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authorJacek Antonelli2010-08-27 18:30:04 -0500
committerJacek Antonelli2010-08-27 18:30:04 -0500
commitedb01dc14e93b68fd22b504d02c4855779212a1e (patch)
tree32515004fcc0d66db7e6cbd15c91fd68f1480161 /RELEASE_NOTES.txt
parentUpdated version to 1.3.0 RC2. (diff)
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Updated RELEASE_NOTES.txt for 1.3.0 RC2.
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4 4
5 5
6 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7 =- 1.3.0 RC2 -=
8 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
9
10
11 RELEASE HIGHLIGHTS
12
13 * Vivox voice chat support is now included with Imprudence.
14
15 * Streaming audio/video now supports the AAC codec (sound
16 encoding), which is commonly used in MP4 videos.
17
18 * Fixed numerous bugs from 1.3.0 RC1.
19
20
21 KNOWN ISSUES
22
23 * The "Cancel" button is missing when the teleport screen is
24 disabled.
25
26 * The Animation Overrider window needs to be open when standing
27 up from sitting on the ground in order to activate stands.
28
29 * Tiny prims are sometimes invisible until selected.
30
31 * Lossless textures sometimes appear corrupt/black when using
32 OpenJPEG (the workaround is to copy llkdu from an SL 1.23
33 installation).
34
35 * Building grid ruler marks are invisible when stretching prims
36 if "Disable Max Build Constraints" is enabled.
37
38 * Prim position and rotation are sometimes improperly rounded to
39 >4 decimal places.
40
41 * Avatar textures may appear invisible when HTTP textures is
42 enabled (a rebake fixes it).
43
44
45 CHANGES
46
47 In addition to the Release Highlights above, this version of
48 Imprudence also includes the following changes, as compared to
49 Imprudence 1.3.0 RC1.
50
51
52 FEATURES / IMPROVEMENTS
53
54 * Vivox voice chat support is now included with Imprudence.
55 Thanks McCabe, Armin, and Jacek!
56
57 * Streaming audio and video encoded with AAC now plays audio
58 (e.g. MP4 videos). Thanks McCabe, Armin, and Jacek!
59
60 * Added ability to ignore group chat from individual groups.
61 Uncheck the "Join group chat" checkbox in a group's info
62 window to ignore incoming chat from that group.
63 Thanks, McCabe and Jacek!
64
65 * Added Reconnect to Voice button in Preferences > Voice.
66 Thanks to the Emerald Viewer for this feature.
67
68 * Chat logs and user-specifc settings are now stored in
69 firstname_lastname@grid folders in the user settings. (To
70 access your old chat logs and settings in the new format,
71 copy the contents of your firstname_lastname folder to
72 folders using the new firstname_lastname@grid naming
73 convention.) Thanks, McCabe!
74
75 * Added Gestures slider to the audio controls, allowing you to
76 adjust the volume of gesture sounds. Thanks, McCabe!
77
78 * Added menu option for toggling IM auto-responses in the
79 World menu. Thanks, McCabe!
80
81 * Added Teleport to Ground option in the Advanced menu.
82 Thanks, McCabe, and thanks to the Emerald Viewer for this
83 feature!
84
85 * The window title bar now shows the grid name (in addition to
86 the user name) when "Allow Multiple Instances" is enabled.
87 Thanks, McCabe!
88
89 * Profiles now show avatar's age (#405). Thanks, Ansariel
90 Hiller, and thanks to Chalice Yao for this feature!
91
92 * Updated the list of supported graphics cards (gpu_table.txt)
93 to the latest from Viewer 2. Thanks, McCabe!
94
95 * maps.secondlife.com-style SLURLs now work.
96 Thanks, Makomk Makosen!
97
98 * Disable Max Build Constraints now also disables position
99 limits. Thanks, McCabe!
100
101 * Re-enabled search url fetching in the Grid Manager.
102 Thanks, McCabe!
103
104 * Increased the script editor font size for readability.
105 Thanks, McCabe!
106
107
108 BUG FIXES
109
110 * Fixed crash when quitting and having voice enabled i.e.
111 "Imprudence not remembering preferences" (#381).
112 Thanks, McCabe!
113
114 * Fixed inworld audio sporadically enabling on Windows.
115 Thanks, McCabe!
116
117 * Fixed inworld audio not completely enabling regardless of
118 maturity setting. Thanks, McCabe!
119
120 * Fixed numerous RLVa bugs. Thanks, Kitty Barnett!
121
122 * Fixed memory leak in LLImageFormatted (SNOW-793).
123 Thanks, Thickbrick Sleaford!
124
125 * Fixed LightShare skies not updating fluently (#415).
126 Thanks, tx Oh!
127
128 * Fixed a potential memory leak in LightShare. Thanks, Armin!
