | if (gWindDSP) |
326 | { | 305 | { |
327 | FSOUND_DSP_SetActive(gWindDSP, TRUE); | 306 | FSOUND_DSP_SetActive(gWindDSP, true); |
328 | } | 307 | } |
329 | mNextWindUpdate = 0.0; | 308 | mNextWindUpdate = 0.0; |
330 | } | 309 | } |
@@ -334,10 +313,13 @@ void LLAudioEngine_FMOD::cleanupWind() | |||
334 | { | 313 | { |
335 | if (gWindDSP) | 314 | if (gWindDSP) |
336 | { | 315 | { |
337 | FSOUND_DSP_SetActive(gWindDSP, FALSE); | 316 | FSOUND_DSP_SetActive(gWindDSP, false); |
338 | FSOUND_DSP_Free(gWindDSP); | 317 | FSOUND_DSP_Free(gWindDSP); |
339 | gWindDSP = NULL; | 318 | gWindDSP = NULL; |
340 | } | 319 | } |
320 | |||
321 | delete mWindGen; | ||
322 | mWindGen = NULL; | ||
341 | } | 323 | } |
342 | 324 | ||
343 | 325 | ||
@@ -367,9 +349,9 @@ void LLAudioEngine_FMOD::updateWind(LLVector3 wind_vec, F32 camera_height_above_ | |||
367 | pitch = 1.0 + mapWindVecToPitch(wind_vec); | 349 | pitch = 1.0 + mapWindVecToPitch(wind_vec); |
368 | center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0)); | 350 | center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0)); |
369 | 351 | ||
370 | gTargetFreq = (F32)center_freq; | 352 | mWindGen->mTargetFreq = (F32)center_freq; |
371 | gTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain; | 353 | mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain; |
372 | gTargetPanGainR = (F32)mapWindVecToPan(wind_vec); | 354 | mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec); |
373 | } | 355 | } |
374 | } | 356 | } |
375 | 357 | ||
@@ -457,11 +439,11 @@ LLAudioChannelFMOD::~LLAudioChannelFMOD() | |||
457 | } | 439 | } |
458 | 440 | ||
459 | 441 | ||
460 | BOOL LLAudioChannelFMOD::updateBuffer() | 442 | bool LLAudioChannelFMOD::updateBuffer() |
461 | { | 443 | { |
462 | if (LLAudioChannel::updateBuffer()) | 444 | if (LLAudioChannel::updateBuffer()) |
463 | { | 445 | { |
464 | // Base class update returned TRUE, which means that we need to actually | 446 | // Base class update returned true, which means that we need to actually |
465 | // set up the channel for a different buffer. | 447 | // set up the channel for a different buffer. |
466 | 448 | ||
467 | LLAudioBufferFMOD *bufferp = (LLAudioBufferFMOD *)mCurrentSourcep->getCurrentBuffer(); | 449 | LLAudioBufferFMOD *bufferp = (LLAudioBufferFMOD *)mCurrentSourcep->getCurrentBuffer(); |
@@ -473,13 +455,13 @@ BOOL LLAudioChannelFMOD::updateBuffer() | |||
473 | // This is bad, there should ALWAYS be a sample associated with a legit | 455 | // This is bad, there should ALWAYS be a sample associated with a legit |
474 | // buffer. | 456 | // buffer. |
475 | llerrs << "No FMOD sample!" << llendl; | 457 | llerrs << "No FMOD sample!" << llendl; |
476 | return FALSE; | 458 | return false; |
477 | } | 459 | } |
478 | 460 | ||
479 | 461 | ||
480 | // Actually play the sound. Start it off paused so we can do all the necessary | 462 | // Actually play the sound. Start it off paused so we can do all the necessary |
481 | // setup. | 463 | // setup. |
482 | mChannelID = FSOUND_PlaySoundEx(FSOUND_FREE, samplep, FSOUND_DSP_GetSFXUnit(), TRUE); | 464 | mChannelID = FSOUND_PlaySoundEx(FSOUND_FREE, samplep, FSOUND_DSP_GetSFXUnit(), true); |
483 | 465 | ||
484 | //llinfos << "Setting up channel " << std::hex << mChannelID << std::dec << llendl; | 466 | //llinfos << "Setting up channel " << std::hex << mChannelID << std::dec << llendl; |
485 | } | 467 | } |
@@ -501,7 +483,7 @@ BOOL LLAudioChannelFMOD::updateBuffer() | |||
501 | } | 483 | } |
502 | } | 484 | } |
503 | 485 | ||
504 | return TRUE; | 486 | return true; |
505 | } | 487 | } |
506 | 488 | ||
507 | 489 | ||
@@ -524,12 +506,12 @@ void LLAudioChannelFMOD::update3DPosition() | |||
524 | if (mCurrentSourcep->isAmbient()) | 506 | if (mCurrentSourcep->isAmbient()) |
525 | { | 507 | { |
526 | // Ambient sound, don't need to do any positional updates. | 508 | // Ambient sound, don't need to do any positional updates. |
527 | bufferp->set3DMode(FALSE); | 509 | bufferp->set3DMode(false); |
528 | } | 510 | } |
529 | else | 511 | else |
530 | { | 512 | { |
531 | // Localized sound. Update the position and velocity of the sound. | 513 | // Localized sound. Update the position and velocity of the sound. |
532 | bufferp->set3DMode(TRUE); | 514 | bufferp->set3DMode(true); |
533 | 515 | ||
534 | LLVector3 float_pos; | 516 | LLVector3 float_pos; |
535 | float_pos.setVec(mCurrentSourcep->getPositionGlobal()); | 517 | float_pos.setVec(mCurrentSourcep->getPositionGlobal()); |
@@ -556,7 +538,7 @@ void LLAudioChannelFMOD::updateLoop() | |||
556 | U32 cur_pos = FSOUND_GetCurrentPosition(mChannelID); | 538 | U32 cur_pos = FSOUND_GetCurrentPosition(mChannelID); |
557 | if (cur_pos < (U32)mLastSamplePos) | 539 | if (cur_pos < (U32)mLastSamplePos) |
558 | { | 540 | { |
559 | mLoopedThisFrame = TRUE; | 541 | mLoopedThisFrame = true; |
560 | } | 542 | } |
561 | mLastSamplePos = cur_pos; | 543 | mLastSamplePos = cur_pos; |
562 | } | 544 | } |
@@ -589,11 +571,11 @@ void LLAudioChannelFMOD::play() | |||
589 | return; | 571 | return; |
590 | } | 572 | } |
591 | 573 | ||
592 | if (!FSOUND_SetPaused(mChannelID, FALSE)) | 574 | if (!FSOUND_SetPaused(mChannelID, false)) |
593 | { | 575 | { |
594 | llwarns << "LLAudioChannelFMOD::play error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; | 576 | llwarns << "LLAudioChannelFMOD::play error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl; |
595 | } | 577 | } |
596 | getSource()->setPlayedOnce(TRUE); | 578 | getSource()->setPlayedOnce(true); |
597 | } | 579 | } |
598 | 580 | ||
599 | 581 | ||
@@ -618,11 +600,11 @@ void LLAudioChannelFMOD::playSynced(LLAudioChannel *channelp) | |||
618 | } | 600 | } |
619 | 601 | ||
620 | 602 | ||
621 | BOOL LLAudioChannelFMOD::isPlaying() | 603 | bool LLAudioChannelFMOD::isPlaying() |
622 | { | 604 | { |
623 | if (!mChannelID) | 605 | if (!mChannelID) |
624 | { | 606 | { |
625 | return FALSE; | 607 | return false; |
626 | } | 608 | } |
627 | 609 | ||
628 | return FSOUND_IsPlaying(mChannelID) && (!FSOUND_GetPaused(mChannelID)); | 610 | return FSOUND_IsPlaying(mChannelID) && (!FSOUND_GetPaused(mChannelID)); |
@@ -652,14 +634,14 @@ LLAudioBufferFMOD::~LLAudioBufferFMOD() | |||
652 | } | 634 | } |
653 | 635 | ||
654 | 636 | ||
655 | BOOL LLAudioBufferFMOD::loadWAV(const std::string& filename) | 637 | bool LLAudioBufferFMOD::loadWAV(const std::string& filename) |
656 | { | 638 | { |
657 | // Try to open a wav file from disk. This will eventually go away, as we don't | 639 | // Try to open a wav file from disk. This will eventually go away, as we don't |
658 | // really want to block doing this. | 640 | // really want to block doing this. |
659 | if (filename.empty()) | 641 | if (filename.empty()) |
660 | { | 642 | { |
661 | // invalid filename, abort. | 643 | // invalid filename, abort. |
662 | return FALSE; | 644 | return false; |
663 | } | 645 | } |
664 | 646 | ||
665 | S32 file_size = 0; | 647 | S32 file_size = 0; |
@@ -667,7 +649,7 @@ BOOL LLAudioBufferFMOD::loadWAV(const std::string& filename) | |||
667 | if (!apr_file) | 649 | if (!apr_file) |
668 | { | 650 | { |
669 | // File not found, abort. | 651 | // File not found, abort. |
670 | return FALSE; | 652 | return false; |
671 | } | 653 | } |