129
130 * Potential fixes for several crashes when using HTTP
131 textures. Thanks, McCabe!
132
133 * Fixed crash when logging into a region with progress screens
134 disabled. Thanks, McCabe!
135
136 * Fixed crash when encountering textures with bogus
137 parameters. Thanks, McCabe!
138
139 * Fixed "crash" in lltexturecache. Thanks, McCabe!
140
141 * Fixed account-specific settings being overwritten when
142 teleporting between grids. Thanks, McCabe!
143
144 * Fixed llkdu.dll not being correctly detected on Windows.
145 Thanks, McCabe!
146
147 * Fixed proper detection of Windows 7, backported from
148 Snowglobe (#424). Thanks, Ansariel Hiller!
149
150 * Fixed the Search window loading the wrong search page when
151 connected to OpenSim. Thanks, Jacek!
152
153 * Fixed Grid Manager being nearly empty when the viewer fails
154 to download the grid list the first time. Thanks, Jacek!
155
156 * Fixed regression: local lights not disabling when editing
157 appearance. Thanks, McCabe!
158
159 * Fixed the Preferences > Advanced > Enable shadows checkbox
160 not showing whether or not shadows were enabled.
161 Thanks, McCabe!
162
163 * Fixed minimum size of the Contacts window being too small.
164 Thanks, McCabe!
165
166 * Fixed libndofdev detection on Linux. Thanks, Armin!
167
168 * Fixed missing quotes in Linux scripts. Thanks, Armin!
169
170 * Fixed tooltips taking longer than normal to appear.
171 Thanks, McCabe!
172
173 * Fixed missing constants from the script editor and added
174 llGetLinkNumberOfSides(). Thanks, McCabe!
175
176 * Fixed [[Build Math Expressions|Build Math]] help button
177 overlapping some UI text (#384). Thanks, McCabe!
178
179 * Fixed Preferences > Advanced layout being off in RC1.
180 Thanks, McCabe!
181
182 * Fixed lowercase "c"s in build window labels. Thanks, McCabe!
183
184 * Fixed event names overrunning the search window.
185 Thanks, McCabe!
186
187 * Fixed unknown viewer tags being shown as "Failure".
188 Thanks, McCabe!
189
190 * Fixed prim sizes not working at 5 decimal places.
191 Thanks, McCabe!
192
193 * Fixed scripted notifications showing a blank whitespace
194 below the owner name. Thanks, McCabe!
195
196
197 OTHER CHANGES
198
199 * The ParticleChat setting is now off by default.
200 Thanks, Jacek!
201
202 * Removed the "About" button in the preferences window.
203 Thanks, McCabe!
204
205 * Moved Clear Group Cache to "Advanced > UI > Clear Cached
206 Group Info". Thanks, McCabe!
207
208 * Renamed "Show IMs in: Main console" to "Show IMS in: Main
209 chat" in Preferences > Communication. Thanks, McCabe!
210
211 * Added Cool VL Viewer and Kitty Barnett to the "thanks"
212 section of the viewer credits in Help > About Imprudence.
213 Thanks, McCabe!
214
215
216 KNOWN ISSUES WITH OPENSIM
217
218 If you're using Imprudence to explore the larger metaverse, here
219 are a few OpenSim bugs that you should be aware of:
220
221 * Clearing cache causes "body parts not found" error and your
222 avatar to login as a cloud. This will also happen on first
223 login to many OpenSim grids. The workaround is to change your
224 shape then relog.
225
226 * Megaregion teleports fail except in the root (SW) region.
227
228 * The "Cancel" button does not appear during teleports on most
229 OpenSim-based grids.
230
231 * When sitting, the camera's default center is the root prim,
232 not the prim you're actually sitting on.
233
234 * OpenSims using CS2JK to bake avatar textures might corrupt an
235 avatar's appearance (looking "rainbow" or "checker-boarded")
236 when using openjpeg. A rebake will generally fix this.
237
238 * Sometimes OpenSim loses an avatar's appearance, causing
239 changing clothing to fail and the avatar to permanently look
240 white, even after a rebake or a relog.
241
242 * Sometimes prims or land become corrupted (i.e. look "rainbow")
243 an excessive amount. The workaround for this is to copy llkdu
244 from a Second Life 1.23 install into the main Imprudence
245 folder.
246
247 * Creating new outfits causes the viewer to crash on many
248 OpenSim-based grids.
249
250 * Right clicking a landmark and selecting "About Landmark"
251 causes the viewer to crash on most OpenSim-based grids.
252
253 * Sometimes avatars become stuck as unbaked (i.e. white) on
254 OpenSim. Having stuck avatars rebake fixes this in most cases.
255
256
257
258 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7 =- 1.3.0 RC1 -= 259 =- 1.3.0 RC1 -=
8 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 260 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
9 261