672 | apr_file_close(apr_file); | 654 | apr_file_close(apr_file); |
673 | 655 | ||
@@ -717,11 +699,11 @@ BOOL LLAudioBufferFMOD::loadWAV(const std::string& filename) | |||
717 | // | 699 | // |
718 | // file is probably corrupt - remove it. | 700 | // file is probably corrupt - remove it. |
719 | LLFile::remove(filename); | 701 | LLFile::remove(filename); |
720 | return FALSE; | 702 | return false; |
721 | } | 703 | } |
722 | 704 | ||
723 | // Everything went well, return TRUE | 705 | // Everything went well, return true |
724 | return TRUE; | 706 | return true; |
725 | } | 707 | } |
726 | 708 | ||
727 | 709 | ||
@@ -736,7 +718,7 @@ U32 LLAudioBufferFMOD::getLength() | |||
736 | } | 718 | } |
737 | 719 | ||
738 | 720 | ||
739 | void LLAudioBufferFMOD::set3DMode(BOOL use3d) | 721 | void LLAudioBufferFMOD::set3DMode(bool use3d) |
740 | { | 722 | { |
741 | U16 current_mode = FSOUND_Sample_GetMode(mSamplep); | 723 | U16 current_mode = FSOUND_Sample_GetMode(mSamplep); |
742 | 724 | ||
@@ -765,7 +747,7 @@ void LLAudioEngine_FMOD::initInternetStream() | |||
765 | { | 747 | { |
766 | // Number of milliseconds of audio to buffer for the audio card. | 748 | // Number of milliseconds of audio to buffer for the audio card. |
767 | // Must be larger than the usual Second Life frame stutter time. | 749 | // Must be larger than the usual Second Life frame stutter time. |
768 | FSOUND_Stream_SetBufferSize(200); | 750 | FSOUND_Stream_SetBufferSize(200); |
769 | 751 | ||
770 | // Here's where we set the size of the network buffer and some buffering | 752 | // Here's where we set the size of the network buffer and some buffering |
771 | // parameters. In this case we want a network buffer of 16k, we want it | 753 | // parameters. In this case we want a network buffer of 16k, we want it |
@@ -810,19 +792,19 @@ signed char F_CALLBACKAPI LLAudioEngine_FMOD::callbackMetaData(char *name, char | |||
810 | if (!strcmp("ARTIST", name)) | 792 | if (!strcmp("ARTIST", name)) |
811 | { | 793 | { |
812 | strlcpy(self->mInternetStreamArtist, value, 256); | 794 | strlcpy(self->mInternetStreamArtist, value, 256); |
813 | self->mInternetStreamNewMetaData = TRUE; | 795 | self->mInternetStreamNewMetaData = true; |
814 | return TRUE; | 796 | return true; |
815 | } | 797 | } |
816 | 798 | ||
817 | if (!strcmp("TITLE", name)) | 799 | if (!strcmp("TITLE", name)) |
818 | { | 800 | { |
819 | strlcpy(self->mInternetStreamTitle, value, 256); | 801 | strlcpy(self->mInternetStreamTitle, value, 256); |
820 | self->mInternetStreamNewMetaData = TRUE; | 802 | self->mInternetStreamNewMetaData = true; |
821 | return TRUE; | 803 | return true; |
822 | } | 804 | } |
823 | */ | 805 | */ |
824 | 806 | ||
825 | return TRUE; | 807 | return true; |
826 | } | 808 | } |
827 | 809 | ||
828 | 810 | ||
@@ -867,7 +849,7 @@ void LLAudioEngine_FMOD::updateInternetStream() | |||
867 | { | 849 | { |
868 | // Reset volume to previously set volume | 850 | // Reset volume to previously set volume |
869 | setInternetStreamGain(mInternetStreamGain); | 851 | setInternetStreamGain(mInternetStreamGain); |
870 | FSOUND_SetPaused(mInternetStreamChannel, FALSE); | 852 | FSOUND_SetPaused(mInternetStreamChannel, false); |
871 | //FSOUND_Stream_Net_SetMetadataCallback(mInternetStream, callbackMetaData, this); | 853 | //FSOUND_Stream_Net_SetMetadataCallback(mInternetStream, callbackMetaData, this); |
872 | } | 854 | } |
873 | } | 855 | } |
@@ -909,7 +891,7 @@ void LLAudioEngine_FMOD::stopInternetStream() | |||
909 | { | 891 | { |
910 | if (mInternetStreamChannel != -1) | 892 | if (mInternetStreamChannel != -1) |
911 | { | 893 | { |
912 | FSOUND_SetPaused(mInternetStreamChannel, TRUE); | 894 | FSOUND_SetPaused(mInternetStreamChannel, true); |
913 | FSOUND_SetPriority(mInternetStreamChannel, 0); | 895 | FSOUND_SetPriority(mInternetStreamChannel, 0); |
914 | mInternetStreamChannel = -1; | 896 | mInternetStreamChannel = -1; |
915 | } | 897 | } |
@@ -971,16 +953,10 @@ int LLAudioEngine_FMOD::isInternetStreamPlaying() | |||
971 | } | 953 | } |
972 | 954 | ||
973 | 955 | ||
974 | void LLAudioEngine_FMOD::getInternetStreamInfo(char* artist_out, char* title_out) | ||
975 | { | ||
976 | //strlcpy(artist_out, mInternetStreamArtist, 256); | ||
977 | //strlcpy(title_out, mInternetStreamTitle, 256); | ||
978 | } | ||
979 | |||
980 | |||
981 | void LLAudioEngine_FMOD::setInternetStreamGain(F32 vol) | 956 | void LLAudioEngine_FMOD::setInternetStreamGain(F32 vol) |
982 | { | 957 | { |
983 | LLAudioEngine::setInternetStreamGain(vol); | 958 | mInternetStreamGain = vol; |
959 | |||
984 | if (mInternetStreamChannel != -1) | 960 | if (mInternetStreamChannel != -1) |
985 | { | 961 | { |
986 | vol = llclamp(vol, 0.f, 1.f); | 962 | vol = llclamp(vol, 0.f, 1.f); |
@@ -990,15 +966,9 @@ void LLAudioEngine_FMOD::setInternetStreamGain(F32 vol) | |||
990 | } | 966 | } |
991 | 967 | ||
992 | 968 | ||
993 | const std::string& LLAudioEngine_FMOD::getInternetStreamURL() | ||
994 | { | ||
995 | return mInternetStreamURL; | ||
996 | } | ||
997 | |||
998 | |||
999 | LLAudioStreamFMOD::LLAudioStreamFMOD(const std::string& url) : | 969 | LLAudioStreamFMOD::LLAudioStreamFMOD(const std::string& url) : |
1000 | mInternetStream(NULL), | 970 | mInternetStream(NULL), |
1001 | mReady(FALSE) | 971 | mReady(false) |
1002 | { | 972 | { |
1003 | mInternetStreamURL = url; | 973 | mInternetStreamURL = url; |
1004 | mInternetStream = FSOUND_Stream_Open(url.c_str(), FSOUND_NORMAL | FSOUND_NONBLOCKING, 0, 0); | 974 | mInternetStream = FSOUND_Stream_Open(url.c_str(), FSOUND_NORMAL | FSOUND_NONBLOCKING, 0, 0); |
@@ -1007,11 +977,11 @@ LLAudioStreamFMOD::LLAudioStreamFMOD(const std::string& url) : | |||
1007 | llwarns << "Couldn't open fmod stream, error " | 977 | llwarns << "Couldn't open fmod stream, error " |
1008 | << FMOD_ErrorString(FSOUND_GetError()) | 978 | << FMOD_ErrorString(FSOUND_GetError()) |
1009 | << llendl; | 979 | << llendl; |
1010 | mReady = FALSE; | 980 | mReady = false; |
1011 | return; | 981 | return; |
1012 | } | 982 | } |
1013 | 983 | ||
1014 | mReady = TRUE; | 984 | mReady = true; |
1015 | } | 985 | } |
1016 | 986 | ||
1017 | int LLAudioStreamFMOD::startStream() | 987 | int LLAudioStreamFMOD::startStream() |
@@ -1026,10 +996,10 @@ int LLAudioStreamFMOD::startStream() | |||
1026 | // Make sure the stream is set to 2D mode. | 996 | // Make sure the stream is set to 2D mode. |
1027 | FSOUND_Stream_SetMode(mInternetStream, FSOUND_2D); | 997 | FSOUND_Stream_SetMode(mInternetStream, FSOUND_2D); |
1028 | 998 | ||
1029 | return FSOUND_Stream_PlayEx(FSOUND_FREE, mInternetStream, NULL, TRUE); | 999 | return FSOUND_Stream_PlayEx(FSOUND_FREE, mInternetStream, NULL, true); |
1030 | } | 1000 | } |
1031 | 1001 | ||
1032 | BOOL LLAudioStreamFMOD::stopStream() | 1002 | bool LLAudioStreamFMOD::stopStream() |
1033 | { | 1003 | { |
1034 | if (mInternetStream) | 1004 | if (mInternetStream) |
1035 | { | 1005 | { |
@@ -1039,34 +1009,34 @@ BOOL LLAudioStreamFMOD::stopStream() | |||
1039 | unsigned int flags = 0x0; | 1009 | unsigned int flags = 0x0; |
1040 | FSOUND_Stream_Net_GetStatus(mInternetStream, &status, &read_percent, &bitrate, &flags); | 1010 | FSOUND_Stream_Net_GetStatus(mInternetStream, &status, &read_percent, &bitrate, &flags); |
1041 | 1011 | ||
1042 | BOOL close = TRUE; | 1012 | bool close = true; |
1043 | switch (status) | 1013 | switch (status) |
1044 | { | 1014 | { |
1045 | case FSOUND_STREAM_NET_CONNECTING: | 1015 | case FSOUND_STREAM_NET_CONNECTING: |
1046 | close = FALSE; | 1016 | close = false; |
1047 | break; | 1017 | break; |
1048 | case FSOUND_STREAM_NET_NOTCONNECTED: | 1018 | case FSOUND_STREAM_NET_NOTCONNECTED: |
1049 | case FSOUND_STREAM_NET_BUFFERING: | 1019 | case FSOUND_STREAM_NET_BUFFERING: |
1050 | case FSOUND_STREAM_NET_READY: | 1020 | case FSOUND_STREAM_NET_READY: |
1051 | case FSOUND_STREAM_NET_ERROR: | 1021 | case FSOUND_STREAM_NET_ERROR: |
1052 | default: | 1022 | default: |
1053 | close = TRUE; | 1023 | close = true; |
1054 | } | 1024 | } |
1055 | 1025 | ||
1056 | if (close) | 1026 | if (close) |
1057 | { | 1027 | { |
1058 | FSOUND_Stream_Close(mInternetStream); | 1028 | FSOUND_Stream_Close(mInternetStream); |
1059 | mInternetStream = NULL; | 1029 | mInternetStream = NULL; |
1060 | return TRUE; | 1030 | return true; |
1061 | } | 1031 | } |
1062 | else | 1032 | else |
1063 | { | 1033 | { |
1064 | return FALSE; | 1034 | return false; |
1065 | } | 1035 | } |
1066 | } | 1036 | } |
1067 | else | 1037 | else |
1068 | { | 1038 | { |
1069 | return TRUE; | 1039 | return true; |
1070 | } | 1040 | } |
1071 | } | 1041 | } |
1072 | 1042 | ||
@@ -1076,94 +1046,35 @@ int LLAudioStreamFMOD::getOpenState() | |||
1076 | return open_state; | 1046 | return open_state; |
1077 | } | 1047 | } |
1078 | 1048 | ||
1079 | /* This determines the format of the mixbuffer being passed in. change if you want to support int32 or float32 */ | 1049 | void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void* userdata) |
1080 | #if LL_DARWIN | ||
1081 | #define MIXBUFFERFORMAT S32 | ||
1082 | #else | ||
1083 | #define MIXBUFFERFORMAT S16 | ||
1084 | #endif | ||
1085 | |||
1086 | inline MIXBUFFERFORMAT clipSample(MIXBUFFERFORMAT sample, MIXBUFFERFORMAT min, MIXBUFFERFORMAT max) | ||
1087 | { | ||
1088 | if (sample > max) | ||
1089 | sample = max; | ||
1090 | else if (sample < min) | ||
1091 | sample = min; | ||
1092 | |||
1093 | return sample; | ||
1094 | } | ||
1095 | |||
1096 | void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void*) | ||
1097 | { | 1050 | { |
1098 | // originalbuffer = fsounds original mixbuffer. | 1051 | // originalbuffer = fmod's original mixbuffer. |
1099 | // newbuffer = the buffer passed from the previous DSP unit. | 1052 | // newbuffer = the buffer passed from the previous DSP unit. |
1100 | // length = length in samples at this mix time. | 1053 | // length = length in samples at this mix time. |
1101 | // param = user parameter passed through in FSOUND_DSP_Create. | 1054 | // param = user parameter passed through in FSOUND_DSP_Create. |
1102 | // | 1055 | // |
1103 | // modify the buffer in some fashion | 1056 | // modify the buffer in some fashion |
1104 | 1057 | ||
1105 | U8 *cursamplep = (U8*)newbuffer; | 1058 | LLWindGen<LLAudioEngine_FMOD::MIXBUFFERFORMAT> *windgen = |
1106 | U8 wordsize = 2; | 1059 | (LLWindGen<LLAudioEngine_FMOD::MIXBUFFERFORMAT> *)userdata; |
1060 | U8 stride; | ||
1107 | 1061 | ||
1108 | #if LL_DARWIN | 1062 | #if LL_DARWIN |
1109 | wordsize = sizeof(MIXBUFFERFORMAT); | 1063 | stride = sizeof(LLAudioEngine_FMOD::MIXBUFFERFORMAT); |
1110 | #else | 1064 | #else |
1111 | int mixertype = FSOUND_GetMixer(); | 1065 | int mixertype = FSOUND_GetMixer(); |
1112 | if (mixertype == FSOUND_MIXER_BLENDMODE || mixertype == FSOUND_MIXER_QUALITY_FPU) | 1066 | if (mixertype == FSOUND_MIXER_BLENDMODE || |
1113 | { | 1067 | mixertype == FSOUND_MIXER_QUALITY_FPU) |
1114 | wordsize = 4; | 1068 | { |
1115 | } | 1069 | stride = 4; |
1116 | #endif | 1070 | } |
1117 | 1071 | else | |
1118 | double bandwidth = 50; | 1072 | { |
1119 | double inputSamplingRate = 44100; | 1073 | stride = 2; |
1120 | double a0,b1,b2; | 1074 | } |
1121 | |||
1122 | // calculate resonant filter coeffs | ||
1123 | b2 = exp(-(F_TWO_PI) * (bandwidth / inputSamplingRate)); | ||
1124 | |||
1125 | while (length--) | ||
1126 | { | ||
1127 | gCurrentFreq = (float)((0.999 * gCurrentFreq) + (0.001 * gTargetFreq)); | ||
1128 | gCurrentGain = (float)((0.999 * gCurrentGain) + (0.001 * gTargetGain)); | ||
1129 | gCurrentPanGainR = (float)((0.999 * gCurrentPanGainR) + (0.001 * gTargetPanGainR)); | ||
1130 | b1 = (-4.0 * b2) / (1.0 + b2) * cos(F_TWO_PI * (gCurrentFreq / inputSamplingRate)); | ||
1131 | a0 = (1.0 - b2) * sqrt(1.0 - (b1 * b1) / (4.0 * b2)); | ||
1132 | double nextSample; | ||
1133 | |||
1134 | // start with white noise | ||
1135 | nextSample = ll_frand(2.0f) - 1.0f; | ||
1136 | |||
1137 | #if 1 // LLAE_WIND_PINK apply pinking filter | ||
1138 | gbuf0 = 0.997f * gbuf0 + 0.0126502f * nextSample; | ||
1139 | gbuf1 = 0.985f * gbuf1 + 0.0139083f * nextSample; | ||
1140 | gbuf2 = 0.950f * gbuf2 + 0.0205439f * nextSample; | ||
1141 | gbuf3 = 0.850f * gbuf3 + 0.0387225f * nextSample; | ||
1142 | gbuf4 = 0.620f * gbuf4 + 0.0465932f * nextSample; | ||
1143 | gbuf5 = 0.250f * gbuf5 + 0.1093477f * nextSample; | ||
1144 | |||
1145 | nextSample = gbuf0 + gbuf1 + gbuf2 + gbuf3 + gbuf4 + gbuf5; | ||
1146 | #endif | ||
1147 | |||
1148 | #if 1 //LLAE_WIND_RESONANT // do a resonant filter on the noise | ||
1149 | nextSample = (double)( a0 * nextSample - b1 * gY0 - b2 * gY1 ); | ||
1150 | |||
1151 | gY1 = gY0; | ||
1152 | gY0 = nextSample; | ||
1153 | #endif | 1075 | #endif |
1154 | 1076 | ||
1155 | nextSample *= gCurrentGain; | 1077 | newbuffer = windgen->windGenerate((LLAudioEngine_FMOD::MIXBUFFERFORMAT *)newbuffer, length, stride); |
1156 | |||
1157 | MIXBUFFERFORMAT sample; | ||
1158 | |||
1159 | sample = llfloor(((F32)nextSample*32768.f*(1.0f - gCurrentPanGainR))+0.5f); | ||
1160 | *(MIXBUFFERFORMAT*)cursamplep = clipSample((*(MIXBUFFERFORMAT*)cursamplep) + sample, -32768, 32767); | ||
1161 | cursamplep += wordsize; | ||
1162 | |||
1163 | sample = llfloor(((F32)nextSample*32768.f*gCurrentPanGainR)+0.5f); | ||
1164 | *(MIXBUFFERFORMAT*)cursamplep = clipSample((*(MIXBUFFERFORMAT*)cursamplep) + sample, -32768, 32767); | ||
1165 | cursamplep += wordsize; | ||
1166 | } | ||
1167 | 1078 | ||
1168 | return newbuffer; | 1079 | return newbuffer; |
1169 | } | 1080 | } |
diff --git a/linden/indra/llaudio/audioengine_fmod.h b/linden/indra/llaudio/audioengine_fmod.h index 41177b6..132afb1 100644 --- a/linden/indra/llaudio/audioengine_fmod.h +++ b/linden/indra/llaudio/audioengine_fmod.h | |||
@@ -35,6 +35,7 @@ | |||
35 | 35 | ||
36 | #include "audioengine.h" | 36 | #include "audioengine.h" |
37 | #include "listener_fmod.h" | 37 | #include "listener_fmod.h" |
38 | #include "windgen.h" | ||
38 | 39 | ||
39 | #include "fmod.h" | 40 | #include "fmod.h" |
40 | 41 | ||
@@ -47,13 +48,11 @@ public: | |||
47 | virtual ~LLAudioEngine_FMOD(); | 48 | virtual ~LLAudioEngine_FMOD(); |
48 | 49 | ||
49 | // initialization/startup/shutdown | 50 | // initialization/startup/shutdown |
50 | virtual BOOL init(const S32 num_channels, void *user_data); | 51 | virtual bool init(const S32 num_channels, void *user_data); |
51 | virtual void allocateListener(); | 52 | virtual void allocateListener(); |
52 | 53 | ||
53 | virtual void shutdown(); | 54 | virtual void shutdown(); |
54 | 55 | ||
55 | virtual void idle(F32 max_decode_time = 0.f); | ||
56 | |||
57 | // Internet stream methods | 56 | // Internet stream methods |
58 | virtual void initInternetStream(); | 57 | virtual void initInternetStream(); |
59 | virtual void startInternetStream(const std::string& url); | 58 | virtual void startInternetStream(const std::string& url); |
@@ -61,15 +60,19 @@ public: | |||
61 | virtual void stopInternetStream(); | 60 | virtual void stopInternetStream(); |
62 | virtual void pauseInternetStream(int pause); | 61 | virtual void pauseInternetStream(int pause); |
63 | virtual int isInternetStreamPlaying(); | 62 | virtual int isInternetStreamPlaying(); |
64 | virtual void getInternetStreamInfo(char* artist, char* title); | ||
65 | virtual void setInternetStreamGain(F32 vol); | 63 | virtual void setInternetStreamGain(F32 vol); |
66 | virtual const std::string& getInternetStreamURL(); | ||
67 | 64 | ||
68 | /*virtual*/ void initWind(); | 65 | /*virtual*/ void initWind(); |
69 | /*virtual*/ void cleanupWind(); | 66 | /*virtual*/ void cleanupWind(); |
70 | 67 | ||
71 | /*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water); | 68 | /*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water); |
72 | 69 | ||
70 | #if LL_DARWIN | ||
71 | typedef S32 MIXBUFFERFORMAT; | ||
72 | #else | ||
73 | typedef S16 MIXBUFFERFORMAT; | ||
74 | #endif | ||
75 | |||
73 | protected: | 76 | protected: |
74 | /*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to. | 77 | /*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to. |
75 | /*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel. | 78 | /*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel. |
@@ -79,7 +82,6 @@ protected: | |||
79 | static signed char F_CALLBACKAPI callbackMetaData(char* name, char* value, void* userdata); | 82 | static signed char F_CALLBACKAPI callbackMetaData(char* name, char* value, void* userdata); |
80 | 83 | ||
81 | LLAudioStreamFMOD *mCurrentInternetStreamp; | 84 | LLAudioStreamFMOD *mCurrentInternetStreamp; |
82 | std::string mInternetStreamURL; | ||
83 | int mInternetStreamChannel; | 85 | int mInternetStreamChannel; |
84 | 86 | ||
85 | std::list<LLAudioStreamFMOD *> mDeadStreams; | 87 | std::list<LLAudioStreamFMOD *> mDeadStreams; |
@@ -88,11 +90,12 @@ protected: | |||
88 | //F32 mMaxDistance[MAX_BUFFERS]; | 90 | //F32 mMaxDistance[MAX_BUFFERS]; |
89 | 91 | ||
90 | S32 mFadeIn; | 92 | S32 mFadeIn; |
91 | BOOL mInited; | 93 | bool mInited; |
92 | 94 | ||
93 | // On Windows, userdata is the HWND of the application window. | 95 | // On Windows, userdata is the HWND of the application window. |
94 | void* mUserData; | 96 | void* mUserData; |
95 | 97 | ||
98 | LLWindGen<MIXBUFFERFORMAT> *mWindGen; | ||
96 | }; | 99 | }; |
97 | 100 | ||
98 | 101 | ||
@@ -106,9 +109,9 @@ protected: | |||
106 | /*virtual*/ void play(); | 109 | /*virtual*/ void play(); |
107 | /*virtual*/ void playSynced(LLAudioChannel *channelp); | 110 | /*virtual*/ void playSynced(LLAudioChannel *channelp); |
108 | /*virtual*/ void cleanup(); | 111 | /*virtual*/ void cleanup(); |
109 | /*virtual*/ BOOL isPlaying(); | 112 | /*virtual*/ bool isPlaying(); |
110 | 113 | ||
111 | /*virtual*/ BOOL updateBuffer(); | 114 | /*virtual*/ bool updateBuffer(); |
112 | /*virtual*/ void update3DPosition(); | 115 | /*virtual*/ void update3DPosition(); |
113 | /*virtual*/ void updateLoop(); | 116 | /*virtual*/ void updateLoop(); |
114 | 117 | ||
@@ -124,11 +127,11 @@ public: | |||
124 | LLAudioBufferFMOD(); | 127 | LLAudioBufferFMOD(); |
125 | virtual ~LLAudioBufferFMOD(); | 128 | virtual ~LLAudioBufferFMOD(); |
126 | 129 | ||
127 | /*virtual*/ BOOL loadWAV(const std::string& filename); | 130 | /*virtual*/ bool loadWAV(const std::string& filename); |
128 | /*virtual*/ U32 getLength(); | 131 | /*virtual*/ U32 getLength(); |
129 | friend class LLAudioChannelFMOD; | 132 | friend class LLAudioChannelFMOD; |
130 | 133 | ||
131 | void set3DMode(BOOL use3d); | 134 | void set3DMode(bool use3d); |
132 | protected: | 135 | protected: |
133 | FSOUND_SAMPLE *getSample() { return mSamplep; } | 136 | FSOUND_SAMPLE *getSample() { return mSamplep; } |
134 | protected: | 137 | protected: |
@@ -140,15 +143,15 @@ class LLAudioStreamFMOD | |||
140 | public: | 143 | public: |
141 | LLAudioStreamFMOD(const std::string& url); | 144 | LLAudioStreamFMOD(const std::string& url); |
142 | int startStream(); | 145 | int startStream(); |
143 | BOOL stopStream(); // Returns true if the stream was successfully stopped. | 146 | bool stopStream(); // Returns true if the stream was successfully stopped. |
144 | BOOL ready(); | 147 | bool ready(); |
145 | 148 | ||
146 | const std::string& getURL() { return mInternetStreamURL; } | 149 | const std::string& getURL() { return mInternetStreamURL; } |
147 | 150 | ||
148 | int getOpenState(); | 151 | int getOpenState(); |
149 | protected: | 152 | protected: |
150 | FSOUND_STREAM* mInternetStream; | 153 | FSOUND_STREAM* mInternetStream; |
151 | BOOL mReady; | 154 | bool mReady; |
152 | 155 | ||
153 | std::string mInternetStreamURL; | 156 | std::string mInternetStreamURL; |
154 | }; | 157 | }; |
diff --git a/linden/indra/llaudio/audioengine_openal.cpp b/linden/indra/llaudio/audioengine_openal.cpp new file mode 100644 index 0000000..606d9f6 --- /dev/null +++ b/linden/indra/llaudio/audioengine_openal.cpp | |||
@@ -0,0 +1,422 @@ | |||
1 | /** | ||
2 | * @file audioengine_openal.cpp | ||
3 | * @brief implementation of audio engine using OpenAL | ||
4 | * support as a OpenAL 3D implementation | ||
5 | * | ||
6 | * $LicenseInfo:firstyear=2002&license=viewergpl$ | ||
7 | * | ||
8 | * Copyright (c) 2002-2008, Linden Research, Inc. | ||
9 | * | ||
10 | * Second Life Viewer Source Code | ||
11 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
12 | * to you under the terms of the GNU General Public License, version 2.0 | ||
13 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
14 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
15 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
16 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
17 | * | ||
18 | * There are special exceptions to the terms and conditions of the GPL as | ||
19 | * it is applied to this Source Code. View the full text of the exception | ||
20 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
21 | * online at http://secondlife.com/developers/opensource/flossexception | ||
22 | * | ||
23 | * By copying, modifying or distributing this software, you acknowledge | ||
24 | * that you have read and understood your obligations described above, | ||
25 | * and agree to abide by those obligations. | ||
26 | * | ||
27 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
28 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
29 | * COMPLETENESS OR PERFORMANCE. | ||
30 | * $/LicenseInfo$ | ||
31 | */ | ||
32 | |||
33 | #include "linden_common.h" | ||
34 | #include "lldir.h" | ||
35 | |||
36 | #include "audioengine_openal.h" | ||
37 | #include "listener_openal.h" | ||
38 | |||
39 | |||
40 | // Variables and definitions for Wind | ||
41 | #define MAX_NUM_WIND_BUFFERS 40 | ||
42 | static int empty_num_wind_buffers = MAX_NUM_WIND_BUFFERS; | ||
43 | static const float wind_buffer_size_sec = 0.05f; // 1/20th sec | ||
44 | static const U32 wind_gen_freq = LLWindGen<S16>::getInputSamplingRate(); | ||
45 | static ALuint wind_source; | ||
46 | static S16 *winddata=NULL; | ||
47 | |||
48 | |||
49 | LLAudioEngine_OpenAL::LLAudioEngine_OpenAL() | ||
50 | { | ||
51 | mWindGen = NULL; | ||
52 | } | ||
53 | |||
54 | LLAudioEngine_OpenAL::~LLAudioEngine_OpenAL() | ||
55 | { | ||
56 | } | ||
57 | |||
58 | bool LLAudioEngine_OpenAL::init(const S32 num_channels, void* userdata) | ||
59 | { | ||
60 | mWindGen = NULL; | ||
61 | LLAudioEngine::init(num_channels, userdata); | ||
62 | |||
63 | if(!alutInit(NULL, NULL)) | ||
64 | { | ||
65 | llwarns << "LLAudioEngine_OpenAL::init() ALUT initialization failed: " << alutGetErrorString (alutGetError ()) << llendl; | ||
66 | return false; | ||
67 | } | ||
68 | |||
69 | llinfos << "LLAudioEngine_OpenAL::init() OpenAL successfully initialized" << llendl; | ||
70 | |||
71 | llinfos << "OpenAL version: " | ||
72 | << ll_safe_string(alGetString(AL_VERSION)) << llendl; | ||
73 | llinfos << "OpenAL vendor: " | ||
74 | << ll_safe_string(alGetString(AL_VENDOR)) << llendl; | ||
75 | llinfos << "OpenAL renderer: " | ||
76 | << ll_safe_string(alGetString(AL_RENDERER)) << llendl; | ||
77 | |||
78 | ALint major = alutGetMajorVersion (); | ||
79 | ALint minor = alutGetMinorVersion (); | ||
80 | llinfos << "ALUT version: " << major << "." << minor << llendl; | ||
81 | |||
82 | ALCdevice *device = alcGetContextsDevice(alcGetCurrentContext()); | ||
83 | |||
84 | alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &major); | ||
85 | alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &minor); | ||
86 | llinfos << "ALC version: " << major << "." << minor << llendl; | ||
87 | |||
88 | llinfos << "ALC default device: " | ||
89 | << ll_safe_string(alcGetString(device, | ||
90 | ALC_DEFAULT_DEVICE_SPECIFIER)) | ||
91 | << llendl; | ||
92 | |||
93 | llinfos << "LLAudioEngine_OpenAL::init() Speed of sound is: " << alGetFloat(AL_SPEED_OF_SOUND) << llendl; | ||
94 | |||
95 | return true; | ||
96 | } | ||
97 | |||
98 | void LLAudioEngine_OpenAL::allocateListener() | ||
99 | { | ||
100 | mListenerp = (LLListener *) new LLListener_OpenAL(); | ||
101 | if(!mListenerp) | ||
102 | { | ||
103 | llwarns << "LLAudioEngine_OpenAL::allocateListener() Listener creation failed" << llendl; | ||
104 | } | ||
105 | } | ||
106 | |||
107 | void LLAudioEngine_OpenAL::shutdown() | ||
108 | { | ||
109 | llinfos << "About to LLAudioEngine::shutdown()" << llendl; | ||
110 | LLAudioEngine::shutdown(); | ||
111 | |||
112 | llinfos << "About to alutExit()" << llendl; | ||
113 | if(!alutExit()) | ||
114 | { | ||
115 | llwarns << "Nuts." << llendl; | ||
116 | llwarns << "LLAudioEngine_OpenAL::shutdown() ALUT shutdown failed: " << alutGetErrorString (alutGetError ()) << llendl; | ||
117 | } | ||
118 | |||
119 | llinfos << "LLAudioEngine_OpenAL::shutdown() OpenAL successfully shut down" << llendl; | ||
120 | |||
121 | delete mListenerp; | ||
122 | mListenerp = NULL; | ||
123 | } | ||
124 | |||
125 | LLAudioBuffer *LLAudioEngine_OpenAL::createBuffer() | ||
126 | { | ||
127 | return new LLAudioBufferOpenAL(); | ||
128 | } | ||
129 | |||
130 | LLAudioChannel *LLAudioEngine_OpenAL::createChannel() | ||
131 | { | ||
132 | return new LLAudioChannelOpenAL(); | ||
133 | } | ||
134 | |||
135 | void LLAudioEngine_OpenAL::setInternalGain(F32 gain) | ||
136 | { | ||
137 | //llinfos << "LLAudioEngine_OpenAL::setInternalGain() Gain: " << gain << llendl; | ||
138 | alListenerf(AL_GAIN, gain); | ||
139 | } | ||
140 | |||
141 | LLAudioChannelOpenAL::LLAudioChannelOpenAL() | ||
142 | { | ||
143 | alGenSources(1, &mALSource); | ||
144 | } | ||
145 | |||
146 | LLAudioChannelOpenAL::~LLAudioChannelOpenAL() | ||
147 | { | ||
148 | cleanup(); | ||
149 | alDeleteSources(1, &mALSource); | ||
150 | } | ||
151 | |||
152 | void LLAudioChannelOpenAL::cleanup() | ||
153 | { | ||
154 | alSourceStop(mALSource); | ||
155 | mCurrentBufferp = NULL; | ||
156 | } | ||
157 | |||
158 | void LLAudioChannelOpenAL::play() | ||
159 | { | ||
160 | if(!isPlaying()){ | ||
161 | alSourcePlay(mALSource); | ||
162 | getSource()->setPlayedOnce(true); | ||
163 | } | ||
164 | } | ||
165 | |||
166 | void LLAudioChannelOpenAL::playSynced(LLAudioChannel *channelp) | ||
167 | { | ||
168 | play(); | ||
169 | } | ||
170 | |||
171 | bool LLAudioChannelOpenAL::isPlaying() | ||
172 | { | ||
173 | ALint state; | ||
174 | alGetSourcei(mALSource, AL_SOURCE_STATE, &state); | ||
175 | if(state == AL_PLAYING){ | ||
176 | return true; | ||
177 | } | ||
178 | return false; | ||
179 | } | ||
180 | |||
181 | bool LLAudioChannelOpenAL::updateBuffer() | ||
182 | { | ||
183 | if (LLAudioChannel::updateBuffer()) | ||
184 | { | ||
185 | // Base class update returned true, which means that we need to actually | ||
186 | // set up the source for a different buffer. | ||
187 | LLAudioBufferOpenAL *bufferp = (LLAudioBufferOpenAL *)mCurrentSourcep->getCurrentBuffer(); | ||
188 | alSourcei(mALSource, AL_BUFFER, bufferp->getBuffer()); | ||
189 | alSourcef(mALSource, AL_GAIN, mCurrentSourcep->getGain()); | ||
190 | alSourcei(mALSource, AL_LOOPING, mCurrentSourcep->isLoop() ? AL_TRUE : AL_FALSE); | ||
191 | } | ||
192 | |||
193 | return true; | ||
194 | } | ||
195 | |||
196 | void LLAudioChannelOpenAL::update3DPosition() | ||
197 | { | ||
198 | if(!mCurrentSourcep) | ||
199 | { | ||
200 | return; | ||
201 | } | ||
202 | if (mCurrentSourcep->isAmbient()) | ||
203 | { | ||
204 | alSource3f(mALSource, AL_POSITION, 0.0, 0.0, 0.0); | ||
205 | alSource3f(mALSource, AL_VELOCITY, 0.0, 0.0, 0.0); | ||
206 | //alSource3f(mALSource, AL_DIRECTION, 0.0, 0.0, 0.0); | ||
207 | alSourcef (mALSource, AL_ROLLOFF_FACTOR, 0.0); | ||
208 | alSourcei (mALSource, AL_SOURCE_RELATIVE, AL_TRUE); | ||
209 | } else { | ||
210 | LLVector3 float_pos; | ||
211 | float_pos.setVec(mCurrentSourcep->getPositionGlobal()); | ||
212 | alSourcefv(mALSource, AL_POSITION, float_pos.mV); | ||
213 | //llinfos << "LLAudioChannelOpenAL::update3DPosition() Velocity: " << mCurrentSourcep->getVelocity() << llendl; | ||
214 | alSourcefv(mALSource, AL_VELOCITY, mCurrentSourcep->getVelocity().mV); | ||
215 | //alSource3f(mALSource, AL_DIRECTION, 0.0, 0.0, 0.0); | ||
216 | alSourcef (mALSource, AL_ROLLOFF_FACTOR, 1.0); | ||
217 | alSourcei (mALSource, AL_SOURCE_RELATIVE, AL_FALSE); | ||
218 | } | ||
219 | //llinfos << "LLAudioChannelOpenAL::update3DPosition() Gain: " << mCurrentSourcep->getGain() << llendl; | ||
220 | alSourcef(mALSource, AL_GAIN, mCurrentSourcep->getGain()); | ||
221 | } | ||
222 | |||
223 | LLAudioBufferOpenAL::LLAudioBufferOpenAL() | ||
224 | { | ||
225 | mALBuffer = AL_NONE; | ||
226 | } | ||
227 | |||
228 | LLAudioBufferOpenAL::~LLAudioBufferOpenAL() | ||
229 | { | ||
230 | cleanup(); | ||
231 | } | ||
232 | |||
233 | void LLAudioBufferOpenAL::cleanup() | ||
234 | { | ||
235 | if(mALBuffer != AL_NONE) | ||
236 | { | ||
237 | alDeleteBuffers(1, &mALBuffer); | ||
238 | mALBuffer = AL_NONE; | ||
239 | } | ||
240 | } | ||
241 | |||
242 | bool LLAudioBufferOpenAL::loadWAV(const std::string& filename) | ||
243 | { | ||
244 | cleanup(); | ||
245 | mALBuffer = alutCreateBufferFromFile(filename.c_str()); | ||
246 | if(mALBuffer == AL_NONE){ | ||
247 | ALenum error = alutGetError(); | ||
248 | if (gDirUtilp->fileExists(filename)) { | ||
249 | llwarns << | ||
250 | "LLAudioBufferOpenAL::loadWAV() Error loading " | ||
251 | << filename | ||
252 | << " " << alutGetErrorString(error) << llendl; | ||
253 | } else { | ||
254 | // It's common for the file to not actually exist. | ||
255 | lldebugs << | ||
256 | "LLAudioBufferOpenAL::loadWAV() Error loading " | ||
257 | << filename | ||
258 | << " " << alutGetErrorString(error) << llendl; | ||
259 | } | ||
260 | return false; | ||
261 | } | ||
262 | |||
263 | return true; | ||
264 | } | ||
265 | |||
266 | U32 LLAudioBufferOpenAL::getLength(){ | ||
267 | if(mALBuffer == AL_NONE){ | ||
268 | return 0; | ||
269 | } | ||
270 | ALint length; | ||
271 | alGetBufferi(mALBuffer, AL_SIZE, &length); | ||
272 | return length >> 2; | ||
273 | } | ||
274 | |||
275 | // ------------ | ||
276 | |||
277 | void LLAudioEngine_OpenAL::initWind(){ | ||
278 | ALenum error; | ||
279 | llinfos << "LLAudioEngine_OpenAL::initWind() start" << llendl; | ||
280 | |||
281 | alGetError(); /* clear error */ | ||
282 | |||
283 | alGenSources(1,&wind_source); | ||
284 | |||
285 | if((error=alGetError()) != AL_NO_ERROR) | ||
286 | { | ||
287 | llwarns << "LLAudioEngine_OpenAL::initWind() Error creating wind sources: "<<error<<llendl; | ||
288 | } | ||
289 | |||
290 | winddata=(S16*)malloc(sizeof(S16)*llceil(wind_gen_freq*wind_buffer_size_sec*2*2)); //200ms @wind_gen_freqHz Stereo | ||
291 | |||
292 | if(winddata==NULL) | ||
293 | { | ||
294 | llerrs << "LLAudioEngine_OpenAL::initWind() Error creating wind memory buffer" << llendl; | ||
295 | mEnableWind=false; | ||
296 | } | ||
297 | |||
298 | mWindGen = new LLWindGen<S16>; | ||
299 | |||
300 | llinfos << "LLAudioEngine_OpenAL::initWind() done" << llendl; | ||
301 | } | ||
302 | |||
303 | void LLAudioEngine_OpenAL::cleanupWind(){ | ||
304 | llinfos << "LLAudioEngine_OpenAL::cleanupWind()" << llendl; | ||
305 | |||
306 | alDeleteSources(1, &wind_source); | ||
307 | |||
308 | if(winddata) | ||
309 | free(winddata); | ||
310 | |||
311 | delete mWindGen; | ||
312 | mWindGen = NULL; | ||
313 | } | ||
314 | |||
315 | void LLAudioEngine_OpenAL::updateWind(LLVector3 wind_vec, F32 camera_altitude) | ||
316 | { | ||
317 | LLVector3 wind_pos; | ||
318 | F64 pitch; | ||
319 | F64 center_freq; | ||
320 | ALenum error; | ||
321 | |||
322 | mMaxWindGain=1.0; | ||
323 | |||
324 | if (!mEnableWind) | ||
325 | return; | ||
326 | |||
327 | if(!winddata) | ||
328 | return; | ||
329 | |||
330 | if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL)) | ||
331 | { | ||
332 | |||
333 | // wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up) | ||
334 | // need to convert this to the conventional orientation DS3D and OpenAL use | ||
335 | // where +X = right, +Y = up, +Z = backwards | ||
336 | |||
337 | wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]); | ||
338 | |||
339 | pitch = 1.0 + mapWindVecToPitch(wind_vec); | ||
340 | center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0)); | ||
341 | |||
342 | mWindGen->mTargetFreq = (F32)center_freq; | ||
343 | mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain; | ||
344 | mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec); | ||
345 | |||
346 | alSourcei(wind_source, AL_LOOPING, AL_FALSE); | ||
347 | alSource3f(wind_source, AL_POSITION, 0.0, 0.0, 0.0); | ||
348 | alSource3f(wind_source, AL_VELOCITY, 0.0, 0.0, 0.0); | ||
349 | alSourcef(wind_source, AL_ROLLOFF_FACTOR, 0.0); | ||
350 | alSourcei(wind_source, AL_SOURCE_RELATIVE, AL_TRUE); | ||
351 | } | ||
352 | |||
353 | // ok lets make a wind buffer now | ||
354 | |||
355 | int processed, queued, unprocessed; | ||
356 | alGetSourcei(wind_source, AL_BUFFERS_PROCESSED, &processed); | ||
357 | alGetSourcei(wind_source, AL_BUFFERS_QUEUED, &queued); | ||
358 | unprocessed = queued - processed; | ||
359 | |||
360 | // ensure that there are always at least 3x as many filled buffers | ||
361 | // queued as we managed to empty since last time. | ||
362 | empty_num_wind_buffers = llmin(empty_num_wind_buffers + processed * 3 - unprocessed, MAX_NUM_WIND_BUFFERS-unprocessed); | ||
363 | empty_num_wind_buffers = llmax(empty_num_wind_buffers, 0); | ||
364 | |||
365 | //llinfos << "empty_num_wind_buffers: " << empty_num_wind_buffers <<" (" << unprocessed << ":" << processed << ")" << llendl; | ||
366 | |||
367 | while(processed--) // unqueue old buffers | ||
368 | { | ||
369 | ALuint buffer; | ||
370 | int error; | ||
371 | alGetError(); /* clear error */ | ||
372 | alSourceUnqueueBuffers(wind_source, 1, &buffer); | ||
373 | error = alGetError(); | ||
374 | if(error != AL_NO_ERROR) | ||
375 | { | ||
376 | llwarns << "LLAudioEngine_OpenAL::updateWind() error swapping (unqueuing) buffers" << llendl; | ||
377 | } | ||
378 | else | ||
379 | { | ||
380 | alDeleteBuffers(1, &buffer); | ||
381 | } | ||
382 | } | ||
383 | |||
384 | while (empty_num_wind_buffers > 0) // fill+queue new buffers | ||
385 | { | ||
386 | ALuint buffer; | ||
387 | alGetError(); /* clear error */ | ||
388 | alGenBuffers(1,&buffer); | ||
389 | if((error=alGetError()) != AL_NO_ERROR) | ||
390 | { | ||
391 | llwarns << "LLAudioEngine_OpenAL::initWind() Error creating wind buffer: " << error << llendl; | ||
392 | break; | ||
393 | } | ||
394 | |||
395 | alBufferData(buffer, | ||
396 | AL_FORMAT_STEREO16, | ||
397 | mWindGen->windGenerate(winddata, | ||
398 | int(wind_gen_freq*wind_buffer_size_sec), 2), | ||
399 | int(2*wind_gen_freq*wind_buffer_size_sec*sizeof(S16)), | ||
400 | wind_gen_freq); | ||
401 | error = alGetError(); | ||
402 | if(error != AL_NO_ERROR) | ||
403 | llwarns << "LLAudioEngine_OpenAL::updateWind() error swapping (bufferdata) buffers" << llendl; | ||
404 | |||
405 | alSourceQueueBuffers(wind_source, 1, &buffer); | ||
406 | error = alGetError(); | ||
407 | if(error != AL_NO_ERROR) | ||
408 | llwarns << "LLAudioEngine_OpenAL::updateWind() error swapping (queuing) buffers" << llendl; | ||
409 | |||
410 | --empty_num_wind_buffers; | ||
411 | } | ||
412 | |||
413 | int playing; | ||
414 | alGetSourcei(wind_source, AL_SOURCE_STATE, &playing); | ||
415 | if(playing != AL_PLAYING) | ||
416 | { | ||
417 | alSourcePlay(wind_source); | ||
418 | |||
419 | llinfos << "Wind had stopped - probably ran out of buffers - restarting: " << (unprocessed+empty_num_wind_buffers) << " now queued." << llendl; | ||
420 | } | ||
421 | } | ||
422 | |||
diff --git a/linden/indra/llaudio/audioengine_openal.h b/linden/indra/llaudio/audioengine_openal.h new file mode 100644 index 0000000..6289f99 --- /dev/null +++ b/linden/indra/llaudio/audioengine_openal.h | |||
@@ -0,0 +1,100 @@ | |||
1 | /** | ||
2 | * @file audioengine_openal.cpp | ||
3 | * @brief implementation of audio engine using OpenAL | ||
4 | * support as a OpenAL 3D implementation | ||
5 | * | ||
6 | * Copyright (c) 2002-2008, Linden Research, Inc. | ||
7 | * | ||
8 | * $LicenseInfo:firstyear=2002&license=viewergpl$ | ||
9 | * | ||
10 | * Second Life Viewer Source Code | ||
11 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
12 | * to you under the terms of the GNU General Public License, version 2.0 | ||
13 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
14 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
15 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
16 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
17 | * | ||
18 | * There are special exceptions to the terms and conditions of the GPL as | ||
19 | * it is applied to this Source Code. View the full text of the exception | ||
20 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
21 | * online at http://secondlife.com/developers/opensource/flossexception | ||
22 | * | ||
23 | * By copying, modifying or distributing this software, you acknowledge | ||
24 | * that you have read and understood your obligations described above, | ||
25 | * and agree to abide by those obligations. | ||
26 | * | ||
27 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
28 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
29 | * COMPLETENESS OR PERFORMANCE. | ||
30 | * $/LicenseInfo$ | ||
31 | */ | ||
32 | |||
33 | |||
34 | #ifndef LL_AUDIOENGINE_OpenAL_H | ||
35 | #define LL_AUDIOENGINE_OpenAL_H | ||
36 | |||
37 | #include "audioengine.h" | ||
38 | #include "listener_openal.h" | ||
39 | #include "windgen.h" | ||
40 | |||
41 | class LLAudioEngine_OpenAL : public LLAudioEngine | ||
42 | { | ||
43 | public: | ||
44 | LLAudioEngine_OpenAL(); | ||
45 | virtual ~LLAudioEngine_OpenAL(); | ||
46 | |||
47 | virtual bool init(const S32 num_channels, void *user_data); | ||
48 | virtual void allocateListener(); | ||
49 | |||
50 | virtual void shutdown(); | ||
51 | |||
52 | void setInternalGain(F32 gain); | ||
53 | |||
54 | LLAudioBuffer* createBuffer(); | ||
55 | LLAudioChannel* createChannel(); | ||
56 | |||
57 | /*virtual*/ void initWind(); | ||
58 | /*virtual*/ void cleanupWind(); | ||
59 | /*virtual*/ void updateWind(LLVector3 direction, F32 camera_altitude); | ||
60 | |||
61 | private: | ||
62 | void * windDSP(void *newbuffer, int length); | ||
63 | LLWindGen<S16> *mWindGen; | ||
64 | }; | ||
65 | |||
66 | class LLAudioChannelOpenAL : public LLAudioChannel | ||
67 | { | ||
68 | public: | ||
69 | LLAudioChannelOpenAL(); | ||
70 | virtual ~LLAudioChannelOpenAL(); | ||
71 | protected: | ||
72 | void play(); | ||
73 | void playSynced(LLAudioChannel *channelp); | ||
74 | void cleanup(); | ||
75 | bool isPlaying(); | ||
76 | |||
77 | bool updateBuffer(); | ||
78 | void update3DPosition(); | ||
79 | void updateLoop(){}; | ||
80 | |||
81 | ALuint mALSource; | ||
82 | }; | ||
83 | |||
84 | class LLAudioBufferOpenAL : public LLAudioBuffer{ | ||
85 | public: | ||
86 | LLAudioBufferOpenAL(); | ||
87 | virtual ~LLAudioBufferOpenAL(); | ||
88 | |||
89 | bool loadWAV(const std::string& filename); | ||
90 | U32 getLength(); | ||
91 | |||
92 | friend class LLAudioChannelOpenAL; | ||
93 | protected: | ||
94 | void cleanup(); | ||
95 | ALuint getBuffer() {return mALBuffer;} | ||
96 | |||
97 | ALuint mALBuffer; | ||
98 | }; | ||
99 | |||
100 | #endif | ||
diff --git a/linden/indra/llaudio/listener_fmod.h b/linden/indra/llaudio/listener_fmod.h index 7b7c4c6..95b31ac 100644 --- a/linden/indra/llaudio/listener_fmod.h +++ b/linden/indra/llaudio/listener_fmod.h | |||
@@ -37,11 +37,6 @@ | |||
37 | 37 | ||
38 | class LLListener_FMOD : public LLListener | 38 | class LLListener_FMOD : public LLListener |
39 | { | 39 | { |
40 | protected: | ||
41 | F32 mDopplerFactor; | ||
42 | F32 mDistanceFactor; | ||
43 | F32 mRolloffFactor; | ||
44 | |||
45 | public: | 40 | public: |
46 | LLListener_FMOD(); | 41 | LLListener_FMOD(); |
47 | virtual ~LLListener_FMOD(); | 42 | virtual ~LLListener_FMOD(); |
@@ -59,6 +54,11 @@ class LLListener_FMOD : public LLListener | |||
59 | virtual F32 getDistanceFactor(); | 54 | virtual F32 getDistanceFactor(); |
60 | virtual void setRolloffFactor(F32 factor); | 55 | virtual void setRolloffFactor(F32 factor); |
61 | virtual F32 getRolloffFactor(); | 56 | virtual F32 getRolloffFactor(); |
57 | |||
58 | protected: | ||
59 | F32 mDopplerFactor; | ||
60 | F32 mDistanceFactor; | ||
61 | F32 mRolloffFactor; | ||
62 | }; | 62 | }; |
63 | 63 | ||
64 | #endif | 64 | #endif |
diff --git a/linden/indra/llaudio/listener_openal.cpp b/linden/indra/llaudio/listener_openal.cpp new file mode 100644 index 0000000..e72b078 --- /dev/null +++ b/linden/indra/llaudio/listener_openal.cpp | |||
@@ -0,0 +1,94 @@ | |||
1 | /** | ||
2 | * @file audioengine_openal.cpp | ||
3 | * @brief implementation of audio engine using OpenAL | ||
4 | * support as a OpenAL 3D implementation | ||
5 | * | ||
6 | * $LicenseInfo:firstyear=2002&license=viewergpl$ | ||
7 | * | ||
8 | * Copyright (c) 2002-2007, Linden Research, Inc. | ||
9 | * | ||
10 | * Second Life Viewer Source Code | ||
11 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
12 | * to you under the terms of the GNU General Public License, version 2.0 | ||
13 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
14 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
15 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
16 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
17 | * | ||
18 | * There are special exceptions to the terms and conditions of the GPL as | ||
19 | * it is applied to this Source Code. View the full text of the exception | ||
20 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
21 | * online at http://secondlife.com/developers/opensource/flossexception | ||
22 | * | ||
23 | * By copying, modifying or distributing this software, you acknowledge | ||
24 | * that you have read and understood your obligations described above, | ||
25 | * and agree to abide by those obligations. | ||
26 | * | ||
27 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
28 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
29 | * COMPLETENESS OR PERFORMANCE. | ||
30 | * $/LicenseInfo$ | ||
31 | */ | ||
32 | |||
33 | #include "linden_common.h" | ||
34 | #include "audioengine.h" | ||
35 | |||
36 | #include "listener_openal.h" | ||
37 | |||
38 | LLListener_OpenAL::LLListener_OpenAL(){ | ||
39 | init(); | ||
40 | } | ||
41 | |||
42 | LLListener_OpenAL::~LLListener_OpenAL(){ | ||
43 | } | ||
44 | |||
45 | void LLListener_OpenAL::translate(LLVector3 offset){ | ||
46 | LLListener::translate(offset); | ||
47 | llinfos << "LLListener_OpenAL::translate() : " << offset << llendl; | ||
48 | } | ||
49 | |||
50 | void LLListener_OpenAL::setPosition(LLVector3 pos){ | ||
51 | LLListener::setPosition(pos); | ||
52 | //llinfos << "LLListener_OpenAL::setPosition() : " << pos << llendl; | ||
53 | } | ||
54 | |||
55 | void LLListener_OpenAL::setVelocity(LLVector3 vel){ | ||
56 | LLListener::setVelocity(vel); | ||
57 | } | ||
58 | |||
59 | void LLListener_OpenAL::orient(LLVector3 up, LLVector3 at){ | ||
60 | LLListener::orient(up, at); | ||
61 | //llinfos << "LLListener_OpenAL::orient() up: " << up << " at: " << at << llendl; | ||
62 | } | ||
63 | |||
64 | void LLListener_OpenAL::commitDeferredChanges(){ | ||
65 | ALfloat orientation[6]; | ||
66 | orientation[0] = mListenAt.mV[0]; | ||
67 | orientation[1] = mListenAt.mV[1]; | ||
68 | orientation[2] = mListenAt.mV[2]; | ||
69 | orientation[3] = mListenUp.mV[0]; | ||
70 | orientation[4] = mListenUp.mV[1]; | ||
71 | orientation[5] = mListenUp.mV[2]; | ||
72 | |||
73 | ALfloat velocity[3]; | ||
74 | velocity[0] = mVelocity.mV[0]; | ||
75 | velocity[1] = mVelocity.mV[1]; | ||
76 | velocity[2] = mVelocity.mV[2]; | ||
77 | |||
78 | alListenerfv(AL_ORIENTATION, orientation); | ||
79 | alListenerfv(AL_POSITION, mPosition.mV); | ||
80 | alListenerfv(AL_VELOCITY, velocity); | ||
81 | } | ||
82 | |||
83 | void LLListener_OpenAL::setDopplerFactor(F32 factor){ | ||
84 | //llinfos << "LLListener_OpenAL::setDopplerFactor() : " << factor << llendl; | ||
85 | alDopplerFactor(factor); | ||
86 | } | ||
87 | |||
88 | F32 LLListener_OpenAL::getDopplerFactor(){ | ||
89 | ALfloat factor; | ||
90 | factor = alGetFloat(AL_DOPPLER_FACTOR); | ||
91 | //llinfos << "LLListener_OpenAL::getDopplerFactor() : " << factor << llendl; | ||
92 | return factor; | ||
93 | } | ||
94 | |||
diff --git a/linden/indra/llaudio/listener_openal.h b/linden/indra/llaudio/listener_openal.h index cc4bb9e..737343e 100644 --- a/linden/indra/llaudio/listener_openal.h +++ b/linden/indra/llaudio/listener_openal.h | |||
@@ -40,12 +40,6 @@ | |||
40 | 40 | ||
41 | class LLListener_OpenAL : public LLListener | 41 | class LLListener_OpenAL : public LLListener |
42 | { | 42 | { |
43 | private: | ||
44 | protected: | ||
45 | public: | ||
46 | |||
47 | private: | ||
48 | protected: | ||
49 | public: | 43 | public: |
50 | LLListener_OpenAL(); | 44 | LLListener_OpenAL(); |
51 | virtual ~LLListener_OpenAL(); | 45 | virtual ~LLListener_OpenAL(); |
@@ -54,6 +48,12 @@ class LLListener_OpenAL : public LLListener | |||
54 | virtual void setPosition(LLVector3 pos); | 48 | virtual void setPosition(LLVector3 pos); |
55 | virtual void setVelocity(LLVector3 vel); | 49 | virtual void setVelocity(LLVector3 vel); |
56 | virtual void orient(LLVector3 up, LLVector3 at); | 50 | virtual void orient(LLVector3 up, LLVector3 at); |
51 | virtual void commitDeferredChanges(); | ||
52 | |||
53 | virtual void setDopplerFactor(F32 factor); | ||
54 | virtual F32 getDopplerFactor(); | ||
55 | |||
56 | protected: | ||
57 | }; | 57 | }; |
58 | 58 | ||
59 | #endif | 59 | #endif |
diff --git a/linden/indra/llaudio/windgen.h b/linden/indra/llaudio/windgen.h new file mode 100644 index 0000000..39ce568 --- /dev/null +++ b/linden/indra/llaudio/windgen.h | |||
@@ -0,0 +1,138 @@ | |||
1 | /** | ||
2 | * @file windgen.h | ||
3 | * @brief Templated wind noise generation | ||
4 | * | ||
5 | * $LicenseInfo:firstyear=2002&license=viewergpl$ | ||
6 | * | ||
7 | * Copyright (c) 2002-2008, Linden Research, Inc. | ||
8 | * | ||
9 | * Second Life Viewer Source Code | ||
10 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
11 | * to you under the terms of the GNU General Public License, version 2.0 | ||
12 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
13 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
14 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
15 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
16 | * | ||
17 | * There are special exceptions to the terms and conditions of the GPL as | ||
18 | * it is applied to this Source Code. View the full text of the exception | ||
19 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
20 | * online at http://secondlife.com/developers/opensource/flossexception | ||
21 | * | ||
22 | * By copying, modifying or distributing this software, you acknowledge | ||
23 | * that you have read and understood your obligations described above, | ||
24 | * and agree to abide by those obligations. | ||
25 | * | ||
26 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
27 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
28 | * COMPLETENESS OR PERFORMANCE. | ||
29 | * $/LicenseInfo$ | ||
30 | */ | ||
31 | #ifndef WINDGEN_H | ||
32 | #define WINDGEN_H | ||
33 | |||
34 | #include "llcommon.h" | ||
35 | #include "llrand.h" | ||
36 | |||
37 | template <class MIXBUFFERFORMAT_T> | ||
38 | class LLWindGen | ||
39 | { | ||
40 | public: | ||
41 | LLWindGen() : | ||
42 | mTargetGain(0.f), | ||
43 | mTargetFreq(100.f), | ||
44 | mTargetPanGainR(0.5f), | ||
45 | mbuf0(0.0), | ||
46 | mbuf1(0.0), | ||
47 | mbuf2(0.0), | ||
48 | mbuf3(0.0), | ||
49 | mbuf4(0.0), | ||
50 | mbuf5(0.0), | ||
51 | mY0(0.0), | ||
52 | mY1(0.0), | ||
53 | mCurrentGain(0.f), | ||
54 | mCurrentFreq(100.f), | ||
55 | mCurrentPanGainR(0.5f) {}; | ||
56 | |||
57 | static const U32 getInputSamplingRate() {return mInputSamplingRate;} | ||
58 | |||
59 | // newbuffer = the buffer passed from the previous DSP unit. | ||
60 | // numsamples = length in samples-per-channel at this mix time. | ||
61 | // stride = number of bytes between start of each sample. | ||
62 | // NOTE: generates L/R interleaved stereo | ||
63 | MIXBUFFERFORMAT_T* windGenerate(MIXBUFFERFORMAT_T *newbuffer, int numsamples, int stride) | ||
64 | { | ||
65 | U8 *cursamplep = (U8*)newbuffer; | ||
66 | |||
67 | double bandwidth = 50.0F; | ||
68 | double a0,b1,b2; | ||
69 | |||
70 | // calculate resonant filter coeffs | ||
71 | b2 = exp(-(F_TWO_PI) * (bandwidth / mInputSamplingRate)); | ||
72 | |||
73 | while (numsamples--) | ||
74 | { | ||
75 | mCurrentFreq = (float)((0.999 * mCurrentFreq) + (0.001 * mTargetFreq)); | ||
76 | mCurrentGain = (float)((0.999 * mCurrentGain) + (0.001 * mTargetGain)); | ||
77 | mCurrentPanGainR = (float)((0.999 * mCurrentPanGainR) + (0.001 * mTargetPanGainR)); | ||
78 | b1 = (-4.0 * b2) / (1.0 + b2) * cos(F_TWO_PI * (mCurrentFreq / mInputSamplingRate)); | ||
79 | a0 = (1.0 - b2) * sqrt(1.0 - (b1 * b1) / (4.0 * b2)); | ||
80 | double nextSample; | ||
81 | |||
82 | // start with white noise | ||
83 | nextSample = ll_frand(2.0f) - 1.0f; | ||
84 | |||
85 | #if 1 // LLAE_WIND_PINK apply pinking filter | ||
86 | mbuf0 = 0.997f * mbuf0 + 0.0126502f * nextSample; | ||
87 | mbuf1 = 0.985f * mbuf1 + 0.0139083f * nextSample; | ||
88 | mbuf2 = 0.950f * mbuf2 + 0.0205439f * nextSample; | ||
89 | mbuf3 = 0.850f * mbuf3 + 0.0387225f * nextSample; | ||
90 | mbuf4 = 0.620f * mbuf4 + 0.0465932f * nextSample; | ||
91 | mbuf5 = 0.250f * mbuf5 + 0.1093477f * nextSample; | ||
92 | |||
93 | nextSample = mbuf0 + mbuf1 + mbuf2 + mbuf3 + mbuf4 + mbuf5; | ||
94 | #endif | ||
95 | |||
96 | #if 1 //LLAE_WIND_RESONANT // do a resonant filter on the noise | ||
97 | nextSample = (double)( a0 * nextSample - b1 * mY0 - b2 * mY1 ); | ||
98 | |||
99 | mY1 = mY0; | ||
100 | mY0 = nextSample; | ||
101 | #endif | ||
102 | |||
103 | nextSample *= mCurrentGain; | ||
104 | |||
105 | MIXBUFFERFORMAT_T sample; | ||
106 | |||
107 | sample = llfloor(((F32)nextSample*32768.f*(1.0f - mCurrentPanGainR))+0.5f); | ||
108 | *(MIXBUFFERFORMAT_T*)cursamplep = llclamp(sample, (MIXBUFFERFORMAT_T)-32768, (MIXBUFFERFORMAT_T)32767); | ||
109 | cursamplep += stride; | ||
110 | |||
111 | sample = llfloor(((F32)nextSample*32768.f*mCurrentPanGainR)+0.5f); | ||
112 | *(MIXBUFFERFORMAT_T*)cursamplep = llclamp(sample, (MIXBUFFERFORMAT_T)-32768, (MIXBUFFERFORMAT_T)32767); | ||
113 | cursamplep += stride; | ||
114 | } | ||
115 | |||
116 | return newbuffer; | ||
117 | } | ||
118 | |||
119 | F32 mTargetGain; | ||
120 | F32 mTargetFreq; | ||
121 | F32 mTargetPanGainR; | ||
122 | |||
123 | private: | ||
124 | static const U32 mInputSamplingRate = 44100; | ||
125 | F64 mbuf0; | ||
126 | F64 mbuf1; | ||
127 | F64 mbuf2; | ||
128 | F64 mbuf3; | ||
129 | F64 mbuf4; | ||
130 | F64 mbuf5; | ||
131 | F64 mY0; | ||
132 | F64 mY1; | ||
133 | F32 mCurrentGain; | ||
134 | F32 mCurrentFreq; | ||
135 | F32 mCurrentPanGainR; | ||
136 | }; | ||
137 | |||
138 | #endif | ||